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293 Commits
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52cb6818fa |
perf(mobile): keep remote images on disk and show small ones as thumbnails (#9158)
## Summary The mobile app now saves remote images on disk. After a relaunch, avatars, custom emoji, message attachments and agent artwork show immediately. The app does not download them again. Small images on a relay now load only the relay's thumbnail. The app never downloads the full-size upload to show a small image. ## Why Before this change, the app kept remote images only in memory. Each cold launch downloaded every image again. On a slow connection, attachments showed a "Loading image" placeholder for a long time. Also, when a relay had no thumbnail for an image, the app downloaded the full-size upload. That upload can be up to 20 MiB, for an avatar that is a few dozen points wide. ## What changes ### Images on disk - `MediaImageProvider` reads and writes a `MediaDiskCache`. Each account in each community has its own cache, at `<root>/communities/<community id>/media/<signer pubkey>`. The cache is built on `flutter_cache_manager`, with a JSON index. - On iOS, the root is the app group's `Library/Caches` (from a new `buzz/app_group` method channel). App extensions can then read the same cache. On other platforms, the root is the app cache directory. - Each cache holds a maximum of 250 MB. When it is full, the least recently used images go first. `MediaCacheIndex` measures each file when it writes it, because `flutter_cache_manager` limits only the number of files. Every disk read marks the file used, and every write schedules eviction, including a refresh that replaces bytes the package already holds in memory (by default the package does neither for those). - The cache does not save an image that is larger than 5 MiB. The app still shows that image from memory. Thus, one large image cannot push out all the others. - Relay media URLs contain a content hash, so their bytes never change. The cache keeps them until it evicts them. For other URLs, the cache shows the saved image, and then gets a new copy in the background after one week. A maximum of two of these refreshes run at the same time. The app decodes a refreshed image before it replaces the saved copy. - When you remove a community, the app deletes its cache. When a community gets a new signing key, the app deletes the media of the old account. At launch, the app also deletes caches of communities and accounts that are no longer present. - Startup does not wait for the cache. The cache directory resolves in the background. Image reads wait for it for a maximum of 3 seconds. ### Thumbnails for small images - A small relay image loads the relay's WebP thumbnail. If the relay has no WebP thumbnail, the image loads the JPEG thumbnail. If the relay has neither, the widget shows its placeholder (initials for an avatar, an empty tile for artwork). - Native avatars drawn by UIKit (the navigation bar, the community icon on the create button, and the New DM and Add Members pickers) use the same choice, through a new `smallMediaImageProviders`. They try the same thumbnails, fall back the same way, and show initials when neither thumbnail exists. Before, they downloaded the full-size upload and only decoded it small. - Larger layouts and the full-screen viewer load the full-size upload, as before. ### Agent artwork - Preset agent artwork (the tray, flight, video placeholder, avatar hero and the avatar editor's blurred backdrop) now loads through `MediaImage`, so it uses the disk cache too. - The create-agent and empty-bestie pages warm the same `MediaImageProvider` that their widgets read, through a new `mediaImageProviderFor(ref, url)`. - No code in `mobile/lib` uses `Image.network` or `NetworkImage` now. ## Demo A cold relaunch (the app is stopped, then started) into a synthetic "QA demo" Solo chat that holds a few generated images. Shown at half speed. Before: the attachment shows a "Loading image" placeholder while it downloads. https://github.com/user-attachments/assets/107f43a3-63d0-40c3-bd80-4ea9d7897a97 After: the attachment shows with the chat, from disk. https://github.com/user-attachments/assets/d3985bb2-838c-4efa-93cb-44cef51f677d ## Tests - `test/shared/relay/media_disk_cache_test.dart` follows one journey through the real provider and a real cache in a temporary directory. The first launch downloads and saves. An offline relaunch shows the full-size image, its thumbnail and an external image from disk, and the oversized image goes back to the network. Eight days later, only the external image refreshes. Removing the community deletes its directory. - A second test checks the order of eviction when the cache is full, that a file read from disk is evicted after files that were not, and that replacing a file's bytes after eviction last ran evicts again when the cache goes over budget. - `community_provider_test` checks that launch deletes orphan media directories, that a new signing key deletes only the old account's media, and that removing a community deletes its media. - `avatar_image_test` checks that a missing WebP thumbnail falls back to the JPEG thumbnail, and that an avatar with no thumbnail shows its initials. - `native_avatar_image_test` checks the same for native avatars: a WebP 404 paints the JPEG thumbnail, the full-size upload is never requested, a relay with no thumbnail paints initials and is not asked again, and any other failure stops at the initials. - `flutter analyze` and the full mobile test suite pass. - Automated app runs on an iPhone 17 Pro simulator (iOS 27): the channel list, a DM, Home, the Agents grid and an agent details sheet show their images. After a relaunch, the images came from disk and the app wrote no new files. In the "QA demo" chat, a new image from the app showed immediately. - Automated run of the native-thumbnail fix on an iPhone 17 Pro simulator (iOS 27): the native New DM picker shows photo avatars, and the cache gained only relay `.thumb.webp` entries for them, no full-size uploads. After a cold relaunch, the picker showed the same avatars within about 1.5 seconds, and the cache directory gained no files. The avatar editor backdrop was not exercised in the app. The test community has no remote agents, and the backdrop tests cover only emoji and picked-image selections. ## Before merge - [x] Automated simulator run of this head: avatars and agent artwork show their thumbnails, and a cold relaunch shows images from disk. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost> |
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ac2c5831f3 |
fix(mobile): show already-loaded custom emoji in the iOS reactions sheet (#9150)
On iOS, the reactions sheet (long-press a reaction pill) could show a custom emoji as truncated `:shortcode:` text, for example `:eye…`, even though the same emoji rendered as an image on the message pill a moment before. The sheet is a native UIKit view that downloaded each custom emoji again with its own `URLSession` request and showed the shortcode label until that download finished, and for good when it failed. A shortcode is illegible in a chip that size. Now: - Flutter keeps the encoded bytes of custom emoji it has downloaded (a bounded LRU: 512 KiB per emoji, 8 MiB total, rebuilt when the media auth scope changes so accounts never share bytes) and hands them to the sheet, which decodes them without a fetch. Emoji the timeline never loaded still download natively as before. - A custom emoji in the sheet never shows its shortcode: it stays blank while loading and shows the sparkles icon, matching the native emoji picker, if the image cannot load. Reaction pills in Flutter get the same sparkles fallback. Inline emoji in message text keep the shortcode fallback, where it reads as text. Avatars in the sheet keep their initial. ### Before / after Reactions sheet header and chips right after opening, on a message with two custom-emoji reactions (synthetic test channel, captured from a 30 fps screen recording). | Before (main) | After (this branch) | | --- | --- | | <img width="300" alt="Before: custom emoji chips show truncated :qa-... shortcodes" src="https://github.com/user-attachments/assets/593e555b-9c82-4eec-9049-3d909f987c76"> | <img width="300" alt="After: custom emoji chips show images" src="https://github.com/user-attachments/assets/a6739997-b39f-4062-9e5c-d22a8a38b368"> | ### Validation - Added tests: the native sheet's payload carries the bytes the pill already downloaded; the combined reaction tray shows sparkles, not the shortcode, when a custom emoji fails to load (the existing alignment test previously asserted the shortcode). - Full mobile suite and `just mobile-check` pass; the iOS simulator build compiles. - Automated simulator run (iPhone 17 Pro, iOS 27, main vs this branch, signed in to a test community): channel list, opening a channel, the message action sheet, the emoji picker, and the reactions sheet on a message carrying two custom emoji I added plus a thumbs-up. On main the sheet's custom-emoji chips show truncated `:qa-...` shortcodes for a few frames before the images arrive; on this branch they render as images from the first frame (see Before / after). Limitations: the emoji images load fine over the network in this setup, so the failed-download sparkles fallback was covered by tests only, not seen in the app; a long press on the combined reaction tray opened the message menu in the simulator, a tap opened the sheet. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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40cfa72cd4 |
mobile: add follow and remind actions to inbox row menu (#9142)
Long-pressing an Inbox row opened a sheet with only **Mark as
read/unread** and **Open conversation**. To follow a thread or set a
reminder, you had to open the conversation and long-press the message
itself.
The row sheet now also offers:
- **Follow thread / Unfollow thread**: acts on the conversation's thread
root, or on the message itself for a top-level row (the same rule the
message actions sheet uses). It's hidden for Solo chats, which have no
threads, and for grouped DM conversations, which have no single thread
to follow.
- **Remind me**: opens the existing "Remind me later" sheet for the
row's latest message and publishes the same kind-30300 reminder. If that
message already has a pending reminder, the new time reschedules it: the
event reuses its `d` tag (an addressable replace) and keeps its note, so
you don't get a second reminder. It loads the reminder list first,
because otherwise the list loads only with the Reminders filter. It's
hidden when signed out, like the message sheet.
The sheet is now scrollable so the four rows fit on short screens and at
large text sizes (without it, the new test overflowed at the default
test surface).
### Demo
Long-press a channel mention row in the Inbox, follow the thread, reopen
the sheet (now **Unfollow thread**), then set an "In 1 hour" reminder.
The rows are agent test chatter from a pilot community.
https://github.com/user-attachments/assets/ad94e5f2-1048-4585-9663-145e814892e3
### Validation
- Added tests: one Activity page journey that follows and unfollows a
thread row, follows a top-level row, then sets a reminder through the
sheet and checks the published target (event, channel, preview). Further
tests cover rescheduling an existing pending reminder (same `d` tag,
note kept, "Reminder updated"), hiding Follow in a Solo chat, and hiding
Remind me when signed out. The `test/features/activity`,
`test/shared/reminders` and message-actions suites pass.
- Re-run on the branch head (
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733d164e80 |
mobile: persist user profiles so names and avatars render on launch (#9116)
On a slow connection, mobile shows npubs and blank avatars on every cold
launch and community switch, because user profiles live only in memory
and are refetched from the relay each time.
This persists the verified profiles the app has already seen, per
identity and relay, so names and avatar URLs render on launch before the
relay answers.
### Behavior
- Profiles are stored as a disposable cache in the same shape as the
existing channel list snapshot: one SharedPreferences entry per identity
and relay, versioned, capped at 2000 profiles and 2 MB (oversized inline
avatars are skipped), deleted on sign-out and by orphan cleanup.
- On launch the cache restores the snapshot synchronously. Each restored
profile is still revalidated against the relay on its first lookup that
session. `get` and `preload` return the restored data right away instead
of waiting on the network, and a failed revalidation retries on the next
lookup.
- Identity-sensitive callers keep their guarantees: `resolve()` and
`refresh()` treat restored profiles as unconfirmed and query the relay,
including while a background revalidation is still in flight.
- Writes are debounced (2 s) and flushed when the community scope
changes.
Not in this PR: avatar image bytes still use only Flutter's in-memory
image cache, so avatar images still download after a cold launch (names
and URLs no longer wait). The NSE keeps its own app-group profile cache,
which this doesn't share yet.
### Demo
Cold relaunch into a synthetic Solo chat ("QA demo"), iPhone 17 Pro
simulator, same clip timing on both builds. To make the gap visible on a
fast connection, both builds had a local-only 5 s delay on profile
fetches (not part of this PR). The channel's system lines show the
member name once its profile is known and a shortened npub until then.
Before (main): "npub1...created this channel" for about 5 s until the
relay answers, and the agent avatar starts as a letter placeholder.
https://github.com/user-attachments/assets/de558521-a210-4ac6-b216-d77260036985
After (this branch): "tomb created this channel" and the agent avatar
render from the first frame.
https://github.com/user-attachments/assets/093b30fc-ec24-4f26-8535-7cc1791d2e44
### Validation
- Added tests: a journey across three simulated launches (relay
reachable, offline, reachable with a rename) covering restore,
non-blocking revalidation, retry after failure, a concurrent `resolve()`
during revalidation, and sign-out removal; plus storage scoping, bounds,
writer retirement and corrupt-data handling. The revalidation and
in-flight guards were each removed once to confirm the journey fails.
