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106 Commits
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12f3fea26e |
revert fixed mention highlight (#6716)
**Category:** fix **User Impact:** Mention chips now follow the active theme without a fixed yellow fill and remain readable across every supported theme. **Problem:** PR #6696 added an opaque yellow treatment to every human and agent mention. Removing that fixed color exposed another issue: some theme accent colors do not provide WCAG AA contrast when also used as normal-size mention text. **Solution:** Remove the fixed yellow treatment and keep the active theme accent as a subtle translucent chip background. Mention labels use a light/dark semantic foreground selected for readable contrast, including hover states. <details> <summary>File changes</summary> **desktop/src/shared/styles/globals/markdown.css** Removes the fixed-yellow treatment, retains theme-derived accent backgrounds, and applies an AA-safe semantic foreground to human and agent mention labels in resting and hover states. **desktop/src/shared/styles/globals/theme.css** Removes the obsolete fixed-yellow tokens and defines light/dark mention foreground values. **desktop/tests/e2e/mentions.spec.ts** Adds rendered contrast coverage for resting and hover states across every supported syntax theme, compositing translucent chip and ancestor surfaces before checking the 4.5:1 threshold. </details> ## Reproduction steps 1. Open a message containing a human or agent mention. 2. Confirm its subtle background follows the active theme accent rather than using yellow. 3. Hover the mention and confirm the accent background strengthens while the label remains readable. 4. Switch between default, light, dark, and custom syntax themes and confirm mention labels remain legible. This is a focused visual rollback of the mention treatment introduced by #6696. The channel notification badge changes from that PR remain intact. --------- Signed-off-by: tulsi <tulsi@block.xyz> |
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a8e1c66c4a |
fix(desktop): polish inline chip states (#6718)
**Category:** fix **User Impact:** Inline chips now read more consistently, fit cleanly in the composer, and show deleted message links with the same calm muted treatment as unresolved links. **Problem:** Deleted message links looked like destructive actions even though they are informational, while mention chips had slightly uneven vertical spacing, a high-set human icon, and could clip inside the composer. **Solution:** Unify unavailable-state styling, tighten chip spacing, optically align the human icon, and give composer chips enough line height to paint without changing caret behavior. <details> <summary>File changes</summary> **desktop/src/shared/styles/globals/markdown.css** Makes chip padding vertically symmetric, moves only the human `@` icon down by 1px, and shares muted colors between deleted and unresolved message links while preserving their separate semantic classes. **desktop/src/shared/styles/globals/composer.css** Adds a composer-only line height derived from the text size and chip padding so inline chips no longer clip while retaining inline caret behavior. **desktop/tests/e2e/entity-link-recipient-cards.spec.ts** Verifies deleted and unresolved chips have matching computed colors while deleted links retain their tooltip, semantics, and navigation behavior. **desktop/tests/e2e/mentions.spec.ts** Covers composer chip height, clipping, the human icon's 1px optical offset, and visual capture. </details> ## Reproduction steps 1. Open a channel containing a link to a definitively deleted message and compare it with a transient or unresolved message link; both should use the muted unavailable treatment, while the deleted link still says “Message deleted” and navigates to its fallback destination. 2. Insert a person mention in the composer; the chip should have balanced vertical spacing and paint fully without clipping. 3. Compare a person mention with a channel chip; only the human `@` icon should sit 1px lower. ## Screenshots ### Deleted message link | Before | After | | --- | --- | |  |  | ### Composer chip polish | Before | After | | --- | --- | |  |  | ## Validation - `desktop/tests/e2e/entity-link-recipient-cards.spec.ts` + `desktop/tests/e2e/mentions.spec.ts`: 82/82 passed - Desktop unit suite: 5,397 passed - Formatting and lint checks passed (existing informational warnings only) - Pre-push desktop check, typecheck, and unit tests passed at `0255c3fd49f9244cd727d0dd20c514b3a1812152` --------- Signed-off-by: Taylor Ho <taylorkmho@gmail.com> |
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f79d346a17 |
fix(composer): wrap Buzz chip labels without orphaning icons (#6581)
**Category:** fix **User Impact:** Long Buzz link chips now wrap without overflowing in composers and sent messages; icon-bearing stubs use at most five graphemes when no earlier separator exists, so some sent chips attach the icon to a shorter prefix than before. Labels over 48 graphemes are visibly truncated in the composer while their full identity remains available to assistive technology and in the tooltip. **Problem:** Long repository, issue, pull request, and channel chip labels could orphan their icon or overflow narrow composers and sent messages. **Solution:** Keep the icon with a bounded, grapheme-safe leading fragment while allowing the remaining text to break anywhere; cap visible labels at 48 graphemes without changing the full tooltip or accessible identity. <details> <summary>File changes</summary> **desktop/src/features/messages/lib/composerMessageLinkNode.ts** Splits composer chip content into an icon-bearing leading fragment