## Summary
PR #6732 taught the ACP harness to honor `BUZZ_ACP_SESSION_POLICY`, but
the desktop exposed that policy as one global experiment. Turning it on
changed every managed agent at once, even though conversation scope is
part of how an individual agent should behave. Some agents need
continuity across a channel, while agents such as validators may need
clean context for each thread.
This moves the choice onto the agent definition under Advanced as
**Conversation context**, with **Entire channel** and **Each thread**
options. **Entire channel** remains the default, so existing definitions
keep their current behavior.
The policy now travels through create and update IPC, returned agent
summaries, persona events, snapshots, teams, and community catalog
copies. Launches pass the effective definition value to the harness.
Editing a running agent uses the same lifecycle as a model edit: it
shows the restart-required state, leaves the deployed process untouched,
and applies the new policy on restart.
The global Thread Scoped ACP Sessions experiment and its desktop
command/state have been removed because the setting no longer has a
useful global meaning. There is intentionally no migration for the old
preview override. Users who enabled it can choose **Each thread** for
the agents that need it.
Unknown or null policy values degrade to **Entire channel** across
stored agents, persona events, and catalog projections. This keeps
forward-version data from dropping complete agent records.
### Related issue
No matching issue found. Builds on #6732.
### Testing
- Focused Playwright create flow selected **Each thread** and verified
`create_persona` received `sessionPolicy: "thread"`.
- Focused Playwright catalog flow added a thread-scoped agent and
verified the local copy stored `session_policy: "thread"`.
Generated with Codex
---------
Signed-off-by: Salman Mohammed <smohammed@squareup.com>
## Why
Thread-scoped ACP sessions from #6732 need an opt-in desktop rollout
that preserves today’s channel policy by default.
## What
- Add the default-off “Thread Scoped ACP Sessions” toggle under Settings
→ Experiments using the existing feature-override persistence.
- Map the persisted setting to `BUZZ_ACP_SESSION_POLICY=channel|thread`
for every local and provider-backed managed ACP launch. Changes apply
when managed agents next start; DMs remain conversation-scoped by the
backend.
- Keep the desktop setting authoritative over descriptor environment and
cover the UI, persistence, local spawn, provider payload, and existing
Projects/Workflows experiments.
## Risk Assessment
Low. The experiment defaults off and explicitly preserves `channel`;
changes are limited to managed-agent launch configuration. Existing
running agents are unchanged until their next start.
## Testing
- `. ./bin/activate-hermit && just ci` — passed on the final restacked
tree, including 5,674 desktop tests, 2,796 Tauri tests, and 1,860 mobile
tests.
- `cd desktop && pnpm build:e2e && pnpm exec playwright test
tests/e2e/experimental-features.spec.ts --project=smoke` — 1 passed.
- `. ./bin/activate-hermit && cargo test --manifest-path
desktop/src-tauri/Cargo.toml session_policy --lib` — 4 passed.
- `. ./bin/activate-hermit && cargo test --manifest-path
desktop/src-tauri/Cargo.toml commands::agents::deploy::tests --lib` — 15
passed.
- `. ./bin/activate-hermit && cargo test -p buzz-backend-kubernetes
--test wire_fixtures` — 4 passed.
## Stack Info
Stacked on #6732. This PR depends on #6732 and should merge after it.
Generated with Codex
---------
Signed-off-by: Salman Mohammed <smohammed@squareup.com>
Signed-off-by: Leo <5faf251baee50ee6bcde338aef6acdd70bb3e60115664c2cd490d94a55dfc488@buzz.block.builderlab.xyz>
Co-authored-by: Leo <5faf251baee50ee6bcde338aef6acdd70bb3e60115664c2cd490d94a55dfc488@buzz.block.builderlab.xyz>
## Summary
- preserve OSS relay-agent mentions under shared channel and agent
policy
- restrict owner-only release builds to relay agents with
cryptographically verified ownership matching the current user
- remove the remote policy replay loop that repeatedly rebuilt the relay
directory, while retaining focused polling and send-time revalidation
- query relay profiles and managed policies by exact author coordinates
to prevent noisy events from crowding out valid agents
## Diagnosis
The packaged Block release compiles
`BUZZ_DESKTOP_BUILD_AGENT_ACCESS_OWNER_ONLY`, while ordinary OSS/dev
builds do not. Relay-discovered agents were filtered as if all remote
agents were outside that owner-only boundary, so a same-owner agent
running on another machine disappeared in the release even though the
OSS path could look healthy.