- Full mobile check and test suite pass locally.
- iOS simulator (iPhone 17 Pro, Remote Agents Pilot as Tom's Builderlab
account): after browsing, the snapshot held 16 verified profiles (6.4
KB), and cold relaunch rendered normally. Offline cold launch was not
exercised on the simulator.
- iOS simulator, synthetic Solo chat, main vs this branch (see Demo):
with profile fetches artificially delayed 5 s, main showed shortened
npubs in the channel's system lines until the relay answered, and this
branch showed the restored names on the first frame.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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65e864301d |
feat: send a User-Agent on relay WebSocket upgrades (#9246)
Relay WebSocket clients in this repo now send a `User-Agent` of the form `<name>/<version>` on the upgrade request. The version comes from the build. | Client | User-Agent | |---|---| | `buzz-acp` | `buzz-acp/<crate version>` | | `buzz-cli` | `buzz-cli/<crate version>` | | `buzz-ws-client` (default) | `buzz-ws-client/<crate version>` | | `buzz-pairing-cli` | `buzz-pairing-cli/<crate version>` | | `buzz-audio-client` (default) | `buzz-audio-client/<crate version>` | | mobile (relay and huddle sockets) | `Buzz-Mobile/<app version>` | - **`buzz-ws-client`**: every connect path sends the default. A `User-Agent` in the caller's `connect_with_headers` headers replaces it, so other consumers can identify themselves without any new API. `buzz-cli` uses this to send its own name. - **`buzz-audio-client`**: keeps a `User-Agent` already on the host-supplied request, and adds its default otherwise. - **Mobile**: `openRelayWebSocket` sets the HTTP client's `userAgent`, which also covers the huddle transport. Startup waits up to 500 ms for the app version from `package_info_plus` before the app runs, so the first socket carries it; if the lookup fails or times out, the value is `Buzz-Mobile`. Each client has a test asserting the header on the upgrade request. --------- Signed-off-by: Will Pfleger <wpfleger@block.xyz> Co-authored-by: Hayt <211b96e6a2b7f45fd4047988976c7bbbeeda0c15f3ae7b32eec20834b5a55118@buzz.block.builderlab.xyz> |
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1a0dae77bf |
fix(mobile): shimmer loading photos in the iOS carousel (#9167)
On iOS, a message with several photos renders them in a native UIKit carousel. While a thumbnail downloads, each cell showed the words "Loading image". Single images and the Flutter carousel already show a shimmering skeleton, so the native carousel stood out. Native carousel cells now show the same shimmer as Flutter's `SkeletonShimmer`: a fill in the theme's primary color at 10% opacity, with a lighter band sweeping across every two seconds. Flutter passes the primary color to the native view along with the brightness. With Reduce Motion on, the fill stays still. Once the thumbnail arrives the shimmer hides. If the thumbnail fails, the cell shows its existing "Image unavailable" message on the plain surface. ### Demo A synthetic private chat with a four-photo message, reopened on a cold launch. To make the loading state easy to see, both builds were patched locally to delay thumbnail delivery by 4 seconds (the patch is not part of this PR). Before (main): each cell shows the words "Loading image" until the thumbnail arrives. https://github.com/user-attachments/assets/3724873d-4f33-4db7-af16-634dce3371ac After (this PR): each cell shimmers in the theme's primary color until the thumbnail arrives. https://github.com/user-attachments/assets/20f65789-de3f-4e13-892f-3b2d9a0461cc ### Validation - `just mobile-check` and the full `just mobile-test` suite pass. - Automated simulator run (iPhone 17 Pro, debug build): posted four photos to a synthetic private chat from the app's photo picker, relaunched, and opened the chat on both main and this branch. Before shows "Loading image"; after shows the shimmer, which gives way to the photo when it arrives. Limitations: light mode only, and the 4 second thumbnail delay was a local patch to make the state observable. Dark mode, Reduce Motion and the failed-thumbnail state were not exercised. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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12f3d51001 |
feat(mobile): one Builderlab per build, internal and public distributions (#9224)
The mobile app can now be built as a public build or an internal build, set explicitly with `BUZZ_DISTRIBUTION=internal|public`. Each build trusts exactly one Builderlab (`BUZZ_BUILDERLAB_URL`), and sends that Builderlab's relay assertions only to the relays in `BUZZ_BUILDERLAB_RELAYS`. The three settings are set together or not at all; with none set, the app is a Nostr-only development build. The decision is recorded in `docs/adr/0001-internal-and-public-mobile-builds.md`, and the terms are defined in `CONTEXT.md`. Before this change, one build supported a public Builderlab and an organization Builderlab at the same time, with two sessions. An organization's members could reach public communities from the organization's app. ### Behavior - **Public build:** QR pairing, email sign-in and multiple communities are unchanged. It has no knowledge of any organization. An organization's relay already rejects clients that can't present its Builderlab's assertion, and the public build relies on that. - **Internal build:** the first screen has a single **Sign in** button that goes straight to the organization's single sign-on and then joins the organization's community. There is no QR pairing, community link or community creation, and the community switcher is hidden. Only the exact relay hosts listed in `BUZZ_BUILDERLAB_RELAYS` are reachable. - **Identity (internal):** a member whose account has no Nostr identity yet gets a new key on first sign-in; the first relay assertion binds it, and the app backs it up to the organization automatically. A member whose account is already bound uses that key from this device, or restores it from the organization's backup. If neither is possible, Sign in says it couldn't restore the identity and saves nothing. - **Sign-out (internal):** a destructive **Sign out** row at the bottom of Settings, the build's only way out. It removes the community, closes Settings and returns to Sign in. The Builderlab session is cleared from storage immediately and can never be reused to sign back in. The relay push-stop keeps the retired credential in memory only, for up to 10 minutes, and uses it only to get an assertion for a key that is already bound. It is a best-effort request. - **Upgrade to an internal build:** a saved public Builderlab session is cleared. Communities on other relays are hidden, not deleted, and their keys stay on the device. - `BUZZ_HOSTED_RELAY_AUTH` is unchanged here. ### Screenshots (internal build) | Sign in | Community menu | Settings | | --- | --- | --- | |  |  |  | Gateway-side push revocation, which needs no Builderlab session, is planned as a separate PR. ### Validation Added tests: - An internal-build journey: one Sign in creates and binds a key, and a retry after a cancelled join reuses it. The app uploads that key's backup itself. Sign out from Settings closes it and returns to the landing, which ends the session, and Sign in then restores the same identity from the backup. Communities on other relays stay stored but hidden. - Internal Sign in for a bound account: the key on this device, a key restored from backup, and no backup (clear error, nothing saved). Each guard was shown to fail when removed. - Organization relay assertions: assertions go only to exact listed hosts, not subdomains. After sign-out, only a push stop for a bound key gets an assertion, and nothing can sign back in. Proven to fail without the fix. - Builderlab build setting parsing. CI runs the internal and public journeys in their own lanes with those settings. The full suite passes in the default configuration. The full suite isn't meant to run under the internal configuration, because most fixtures use relays that an internal build hides. Automated full-app run on an iPhone 17 Pro simulator at the current head: - Public build, upgraded in place over a signed-in install: home loads, a channel opens and a message sends. - Internal build: a fresh install shows only Sign in. With a saved organization community, the community menu has no Switch community, and Settings → Sign out → confirm returns to Sign in. Real single sign-on can't run in the simulator. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost> |
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794ee64183 |
fix(ios): mint hosted NIP-FI assertions in the notification extension (#9228)
Share the hosted Builderlab session with the iOS notification extension so it can mint hosted NIP-FI assertions. The extension queries a hosted relay without an assertion first and mints only after a NIP-FI challenge, for a key the account is already bound to. Credential headers never follow redirects, and flag-off builds clear a previously shared session. Signed-off-by: Tom Brow <tomb@squareup.com> Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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b58ee08404 |
fix(mobile): request hosted relay assertions only when NIP-FI is required (#9225)
Port the desktop NIP-FI requirement rule to mobile: hosted relay connections request an account assertion only when the relay's NIP-11 document requires NIP-FI, so communities that have not enabled it keep connecting with BUZZ_HOSTED_RELAY_AUTH on. Signed-off-by: Tom Brow <tomb@squareup.com> Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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597a8d1970 |
feat(mobile): rename Activity and add header filters (#9213)
The UI-only part of #9186 by @klopez4212, split out so it can land without the Activity sync changes. - The Inbox page becomes Activity, with header controls instead of menus: a type menu (All, Threads, Mentions, DMs, Reminders, Drafts), a sender menu (Anyone, People, Agents) and an Unread toggle. All of them filter the feed the app already loads. - Activity and Search get a top edge fade. Bulk mark-as-read and the "New" divider are gone. - DM thread replies group with their DM row, so the DMs filter includes them. Left out, for a separate sync PR: the Activity history cache, subscriptions to every joined channel, the refresh coalescer, thread-follow evidence, Reactions and Solo rows, and the read-state changes. The Activity provider and read-state writes are unchanged from main. One fix on top: the iOS filter labels pass an unscaled font size, since the native button already applies Dynamic Type. Before, large text was scaled twice. ### Validation - Kenny's added tests for the header controls (`tabs_journey`) and `TopEdgeFade`, adjusted for the removed Reactions option. Added tests for the DM filter, marking a DM row with replies under two thread roots read, and sender filtering per event. - Full mobile suite: see the latest CI run. Locally, 11 push and notification-toggle tests fail identically on an unchanged checkout. - Automated simulator run (iPhone 17 Pro, iOS 27) of a build combining this PR with its sibling split: Home rows measure 44 pt, the bell opens Activity and shows its dot after a row is marked unread, type/sender/Unread filters each narrow the feed, a row opens its conversation, Search results scroll under the fade, and filter labels fit at the largest text size. Screenshots are in Buzz rather than here because they show internal test data. Android was covered only by widget tests. ### Before merge - [x] Automated simulator run of Activity filters, row taps, read and unread, and Search, with screenshots. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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beec055300 |
feat(mobile): move Activity to a Home bell and align Home spacing (#9212)
The UI-only part of #9193 by @klopez4212, split out so it can land without the Activity sync changes. - Activity moves from a row in the Home list to a bell button in the Home header, with an unread dot driven by the existing Activity feed and read state. - Home filter capsules match native iOS and Android widths, with a subtle outline on Android when the header collapses. - Home section spacing is tighter. Left out: the reconnect rewrite in #9193's last commit (live events applied in place, no rebuild on reconnect, fatal fallback reads). The Activity provider is unchanged from main. Channel and Solo rows keep their bottom padding so they stay at the 44 pt minimum tap height. ### Validation - Kenny's added tests: `inbox_unread_provider_test` (unread dot) and the Home page bell and filter width tests. - Full mobile suite: all pass except 11 push and notification-toggle tests that fail identically on an unchanged checkout in this environment. - Automated simulator run (iPhone 17 Pro, iOS 27) of a build combining this PR with its sibling split: Home rows measure 44 pt, the bell opens Activity and shows its dot after a row is marked unread, type/sender/Unread filters each narrow the feed, a row opens its conversation, Search results scroll under the fade, and filter labels fit at the largest text size. Screenshots are in Buzz rather than here because they show internal test data. Android was covered only by widget tests. ### Before merge - [x] Automated simulator run of Home, the bell, Activity and channel navigation, with screenshots. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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a25f3cd1d7 |