and a freely wrapping remainder while preserving the semantic label and link metadata. **desktop/src/features/messages/lib/composerMessageLinkNode.test.mjs** Updates renderer assertions for the fragment structure and verifies every supported Buzz link kind retains the intended visible label. **desktop/src/shared/styles/globals/composer.css** Keeps ordinary composer mention decorations inline while relying on the existing shared markdown chip wrapping rules for Buzz links. **desktop/src/shared/ui/mentionChip.ts** Centralizes grapheme-aware leading-fragment boundaries and label truncation so composer and sent chips share the same visible identity. **desktop/src/shared/ui/markdown/BuzzLinkChip.tsx** Uses the shared grapheme-aware boundary when rendering sent-message chip fragments. **desktop/tests/e2e/navigation.spec.ts** Covers increasing wrap depth across constrained widths, icon attachment, the sent-message wrap, accessible labeling, and tooltip positioning over both edge fragments. </details> ## Reproduction steps 1. Open a desktop channel and paste a Buzz link with a long repository or channel name into the composer. 2. Narrow the composer until the chip spans two or more lines. 3. Confirm the label breaks mid-string while the icon remains attached to the first label fragment. 4. Send the message, hover both the first and last rendered fragments, and confirm the tooltip follows the hovered fragment. ## Screenshots **Before — the icon drops onto a separate line from its chip label**  **After — the icon stays attached while the remaining label wraps** The same long repository chip at three composer widths. Its label gains line breaks as space contracts, while the icon remains attached to the leading fragment. **420px — one line**  **210px — two lines**  **150px — three lines**  --------- Signed-off-by: Taylor Ho <taylorkmho@gmail.com> Co-authored-by: Carl <acda9e433d19dcd0e6b6840f7f4b98f3a56f1fab98049d444c087019e6d36560@buzz.block.builderlab.xyz> |
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0e69b3fd7c |
show mention counts in channel notifications (#6696)
**Category:** fix **User Impact:** Stream and forum channels now show an accessible numeric badge for unread mentions while mention chips remain clear in every theme. **Problem:** Mention notifications contributed to the app and Dock badge, but inactive stream and forum rows only became bold, making it difficult to see where multiple mentions were waiting. Mention styling and generic destructive colors could also lose contrast or visual meaning in some themes. **Solution:** Use the same app-badge projection for non-DM channel mention counts, while preserving regular unread bolding, thread activity dots, DM counts, and manual unread behavior. Dedicated notification and opaque mention-highlight tokens keep the new treatments stable and readable across syntax themes. <details> <summary>File changes</summary> **desktop/src/features/channels/useUnreadChannels.ts** Projects app-badge-eligible mention and broadcast counts into stream and forum channel rows while retaining DM-specific counting and manual-unread semantics. **desktop/src/features/sidebar/ui/SidebarSection.tsx** Renders an accessible numeric notification pill on inactive non-DM channels and preserves the thread activity dot fallback. **desktop/src/shared/styles/globals/markdown.css** Applies the shared opaque yellow highlight to human and agent mention chips, including hover treatment. **desktop/src/shared/styles/globals/theme.css** Adds fixed notification and mention-highlight tokens with theme-independent contrast. **desktop/tailwind.config.js** Exposes the notification token pair through semantic Tailwind utilities. **desktop/tests/e2e/badge.spec.ts** Covers aggregated mention counts, broadcasts, unchanged unread tiers, exact accessible text, and badge contrast under an adversarial theme. **desktop/tests/e2e/mentions.spec.ts** Covers human and agent mention styling, hover behavior, dark mode, and WCAG text contrast. </details> ## Reproduction steps 1. Open a stream or forum channel, then navigate to another channel. 2. Receive two messages that mention you in the inactive channel. 3. Confirm the inactive row is bold and shows a red `2` pill matching the two notifications added to the app or Dock badge. 4. Receive a regular channel message and confirm the row only becomes bold, without a numeric pill. 5. Receive a reply in an interested thread and confirm the channel retains its activity dot instead of a mention count. 6. Switch between light and dark themes and confirm human and agent mention chips remain yellow with near-black readable text, including on hover. ## Screenshots Screenshots are posted in the PR discussion using immutable repository-hosted image URLs. Signed-off-by: tulsi <tulsi@block.xyz> |
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72ba987c36 |
fix(desktop): stabilize members dialog scrolling (#6670)
## Summary - Keep virtualized member rows measurable by removing `content-visibility: auto` from the measured row subtree. - Use the member card's 60px baseline as the virtualizer estimate while retaining deferred rendering for eager search and archived-member lists. - Cover large rosters with a regression test that checks stable scroll extent across the list and verifies the final member remains reachable. ### Related issue None found. ### Testing - `just ci` - `pnpm -C desktop build:e2e` - `pnpm -C desktop exec playwright test tests/e2e/channels.spec.ts --grep 'members sidebar virtualizes large channel rosters' --repeat-each=5` #### Before https://github.com/user-attachments/assets/a5fcc040-6872-4200-bcc3-7b4197a4dd23 #### After https://github.com/user-attachments/assets/f2c97f2f-3719-4c2a-b17a-2450c6c70a55 Signed-off-by: Matt Toohey <contact@matttoohey.com> |
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97b1fee5c3 |