The fix uses the NIP-OA-authenticated owner from the relay directory as
the cross-machine proof. Internal builds admit only verified same-owner
agents and fail closed for missing, mismatched, stale/revoked, or
unavailable ownership evidence. OSS builds retain shared channel/policy
behavior.
## Validation
- desktop focused unit coverage: 39 tests passed
- desktop typecheck and focused static checks passed
- focused Tauri Rust policy/directory tests passed
- production-style E2E build succeeded
- targeted Playwright mention scenarios passed:
- owner-only release hides other-owned relay agent
- owner-only release shows verified same-owner relay agent
- OSS build shows shared `anyone` agent
- repository pre-push hook passed on
`4d40b6e5bb032f2c0755127172c50dee213f65a3`:
- branch skew
- desktop check and typecheck
- desktop tests
- Rust tests
- Tauri checks
- mobile tests
---------
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
Two membership-propagation defects let an agent team silently lose
members — both observed live on Will's store (Sietch Tabr), not
hypothetical.
**Stale `persona_ids` dropped on save.** Team records written before
persona ids were namespaced hold bare slugs (`thufir`) instead of the
namespaced id (`sietch-tabr:thufir`). Nothing rewrites them, and the
interactive save path (`ensure_persona_ids_are_active`) *drops* any id
it cannot resolve — so the next in-app save shrinks the team. This nuked
four of five Sietch Tabr members.
**`team_id` drifts from team membership.** Team instructions are
injected at spawn by matching `record.team_id`
(`spawn_snapshot::effective_team_instructions`), so an instance's
binding must track its persona's membership. It drifts two ways: adding
a persona to a team leaves the persona's already-running instances at
`team_id: null` (a member in the roster but not in behavior — seen
twice, Gurney and Hayt), and removing a persona while keeping its agents
leaves the kept instance bound to a team that no longer lists it (still
drawing that team's instructions at spawn).
## Fix
A boot migration (`migration/team_membership.rs`) heals existing stores
in one pass over `teams.json` + `managed-agents.json`:
- **Rewrite stale ids.** A stale id is one no definition slug resolves.
Its target is the definition whose `source_team_persona_slug` equals the
bare slug, scoped to the team's source team (via `source_dir` for a
directory-backed team, or the unique `source_team` among resolvable
members for a detached one). Rewrite only when exactly one candidate
matches; zero or many leave the id in place — strictly safer than the
save path, which drops it.
- **Repair `team_id`.** Backfill an instance whose persona is a team
member but whose own binding is unset, and heal a stale binding whose
team no longer lists the persona (re-point when exactly one *other* team
claims it, otherwise unbind). Both directions gate on single-team
evidence — a persona spanning several teams has none (JSON team order is
not ownership), so it is left as-is and logged. A binding whose team
still lists the persona is authoritative and never touched.
Runs BEFORE `detach_directory_backed_teams` (so a not-yet-detached team
can still be scoped by its `source_dir`) and before any UI save can drop
an id. Rewrite-or-leave converges to a fixed point, so a second boot is
a no-op; the store is backed up once before either write.
The edit path (`commands/teams.rs`) propagates a membership change to
live instances immediately, without waiting for the next boot, scoped to
the delta between the pre-edit and post-edit rosters:
- **Added personas** (on the team now, not before) backfill `team_id` on
their unbound instances. An explicit add is legitimate binding evidence
even for a persona shared across teams — unlike the order-blind boot
case.
- **Removed personas** (on the team before, not now) clear `team_id` on
instances bound to *this* team (bindings to other teams are untouched),
so a "keep agents" removal stops feeding a kept instance the old team's
instructions.
- **Delta-scoping keeps a metadata-only edit inert:** with no roster
change, no instance is re-pointed — a shared unbound persona is never
silently bound to whichever team was edited last.
Propagation is best-effort after the authoritative `save_teams`
(mirroring `retain_team_pending`): the team already exists on disk, and
boot repair is the designed retry for a stale/unset binding, so a
secondary `managed-agents.json` write failure no longer fails a command
whose team write succeeded — which would otherwise let a UI retry mint a
duplicate team.