fix(mobile): match Agents sign-in to Home’s reconnect capsule (#9204)
Replaces Agents’ inline sign-in row with Home’s reconnect capsule. It appears at the top of Agents, scrolls with the agent cards, and remains available until leaving the page or signing in. Home is unchanged. Validated with mobile checks, the full test suite, scrolling and sign-in/re-entry regression journeys, and an approved iPhone Air visual preview. The device preview forces the capsule visible while signed in; that override is excluded from this PR. | Before (widget render) | After (widget render) | | --- | --- | |  |  | <details> <summary>iPhone Air and large-text snapshots</summary> Physical iPhone Air, with preview-only visibility override:  3x text, 320×568 widget render:  </details> --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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9a6cb3ffdf |
mobile: make the first-agent card stand out in dark mode (#9171)
Follow-up to #9036. In dark mode the "Create your first agent" card used the raised dark surface (#1A1A1A), which barely separates from the black Home page, and dark mode shows no shadow — feedback was that it's hard to see. The card now uses the inverse surface in both themes (light: dark card on white; dark: light gray card with black text), so it always contrasts the page. No new tokens. Tests: `flutter analyze` on the widget; `flutter test test/shared/widgets/buzz_callout_test.dart test/features/channels/` all pass. 🤖 Generated with [Claude Code](https://claude.com/claude-code) | | Before | After | |---|---|---| | Dark |  |  | | Light (unchanged) |  |  | _Rendered from the widget at phone width with the real fonts and artwork._ Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> Co-authored-by: Morgarita <6e967af659416160ab4f2fd56d74c8c6f273791ee7bfc9468a1be37c387947be@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b894fb02ff |
fix(mobile): show transparent avatars without a black background (#9105)
## Summary Transparent PNG and GIF avatars render on a black background in mobile avatars and iOS notification avatars. Both load the relay's small thumbnail, which was always a JPEG with no alpha channel. [block/buzz#9003](https://github.com/block/buzz/pull/9003) makes relays write a `{sha}.thumb.webp` thumbnail that keeps transparency, alongside the `{sha}.thumb.jpg` that every relay writes. This PR loads the WebP first. - `MediaImage` with `preferThumbnail` tries `.thumb.webp`, then `.thumb.jpg`, then the original. Only a 404 moves on to the next source; any other failure still shows the error widget. Missing thumbnails are remembered as before, so later builds skip straight to the source that exists. - `BuzzNotificationAvatarLoader` follows the same order for notification avatars. Relays without 9003, and images uploaded before it, keep rendering from the JPEG as they do today. ### Screenshots A transparent PNG avatar rendered by `MediaImage` on the same relay, before and after (widget harness on an iOS simulator). | Before | After | | --- | --- | |  |  | ### Related issue AIDA-2308 (internal). The desktop counterpart is [block/buzz-app#2477](https://github.com/block/buzz-app/pull/2477). ### Testing - `missing thumbnails fall back to the JPEG, then the original` (`avatar_image_test.dart`): when the relay 404s every thumbnail, the avatar requests the WebP, then the JPEG, then the original. When the WebP fails with a 500, the avatar shows its fallback and requests neither the JPEG nor the original. - The relay thumbnail journey tests run against a relay that 404s `.thumb.webp`, so they cover the older-relay path end to end. - `BuzzNotificationAvatarLoaderTests` checks the WebP-then-JPEG thumbnail order for relay media, and that non-relay media gets no thumbnails. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Simone <0828be588d5c9c4d092c5b1cf01761d5aef63d6b104807fd8e8284d517dd1a99@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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1a30e51689 |
mobile: start new agents on the server-recommended model (#9151)
## Summary Builderlab's model catalog can now recommend a model and thinking effort for new agents (`recommended_selection` on `/v3/beekeeper/get-model-catalog`). The mobile create-agent screen now starts on that recommendation, so the default can change on the server without an app release. New agents start on the first of these that applies: 1. The model an agent link suggests, when the catalog offers it (unchanged). 2. The server's recommended model and effort. 3. The first Sonnet model at medium effort, as added in #9034. Used while a deployment sends no recommendation. 4. Blank. A setup resumed after a failure still keeps its saved choice. A recommendation that isn't in the returned catalog, or that is malformed, is ignored. Existing agents' saved models are never changed. The server only sends a recommendation when the deployment's catalog config sets `recommended_selection`. Until then, the app keeps falling back to Sonnet. ## Testing - Unit tests cover the recommendation beating the Sonnet fallback, a draft model beating the recommendation, and recommendations that should be ignored (unsupported effort, unknown model, missing effort, malformed, absent). - A new widget test checks that the form opens on the recommended model and effort instead of Sonnet. - `just mobile-check` and the full mobile suite (`flutter test --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example`) pass locally. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <32a2e2c9d428ee08902cab75d956da2c1d235a22d4766b0dd4138bf6e2e5db1d@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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133c883b8c |
fix(mobile): confirm before starting a Huddle from the header (#9155)
Tapping the headphones button in a channel header used to start a Huddle straight away, which turned on the microphone and posted "Huddle started" to the channel. The button is easy to hit by accident. Now, when no Huddle is running there, the button asks "Start a Huddle?" first, with Cancel and Start Huddle. - `showConfirmation` in `shared/widgets/confirmation_dialog.dart` adds a non-destructive mode to the shared confirm helper. `showDestructiveConfirmation` now calls it with `destructive: true`, so existing callers behave the same. On iOS the native UIKit alert reads a new `destructive` argument and uses `.default` style instead of `.destructive` when it's false. On other platforms the confirm button keeps the default `FilledButton` style instead of the error color. - `_huddleNavigationAction` asks before calling `start`. That covers both the Material header button and the iOS native navigation action. Opening or joining a Huddle that's already running stays one tap, and so do the explicit "Start new" buttons inside the Huddle sheets. Companion to block/buzz-app#2687, which adds the same confirmation on desktop. buzz-app#2660 also moves the desktop button away from the members button, but there's no equivalent move on mobile: the headphones is the only action in the header. ### Screenshots Rendered by a scratch widget test from the real `ChannelDetailPage` (Android/Material path, Inter loaded) at 390×844. The scratch test has been removed. On iOS, the same confirmation shows as a native UIKit alert, which isn't captured here because this machine has no iOS Simulator. Before: tapping the headphones goes straight into a call. <img src="https://github.com/user-attachments/assets/adced280-2abd-44ad-a079-1c83749892a0" width="300" alt="Before"> After, light and dark, cropped to the new dialog: | Light | Dark | | --- | --- | |  |  | ### Validation - The existing journey "community transition cancels and awaits an in-flight Huddle start" now taps the button and checks that the dialog appears, that Cancel closes it without publishing anything, and that tapping again and choosing Start Huddle starts the call. With the confirm removed, this test fails. - `channel_member_profile_actions_test` checks that destructive confirmations still send `destructive: true` to the iOS bridge. - Full `flutter test`: 4,508 passed. `flutter analyze` and `dart format` are clean. - Not yet checked: the iOS native alert on a device or simulator, and a human trying it. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Diem Nguyen <diem@squareup.com> Co-authored-by: Fizz <6be7be23ec5bba868f3e1db5ec86013d76bd1a293dce5b435a192158fec13641@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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c39ee507b2 |
fix(mobile): find verified people who have no profile (#9086)
## What changes
Mobile now finds a person who has a relay-verified profile (NIP-FI, kind
30382) but never published a kind:0 profile. This happens, for example,
when someone skips profile setup. The relay's `POST /profiles/search`
already finds such people by their verified name. Each one comes back as
a kind:30382 head with no kind:0. Mobile kept only kind:0 results, so
these people did not appear.
- `RelaySessionNotifier.searchProfiles` keeps kind:30382 heads from the
endpoint.
- `VerifiedProfilesNotifier.searched` turns a search page into people:
- If the relay authority is not known yet, it first waits for NIP-11
discovery. Otherwise, a search that finished first would drop these
people for that query.
- It checks each head's signature with the directory's off-isolate proof
checker.
- Proven heads go into the verified directory, so the rows show verified
names right away.
- `searchedPeople` (in `verified_profile.dart`) builds one row per
person, in the relay's order:
- If the person has a kind:0, the newest kind:0 is used, as before.
- If not, it uses the proven head that the authority signed, provided it
parses as an active verified profile.
- These cases add no row:
- a head signed by another key;
- a head that names the relay key but has a bad signature;
- a retraction;
- a malformed subject.
- **Behavior change for all mobile mentions:** every verified person now
matches in mention ranking by their verified full name and username, as
well as by display name, including people who have a kind:0. The relay's
search matches these same three names. Without this, a person whose
display name is their username (`glilienfeld`, full name "Gabi
Lilienfeld") came back from the relay for "gabi", and then the local
filter dropped them.
- Callers:
- Mention search, which also serves Add members and New DM.
- The user rows in global search, through `directoryUsersFromSearch`.
The desktop app has the same fix for Manage members:
https://github.com/block/buzz-app/pull/2554
## Screenshots
These come from the real Add members sheet on an Android emulator. Only
the relay session, verified-profile discovery and the member actions are
faked. The names are made up. Jordan Park has a kind:0. jrivera has only
a verified profile, with the full name "Jordan Rivera". The search is
"jordan". The row shows the verified display name, which here is the
same as the username.
| Search finds jrivera | After tapping + on jrivera |
| --- | --- |
| <img width="300" alt="jrivera is found next to Jordan Park"
src="https://github.com/user-attachments/assets/d93b77b1-1bc7-4d09-afc1-f359616a192a"
/> | <img width="300" alt="jrivera is selected to add"
src="https://github.com/user-attachments/assets/ce6c7a71-b098-434e-8b0e-ed0de8d1a5a2"
/> |
## Tests
- `add_members_sheet_names_test.dart`: a journey in which Gabi has
`display_name` = `glilienfeld` and `full_name` = "Gabi Lilienfeld", and
NIP-11 discovery is slow.
- While discovery is pending, typing "gabi" shows nothing yet.
- When discovery finishes, Gabi appears with no further keystroke.
- A head from another key does not appear, and neither does a head that
names the relay key but has a bad signature.
- **Add member** adds Gabi's key.
- I removed each fix in turn: the full-name alias, the signature proof,
and the wait for discovery. The journey fails each time, for the
expected reason.
- `verified_profile_test.dart`: a table of `searchedPeople` cases.
- A kind:0 wins over a head, and the newest kind:0 counts.
- These find nobody: another signer, a retraction, an uppercase subject,
a non-profile kind, and any head when the authority is unknown.
- `relay_session_test.dart` and `channel_management_provider_test.dart`:
rows for the kept heads and the directory row.
- `flutter analyze` is clean, and the full `flutter test` passes on
6efef79cc: 4,462 tests.