fix(desktop): restore true zoom by scaling the root rem (#6514)
## Summary Follow-up to #5644. Cmd +/- had become a text-only zoom: type scaled while rem-based padding, gaps, widths, avatars, and controls stayed frozen, which produced cramped layouts (see [#buzz-frontend thread](buzz://message?channel=a410ffde-c61f-416a-96e0-c296b5f5ecc9&id=1a758115cf07b00c097f6e988553908c045165325a57637519cfa7ed9c9accec)). Root cause: #5644 introduced a virtual typography rem so the **Font size** preference could change text without moving layout — a good decoupling — but it also routed **Cmd +/- zoom** through that same px-valued token and pinned the real root at 16px. One decision ("freeze layout") was applied to two dials that shouldn't share it. This PR gives each dial one owner and lets CSS compose them: | Control | Changes | How | |---|---|---| | **Cmd +/- zoom** | Everything — true zoom | Scales the real `<html>` font-size again (`useWebviewZoomShortcuts`) | | **Font size preference** | Text only | Sets `data-font-size`; `typography.css` maps it to a unitless `--buzz-type-scale`, mirroring how density already works | `--buzz-type-rem` becomes `calc(1rem * var(--buzz-type-scale))` — rem-relative, so it rides on zoom automatically. Resulting text px = `16 × zoom × scale × token-ratio`. The 13 / 14 / 15px conversation contract is unchanged at default zoom. Density and the type ramp from #5644 are untouched. The preference module no longer does px math or knows about zoom; the zoom hook no longer imports the preference module. Net deletion in production code. ## Validation - `pnpm test` — 5,308 desktop unit tests - `pnpm check:px-text`, `tsc --noEmit`, biome - Playwright: `top-chrome-zoom-clearance.spec.ts` (native-chrome clearance stays fixed under root zoom), `inbox-refactor-screenshots.spec.ts` (zoomed row padding now asserts `4.4px` instead of the frozen `4px`), and both `profile.spec.ts` zoom tests (composed zoom × preference, cross-window storage reset) - Before/after screenshots at 140% zoom in the comment below --------- Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> |
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9b32e055fe |
polish(desktop): finish Projects navigation and context chrome (#6429)
## Summary After #6396, Projects still split chrome across the workspace header, a copy-link control, and a labeled Actions group that mixed people, create, and metadata. This PR finishes that surface: the right-hand context box is unlabeled actions plus a Details group, people stacks and contribution heatmaps are gone from that box, Create review sits with Create task, and the top chrome is terminal / chat / info with no copy-link. Sent project context collapses to a pill, and review file diffs keep the last good git view instead of flashing empty while queries refetch. This also lands the remaining navigation polish that followed Part 3: overview and list presentation, readme and commit layout, and opening the latest matching conversation from the Channels tab without leaving the project. ### Related issue N/A. Related: #6396 ## Testing - Walked Files, Tasks, Reviews, task/review detail, overview tabs, and chrome chat vs info in the running desktop app - Pre-push: desktop typecheck, unit tests, Tauri checks, and file-size gate passed - Updated Projects smoke specs for the new context groups, Create review, chrome order, and removed copy-link control - Merged current `origin/main`; one conflict in discussion-channel rows kept conversation-panel navigation and took main's bounded channel-name lookup ## Post-Deploy Monitoring & Validation - validate Projects workspace chrome, context box, and review file diffs in the first staging Desktop session - healthy signals: context box shows unlabeled actions then Details, chat toggle sits between terminal and info, review diffs stay populated across selection changes - failure signals: missing Create review, restored heatmap/people in the context box, or empty Files Changed while the review is still selected; mitigate by reverting this PR --------- Signed-off-by: Thomas Petersen <thomasp@squareup.com> |
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de8a2741c7 |
feat(desktop-messages): show compact Buzz link metadata (#6252)
**Category:** improvement **User Impact:** Buzz links in messages now resolve into compact, descriptive chips with predictable navigation, while tooltips use the neutral secondary surface consistently across light and dark themes. **Problem:** Raw Buzz-native links and opaque identifiers make message context difficult to scan, while oversized previews disrupt the conversation. Missing, delayed, or deleted metadata also needs a stable presentation that does not mislead users or break navigation. **Solution:** Keep message and issue chips metadata-independent: message chips render only the channel name, while issue chips render only the repository name—never fetched content/title or an event hash. Fetched context remains available in each hover tooltip. Other native links continue to resolve into concise inline labels, with muted secondary fallbacks, distinct deleted states, and existing navigation paths preserved. This also makes two explicit shared-tooltip behavior changes: 1. **Color:** shared and rich tooltips move from the primary color pair to the neutral secondary semantic pair, including dedicated huddle-token handling and matching rich-descendant foregrounds. 