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codex/buzz-270-draft-prep
4 Commits
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52cb6818fa |
perf(mobile): keep remote images on disk and show small ones as thumbnails (#9158)
## Summary The mobile app now saves remote images on disk. After a relaunch, avatars, custom emoji, message attachments and agent artwork show immediately. The app does not download them again. Small images on a relay now load only the relay's thumbnail. The app never downloads the full-size upload to show a small image. ## Why Before this change, the app kept remote images only in memory. Each cold launch downloaded every image again. On a slow connection, attachments showed a "Loading image" placeholder for a long time. Also, when a relay had no thumbnail for an image, the app downloaded the full-size upload. That upload can be up to 20 MiB, for an avatar that is a few dozen points wide. ## What changes ### Images on disk - `MediaImageProvider` reads and writes a `MediaDiskCache`. Each account in each community has its own cache, at `<root>/communities/<community id>/media/<signer pubkey>`. The cache is built on `flutter_cache_manager`, with a JSON index. - On iOS, the root is the app group's `Library/Caches` (from a new `buzz/app_group` method channel). App extensions can then read the same cache. On other platforms, the root is the app cache directory. - Each cache holds a maximum of 250 MB. When it is full, the least recently used images go first. `MediaCacheIndex` measures each file when it writes it, because `flutter_cache_manager` limits only the number of files. Every disk read marks the file used, and every write schedules eviction, including a refresh that replaces bytes the package already holds in memory (by default the package does neither for those). - The cache does not save an image that is larger than 5 MiB. The app still shows that image from memory. Thus, one large image cannot push out all the others. - Relay media URLs contain a content hash, so their bytes never change. The cache keeps them until it evicts them. For other URLs, the cache shows the saved image, and then gets a new copy in the background after one week. A maximum of two of these refreshes run at the same time. The app decodes a refreshed image before it replaces the saved copy. - When you remove a community, the app deletes its cache. When a community gets a new signing key, the app deletes the media of the old account. At launch, the app also deletes caches of communities and accounts that are no longer present. - Startup does not wait for the cache. The cache directory resolves in the background. Image reads wait for it for a maximum of 3 seconds. ### Thumbnails for small images - A small relay image loads the relay's WebP thumbnail. If the relay has no WebP thumbnail, the image loads the JPEG thumbnail. If the relay has neither, the widget shows its placeholder (initials for an avatar, an empty tile for artwork). - Native avatars drawn by UIKit (the navigation bar, the community icon on the create button, and the New DM and Add Members pickers) use the same choice, through a new `smallMediaImageProviders`. They try the same thumbnails, fall back the same way, and show initials when neither thumbnail exists. Before, they downloaded the full-size upload and only decoded it small. - Larger layouts and the full-screen viewer load the full-size upload, as before. ### Agent artwork - Preset agent artwork (the tray, flight, video placeholder, avatar hero and the avatar editor's blurred backdrop) now loads through `MediaImage`, so it uses the disk cache too. - The create-agent and empty-bestie pages warm the same `MediaImageProvider` that their widgets read, through a new `mediaImageProviderFor(ref, url)`. - No code in `mobile/lib` uses `Image.network` or `NetworkImage` now. ## Demo A cold relaunch (the app is stopped, then started) into a synthetic "QA demo" Solo chat that holds a few generated images. Shown at half speed. Before: the attachment shows a "Loading image" placeholder while it downloads. https://github.com/user-attachments/assets/107f43a3-63d0-40c3-bd80-4ea9d7897a97 After: the attachment shows with the chat, from disk. https://github.com/user-attachments/assets/d3985bb2-838c-4efa-93cb-44cef51f677d ## Tests - `test/shared/relay/media_disk_cache_test.dart` follows one journey through the real provider and a real cache in a temporary directory. The first launch downloads and saves. An offline relaunch shows the full-size image, its thumbnail and an external image from disk, and the oversized image goes back to the network. Eight days later, only the external image refreshes. Removing the community deletes its directory. - A second test checks the order of eviction when the cache is full, that a file read from disk is evicted after files that were not, and that replacing a file's bytes after eviction last ran evicts again when the cache goes