**Note:** mobile on `main` does not compile at
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7ac16b2917 |
perf(mobile): memoize npub labels (#9137)
Opening a big channel on mobile stalls while member labels resolve. On
an iPhone 12 mini (wired Profile build of main
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1b9b307176 |
fix(mobile): renew expired assertions for native media and drop retired-session avatars (#9134)
Follow-up to [#9069 media auth](https://github.com/block/buzz/pull/9069), which merged at its approved head. This PR carries the fixes for the last review round on that PR. ### Changes - **Native media reads renew an expired assertion** (Carl's [recommended blocker](https://github.com/block/buzz/pull/9069#discussion_r4485183400)). Voice notes and posterless video previews hand headers to native code. They now use `freshNativeMediaHeadersProvider`, which awaits `HostedRelayAuth.headersForUrl` and so asks for a new assertion once the cached one has expired. Before, while the socket stayed up they sent none and the relay refused the read. If the renewal fails, the read falls back to cached headers and the relay decides. The voice-note player's `headers` callback is now `FutureOr`. Both the iOS authenticated download and the Android native load await it, then recheck their generation, so a cancel during a slow renewal never starts the stale load. - **Notification avatars drop a retired organization session** ([review thread](https://github.com/block/buzz/pull/9069#discussion_r4485125609)). When an avatar download finishes after the organization session that issued its assertion was replaced, BuzzPushKit removes the cached response and refuses the avatar. - **Test:** cached reads never present a signed-out or replaced account's assertion ([optional note](https://github.com/block/buzz/pull/9069#discussion_r4485183412)). Not changed: native reaction-detail avatars still use the cached assertion. After it expires they fall back to initials. ### Validation - Each new test was checked to fail with the code it guards reverted: - `replacedOrganizationSessionRefusesAvatar` (BuzzPushKit): a session replaced mid-download must be refused. - `fresh native media headers renew an expired assertion`: covers renewal and the fallback when renewal fails. - `remote voice notes renew an expired relay assertion`: a journey through `VoiceNoteAttachment`; it fails when the attachment is switched back to the synchronous provider. - `Android defers remote auth until playback starts`: now cancels during a slow renewal and expects no native load. - `an issued assertion serves cached reads for the relay`: now signs out and restores a replacement account. It fails without the account check. - `swift test` (69 tests) passes. The full mobile suite (`just mobile-install mobile-check mobile-test`) passes with these commits on main as of [#9069 media auth](https://github.com/block/buzz/pull/9069). - The automated full-app simulator run from [#9069 media auth](https://github.com/block/buzz/pull/9069) covers the surrounding flows. This change is limited to the header source for voice notes and video previews, and none of the test communities enforce the hosted assertion, so a simulator run would not show the difference. No end-to-end run against a relay that enforces the assertion. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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97ede701c0 |
fix(mobile): send hosted relay assertion from native media and tombstone paths (#9069)
Follow-up to https://github.com/block/buzz/pull/9056, from an audit for other places that miss the hosted relay assertion. Hosted and organization relays require `Nostr-Federated-Identity` on every non-exempt HTTP request and WebSocket upgrade. The Dart `HostedRelayHttpClient` adds it, but anything that downloads or connects outside that client has to add it itself. The notification service extension and the iOS emoji picker both missed it, and these places do too: - **Voice notes** (`just_audio`, mainly Android) and **video preview first frames** fetch media natively with only the Blossom `Authorization` header. Both now use `nativeMediaHeadersProvider` from https://github.com/block/buzz/pull/9056. - **Push-lease tombstones**: removing a community, and the durable revocation outbox, open a one-off relay socket with no headers. A hosted relay refuses the upgrade, so the lease is never revoked and the outbox keeps retrying. Both now ask `HostedRelayAuth` for that community's own assertion, because the community being removed may not be the active session. - **Notification avatars** (iOS notification service extension): relay-hosted sender avatars were fetched with Blossom auth only. The loader now takes the same `BuzzRelayAssertionIssuer` the resolver uses for `/query`. Signed requests already refuse redirects. The iOS Me-chat agent picker also fetched avatars with no headers, but https://github.com/block/buzz/pull/9079 removed that native screen, so this PR no longer touches it. ### Validation - Added tests, each checked to fail when the code it guards is reverted: - A queued push-lease revocation and a community-removal tombstone both send `Nostr-Federated-Identity` on the WebSocket upgrade, as background requests. Runs against a local relay socket that handles NIP-42 auth. - A notification avatar on an organization relay is downloaded with the issued assertion (BuzzPushKit). - Issuing for a second community keeps the first one's cached assertion. A background request records no failure, never backs up the key, and its failure never reaches the active community's reconnect waiting on it. - Background issuance never binds an unbound account to its key, bypasses the shared assertion cache (each attempt gets a fresh assertion, and foreground use never inherits one that skipped the key backup), and its failure is never handed to a foreground caller waiting on it. When it can't get an assertion it sends none, so a non-enforcing relay still accepts the tombstone. - A notification avatar whose organization session is replaced mid-download is refused and dropped from the cache (BuzzPushKit). - Voice notes and posterless video previews renew an expired assertion before the native fetch, and fall back to cached headers if renewal fails. A voice-note attachment journey binds the production provider. - Cached reads never present a signed-out or replaced account's assertion. - `flutter analyze` is clean. `swift test` passes for the BuzzPushKit avatar loader tests, and `flutter build ios --simulator --debug` succeeds. - Full mobile suite (`just mobile-check` and `just mobile-test`) passes at 2c84940832. - Automated full-app run on an iOS simulator (debug build of this PR before it was rebuilt on main, signed in to the internal Builderlab community with two more communities saved). Passed: launch and channel list, image attachments and avatars in a channel, New chat sheet kept open for about 80 seconds before the agent list was opened (all agent avatars loaded, so headers are requested per download), dismiss and reopen, background and resume, switching to a second community (its icon and avatars loaded), and removing a community. The native New chat sheet is unreachable in the normal flow on this branch (a new chat opens the Flutter draft page; the native sheet only opens when resuming an unfinished chat), so that check ran with a temporary local bypass that was reverted. Limits: none of these communities requires the hosted relay assertion in this build, so the run shows the Swift-to-Dart header bridge, the per-relay cache and the tombstone path cause no regression, not that the assertion is sent or accepted. No voice note, video preview or deleted message was reachable. Screenshots are omitted because they show internal channel content. - Limitations: no end-to-end run against a hosted relay. Simulator sign-in to a hosted relay needs SSO, so a hosted-relay run needs a device build. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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9aa70124ba |
perf(mobile): validate each verified profile once, not on every publish (#9101)
Opening or resuming a big channel spent about 210 ms of UI-thread CPU validating verified profiles, measured in Dart CPU samples on an iPhone 12 mini (Profile build) across two separate channel-resume captures (213 ms and 211 ms in `VerifiedProfilesNotifier._snapshot`, nearly all of it in `parseVerifiedProfile`). Every publish rebuilt the profile map by validating every known head again, and a channel with many members publishes once per subscription batch as each lands, so the work grew with members times batches. Each subject's parse is now kept while its head and the authority stand. Only `checked` changes between publishes (rebatching unchecks and rechecks subjects), so it is applied to the kept parse without validating again. ### Validation - Added `a later batch reuses profiles already parsed`: after a second subject rebatches the first, each head is validated exactly once. It fails when the kept parse is ignored. - `flutter analyze` is clean and the full mobile suite passes. - Same phone and scenario after this change: `parseVerifiedProfile` no longer appears in the resume CPU samples, and main-isolate message handling over the 15 s after resume dropped from 604 ms to 491 ms (one run each). Frame build and layout time on resume is unchanged; that is separate work. - Automated app run on the same phone with this change: Home, search, the large channel and its resume after the reconnect grace period. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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c848b6dcad |
fix(mobile): offer a new identity beside saved keys on unclaimed accounts (#9107)
## Summary This fixes a dead end in mobile Builderlab sign-in. A new account (unbound, with no backups) on a device that already had saved identities could only pick one of those identities. Any saved key forced the picker, and creating a key required the device to have none. If the service then definitively rejected binding the chosen key, the app showed "Let's try that again" with no way forward: the chosen key stayed in the account's slot, so every retry and every launch re-sent the same rejected bind. For an unclaimed account, the picker now also offers **Create a new identity**: - Creation writes only this account's empty identity slot, so every saved and device key is kept. - Creation is offered only when every current device key was among the choices shown, so a new identity never silently passes over a key the user didn't see. - Bound accounts, accounts with backups, pairing and pending import never offer it. When binding a chosen key is definitively rejected, the blocked screen offers **Choose a different identity**: - It appears only for a 400, 404, 409 or 422 from `/verify` in the current attempt, for the current account and pubkey, and never during pairing, whose transferred key is the only choice. Evidence from an earlier attempt is cleared before each bind. A challenge rejection, a 403, a 503 or any other ambiguous failure offers nothing. - Before releasing the slot, it rechecks the account: still unbound (`/current` and status), no backups, the same subject, and a slot that still holds that pubkey without a receipt. - It releases the slot only when another durable copy of the same key exists (the device inventory or another account slot), then verifies the slot is empty. No key is deleted: only the account's pointer to the rejected choice is cleared. A failed or refused release keeps the slot and the choice, so it can be retried in place or after a restart. - After release, the picker runs again and offers the saved keys plus creation. The recovery code lives in `hosted_flow_identity_recovery.dart`, a part of `hosted_flow.dart`, to stay within the mobile file-size limit. ### Related issue None found. ### Testing **Physical iPhone, a signed release build of `1fb633d55` installed over the existing app (keychain and saved identities kept):** a saved identity was rejected, then Choose a different identity, the picker, Create a new identity and Join your community. Joining then completed. This head differs from `1fb633d55` only in the guards for leaving, pairing and a failed or refused release listed below, which this journey does not reach, and in no UI code. The status of that phone's original rejection was not captured, so it is not confirmed to be one of the rejections above. The 409 case is covered by tests. **Tests (red on `main`, green here):** - Identity service and store: creation beside offered keys; refusal for unseen or partly offered device keys; release when another copy exists; refusal for a sole copy, a binding, a backup, a receipt, another account or an unusable recheck; failed delete and retry; a cancelled attempt. - Onboarding journeys: create beside saved keys; select, rejected bind, restart, choose a different identity, create and bind; ambiguous 503 and 403 failures; challenge rejection and stale evidence. - Release boundaries: an account switch at `/current`, at status, or between the recheck and the delete; cancelling between the recheck and the delete; leaving the picker before a late creation; an unreadable device inventory; leaving while a release is in flight; a failed delete retried in place and after a restart; a release refused because the inventory is unreadable, then retried in place; a rejected paired key. Each keeps every key, leaves the new account's slot untouched and leaves a cancelled flow idle, and a retry converges. - Mutating the creation guard, the generation check, the binding recheck, the store's receipt check, the account and cancellation checks before the delete, or the device-inventory error handling fails a test. #### Screenshots Physical iPhone at `1fb633d55` (frames from a screen recording; saved public keys redacted): | Rejected bind | After Choose a different identity | After Create a new identity | | --- | --- | --- | |  |  |  | Widget-test renders of the same screens (the real `HostedFlow` against a mocked account service, with a fixture key; the square at the top left is the test renderer's placeholder for an asset): | Picker on an unclaimed account | Rejected bind | | --- | --- | |  |  | 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Xander <ff30c859b96bd5233ffaf5d071200458f1274bd0dab03589214cf1055198491d@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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dce37f74d7 |
fix(mobile): skip the read-state snapshot when nothing needs publishing (#9093)
Every mobile resume re-syncs read state and then schedules a read-state publish, whether or not anything changed. Each publish starts by downloading the full read-state snapshot (about 1 MB compressed on a heavy account) and only then finds nothing to send. Together with the re-sync's own snapshot, that is two full downloads per resume, and a third when a publish from before backgrounding retries. The publish now checks first, using the same packing it would publish, and returns before the snapshot when nothing is pending and no slot differs from what was last published. When something did change it behaves exactly as before, snapshot included. Today the snapshot fails before downloading on gzip-serving relays, so this only pays off once [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) lands; without this PR, [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) roughly doubles resume download on heavy accounts. It has no merge-order dependency. ### Validation - Added test: `a publish with nothing new skips the snapshot`. It publishes a change (one snapshot), publishes again with nothing new (no snapshot, no event), then publishes another change (snapshot and an event carrying both marks). It fails without the early return. - Existing read-state suite passes. - iPhone 12 mini, Profile build, Home backgrounded 12 s and resumed, all socket bytes received in the 15 s after resume: | Build | Download per resume | Snapshot fetches | | --- | --- | --- | | main (snapshot broken) | 3.07 MB | 0 completed | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) | 6.85 MB | 3 | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) + [#9090 no read-state replay](https://github.com/block/buzz/pull/9090) | 6.08 MB | 3 | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) + [#9090 no read-state replay](https://github.com/block/buzz/pull/9090) + this | 2.71 MB | 1 | These are single runs on one account with 28 read-state slots, so treat the numbers as indicative. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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cf8fbbba55 |