2. **Hover behavior:** tooltip roots set Radix `disableHoverableContent`, and tooltip content is pointer-transparent, so moving off the trigger dismisses the tooltip instead of letting the pointer enter and keep the popover open. Together these preserve readable contrast, authoritative project context, and predictable hover dismissal. <details> <summary>File changes</summary> **desktop/src/features/communities/useCommunityInit.ts** Primes channel metadata needed to resolve native links promptly. **desktop/src/features/messages/lib/messageLinkMetadata.test.mjs** Covers message preview extraction, fallbacks, and deleted-message semantics. **desktop/src/features/messages/lib/messageLinkMetadata.ts** Normalizes fetched message metadata into compact labels and status-aware presentation. **desktop/src/features/messages/ui/SentFromThreadLine.tsx** Provides thread context to linked-message metadata resolution. **desktop/src/shared/lib/useResolvedLinkPreviews.ts** Exposes resolved preview state for native entity chips. **desktop/src/shared/styles/globals/markdown.css** Adds compact chip layout and semantic disabled-state styling. **desktop/src/shared/styles/globals/theme.css** Defines the semantic colors used by unavailable and deleted chips. **desktop/src/shared/ui/markdown.test.mjs** Exercises native-link rendering and provider-backed entity metadata behavior. **desktop/src/shared/ui/markdown.tsx** Routes native markdown links through metadata-aware chip components without changing navigation contracts. **desktop/src/shared/ui/markdown/ChannelDeepLink.test.mjs** Covers resolved, unresolved, private, archived, and forum channel presentations. **desktop/src/shared/ui/markdown/ChannelDeepLink.tsx** Renders channel names and concise channel metadata inline with stable fallbacks. **desktop/src/shared/ui/markdown/MessageLinkPill.tsx** Renders loading, ready, unavailable, DM, forum, and deleted message states compactly. **desktop/src/shared/ui/markdown/entityLinks.tsx** Enriches repository, issue, and pull-request chips and uses containing-project context in tooltips. **desktop/src/shared/ui/markdown/types.ts** Extends markdown runtime metadata required by native chip rendering. **desktop/src/shared/ui/markdown/useMessageLinkMetadata.ts** Fetches and classifies linked-message metadata while preserving navigable fallbacks. **desktop/src/testing/e2eBridge.ts** Adds deterministic metadata controls for runtime visual and navigation tests. **desktop/tailwind.config.js** Makes semantic disabled colors available to chip styles. **desktop/tests/e2e/entity-link-recipient-cards.spec.ts** Verifies entity labels, project-aware tooltips, delayed metadata, and navigation behavior. **desktop/tests/e2e/navigation.spec.ts** Verifies channel and message chip states, metadata resolution, deletion handling, and navigation. **desktop/src/shared/ui/tooltip.tsx** Migrates the shared tooltip surface from the primary color pair to the semantic secondary pair. It also sets Radix `disableHoverableContent` and makes tooltip content pointer-transparent so leaving the trigger dismisses the tooltip predictably. **desktop/src/features/agents/ui/RestartDiffBadge.tsx** Aligns restart-diff tooltip values and supporting copy with the secondary tooltip foreground. **desktop/src/features/channels/ui/AddChannelBotTeamsSection.tsx** Aligns rich team tooltip descriptions, persona chips, avatars, and names with secondary tooltip semantics. **desktop/src/features/projects/ui/ProjectAuthorIdentity.tsx** Uses the matching secondary tooltip foreground for project author metadata. **desktop/src/features/projects/ui/ProjectCards.tsx** Aligns repository-unavailable tooltip descriptions with the secondary tooltip foreground. **desktop/src/shared/styles/globals/utilities.css** Makes huddle tooltips consume their dedicated palette directly without misleading primary or secondary aliases. **desktop/src/shared/styles/globals/tooltipSemantics.test.mjs** Pins direct huddle-token consumption and rejects semantic alias drift. **desktop/tests/e2e/tooltip-semantics.spec.ts** Verifies simple and rich tooltip surfaces and descendant tokens in Buzz light and Catppuccin Mocha dark themes. **desktop/playwright.config.ts** Registers tooltip semantic coverage in the desktop smoke suite. </details> ## Reproduction steps 1. Run the desktop app and open a message containing Buzz links for a channel, message, repository, issue, and pull request. 2. Confirm message links show only the channel name and issue links show only the repository name inline, with no fetched content/title or event hash; confirm other native links remain compact rather than rendering raw identifiers or expanded previews. 3. Hover the chips and confirm the neutral secondary tooltip adds concise context without duplicating the visible label. 4. Open each chip and confirm it follows the same channel, message, repository, issue, or pull-request navigation as before. 5. Inspect links while metadata is loading, unavailable, or definitively deleted and confirm the fallback remains compact, legible, and navigable where appropriate. 6. In Buzz light and Catppuccin Mocha dark themes, compare a simple channel-members tooltip and the rich Add agents team tooltip; both should use secondary semantics with readable nested content. 7. Move the pointer from a trigger toward its tooltip; confirm the tooltip dismisses rather than remaining open as hoverable content. ## Screenshots The matrix below covers both the default light theme and Catppuccin Mocha with an orange accent. Message/issue-chip rows affected by the stable-label pivot are temporarily omitted until they can be recaptured from the real built UI; the prior images showed the obsolete expanding inline label. | State | Default light | Dark · orange accent | |---|---|---| | Public stream channel tooltip |  |  | | Private forum channel tooltip |  |  | | Public forum channel tooltip |  |  | | Channel references, including unresolved |  |  | | Unknown channel permalink |  |  | | Archived channel tooltip |  |  | | Repository entity |  |  | | Pull request entity |  |  | | Entity metadata fallback |  |  | ### Tooltip semantic surface spot check | Buzz light | Catppuccin Mocha dark | |---|---| |  |  | --------- Signed-off-by: Taylor Ho <taylorkmho@gmail.com> Co-authored-by: Carl <acda9e433d19dcd0e6b6840f7f4b98f3a56f1fab98049d444c087019e6d36560@buzz.block.builderlab.xyz> |
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f88cda9eb8 |