over budget. - `community_provider_test` checks that launch deletes orphan media directories, that a new signing key deletes only the old account's media, and that removing a community deletes its media. - `avatar_image_test` checks that a missing WebP thumbnail falls back to the JPEG thumbnail, and that an avatar with no thumbnail shows its initials. - `native_avatar_image_test` checks the same for native avatars: a WebP 404 paints the JPEG thumbnail, the full-size upload is never requested, a relay with no thumbnail paints initials and is not asked again, and any other failure stops at the initials. - `flutter analyze` and the full mobile test suite pass. - Automated app runs on an iPhone 17 Pro simulator (iOS 27): the channel list, a DM, Home, the Agents grid and an agent details sheet show their images. After a relaunch, the images came from disk and the app wrote no new files. In the "QA demo" chat, a new image from the app showed immediately. - Automated run of the native-thumbnail fix on an iPhone 17 Pro simulator (iOS 27): the native New DM picker shows photo avatars, and the cache gained only relay `.thumb.webp` entries for them, no full-size uploads. After a cold relaunch, the picker showed the same avatars within about 1.5 seconds, and the cache directory gained no files. The avatar editor backdrop was not exercised in the app. The test community has no remote agents, and the backdrop tests cover only emoji and picked-image selections. ## Before merge - [x] Automated simulator run of this head: avatars and agent artwork show their thumbnails, and a cold relaunch shows images from disk. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost> |
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acf56fff6f |
fix(mobile): use the desktop agent squircle for every agent avatar (#8873)
On mobile, the Create agent form previewed emoji and image avatars as circles. Once the agent was created, its avatar showed as a rounded square, and other surfaces used yet other radii. None of them matched the agent squircle desktop uses. This PR makes `lib/shared/widgets/avatar_shape.dart` the single source of avatar silhouettes. Agents get desktop's squircle (traced from buzz-app's `avatar-squircle.svg`), and people keep circles. `avatarShape(isAgent:)`, `avatarPath()` and `AvatarClip` are the only ways to get either shape, and the squircle border class is private. Every agent avatar surface now goes through that bottleneck: - Create agent form and avatar picker previews (previously circles for emoji and photo avatars, and unclipped for catalog characters; `PresetAgentAvatar` now owns the clip) - The avatar picker's camera cutout (`ImageAvatarCapture` with `isAgent: true`); profile editing keeps the circle - Agents grid card portrait (previously a 22pt rounded rect) - `AvatarImage` (message authors, DM rows, member lists), the profile sheet, `SmallAvatar`, and the native avatar PNG used by iOS Add members (previously 30% rounded rects) - Huddle speaking halo, preparing placeholder, and spotlight frame - The iOS Add members fallback tile (Swift), shown while an avatar loads, now draws the same squircle instead of a 30% rounded rect To catch future drift, `avatar_shape_test.dart` adds a source guard. It fails when code under `lib/` picks an avatar shape inline from agent identity (for example `isAgent ? BoxShape.rectangle` or `if (!isAgent) return ClipOval`), hand-rolls the old 30%/60% agent radius, or uses a person shape (`ClipOval`, `CircleAvatar`, `BoxShape.circle`) under `lib/features/agents/`. Against main it flags 8 of the 10 old sites. It is best effort: the native PNG's inline ternary and the card's RRect didn't match those patterns and are fixed directly here. The Create agent form also gets 8pt above **Choose avatar**, so the button and everything below it move down from the preview, as Kenny requested. ### Before / after Captured on the iPhone SE (iOS 27) with a release build against a hosted Builderlab community, using a throwaway agent with an emoji avatar. In each pair, before (main) is on the left and after is on the right. **Create agent form** (also shows the 8pt spacing)  **Avatar picker**  **Agents card**  **Agent profile sheet**  **Message author avatar** (`AvatarImage`)  **DM list row** (`AvatarImage`)  **Add members** (native iOS list, `nativeAvatarImage`)  Not captured on device: `SmallAvatar` (thread reply and search avatars) and the Huddle halo, placeholder, and spotlight, which need a live agent thread or huddle. Widget tests cover these. ### Validation - Device: the before/after captures above. They predate the catalog preview clip ([ |
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b1d60f98e2 |
Bring synced Solo chats and projects to mobile (#8337)