fix(mobile): keep verified names on screen in channels with over 1,024 members (#9111)
In a channel with more members than the verified-name interest limit (1,024), returning to the app made member names flip: a verified name changed to a profile name with a collision suffix (for example "Ankit · ykn9") or to an npub, then back once a refetch landed. Seen on an iPhone 12 mini in a 2,004-member channel; instrumented logging showed the verified-name map dropping from 956 entries to 0 on opening that channel. Tracking a large roster evicts the oldest-tracked subjects, and eviction dropped their records too. On resume, member and profile preloads track the evicted people again, which evicts the ones on screen, so their verified names disappear until the next fetch. Evicted records now stay as unchecked cache (up to 4,096, oldest untracked dropped first) and are rechecked when tracked again. Only tracked subjects accept new records, so the cache never grows from relay traffic. ### Validation - Added `a subject evicted by a large roster keeps its last known name`: it fails when eviction drops the record. - `flutter analyze` is clean. The full mobile suite passes except 10 push and notification-toggle tests that fail identically on unchanged main on this machine. - Same phone, 2,004-member channel, after this change: the verified-name map held steady (978 entries, growing to 1,828) through opening the channel and two resumes after 12 s and 20 s in the background, and the "ankit, lhoward" and "sfoo, Dani" rows never changed in the screen recording. Before, both flipped (to "Ankit · ykn9" and an npub) and back after each resume. - Automated app run on the same phone with this change: Home, search, the large channel, and its resume after the reconnect grace period. This touches the same `_snapshot` line as [#9101](https://github.com/block/buzz/pull/9101), so whichever lands second needs a one-line rebase. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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3ff4154ca6 |
fix(mobile): back off push bootstrap retries (#9092)
When push setup fails, the app retried every 5 seconds forever. On an iPhone 12 mini whose push gateway enrollment is refused (a CDN 403 on the installation challenge), each retry refetched the relay's NIP-11 document over a new TLS connection and logged the whole HTML refusal. That is about 720 attempts and roughly 14 MB of traffic an hour for as long as the app stays open, with no way to succeed. Push registration, lease publication and tombstone retries now back off: each consecutive failure of the same attempt doubles the delay from 5 seconds up to 15 minutes, with jitter between half and all of it so devices that failed together don't retry together. A success (including a renewal), a different attempt, or a channel-grammar retry (which keeps its 5-minute delay) ends the streak. The first retry still comes within 5 seconds, so a brief blip recovers as quickly as before. ### Validation - Added tests: `repeated failures back off exponentially up to a cap` checks every delay's bounds at both jitter extremes over 12 failures, `a success ends the failure streak`, and `a different attempt starts its own backoff`. The first fails when the gate goes back to a fixed delay. - Existing push suite passes. - On the 12 mini before this change: `Push lease bootstrap failed` with the 403 page and a fresh NIP-11 fetch every 5 seconds for the whole session. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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5e36d65c9e |
fix(mobile): inflate gzip read-state snapshot responses (#9089)
On relays behind a CDN that gzips responses (the Builderlab relay does), mobile read state never synced. Every read-state snapshot fetch, and therefore every read-mark publish, failed with `FormatException: Unexpected extension byte`, so read marks made on the phone never reached other devices and each reconnect retried and failed again. The relay query transport deliberately leaves gzip bodies compressed so they can be inflated off the UI isolate (see `RelayHttpQueryClient`), but the snapshot path decoded the raw bytes with `utf8.decode`. It now uses `relayResponseText`, like the other query callers, for both the discovery and the snapshot responses. Heads-up for reviewers: with the snapshot working, a resume also pays for the full snapshot download on top of the existing read-state replay on the live subscription. A follow-up PR removes that replay. ### Validation - Added test: `inflates gzip discovery and snapshot bodies` serves both responses gzipped. Without the fix it fails with the same `Unexpected extension byte` error seen on the device. - Full mobile suite: all pass except the known stale `fullscreen_onboarding_test` case, which fails on main too. - iPhone 12 mini (Profile build, Builderlab community): before, every resume logged `snapshot failed` and `publish failed (journal retained)`. After, the snapshot on resume and the snapshot inside a publish both completed with no errors. - Automated app run on the same phone with this change: Home backgrounded past the reconnect grace period and resumed, then search and a large channel opened. No read-state errors logged. Read marks were not compared across devices. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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6b8a72e835 |
fix(mobile): send hosted relay auth with iOS custom emoji downloads (#9056)
On iOS, custom emoji in the native emoji picker often render as the sparkle fallback icon instead of the image. The native picker downloads custom emoji with `URLSession` and asks Flutter for request headers over the `mediaHeaders` channel call. That call returned only the media read `Authorization` header. Hosted relays also require the `Nostr-Federated-Identity` assertion, which the Flutter image path gets from `HostedRelayHttpClient`, so relay-hosted emoji get a 401 and the picker falls back to sparkles. Emoji hosted elsewhere still load, which is why only some are missing. The `mediaHeaders` bridge now also includes the hosted relay assertion via a new `HostedRelayAuth.headersForUrl`, scoped to the relay's own origin like `HostedRelayHttpClient`. The native loader refuses redirects for requests that carry the assertion, matching the Dart client, so the token can't be forwarded to another host. The iOS reactions sheet had the same gap: it passes avatar and custom emoji URLs to native views with only the `Authorization` header. A new `nativeMediaHeadersProvider` combines both headers for any native media consumer, and the reactions sheet uses it. ### Validation - Added tests: the native picker's `mediaHeaders` call returns the relay assertion for relay media and no headers for an external emoji URL; `headersForUrl` returns the assertion only for the relay origin (not another host, subdomain or port). The reactions sheet passes the combined headers for avatars and custom emoji, and `nativeMediaHeadersProvider` merges both headers only for relay URLs. - Focused existing validation: the emoji picker and organization relay auth suites pass, and `flutter analyze` is clean. In the full mobile suite, the only failures are 10 in `notification_toggle_test`, `push_bootstrap_test` and `push_bridge_test`, and they fail the same way on `main`. - Automated full-app simulator run (iPhone 17 Pro, iOS 27, debug build of this branch with hosted auth enabled, signed in to two hosted communities through a cloned simulator keychain, driven with AXe). Covered: launch signed in, channel and DM lists, opening a channel and a DM, the native emoji picker (its Custom section shows the emoji as an image, not the sparkle fallback), sending a custom emoji message and seeing it render, reacting with the custom emoji (shown in the quick-reaction row and as a reaction pill), opening a thread, switching communities, avatars and community icons, background and resume, and a cold relaunch. Result: no crashes or regressions seen. Screenshots are omitted because they show real account and community names. - Limitations: this run does not reproduce the original bug. The hosted community's custom emoji also loaded in a temporary build with the relay assertion removed from the `mediaHeaders` bridge, so its emoji URL evidently doesn't need the assertion, and the run doesn't prove the fix. The reactions detail sheet could not be reached because simulated long presses on the pill opened the message menu, and inline image attachments were not exercised. A device build against a community whose emoji are relay-hosted is still needed to confirm the fix. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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920b1e64bd |
perf(mobile): keep covered pages still while the keyboard moves (#8941)
## Summary A keyboard raised by a route above (the Add members sheet, search, a native picker) changes the app's `MediaQuery` on every animation frame. Covered pages that read `MediaQuery` directly or through a `Scaffold` rebuilt and relaid out all their content for keyboard motion they cannot show. On #4things, typing in Add members rebuilt every visible message of the channel page underneath for each keyboard frame. `CoveredRouteKeyboardInsets` holds a page's `viewInsets` and `padding` at their last values from when its route was current, while the route is covered. Every other `MediaQueryData` field passes through. A covered page still follows the keyboard down, so when a covering route takes focus and the page's own keyboard closes, the page lowers behind the scrim. A size change (rotation) drops the held values so safe-area padding stays right. When the route becomes current again with the keyboard still above the held value, the page keeps the held values rather than jumping up and riding the keyboard back down. It switches to live values once the keyboard reaches the held value, or as soon as focus is inside the route (the page raised its own keyboard). Otherwise the live values return. It always returns the same widget shape, so covering a page never remounts it. Home, search, the channel page and channel details use it. ## Measurements iPhone 12 mini, Profile build, Builderlab #4things (1,361 members). Flow: open the channel, open its details, tap Add members, tap the search field, then type "chris" one character per second. The window is the 10 s of typing, keyboard included. Both builds also contain the fixes from [#8928](https://github.com/block/buzz/pull/8928), [#8929](https://github.com/block/buzz/pull/8929) and [#8931](https://github.com/block/buzz/pull/8931). | | Before | After | | --- | --- | --- | | UI frame time, total | 3,344 ms | 383 ms | | Frames over 16.7 ms | 101 of 232 | 2 of 297 | | Median / p90 frame | 14.1 / 26.1 ms | 0.6 / 2.0 ms | | UI isolate CPU samples (1 ms) | 2,793 | 868 | | Samples in `MessageContent.build` | 621 | 0 | Single runs per side, not repeated. ## Testing - New widget tests: a covered page doesn't rebuild for keyboard frames and gets the live insets back when it's current again. A current page follows the keyboard. Covering a page keeps its state. A page uncovered with the keyboard still up does not jump, and follows the keyboard once it reaches the held value. A page whose own field takes focus after being uncovered follows the keyboard immediately. A covered page follows its own keyboard closing and takes new padding when rotated. The last test fails (3 mounts instead of 1) against a version that returned a different widget tree when covered. - `just mobile-check mobile-test` passes. - On the phone: Add members search, typing and results behave as before. The channel page and search still move above the keyboard when they're current. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost> |
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34174214fc |
fix(mobile): restore keysForNsec after the native key derivation change (#9085)
## Summary [#8965 native key derivation](https://github.com/block/buzz/pull/8965) removed `AccountIdentityStore._keys`. `keysForNsec`, added by [#9029 nsec backup](https://github.com/block/buzz/pull/9029), which merged first, still called it. The two PRs didn't conflict textually, so `main` now fails `flutter analyze` (`_keys` isn't defined at `account_identity_store.dart:356`) and mobile CI is red. This builds the keys through `keysForHex(_nsecHex(nsec))`, the same path `withKeys` uses since #8965. It applies the same bech32 decoding and secp256k1 scalar validation that `_keys` did. ## Testing - `just mobile-check`: no issues found. - `flutter test` (full mobile suite): 4460 passed, 49 skipped. No UI change, so no app run. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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237d794acb |
perf(mobile): skip re-decrypting read-state blobs (#8966)
## Summary Read-state blobs are NIP-44 encrypted, and the app decrypts them with pure-Dart ChaCha20 and HMAC-SHA256 on the UI isolate. Most of those decrypts repeat earlier work: - Every live subscription (each launch, resume and reconnect) replays all of the account's read-state slots, and `_handleIncomingEvent` decrypts each one again. The measured account has 27 slots of about 55 KB ciphertext each. - Before every publish, `_publishOnce` fetches the read-state snapshot and decrypts it, and decodes our own slots a second time to check they're readable. - The relay echoes each publish back, and our own blob is decrypted again. `ReadStateCrypto` now keeps a bounded memo from ciphertext to plaintext, one per conversation key. `decrypt` checks it first, and `encrypt` records the ciphertext it produced. NIP-44 payloads carry a random nonce and a MAC, so under one key the same ciphertext always decrypts to the same plaintext. Failed decrypts aren't cached and still throw every time. The memo is least recently used: a hit moves the entry to the newest end, so our own superseded blobs are evicted before live ones. It holds at most 8,000,000 code units across keys and values (about 8 MB, about 80 full slots). The first version used oldest-first eviction with a 2M bound, which saved nothing on the device: the 27 slots total about 2.6M, and a replay in slot order evicted each entry just before its next use. ## Measurements iPhone 12 mini, Profile/AOT, Tom's Block community. Each run resumes the app twice from the home screen and samples UI-isolate CPU for 15 s from each resume. | Build | `ReadStateCrypto.decrypt` per resume | | --- | --- | | `main` |
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9c5032b63b |
perf(mobile): derive keys natively and hash NIP-98 bodies faster (#8965)
## Summary Two pure-Dart crypto paths that run on the UI isolate during normal use: - **NIP-98 body hashes.** Every relay HTTP query (`RelaySessionNotifier._postForEvents`) hashes its request body for the NIP-98 auth header with pointycastle's `SHA256Digest`. This switches that hash, the media upload hash and the NIP-OA preimage hash to `package:crypto`'s `sha256`, which is already a dependency. The output is identical. - **Public key derivation.** `AccountIdentityStore.publicKeyForNsec` runs on every relay auth assertion and derived the key with the `nostr` package's pure-Dart curve math. It now uses the native `derivePublicKeyHex` (libsecp256k1) with the same validation. The default-agent writer now signs with the native `signNostrEvent` instead of `nostr.Event.from`. Left as they were: `nostr.Keys` construction for signing keys (nostr 2.0.0 always derives in Dart, with no way to pass a known public key), and `nostr.Keys.generate()` on the rare key-creation paths. ## Measurements - **Device** (iPhone 12 mini, Profile build, #4things captures): NIP-98 hashing took 17 to 24 ms of UI CPU per 10 to 20 s capture, mostly from channel notices queries. `publicKeyForNsec` took about 7 ms per relay auth assertion. - **Synthetic** (Mac, AOT, same output): SHA-256 of a 1 KB body takes 39.9 µs with pointycastle and 6.6 µs with `package:crypto`. 50 KB: 1,518 µs vs 293 µs. 1 MB: 29.6 ms vs 6.1 ms. - **Device A/B after the change** (iPhone 12 mini, Profile/AOT, Tom's Block community, two app resumes per build from the home screen, 15 s windows; A is `origin/main` |
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5d44038ea5 |
mobile: invite new users to create their first agent with a bold card (#9036)
## Summary
New users had no cue that the slot at the bottom of Home is where they
make an agent. A one-time, deliberately loud "Create your first agent"
card now sits above the empty Bestie slot and points at it.