feat(desktop): make the Projects overview follow the selected section (#6335)
## Summary Part 1 of 4 stacked PRs continuing the Projects work from #6003. - The Projects overview now follows the selected section: the right-hand context pod stays visible across the Projects / Repositories / Reviews / Tasks / Channels tabs and shows section-specific people, stats, and contribution graphs, so it reads as live context rather than a detached summary. - Entity list rows are consolidated onto one compact line (title first, icons after, aligned dates/counts), shared across projects, repositories, PRs, issues, and channel lists via `ProjectEntityListRow`. - New `projectRelatedChannels` helper resolves the channels a project is discussed in for the overview. Follow-ups in this stack: part 2 (selectable workspaces), part 3 (context-aware collaboration), part 4 (navigation & detail-page polish). ## Test plan - [x] Desktop unit tests (`pnpm test`) — pass - [x] TypeScript (`tsc --noEmit`), Biome, clippy — clean via pre-push gate - [x] Playwright specs updated for the new overview behavior (`projects-v3-screenshots.spec.ts`, `sidebar.spec.ts`) — pass locally in the smoke project --------- Signed-off-by: Thomas Petersen <thomasp@squareup.com> |
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87f8ff82ae |
feat(desktop): refine repository-aware project workspaces (#6003)
## Summary - Makes Projects repository-aware across browsing, branch and tag selection, local and remote source management, work items, commits, and contextual repository actions. - Refines project details into consistent single-column reading surfaces with a resizable, section-aware context pod, while keeping project conversations available in the attached chat panel. - Adds persistent sidebar project navigation, direct entity links, repository discussion channels, contributor identity matching, and consistent loading and activity presentation. - Keeps branch-specific controls on code-oriented sections while Tasks, Reviews, and Channels remain repository-scoped, reducing misleading context and actions. Replacement for #5981 with an identical final tree flattened into one signed-off commit because the required DCO check suite remained stalled. ### Related issue N/A ### Testing - [x] Desktop pre-push checks, TypeScript typecheck, and unit tests - [x] E2E production build with `pnpm build:e2e` - [x] Focused Playwright smoke coverage for project workspace, task, review, commit, sidebar, and contextual-panel behavior - [ ] Attach final before/after screenshots after design review --------- Signed-off-by: Thomas Petersen <thomasp@squareup.com> Signed-off-by: Wintermute <165f0c871dd2586bb18b6aa109eeaf57bb2132ff4d27b10120f4368a0f627022@buzz.block.builderlab.xyz> Co-authored-by: Wintermute <165f0c871dd2586bb18b6aa109eeaf57bb2132ff4d27b10120f4368a0f627022@buzz.block.builderlab.xyz> |
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7e2651791d |
Add font size and conversation density preferences (#5644)
## Summary - Add separate **Font size** and **Conversation density** controls in Appearance. - Use a 13 / 14 / 15px conversation text ramp for Smaller / Default / Larger while scaling interface typography through a shared virtual-rem system. - Keep layout geometry fixed while typography changes, and compose Cmd +/- text zoom on top of the selected preference. - Let Compact, Comfy, and Spacious control conversation row spacing plus paragraph and list rhythm in Markdown content across Buzz. - Preview font size and density together with click-and-drag comparison; interrupted scrubbing restores the saved preference. - Synchronize preferences across open Buzz windows, including full local-storage clears during sign-out or dev reset. - Promote the segmented control to shared UI and make Settings rows adapt to their card width. ## Validation - `just ci` - 4,965+ desktop unit tests across the final merged branch - 1,465 mobile tests through the full repository gate - Focused Playwright coverage for font-size/density independence, drag preview cancellation, Inbox geometry, thread rendering, keyboard zoom, and cross-surface typography - Fresh E2E build against the final merged branch --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> Signed-off-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> Co-authored-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> Co-authored-by: morgmart <98432065+morgmart@users.noreply.github.com> |
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f0234f1449 |
fix(desktop): eliminate mounted-view CPU burn — compositor-safe shimmer, observer append fast path, poll-tick disk reads (#6198)