---------
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
The "Restart required" badge reports that an agent's running config has
drifted from its spawn-time config, but never says what changed. This
ships the full feature: a typed Rust diff engine and a TS/UI layer that
renders it at every badge site.
## Rust core (spawn-snapshot diff engine)
Replaces the lossy `u64` `spawn_config_hash` with a typed
`SpawnConfigSnapshot`. The snapshot is stamped from the already-resolved
command/env/config values immediately before `spawn()`, closing the race
window where a mid-spawn config edit would suppress the badge.
`SpawnConfigSnapshot::canonical()` is the single JSON projection shared
by the badge and the diff. Drift is `to_value(stamped) !=
to_value(current)`; the diff is a generic leaf walk over those same two
values, so badge-on and diff-non-empty are structurally guaranteed.
Adding a snapshot field reaches the UI with no code change to the diff
engine — `mutation_table_covers_every_serialized_field` fails CI if a
new field arrives without a mutation row.
`eligible_restart_diff(persona_orphaned, Option<TrackedSpawnState>)`
returns the final vector — snapshot walk entries plus a synthetic
`adapter_availability` entry. It returns empty for an orphaned instance
(spawning one would fail) and for agents with no tracked spawn state
(never stamped, can never have drifted). `needs_restart =
!restart_diff.is_empty()` derives from that vector and nothing else.
Redaction policy (`policy_for(path)`) is shared by the wire diff and the
snapshot's manual `Debug` via `is_safe_to_reveal()` from
`managed_agents::env_vars` as the single authority for env-key masking:
| Policy | Paths | Rendering |
|---|---|---|
| `Text` | `system_prompt`, `team_instructions` | character counts only
|
| `MaskedBare` | `args`, `relay_url` | `••••`, no suffix |
| `MaskedSuffix` | non-allowlisted `env.*` | `••••` + last 4 chars when
longer than 8 |
| `Plain` | allowlisted `env.*` (`BUZZ_AGENT_THINKING_EFFORT`,
`BUZZ_AGENT_PROVIDER`, `BUZZ_AGENT_MODEL`, `DATABRICKS_HOST/MODEL`) and
everything else | verbatim |
Default-deny: every env key not in the explicit allowlist stays masked.
`is_safe_to_reveal()` is the single allowlist authority for both the
baked-env display and the diff.
`restart_diff` is omitted from the wire when empty
(`skip_serializing_if`).
## TypeScript / UI layer
New `restartDiff.ts` module defines `RestartDiffEntry`, `RestartChange`,
`JsonValue`; `tauri.ts` and `types.ts` re-export and add `restart_diff`
/ `restartDiff` fields (Rust omission → `restartDiff: []`).
**`RestartDiffBadge`** — hover tooltip capped at 6 entries + "and N
more", `asChild` span trigger (never inside a `<button>`), auto-restart
blurb below the diff list (on/off variant from `autoRestartEnabled`
prop; same `AUTO_RESTART_ON_BLURB` / `AUTO_RESTART_OFF_BLURB` constants
shared with the Runtime-tab banner). **`RestartDiffList`** renders the
full uncapped list for the Runtime-tab banner with `tooltip`/`inline`
presentation variants for correct foreground in both surfaces.
**`ManagedAgentRow` B4 fix** — badge moved to a sibling `div` of the row
expansion button; tooltip trigger has no `button` ancestor.
**`UnifiedAgentsSection`** — both badge sites render
`<RestartDiffBadge>` instead of a raw `<Badge>`, with
`autoRestartEnabled` threaded from `agent.autoRestartOnConfigChange`.
**Side-panel fix** — `RestartDiffBadge` rendered tab-independently in
the `ProfileSummaryView` hero area (was Runtime-tab only — root cause of
the ~50% inconsistency Will reported). Hero badge is `self-center` in
the flex column. `ProfileRuntimeTabContent` early-return checks
`needsRestart` so the banner is never dropped when all other content is
empty. Auto-restart blurb in the Runtime-tab banner uses the shared
constants.
## Wire shape
```jsonc
"restart_diff": [
{ "field": "model", "change": { "kind": "value", "before": "gpt-5", "after": "claude-4" } },
{ "field": "system_prompt", "change": { "kind": "text", "before_chars": 1234, "after_chars": 1410 } },
{ "field": "env.OPENAI_API_KEY", "change": { "kind": "masked", "before": "••••bc12", "after": "••••xyz9" } },
{ "field": "env.BUZZ_AGENT_THINKING_EFFORT", "change": { "kind": "value", "before": "medium", "after": "high" } }
]
```
`added`/`removed` occur only for dynamic-map keys; nullable struct
fields always serialize as `null`; arrays are atomic leaves (`args`,
never `args.0`).