- The card spans the screen above the bottom bar, with agent pictures
(the same ones the empty slot cycles through) scattered around its edges
and the message centered as plain text. It's allowed to cover part of
the chat list.
- It waits three seconds on Home, then pops up from the agent slot with
the popover entrance (a quick fade, rise and scale). Leaving Home
restarts the wait, so it never pops over another screen. With reduced
motion it appears without animation after the same wait.
- Tapping the card starts agent creation. The close button dismisses it
for good, as does a screen reader's dismiss action, activating the slot,
or ending up with a Bestie. Dismissal is remembered per account and
community. Other taps on Home go through to the page and leave the card
up.
- It shows when remote agents are on, the Bestie preference has loaded
with none set, and the account owns no agents yet. The last check keeps
existing users who never picked a Bestie from being told to create their
"first" agent.
- It only shows while Home is the current route, so sheets and pushed
screens hide it and it comes back afterwards if it was never dismissed.
The card is a new `BuzzCallout.card` variant of the reusable
`BuzzCallout` in the mobile design system (the plain tip variant stays
available). It uses the inverse surface in light mode and the raised
dark surface in dark mode (matching toasts), with an arrow, existing
radius, spacing and popover elevation tokens, and stays phone-sized on
wider screens. It grows to fit large text below its close button, and it
has live-region semantics, so screen readers announce it.
## Screenshots
These come from the widget test harness with the real agent pictures, at
small (320), standard (393) and landscape phone sizes, plus a tablet.
The harness can't render the native iOS glass bar, so these use the
Flutter bar; the card is the same on both platforms. Pictures look a
little soft because the harness renders at 1x and scales up. In
landscape and on tablets the card stops at large-phone width so the
pictures don't spread too thin.
| Standard, light | Standard, dark | Small, light |
| --- | --- | --- |
| 
| 
| 
|
| Landscape, light | Landscape, dark |
| --- | --- |
| 
| 
|
| Tablet, dark |
| --- |
| 
|
## Testing
- Launcher tests cover first show and placement, Home staying tappable
underneath without dismissing, the card tap starting creation, the close
button, slot activation without a touch, screen reader dismiss, a Bestie
appearing, no reshow after dismissal, a separate community getting its
own first run, staying hidden for people with agents or without remote
agents, hiding under a sheet, the three-second wait and entrance,
reduced motion, and leaving Home during the wait (each
mutation-checked).
- Component tests cover the tip beside an edge target (320 and 1024
wide, 3x text) and the card: full width at 320, capped on wide screens,
growing at 3x text so the message stays clear of the close button
(mutation-checked), and the close button staying its own screen reader
control.
- The full mobile suite passes locally with CI's dart-defines, and
pre-push mobile checks passed at
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af54258f19 |
fix(mobile): streamline identity setup and community selection (#9070)
Selecting a saved community now connects only that destination, and **Find my communities** remains available through **Switcher → Add Community**. Failed destinations are named; completing nested Add/Find opens the selected destination without resuming the outer batch. Fresh hosted account setup now creates and backs up an identity automatically through email sign-in, invites, community links and community creation when the resolver confirms there are no account-bound, backed-up, saved or device identities. Welcome has one email sign-in entry. Authenticated import, existing-key recovery and selection retain their explicit paths; pending import survives restart and attaching a destination. Backup retry retains the same identity. Web binding retains explicit identity creation and its browser-return behavior. Self-hosted setup is separate and explicit. New-key creation still requires platform sealing support; passive account restoration never creates, binds or backs up an identity. **Account tradeoff:** setup cannot discover a key stored only elsewhere and never associated with this account. Such an account receives a new backed-up, bound identity automatically. Importing a different old key afterward fails with a binding mismatch; this flow does not undo that account binding. There is no separate pre-authentication import button. Pending import now survives retained community/web-bind link decoding: internal import metadata is stripped before strict public-link parsing. Once an identity is saved and resolved, the import request is retired before binding or backup, so restart resumes the existing key. Passive restoration also repairs stale import intents written by earlier builds without creating, binding or backing up a key. Validation (`f114c0e228`): - All 30 hosted onboarding journeys pass. Import coverage includes invite-to-community-link retention, restart before import, failed-backup restart, successful-backup restart, and an older stale import intent. - Three isolated production mutations (decode filtering, import completion persistence, passive stale-intent handling) each fail the relevant journey; restored control passes. Earlier auto-creation and nested-selection mutations also failed their relevant journeys. - Carl reviewed both P2 fixes and the final commit with no blockers. Carl and Pinky previously cleared the shared setup behavior and Android parity. - Wes confirmed Android sign-in and fresh account creation on the preceding build `be5690c684`. Android/iOS builds and earlier manual acceptance do not establish native acceptance of the new import/restart fixes. Installed devices remain on that preceding build. **Remaining acceptance:** current-head CI and native validation of the import/restart edge cases. Required publication hooks passed, including mobile analysis/tests, branch-skew and file-size checks. The existing iOS 16 sealing limitation remains: it cannot create a fresh hosted identity. No membership/ownership repair, denial-classification change or floating sign-in-control fix is included. --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz> |
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ec21753e1b |
Make mobile New DM and Add members pick recipients like mention autocomplete (#9065)
The mobile New DM picker listed the first 50 relay profiles alphabetically, mostly identities the viewer doesn't know. It ran its own debounced directory search with no cache, and its rows disappeared on every keystroke until the search returned. Mention autocomplete in the composer already solves the same problem well, so New DM and Add members now use its implementation. Add members was reusing the same New DM directory search. ### What changes - **Same candidates and order as mention autocomplete.** The chooser's candidate building, ranking, row stability, 200 ms debounced search and search cache now back both surfaces. New DM is treated like a stream with no members yet: the viewer's own agents and agents shared with them appear up front, people are found by name, and agents that couldn't answer the viewer are left out. Typing a name shows the same people in the same order as `@name` in a stream. - **Results stay on screen while a search runs.** A query searched before shows its people immediately, and a longer query starts from the shorter query's results. A failed search keeps its rows and adds a retry row below them. - **Presentation matches the mention rows.** Rows show the name, and agents show "agent · managed by …". Npub lines are gone. - **Sheet chrome.** The title is "New DM", like the menu item that opens it. Both pickers keep their grouped cards but drop the "People and agents" and "Selected" section titles and the empty header bands above them (selected recipients stay in their own card at the top with checkmarks on iOS, as chips on Android). The native iOS picker now focuses search once it appears, which iOS used to ignore. In New DM a pick clears the query, as an inserted mention ends its query. - **Add members keeps what is specific to it.** Existing members and members just added are never offered, names are still compared with the channel roster so a same-name candidate is told apart, the query stays after a pick so several matches can be added in a row, and agents that don't answer the viewer can still be added, since a channel can hold them. While the WebSocket reconnects, the relay agent directory and its owners keep their last read in the community instead of going empty, so shared agents already found stay eligible in both New DM and the composer chooser. The debug-only offline preview directory and the old directory listing and search providers are removed, since no picker reads them any more. ### Validation Added tests: the New DM widget journey now drives the real mention search through a fake relay session. It covers the empty-query state, the debounce, rows kept while a longer query searches, cached results shown again at once, selection, chips and submit. The layout journey covers the 50-row cap, and the native-bridge journey covers title, rows without key detail lines, the selection limit and failure handling. The full `mobile/test/features/channels` suite passes. Automated app run (iPhone 17 Pro simulator, iOS 27, debug build, Remote Agents Pilot community): opened New DM from the menu, confirmed the keyboard comes up with only the viewer's own agents listed, searched for people and an agent, selected both and confirmed the query cleared after each pick. Also exercised the composer mention chooser (same results and order for the same query) and the shared Add members sheet (plain style, autofocus, search, query kept after a pick). Captures show real community members, so they're shared internally rather than here. The DM was not actually created, to avoid a stray conversation; submit is covered by the widget tests. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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7b3c2f95f2 |
fix(mobile): bound notices to loaded message history (#9062)
## Summary Mobile reads system notices older than its loaded message window, even though those notices cannot yet appear. Bound notice reads by the oldest loaded message's timestamp to avoid fetching history outside the loaded time range. A short or empty bounded response finishes that time range, rather than all notice history. Preserve the full boundary second, resume when older message pages load, and keep notices before the first message available at the start of history. Enforce the 2,000-notice cap before fetching reactions. Reuse cached reactions and deletions when older pages reveal their notices. For channels with fewer than 500 notices, scrolling back can now require one bounded notice read per older message page. Previously, one unbounded read covered the channel. ### Related issue Related: #8962, which changed how mobile loads and displays membership notices. No duplicate notice-bound PR found in the open mobile-notice title search. ### Testing Mutation checks: removing the production `since` argument or restoring the old unconditional history-end flag each made all four notice-range cases fail. Command: `cd mobile && flutter test --no-pub --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example test/features/channels/channel_notices_journey_test.dart --name 'notice ranges'`. Replacing the captured message cursor with a fabricated maximum ID also fails the empty-range progress regression. Command: `cd mobile && flutter test --no-pub --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example test/features/channels/channel_messages_provider_test.dart --name 'an empty notice range'`. A read-only prepared-query check on local Postgres 17.10 used a representative kind-40099 query. It held 22 event-related relation locks with `force_custom_plan` and 99 with `force_generic_plan`. The generic plan pruned seven of eight partitions during execution but retained the broader locks. These results do not establish lock reduction or throughput improvement under the relay's actual cached-plan workload; a relay load test remains pending. Native app scrolling against a live relay and human confirmation remain pending. For the device check, run `just mobile-dev` on a host with an iOS Simulator runtime. Connect to a local test relay and open a channel with more than 150 messages and interleaved topic notices. Scroll back through at least three message pages, then to the start. Check that visible notices remain in order and appear once. Disconnect during a page read, reconnect, and continue scrolling to check recovery. Generated with Codex --------- Signed-off-by: BuzzPRReviewAssistant1 <a581a7e8115222acdc32ffb14bfce55d48c24478d98e155f8eba126b69b83c7b@buzz.block.builderlab.xyz> Co-authored-by: BuzzPRReviewAssistant1 <a581a7e8115222acdc32ffb14bfce55d48c24478d98e155f8eba126b69b83c7b@buzz.block.builderlab.xyz> |
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99873459e9 |
Keep sign-in toasts usable at large text sizes (#9057)