## Summary Live 0.5.16 review (Royal Court thread) traced the sustained 20–25% WebContent CPU burn in any large mounted channel with a working agent to three defects, in descending impact: 1. **Shimmer animation forces per-frame style + compositing walks.** `.buzz-shimmer` animated `background-position` under `-webkit-background-clip: text`, which WebKit cannot run on the compositor: every frame did a full document style resolve plus a recursive compositing-hierarchy update over the timeline's layer tree. The highlight now lives on an `aria-hidden` overlay child duplicating the label text and animates **opacity only** (compositor-accelerated); a real element is used instead of `::after` generated content so screen readers never see the duplicate text. Visual: the moving sweep becomes a gentle pulse. `prefers-reduced-motion` removes the overlay entirely — static muted label, exactly as before. 2. **Observer journal whole-journal dedup + re-sort per append.** Every one-per-second observer frame rebuilt a dedup Set over up to 3000 retained events and re-sorted the whole journal with a `Date.parse`-per-comparison comparator. In-order batches (the ordinary live path, same condition as the existing incremental transcript fold) now dedup within the batch and concat; out-of-order/replayed arrivals keep the full path. 3. **Redundant disk reads in the 5s agent-list poll.** `build_managed_agent_summary` re-read the global config from disk per call despite receiving it as a parameter, and re-read the teams store per tracked pair — 2N redundant reads per poll tick for N agents. Both are now caller-supplied; one-shot command paths use a `summarize_from_disk` helper. Same stores, same `unwrap_or_default` failure posture, read once. ## Evidence (mechanism attribution, live 0.5.16-block, mounted ~1500-event channel) - True-idle mounted view (working-state UI live): **25.08% mean / 24.15% median** WebContent CPU; post working-state decay: **6.33% / 3.50%**. - Reduce Motion A/B during a live agent turn (isolates the shimmer, working UI still mounted): **19.50% mean → 5.39% mean** (72% collapse). Native 10s samples: `Document::resolveStyle` 379 samples → 1; `updateCompositingLayersAfterStyleChange` 378 → 0; recursive `updateBackingAndHierarchy` 363 → 6. - The shimmer mechanism predates 0.5.16 (CSS unchanged since #3151); current multi-agent workloads exposed and amplified it. The mention regression itself was fixed separately in #6182. ## Testing - `desktop` observer store suites: 55/55 pass, including 5 new tests pinning the fast-path invariants (equal-timestamp seq ordering, duplicate-batch redelivery, intra-batch duplicates, overlapping late arrival takes the slow path, transcript-equals-replay on both paths). - `cargo test --lib managed_agents` (1016 passed) and `--lib commands` (727 passed); `cargo clippy` clean; `pnpm typecheck` + biome clean. - Release gate for the patched build (per Mongo): active-turn mounted CPU must collapse from the ~21–25% baseline with no per-frame style/compositing walk in a native sample — measured on Wes's workspace once a build with this branch is running. Findings and raw samples: `RESEARCH/LIVE_0_5_16_WEBKIT_ATTRIBUTION_2026_08_18.md`, `RESEARCH/RENDERER_STEADY_STATE_LOOP_AUDIT_2026_08_18.md`, `.scratch/live-app-review/` (Carl/Donut/Mongo/Brain, Royal Court thread 01a7fe75). --- *Opened by Brain (agent) via @wesbillman's account on his behalf — coordinated in Buzz channel agent-mention-policy-royal-court, thread 01a7fe75.* --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Brain <21994759fc7a6fa6b965551d35cfd7897d262f2495467f2d78694ddcfa6a5c7e@buzz.block.builderlab.xyz> |
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439c037491 |
fix(desktop): align preview sidebar row styling (#6163)
## Summary - apply the inactive primary-navigation opacity treatment to every sidebar destination, including Pulse, Projects, and Workflows - remove the duplicated Inbox and Agents conditionals so future gated rows inherit the same hierarchy - add E2E coverage for all inactive rows and restoration to full opacity when selected ## Validation - `pnpm --dir desktop build:e2e` - `pnpm --dir desktop exec playwright test badge.spec.ts --grep "primary navigation rows share the same inactive emphasis" --project=smoke` - pre-push hook: desktop check, typecheck, and 4,984 unit tests Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> |
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122a8b8988 |
Projects v3: unify sharing, discussions, and issue ownership (#5792)
## Summary Projects v3 makes repository work shareable, discussion-aware, and easier to scan in one coherent workspace. People can copy canonical links, reopen the exact workspace tab, understand issue and pull-request context at a glance, find related channel conversations, and assign or unassign issues across Desktop and CLI. - **Unified workspace** — top-level sections sit above repository controls in one rounded workspace, with navigation positioned close to the page heading. README and Files retain branch selection; every section has a labeled icon header, and Issues and Pull Requests expose creation from a consistent right-aligned action. - **Repository management** — the repository selector is always available, including single-repository projects. Its integrated add flow lets project owners create a repository manually or select an existing repository without a separate toolbar button. - **Readable work-item lists** — issue and pull-request rows use plain-language context instead of opaque metadata. Files, commits, issues, pull requests, channels, and contributors share consistent row density and right-aligned timestamps, while deterministic fallback-avatar colors keep participants distinct on light backgrounds. Inbox pull-request metadata wraps between complete phrases and truncates long channel names instead of compressing copy into narrow columns. - **Reliable entity links** — projects, repositories, issues, pull requests, and commits have canonical `buzz://` links, preview cards, OS deep-link routing, and tab-aware navigation. Reopening the same link re-applies its destination instead of leaving the user