## Tests
**Rust** — 1902 passing: snapshot mutation coverage, diff entry
serialization, allowlist-aware env masking
(`allowlisted_env_key_shows_plain_value`,
`allowlisted_env_key_is_case_insensitive`,
`non_allowlisted_env_key_stays_masked`),
`unstamped_agent_yields_no_badge_and_no_entries` (both orphan values),
`summary_without_drift_omits_restart_diff_from_the_wire`,
`unstamped_availability_is_not_drift`. Clippy clean, fmt clean.
**TypeScript** — `needs-restart-screenshots.spec.ts`: 11 E2E cases
registered in the smoke project — all three badge sites, tooltip +
keyboard focus, DOM no-button-ancestor assertion, 6+1 truncation,
uncapped Runtime list, unknown field humanisation, side-panel badge on
default Info tab, inactive/friendly-error Runtime opening path.
Consolidates [#3652](https://github.com/block/buzz/pull/3652)
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: npub1mn7jgtj4w2pd0g0zeuhxsa6jy6p0rewxz4kujt98my82ahfmp72sxjexk7 <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Agents in a team receive two `Team Instructions` blocks per turn, and
the observer feed renders two Team Instructions cards for them.
There are two producers. `with_team()` in `crates/buzz-acp/src/pool.rs`
appends the LIVE `[Team Instructions]` block from the runtime
`TeamRecord` — that one is correct. The second is baked into the stored
`system_prompt` itself: records written before the runtime framing
landed were composed by the now-removed `compose_prompt()` in
`buzz-persona`, which appended `"\n\n---\n# Team Instructions\n"` plus a
frozen copy of the team instructions. So an affected agent is fed a
stale roster ahead of the current one, and the transcript parser —
correctly — reports both.
Fixing this in `parseSystemPromptSections` would hide the symptom while
the agent kept receiving the stale bytes, so the suffix is removed at
rest by a boot migration.
`strip_baked_team_instructions` splits each stored `system_prompt` at
the LAST occurrence of the exact delimiter and keeps the text before it.
Last-occurrence matches the parser's own `lastIndexOf` guard: a persona
body may quote a delimiter-shaped passage, and only the final one is the
producer boundary. The match is byte-exact — a bare `---`, a `# Team
Instructions` heading at a different position, or a single preceding
newline are author content and are left alone. It applies to every
record regardless of `team_id` / `persona_id` / `pubkey`: the key-less
definition records carry the suffix exactly as the instances minted from
them do. A prompt that was nothing but the suffix becomes `None`, not
`Some("")`, matching the absent-prompt convention in
`AgentDefinition::into_agent_record`.
Stripping a definition's prompt changes its `persona_content_hash`,
which is the drift basis behind the Agents-menu "out of date" badge.
Left alone, every linked instance would light up stale for a change the
user never made. The migration therefore advances the pin of instances
whose `persona_source_version` still equals the definition's PRE-strip
hash — the same conditional `refresh_builtin_agent_avatars` already
uses. An instance that had genuinely drifted keeps its stale pin, and
its badge.
The migration runs after `fold_personas_into_agent_store` so definitions
lifted out of the legacy `personas.json` are cleaned in the same boot,
and before `backfill_standalone_agents` so a manufactured definition
never snapshots a suffix about to be removed. It writes only when at
least one record changed, so a second boot is a true no-op, and takes a
create-if-absent backup at
`managed-agents.json.pre-team-suffix-strip.bak` following the
`pre-backfill.bak` contract — a re-run after a partial failure cannot
replace the pristine backup with a half-migrated snapshot. An
unparseable store errors without writing and without taking a backup,
leaving the file for manual recovery.
Pass 5's legacy branch in `agentSessionTranscriptHelpers.ts` is
deliberately untouched: un-migrated installs and snapshot imports still
need it.
---------
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: npub1mn7jgtj4w2pd0g0zeuhxsa6jy6p0rewxz4kujt98my82ahfmp72sxjexk7 <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>