## Summary Bring desktop Solo chats and project organization to mobile, with synced collapsible sections, shared unread highlights and tab badges, agent selection, shared search, native iOS creation sheets, and inline typing bubbles that transition into replies. Resolve Solo placement for every chat entry route, retain encrypted organization snapshots for offline reading, and let users resume or discard unfinished chat and project setup without deleting existing messages. ### Related issue Related: #6565; expandable agent transcripts remain separate work. ### Testing - Fresh Solo read state seeds each active chat from its captured initial last-message timestamp before exposing row/section/tab unread state. Baselines survive intervening channel updates and reset across identity/community boundaries while surviving read-state readiness changes. Regressions cover multiple chats, events before read-state readiness and during/after seeding, and identity changes; removing either the seed or the display gate fails them. - Chat completion reconciles a retained Solo-save journal even when placement is already confirmed. False/throwing cleanup regressions ensure the outer intent remains until reconciliation and only one placement is published. Typing terminal-close loops remain bounded; the retry budget resets after an uninterrupted eight-second health interval or transport reconnect. - Typing retry budgets reset after sustained recovery; invalid Solo updates retain cached rows with a retry warning that survives failed refreshes. Project names use the editors’ 120-grapheme limit, including emoji and combining characters. Regression coverage exercises repeated recovery, invalid live/refresh heads, and character-limit boundaries. - Rebased onto current main, preserving the newer Search controls, Huddle timeline filtering, and message-media layout. - Failed project journal writes reload storage before claiming recovery and reopen the entered name for retry. Typing subscription rejections are caught; terminal closures clear stale indicators and retry with a bounded backoff, canceled on disposal. Regression tests cover both false/throwing storage writes and initial/late subscription rejection. - Explicit ordinary destinations skip optional Solo lookup waits. Generic destinations perform one bounded lookup in the destination (search no longer duplicates it); an unavailable classification falls back to ordinary sending per the product owner's explicit choice. Positively identified Solo destinations use Solo providers. - Terminal Solo subscription closure preserves cached rows and exposes live-update Retry. Page coverage verifies warning visibility, usable rows during recovery, and a subsequent terminal close. Removing the warning or the immediate ordinary-route guard fails its regression. - Generic channel entries share an ordinary default when Solo classification is unavailable, per the requested product behavior. Known Solo placement takes precedence; callers can explicitly require unresolved placement to remain blocked. Bounded initial lookup preserves known Solo deep-link routing. - Dirty newest snapshots and offline-save warnings survive transport reconnects; Retry persists that same event even if the relay returns an older head. Community changes replace the service, and agent-directory reconnect refresh remains intact. - Pending-save discard reloads failed removals. Repeated reconnect testing confirms typing subscriptions are released on provider rebuild and disposal; removing the existing cleanup fails the regression. - Ordinary Home/create routes explicitly preserve private-channel sending during Solo failures; identified Solo sends use the Solo sender and explicit unresolved routes remain fail-closed. Solo unread replies beyond the initial 200-event page are loaded through the oldest-unread boundary. - Chat/project/agent cleanup reloads failed removals, retains same-process recovery, and protects replaced records. False/throw regressions verify retries do not duplicate creation or membership. Route, unread, and cleanup guard-removal mutations each fail their regression. - Ordinary channels, DMs, and forums remain sendable when optional Solo sync fails; explicit unresolved placement stays blocked. Controlled cache races retain the newest verified snapshot, keep usable chats visible, and retry offline persistence without stale writes. Both protection-removal regressions fail as expected. - Confirmed journal cleanup checks false/throwing removal and exact-record identity. Interrupted agent choices are visible immediately, identify the saved agent, and cover Resume/Later/Discard with accessible name/key-fallback controls. - Notification deep links preserve the contiguous history cursor; same-second messages infer the newest agent consistently. Failed offline-cache writes surface Retry, with false/throwing storage failures and offline restart covered. - Composite history cursors cover 350 same-second events plus older history; removing the ID cursor makes the regression fail. Agent changes now journal before granting access, with restart/failure and Resume/Later/Discard widget