on a locally selected tab. - **Related conversations** — repository and work-item views surface channels discussing the current entity, including participants, channel navigation, message context, and an explicit notice when discovery reaches its 500-result cap. - **Reversible issue ownership** — trusted assignment and unassignment events work across Desktop, Tauri, `buzz-sdk`, and `buzz issues`. Assignees appear in project views and the assigned inbox, while authorized users can remove assignments directly from the assignee row. Assignment state is derived chronologically from labeled Nostr notes. Issue authors and repository owners may change any assignee; other users may only assign or unassign themselves. Shared golden fixtures keep entity-link grammar and validation aligned across TypeScript and Rust. The branch also updates `webbrowser` to the patched release for RUSTSEC-2026-0257. ### Related issue N/A. ### Testing - [x] `just ci` — formatting, lint, typechecking, unit tests, and builds passed - [x] Full pre-push suite — organization, branch-skew, Desktop checks, typechecking, and tests passed on the latest push - [x] `cargo test -p buzz-cli` and focused `buzz-sdk` assignment tests passed - [x] Focused Tauri recipient-note and 500-result search-limit tests passed - [x] Desktop entity-link and issue-assignment unit tests passed - [x] Playwright smoke coverage passed for assignment, repeated entity-link navigation, repository create/select flows, section headers and actions, timestamp alignment, timeline icons, sentence-style issue/PR metadata, header spacing, avatar contrast, and Inbox metadata at stacked and side-rail breakpoints - [ ] Manual staging pass: link round-trips, Channels tab, assignment flows, and inbox routing ### Screenshots Pull requests explain who opened the request, where it lives, and which branch it comes from; fallback avatars remain visually distinct.  Issues use the same sentence-style hierarchy while keeping status and recency easy to scan.  The wide Inbox detail keeps author, timestamp, and origin context readable beside its metadata rail.  [View the complete six-state Projects v3 screenshot set](https://github.com/block/buzz/pull/5624#issuecomment-5268039672) and [the compact/wide Inbox comparison](https://github.com/block/buzz/pull/5624#issuecomment-5268614585). --- > Supersedes #5624, whose head commit accumulated permanently-queued required check suites (block-dco-check et al.) that GitHub never dispatched. History flattened into a single signed-off commit on latest main; tree verified byte-identical (`git merge-tree`) to merging the original branch into main. --------- Signed-off-by: Thomas Petersen <thomasp@squareup.com> Co-authored-by: Wintermute <3f1797424fd9ad6653a83665c660517777cd7f8c228c0d5907f49e01537f3ca5@buzz.block.builderlab.xyz> |
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5acb930821 |
feat(desktop-messages): render compact Buzz permalink chips (#5638)
**Category:** improvement **User Impact:** Buzz channel, message, repository, pull request, and issue links now open reliably and display recognizable context in the desktop app. **Problem:** Buzz links could appear as raw or ambiguous URLs, and navigation links received during startup or community transitions could be dropped before the UI was ready. Repository and issue shares in particular required hover context to understand at a glance. **Solution:** Queue desktop channel/message navigation until the UI is ready, then render bare Buzz permalinks as icon-prefixed chips with concise entity context while preserving user-authored Markdown labels as ordinary links. <details> <summary>File changes</summary> **desktop/src-tauri/src/deep_link.rs** Adds validated channel-link parsing and a deduplicated, acknowledged queue so navigation survives frontend startup. **desktop/src-tauri/src/lib.rs** Registers the pending-navigation state and commands with the desktop application. **desktop/src/features/communities/useCommunityInit.ts** Resets queued navigation safely across community boundaries without leaking stale destinations. **desktop/src/features/messages/lib/channelLink.test.mjs** Covers valid, malformed, and canonical channel permalink forms. **desktop/src/features/messages/lib/channelLink.ts** Defines strict parsing and detection for `buzz://channel/<uuid>` links. **desktop/src/features/messages/lib/composerMessageLinkNode.test.mjs** Extends composer-node coverage for normalized Buzz link content. **desktop/src/features/messages/lib/composerMessageLinkNode.ts** Keeps composer link-node handling aligned with the expanded Buzz link surface. **desktop/src/features/messages/lib/remarkChannelDeepLinks.test.mjs** Verifies bare channel URLs become renderable deep-link nodes without touching code. **desktop/src/features/messages/lib/remarkChannelDeepLinks.ts** Transforms eligible bare channel links into dedicated Markdown nodes. **desktop/src/features/messages/lib/remarkEntityLinks.test.mjs** Covers bare repository, pull-request, and issue detection and code-span exclusions. **desktop/src/features/messages/lib/remarkEntityLinks.ts** Adds dedicated Markdown nodes for bare Buzz project entities. **desktop/src/shared/deep-link.test.mjs** Exercises queued navigation, acknowledgement, serialization, and community-switch behavior. **desktop/src/shared/deep-link.ts** Serializes pending deep-link drains and acknowledges destinations only after successful navigation. **desktop/src/shared/styles/globals/markdown.css** Aligns permalink icon geometry and spacing with agent mention chips. **desktop/src/shared/ui/markdown.test.mjs** Adds integration coverage for every permalink chip, authored labels, fallbacks, icons, and static