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* Add web version of Gamestonk Terminal * Update README.md * Update README.md * Fix typos, improve formatting * Add trailing newline to index.html * Split up long line * Add comments to launch script * Update README.md Co-authored-by: didierlopes.eth <dro.lopes@campus.fct.unl.pt> Co-authored-by: Chavithra <chavithra@gmail.com>
34 lines
1.5 KiB
Docker
Vendored
34 lines
1.5 KiB
Docker
Vendored
# Use Debian 11 as the base image. It's stable, reliable, and simple. Not the smallest, but it will work fine.
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FROM debian:bullseye-slim
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# Install git, subversion, Python, wget, and pip (the Python library manager)
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RUN apt-get update && apt-get install subversion git wget python3 python3-pip -y
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# Get the GamestonkTerminal repo, and go into the cloned repo
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# We use svn export instead of git clone so that we don't get
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# the history and the .git folder, as both are not helpful for
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# Docker. See also the following Stack Exchange question:
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# https://stackoverflow.com/a/18324428/
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#
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# Gamestonk Terminal requires Git, so we install it, even if we don't use it here
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RUN svn export --quiet https://github.com/GamestonkTerminal/GamestonkTerminal/trunk GamestonkTerminal
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WORKDIR /GamestonkTerminal
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# Download its dependicies using pip
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RUN pip install -r requirements.txt && pip cache purge
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# Create a little script to start the GamestonkTerminal
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RUN printf '#!/bin/sh\npython3 /GamestonkTerminal/terminal.py\n' > /bin/run && chmod +x /bin/run
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# Put our custom index.html and .gotty into the root directory of the container
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COPY index.html /index.html
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# I've built this version of gotty myself
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# It uses the sources from here https://github.com/sorenisanerd/gotty
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# Except the one difference is that font is hard-coded in
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COPY gotty /bin/gotty
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RUN chmod +x /bin/gotty
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# And launch the script when we run the container
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ENTRYPOINT gotty --index '/index.html' --term xterm --title-format 'Gamestonk Terminal Web' --permit-write run
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