At large text sizes, organization sign-in prompts could clip their message and push recovery actions off-screen. Stack actions below the message above 1.3× text, use fixed card corners, and skip the Dynamic Island morph for that layout. Follow-up to #9050, addressing [Wes’s large-text blocker](https://github.com/block/buzz/pull/9050#discussion_r4469530660). Normal-size styling and recovery callbacks are unchanged. Validation: extended existing sign-in/cancel/error journeys at 1×, 2× and 3× using Inter on a 320×568 viewport; assert text lies inside the painted clip and the card stays on-screen. Removing the fix fails all six enlarged-text cases. Mobile checks and full tests run through the push hook. Human device testing of this follow-up is pending. Local Flutter previews at 3× text (320×568): | Before | After | | --- | --- | |  |  | Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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ce94656b0d |
fix(mobile): use join template for community creation (#9072)
Community creation now uses the same mobile template, borderless iOS input, and keyboard-coordinated transition as joining, replacing the old welcome screen and boxed field. Name validation, separate form drafts, reduced motion, and accessible error announcements are preserved. Validation: analysis and 4,407 Flutter tests pass (45 skipped, four workers); independent review passed. Kenny approved the simulator preview. Agent verification of the full native transition remains pending; the after snapshot below is a Flutter widget render. | Before | After | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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90de03aa63 |
feat(mobile): back up nsec to org builderlab account (#9029)
The Block tenant links a member's existing key to their account the first time it issues them a relay assertion ([#8700](https://github.com/block/buzz/pull/8700)). Mobile never backed that key up. Desktop FI builds back up to the tenant, but on mobile a Block key that lives on just one phone can't be recovered once Block turns backups on. Mobile now backs up the organization relay's key to the organization account: - After every organization assertion, it reads `/v1/buzz/nsec-backups/status`. If the key is already listed, there's nothing to do. - If the bound key isn't listed, it enrolls, seals with HPKE and uploads, using the existing `HostedBackupService`. That service now uses its account client's own origin, so organization and hosted backups never share a pending envelope. Hosted storage keys and receipts don't change. - If the upload's outcome is unknown, the saved envelope is replayed exactly at the next assertion. - A tenant without backups answers 404 (Block production today). That, and other definitive refusals, stop attempts for that account and key until the next launch. Any other failure is retried at a later assertion, after a delay that doubles from 1 minute to at most 1 hour. Assertions renew while the app runs, so retries continue until the tenant lists the key. - Concurrent assertions share one attempt. - iOS 16 can't seal, so it sends nothing. Backup failures never affect the relay connection. There's no UI. As in mobile's hosted onboarding, the backup happens automatically. Desktop asks for an explicit backup choice first, so whether mobile should too is a product call. ### Validation Added tests (`organization_key_backup_test.dart`), which run through real `HostedRelayAuth` assertion issuance with only HTTP faked: - An uncertain upload is replayed with the same envelope at the next assertion, then nothing more is sent in that launch. - A key that's already listed sends no upload and drops a leftover envelope. - A tenant without backups is asked once per launch. - A device that can't seal sends nothing. - A failed status read is retried after the delay, not at the immediate re-assertion. A key the tenant bound to someone else is never uploaded, and its checks keep going at growing intervals. - Two concurrent assertions make one attempt. - A failing seal-capability check sends nothing. Removing the assertion hook fails 4 of the 6 tests. Removing the shared attempt or the retry delay fails its test. Full `mobile-check` and `mobile-test` pass. Device (iPhone 12 mini, release build) against bb-block staging, where backups are configured and the relay enforces NIP-FI, with an existing Block SSO session: - On launch the app asserts, reads backup status and finds this key listed, so it uploads nothing. The relay connection and channel list are unaffected. - A test-only build that ignored the listed shortcut enrolled, sealed with the staging tenant's real KMS-backed key and uploaded, with a stored response in about 360 ms. That re-stored my own test key. - The final build at this head was then reinstalled and relaunched with no backup failure logged. The device's staging community was added in an earlier run, because adding an enforcing organization relay by link is still blocked ([#8791](https://github.com/block/buzz/issues/8791)). An independent agent review ran; its should-fix items are addressed in the second commit. Codex's retry finding is addressed in the third, which changes only failure-path timing; the device-tested success path is unchanged. Wes's optional review notes are addressed in the last three: an exact-timing retry test, backup queues per account origin (a stalled organization backup no longer delays hosted onboarding's backup, with a test), and a subject check on each enrollment and upload request. Full `mobile-check` and `mobile-test` pass at the head. Human testing is waived under the mobile automated-testing policy; the device run above covers the at-risk flows (organization assertion, relay connection, backup status, enrollment, sealing and upload). buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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5b738eb647 |
Restyle mobile organization sign-in prompts as toasts (#9050)
Replace the mobile organization sign-in bottom card with the existing top toast treatment. Use shorter status copy, a solid-red Cancel button with white text in both modes, and stacked Retry / Use a different account buttons for denied access with 12 pt side and bottom padding. The account-switch action uses a dark secondary treatment. Recovery callbacks and visibility rules are preserved. Validation: `just mobile-install mobile-check mobile-test`; widget journeys cover sign-in/cancel/completion, saved-session errors, account switching at 200% text size, and transient-toast coordination. The cancel regression was verified to fail with its callback disabled. Local Flutter previews using production widgets, with synthetic state; not device captures. Manual test: sign in, cancel, retry, and switch accounts after denied access; verify each action remains reachable and the toast clears after successful sign-in. Before:  | Light mode · 375 pt | Dark mode · 375 pt | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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0bdad8ea96 |
mobile: simplify verified profiles and prioritize full names (#9051)
Simplifies mobile identity presentation: removes verification checkmarks from messages, threads, mentions and profiles, plus issuer/time/disclaimer copy. Profiles show the community-verified full name as the title and the display name below, with fallback when no full name exists. Validation: mobile formatting/analysis, full Flutter suite (4,401 passed, 45 skipped), all 4 unconfigured-push checks, and pre-push hooks passed. Independent review found no blockers. Device and human visual checks pending. <details> <summary>Before / after snapshots</summary> Real Flutter profile widget with synthetic data, light/dark themes; widget previews, not device screenshots. Images are PR attachments only. | Theme | Before | After | | --- | --- | --- | | Light |  |  | | Dark |  |  | </details> <details> <summary>Inline messages — before / after</summary> Actual Flutter channel and thread widgets with synthetic verified-user data; local widget previews, not device screenshots. | Screen | Before | After | | --- | --- | --- | | Channel · light |  |  | | Channel · dark |  |  | | Thread · light |  |  | | Thread · dark |  |  | </details> Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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49fcab3324 | mobile: refine message avatars, metadata and reply gestures (#9046) | ||
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f04fa0904c |
fix(mobile): close the community switcher when the org relay refuses the key (#9042)
## Summary Follow-up to #9028 (merged). #9028 closes the community switcher before content loads when organization sign-in is needed, but it checks the session status once. When the session is signed in and the relay then refuses the paired key (`AccountFailure.denied`, which #9001 now saves on purpose), the Home banner offers **Retry** and **Use a different account**, yet the switcher keeps covering it until the 20s "taking longer" timeout. - `organizationSignInPromptVisible()` in `shared/hosted/organization_sign_in.dart` is now the single rule for when the banner has an action. The banner uses it, and so does the switcher. - The switcher listens to the sign-in session and relay auth while it waits for content, and closes as soon as the rule turns true. Listeners are removed on every exit, including the timeout, and the content wait stops listening once the prompt wins. - Relay failures stay scoped to the new community's relay and pubkey, so a stale failure from the previous community can't close the switcher. - `checking` no longer closes the switcher early (the banner is hidden then); a later transition to signed out still does. ### Related issue Related to #9001, #9009 and #9028. No duplicate PR found. ### Testing - New widget test: signed in, switch to an organization relay with content pending, then the relay refuses the key, and the switcher closes. It fails with #9028's one-shot check. - `flutter analyze` is clean. The full mobile suite passes except 10 push and notification tests, which fail the same way on plain `main` on this Mac (local environment; CI covers them). - Pushed with `--no-verify` because of those 10 local failures. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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1055f79d04 |
fix(mobile): show a taken channel name plainly and keep invites working (#8807)
## Summary
The relay is starting to refuse a new open channel when another channel
in the community already has that name
(https://github.com/block/buzz/pull/8782). Mobile handled that refusal
badly in two places:
- **Creating a channel with a taken name** showed raw error text:
`Exception: invalid: an open channel named "Launch" already exists`. The
create sheet now shows `An open channel named "Launch" already exists`
and stays open, so the user can pick another name.
- **Joining a community by invite could fail.** After an invite join,
the app joins two starter channels, `#general` and `#welcome-everyone`,
and creates either one if it can't find it. If an archived channel or a
forum already holds one of those names, the relay now refuses the
create, and the whole join failed. Now the app skips a starter whose
name is held by a channel it can't use, and the join succeeds. If the
holder is a live channel the app didn't see at first, the app joins that
channel.
Screenshots from an Android emulator against a local relay built from
https://github.com/block/buzz/pull/8782 are in the Testing section.
## Details
- **Error text.** A new `relayErrorMessage` helper
(`lib/shared/relay/relay_closed_policy.dart`) removes the `Exception: `
wrapper and the relay's machine prefix (`invalid:`, `blocked:`,
`duplicate:` and the other standard prefixes), then capitalizes the
first letter. Only the create sheet uses it. The other error paths are
unchanged.
- **Starter channels** (`ensureStarterChannels` in `lib/app.dart`).
After a taken-name refusal, the app reloads the channel list and looks
for the channel that holds the name:
- A live open stream with that name: join it.
- An archived channel or a forum: skip that starter. An archived channel
can't be joined, and a forum is the wrong type for a starter.
- No visible holder: fail as before. The setup stays retryable, because
the holder may not be visible yet.
- **Which channel counts as the holder.** Only a channel that can hold
the name under the relay's rule counts: open, not unlisted, a stream or
forum. Channels now carry the relay's "unlisted" flag for this. An
unlisted channel with the same name (for example, an unlisted forum the
user is in) doesn't hold the name, so the app doesn't skip the starter
because of it.
- **A starter that was archived.** Desktop and mobile create each
starter at the same fixed id. When the starter at that id is archived,
the relay refuses a new create there with `invalid: channel is
archived`. The app treats that as an archived starter and skips it,
unless a live channel with the name exists. When the relay answers
`duplicate` and the reload doesn't show the channel, the app reads the
channel at the fixed id and skips the starter only if that channel is
archived.
- If `#welcome-everyone` is skipped, the join opens no particular
channel. Both callers already handle that.
### Related issue
None found. Client side of https://github.com/block/buzz/pull/8782.