coverage. Signed malformed profiles remain isolated. - Native iOS avatar tests passed on the simulator: visible-row loading, three-request concurrency, streamed byte limits, response validation, downsampling/pixel limits, cancellation, and visible avatar updates. - Solo and Home share observed-event/read-marker logic. Widget coverage verifies unread rows, collapsed-section indicators, the tab badge before first Solo visit, message/thread reads, forced unread, and filtering archived/nonmember/unplaced chats. - Chat intent is saved before ownership and organization preflight; tests cover interrupted ownership lookup and a disconnect while the native creation form is open. - Mobile analysis, formatting, file-size checks, and full mobile tests passed at `1d4c41354`. - Project creation persists its encrypted name/UUID before connectivity checks or relay reads. Restart tests cover Resume/Later/Discard, scope isolation, stale-intent rejection, and lost acknowledgements. Removing the pre-network save makes all four production-flow regressions fail. - Regression coverage includes notification/Activity routing, inline replies, unknown-placement send protection, restart recovery/discard, and encrypted offline cache isolation/refresh. - Earlier feature build exercised on a physical iPhone with existing account/community data; review follow-ups have not been reinstalled on the device. UIKit agent-row accessibility checks passed on an iOS simulator. - Earlier cross-platform `just ci` stopped on the existing `buzz-acp` test `signals_cancel_startup_turn_and_pending_stdin_without_hanging` (process exit-code assertion); no Rust production changes are included in this PR. ### Remaining review limitation Agent discovery is bounded to 10 pages / 1,000 profiles with automatic retries disabled. Owner-scoped discovery remains open because the current relay ignores `#auth` filters; supporting that query requires a relay change. ### Snapshots Sample data, shared Flutter/Android surface. Native iOS uses platform sheets and controls. | Solo: projects and chats | New chat | Choose an agent | | --- | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--01-solo.png" width="240" alt="Solo with collapsible projects and chats" /> | <img src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--02-new-chat.png" width="240" alt="New chat form" /> | <img src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--03-agent-picker.png" width="240" alt="Agent selection list" /> | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Logan Johnson <loganj@squareup.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> Co-authored-by: Logan Johnson <loganj@squareup.com> Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz> |
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6cf4582002 |
Use native iOS navigation bars with large titles and avatars (#8052)
## Summary Use UIKit navigation bars across iOS pages, with large titles that collapse into the toolbar on scroll and a light native blur. Home uses the active community name as its title and shows community and profile avatars with centered emoji and stable loading, without flashing back to icons. Channel headers retain the member count, tap-to-settings title, and Huddle action. Their ultra-thin native material has a soft lower edge and stays visible at the timeline bottom. The hidden title-layout scroll view has its automatic edge effects disabled so it cannot add a second backdrop. | Expanded Home | Scrolled Home | Settings | | --- | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--home.png" alt="home" width="240"> | <img src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--scrolled.png" alt="scrolled" width="240"> | <img src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--settings.png" alt="settings" width="240"> | Channel title, member count, and Huddle control: <img src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--channel.png" alt="Channel navigation" width="280"> ### Related issue No matching open issue found. ### Testing - Added causal regressions for Profile/Edit Photo native titles, metrics-only collapse changes, and native-header suppression throughout channel/thread reaction and action backdrops. Each regression fails when its corresponding fix is removed. - Mobile formatting and analysis passed. Full mobile test rerun passed: 2,622 tests, 4 skipped, plus 3 push-disabled build tests. - Native iPhone Air regression passed: repeated title expansion/collapse and scroll material behavior. - Navigation and blur were accepted on the connected iPhone using the existing profile. Simulator snapshots use real community data. The subsequent review fixes have widget coverage; fresh physical-device verification of Profile states, Dynamic Type changes, and message backdrops is pending. - Full repository `just ci` was blocked by local disk exhaustion while compiling Rust dependencies. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> |