### Testing
Android emulator, debug build of
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83d0bd3203 |
fix(mobile): stop QR pairing to organization relays from hanging (#9001)
## Problem Pairing a phone to an organization relay by QR (for example Block's `buzz.block.builderlab.xyz`) never finishes. After the codes match and the phone confirms, it sits on the loading surface. About 2 minutes later it returns to the welcome screen with "Lost connection to pairing relay." The desktop stays on "Finishing pairing on your phone…". This reproduces every time on Buzz 0.27.0, iOS 27.2, with desktop 0.7.7 (internal tracking: AIDA-2420). There are two causes: 1. **Validation can never pass for organization relays.** After the payload arrives, `_validateCredentials` opens a plain `RelaySocket` without a `Nostr-Federated-Identity` assertion. Organization relays refuse that upgrade with HTTP 401 until organization sign-in, which a freshly pairing phone hasn't done. 2. **The failure hangs instead of erroring.** `RelaySocket.connect()` catches the failed `ready` but keeps `_channel`. The validator's `finally` then awaits `disconnect()` → `sink.close()` on a channel that never opened, and that never completes. The phone waits until the pairing relay's 120 s connection cap closes the socket, and `_handleDisconnected` reports that as a lost connection. Standalone repro with `web_socket_channel` 3.0.3 against the real relay: ``` ready failed: ... was not upgraded to websocket, HTTP status code: 401 sink.close() DID NOT COMPLETE within 30s (hang) ``` ## Change - `RelaySocket.connect()` drops a channel whose upgrade failed. - `disconnect()` waits at most `RelaySocket.closeTimeout` (2 s). An upgrade that is still pending (connect timeout 10 s) can outlive pairing's 8 s validation deadline, and its close never completes either. - `PairingNotifier` skips the pre-sign-in check for `OrganizationEnvironment.protects` relays. Admission is left to the saved community's session and the existing organization sign-in banner, which matches how the hosted branch already defers admission. The predicate is injectable (`organizationRelay`) for tests. Other relays are still validated before saving. Trade-off: an identity that the organization relay would reject is now saved, and that rejection only surfaces after organization sign-in. The hosted path has the same property. ## Related issue No existing GitHub issue covers this failure; searched open issues and PRs for pairing relay, lost connection and `_validateCredentials`. Closest: - #8043 / #8060 cover the same `_validateCredentials` path from the other side: a failed connect currently returns normally. They're complementary. With #8060 merged, organization relays would fail pairing with an explicit 401 instead of hanging, and this PR keeps them out of that pre-check. Whichever merges second needs a small rebase in `_validateCredentials`. - #3181 is a different failure in the same flow. ## Testing - New `relay_socket_liveness_test` cases check that `disconnect()` completes in three situations: after a refused (401) upgrade, after a timed-out handshake, and while the upgrade is still pending. - New `pairing_provider_test` case: a malformed key is rejected locally before anything is saved, an organization relay is saved without the relay check, and a non-organization relay is still validated and rejected. - Each new test fails with its fix removed. The failures were "disconnect() hung on a channel that never opened", "disconnect() hung on a pending upgrade", and `validated` being true. - `just mobile-check` and `just mobile-test` pass: 4229 passed, 40 skipped. - **Simulator run (iOS 27.0 simulator, iPhone 18 Pro, Block organization dart-defines) against desktop 0.7.7 on `buzz.block.builderlab.xyz`:** pairing completed (desktop reported the phone paired; identity transferred; community saved) instead of hanging until the pairing relay closed. The app then showed the organization sign-in banner and opened browser sign-in for block.builderlab.xyz, as expected. Okta in the simulator requires FastPass, so the final relay connection after sign-in was not exercised there. - Human device testing is still pending. ## Follow-up - Test on a real phone with an organization build. The simulator couldn't complete Okta FastPass, so the relay connection after organization sign-in still needs checking. --------- Signed-off-by: Spencer Lewis <slewis@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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1bef1da77d |
fix(mobile): show newly created remote agents in the new-chat picker (#9030)
After creating a remote agent on mobile (for example in onboarding), the agent doesn't appear in the Solo **New chat** agent picker. Mentioning it in a channel, or restarting the app, works around this. The picker's agent list (`meAssistantsProvider`) is loaded once and kept for the app session. Creating a remote agent publishes its owner registration (kind 30177), and Beekeeper publishes the agent's attested profile, but nothing told the cached list to reload. So the new agent stayed missing until something unrelated (a relay reconnect or an app restart) rebuilt the list. With this change, the list reloads whenever this device publishes or removes a remote agent registration, using the controller's existing `registrationRevision`. Agents created on another device still show up only after the next reload, as before. ### Validation - Added test: `Solo agent choices reload after this device creates an agent` (hosted build) creates an agent through the real `RemoteAgentController.create` path and checks that the picker's list includes it. It fails without the fix (list stays empty) and passes with it. - Full mobile suite passes, and so do the hosted-build `shared`, `features/agents` and `features/channels/me` suites. Analyzer and format are clean. - Automated simulator pass on the fixed build (signed in to a Builderlab-hosted community): opened **New chat**, the picker listed all 7 agents, picked one, opened an existing Solo chat and the Agents page, then reopened the picker and it still loaded correctly. Human testing is waived per the repository's mobile testing exception. - Limitation: I didn't create a real remote agent on the simulator, because its Builderlab web sign-in stalled. The create → picker path is covered by the added test. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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dafe31bfe5 | feat(mobile): persist frontier-only NIP-RS read state across devices and restarts (#8998) | ||
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c24b0f472e |
Open the new Bestie's chat after creating it (#8972)
Stacked on #8957 (Kenny's Bestie onboarding). In #8957, tapping the empty Bestie slot opens Create agent, and saving a first agent makes it Bestie, but you land back on home and need a second tap to start talking. This takes you straight into the new Bestie's chat once creation finishes, which matches where the group DM landed: pick a name and avatar first, then you're chatting with it. - Creating a first agent from the empty slot opens its chat. - Cancelling, or creating an agent that doesn't become Bestie (you already own others), still returns home as before. - The slot stays disabled while the create flow is open, so a double tap during the account check can't open it twice. - Opening an existing Bestie is unchanged; that code just moved into a shared step. Validation: new widget test covers both the create and cancel paths, and it fails without the change. The mobile widget tests touched by the launcher pass (508), and `flutter analyze` is clean on the changed files. Not yet checked: creating an agent on a real device. #8957's recording also stops before submit, so the real create → chat handoff (including how long the new agent takes to appear) still needs a device run. --------- Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Carl <carl@agents.local> Co-authored-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Morgarita <6e967af659416160ab4f2fd56d74c8c6f273791ee7bfc9468a1be37c387947be@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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bf13f7c83b |
fix(ios): mint NIP-FI assertions in the notification extension (#8982)
Organization relays that enforce NIP-FI (federated identity) require a `Nostr-Federated-Identity` assertion on `/query`. The iOS notification service extension signed its `/query` with NIP-98 only, so the relay answered `401` and every push from an enforcing organization relay showed the generic "You have a new message." body. The app already mints these assertions in Dart from its organization account session, but that session lives in the app's own keychain, and assertions last minutes, so a cached one is useless by the time a push arrives. This change lets the extension mint its own: - **App:** whenever the organization `BuilderlabAccountClient` adopts or clears its session, the app writes or deletes a device-only keychain item in the group it already shares with the extension. The item holds the organization origin, the session credential and the organization's exact relay hosts (from `BUZZ_ORGANIZATION_RELAYS`). Builds without an organization never write it. - **Extension:** for a community whose relay host is one of those exact hosts, `BuzzRelayAssertionIssuer` requests an assertion from the organization issuer (`/api/goose/v1/buzz/identity/assertions`, session credential plus NIP-98 with the community's account key, the same request the app makes), checks it was issued for that key, and caches it in-process until 30 seconds before expiry. Both `/query` paths (message lookup and sender/channel enrichment) send it. Other relays get no header and never see the session. - Signing out awaits removal of the shared copy and fails if removal fails; each restore that finds no session retries the removal. - If issuance fails or the user is signed out, the extension sends the query without the header and the relay refuses it, which keeps today's generic fallback. Not covered here: relay-hosted avatars on enforcing relays still load without the assertion (the notification text and title are unaffected), hosted Builderlab communities, and Android. ### Validation Added tests: - `testOrganizationRelayQueriesCarryMintedAssertion`: against a stub relay that answers `401` without the assertion, two organization pushes resolve with message body and sender name from a single issuance, a non-organization relay gets neither the header nor the session, and after sign-out the notification falls back. Removing the header from the query path makes this test fail. - `testOrganizationAssertionIssuanceFailuresSendNoHeader`: refused, wrong-key, expired and header-injection responses produce no header. Subdomains and other ports of the organization relay host are never sent the session. - `builderlab_account_test.dart`: the shared copy follows exchange, restore and clear; a failed removal fails sign-out, and the next restore retries it. Focused existing validation: the full BuzzPushKit suite, the hosted Dart tests, `flutter analyze`, and an iOS device build of the app and extension. Not yet validated: a live push from the Block relay on a device. ## Before merge Live device push test: waived by Tom (2026-11-03). 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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40fe4b5d9a |
perf(mobile): evict verified-profile interest in one pass (#9007)
## Summary Follow-up to [#8931](https://github.com/block/buzz/pull/8931), from Wes's [review note](https://github.com/block/buzz/pull/8931#discussion_r4456891410). [#8931](https://github.com/block/buzz/pull/8931) replaced the per-eviction scan in `VerifiedProfilesNotifier.track` with `keys.first`. That was much cheaper than main, but not constant time: removing from a Dart map leaves deleted slots, and each new `keys` iterator walks past them. One `track` call that overflows the 1,024-subject cap by E subjects still costs about E²/2 slot checks. Wes measured ~3 ms at 4,300 subjects, 62 ms at 8,600 and 205 ms at 17,200. Eviction now takes the overflow from a single iteration (`keys.take(overflow).toList()`), so it's linear. Which subjects are kept doesn't change: still the 1,024 most recently inserted. The [#8931](https://github.com/block/buzz/pull/8931) eviction test counted keys yielded by the map, which `keys.first` keeps at one per eviction, so it couldn't fail on the quadratic path. It now counts iterations started over the interest map and expects exactly one per `track` call. Main's scan and the merged `keys.first` loop both start one per eviction. ### Testing - Falsification: with the merged `keys.first` loop restored, the new test fails (`Expected: <1>, Actual: <3276>`). With this change it passes. - `flutter test test/shared/verified_profiles/`: 31 passed. The existing "keeps the 1,024 most recently tracked subjects" journey still passes, so retention is unchanged. - `just mobile-check`: clean. - `just mobile-test`: 4,227 Flutter tests passed, 40 skipped, plus 4 push and 27 crypto tests. - Automated app run: installed this build on an iOS 27 simulator (iPhone 17 Pro) signed in to a Builderlab community, opened the inbox, a channel timeline with images and the image viewer, and the channel details member list, which all track verified-profile subjects. No errors. That community is small (30 members), so the overflow path itself is covered by the unit tests, not the app run. - Agent review: an independent agent review found no blockers. - Human test: waived under the mobile testing exception; the automated app run above replaces it. Not covered: Android, and no new device profile (Wes's AOT numbers above are the cost model; this removes the E² term). buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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33eaa73c83 |
fix(mobile): let users sign out after leaving all communities (#8993)
## Summary Fixes a dead-end in signed-in mobile onboarding: after leaving every community, Back kept returning to the same Add a community screen without a way to end the account session. Show “Signed in as [email]” on that screen. Back asks “Sign out of BuilderLab?” with the email; Cancel keeps the session, and Sign out returns to the welcome screen while retaining saved Buzz identities. Nested Back and Add community from an existing session keep their navigation behavior. ### Related issue None found in the existing issue and PR search for onboarding sign-out. ### Testing The new widget journey failed before the change and passes through the real onboarding widgets, account client, storage and flow with external HTTP/browser boundaries mocked. It covers nested Back, Cancel, system Back, durable session removal, retained identity/backup, and starting email sign-in again. The existing hosted onboarding journey also covers accounts without an email. On iPhone 18 Pro simulator (iOS 27), rendered the production onboarding screen and native confirmation using a disposable account fixture. Live browser account selection has not been verified; this clears the app session, not website cookies. To reproduce on an auth-enabled mobile build: sign in, leave all communities, check the displayed email, tap Back, and choose Cancel. Tap Back again and choose Sign out. The yellow welcome screen should appear, with email sign-in available. ## Screenshots Before, from the original reported phone screen: <img src="https://raw.githubusercontent.com/block/buzz/07440b3b10c3f48a6fd19c923f2ee5ba66d574f0/pr-8993--before.png" alt="Before: account state not shown" width="300"> After: Signed-in landing and native sign-out confirmation, using a disposable account: <img src="https://raw.githubusercontent.com/block/buzz/a4e18c85bc3a19d971b08ff595ba6b081c67e20f/pr-8993--landing.png" alt="Signed-in landing" width="300"> <img src="https://raw.githubusercontent.com/block/buzz/a4e18c85bc3a19d971b08ff595ba6b081c67e20f/pr-8993--confirmation.png" alt="Sign-out confirmation" width="300"> --------- Signed-off-by: Aaron <f425b86c3b780d43f8d9cf1802429d04dd985bf92eac44fca9468b5ad3887c5e@buzz.block.builderlab.xyz> Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Aaron <f425b86c3b780d43f8d9cf1802429d04dd985bf92eac44fca9468b5ad3887c5e@buzz.block.builderlab.xyz> |