rendering. **desktop/src/shared/ui/markdown.tsx** Routes channel and entity nodes through the shared presentation path while preserving authored link text. **desktop/src/shared/ui/markdown/BuzzLinkChip.tsx** Introduces the shared interactive/static permalink chip and authored-label inline-link components. **desktop/src/shared/ui/markdown/ChannelDeepLink.tsx** Renders channel shares and references with Hash icons, names, and shortened-ID fallbacks. **desktop/src/shared/ui/markdown/MessageLinkPill.tsx** Renders ordinary message shares with message icons and channel/message context while retaining sent-from-thread behavior. **desktop/src/shared/ui/markdown/entityLinks.tsx** Maps repositories, pull requests, and issues to Projects-aligned icons and contextual labels. **desktop/src/shared/ui/markdown/nodeCache.ts** Includes entity-link rendering in cached Markdown node handling. **desktop/src/shared/ui/markdown/utils.ts** Allows validated channel links through the Buzz URL transform. **desktop/src/shared/useMessageDeepLinks.ts** Drains queued navigation links safely and clears them during teardown. **desktop/src/testing/e2eBridge.ts** Extends the mock bridge with pending-navigation command behavior. **desktop/tests/e2e/community-rail.spec.ts** Verifies queued links do not cross community boundaries. **desktop/tests/e2e/navigation.spec.ts** Covers channel/message deep-link navigation during startup and active sessions. **desktop/tests/helpers/bridge.ts** Adds reusable deep-link mock state and acknowledgement helpers. </details> ## Reproduction steps 1. Run the desktop app and open a channel containing bare `buzz://channel`, `buzz://message`, `buzz://repo`, `buzz://pr`, and `buzz://issue` URLs. 2. Confirm each bare URL renders as one cohesive chip with a type icon, a useful name or shortened identifier, and no duplicated channel `#` character. 3. Add an authored Markdown link such as `[design discussion](buzz://issue?...)` and confirm the supplied label remains an ordinary link rather than becoming a chip. 4. Select channel and message links and confirm they navigate correctly in warm and cold-start states. ## Screenshots / demos Houston dark theme with custom purple accent (`#a855f7`), captured from rebased visual implementation `ad411cc06`; current head `0aafa144f` only adjusts E2E expectations for the visible mention-label behavior shown here. **Composer — channel, message, repository, pull request, and issue pills**  **Message list — channel, message, repository, pull request, and issue pills**  --------- Signed-off-by: Taylor Ho <taylorkmho@gmail.com> Signed-off-by: Carl <acda9e433d19dcd0e6b6840f7f4b98f3a56f1fab98049d444c087019e6d36560@buzz.block.builderlab.xyz> Co-authored-by: Carl <acda9e433d19dcd0e6b6840f7f4b98f3a56f1fab98049d444c087019e6d36560@buzz.block.builderlab.xyz> |
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0571f5455b |
Polish glass Huddle tray behavior (#5590)
## Summary - inset the in-app Huddle tray with four rounded corners and even 8px spacing when Glass background is enabled - keep the popped-out Huddle dock full-width - hide and suppress Glass background on Linux ## Why The in-app tray reused the opaque backing needed by non-glass windows, which covered the native vibrancy around it. Linux does not support this window treatment. ## Testing - `pnpm -C desktop build:e2e` - focused Appearance and Huddle Playwright smoke tests - pre-push desktop checks, typecheck, and 4,666 unit tests --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> Co-authored-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> |
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cd2aa5c12d |
Add glass appearance and cohesive settings (#5478)
## Summary - add an opt-in native glass sidebar with opacity controls and live theme previews - refine sidebar spacing and Buzz-only active rows while preserving production defaults - unify settings section cards, subtitles, and agent runtime rows ## Validation - repository format, lint, type, and file-size checks - 4,538 desktop tests and 2,270 native desktop tests - desktop and web production builds - 1,261 mobile tests in the completed full gate - focused Playwright appearance, sidebar, settings, pairing, and runtime coverage --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Kenny Lopez <klopez4212@gmail.com> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Signed-off-by: Fast Fizz <2df81cb51f05a9d5387ef24d7b9ecb8fcdfcd1c70ffabc67061c9596e1b5b1c4@buzz.block.builderlab.xyz> Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> Co-authored-by: Fast Fizz <2df81cb51f05a9d5387ef24d7b9ecb8fcdfcd1c70ffabc67061c9596e1b5b1c4@buzz.block.builderlab.xyz> |
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3f2f32641f |
Polish desktop onboarding flow (#5310)
## Summary - standardize onboarding navigation and horizontal step transitions - refine the avatar editor with live preview, segmented modes, search, skin tones, and reduced-motion-safe feedback - simplify harness/default-model actions and supporting copy ## Testing - desktop typecheck and static guards - desktop E2E build - 9 focused onboarding smoke tests - 4 focused onboarding/profile integration walkthroughs - 4,535 desktop unit tests --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Kenny Lopez <klopez4212@gmail.com> Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz> |
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cc9a2f7833 |
fix(desktop): make terminal output selectable (#4980)
## Summary - mirror the retained canvas terminal grid into a transparent, selectable text layer - preserve the canvas renderer and terminal focus behavior for ordinary clicks - reconstruct wide and combining glyphs correctly for clipboard text ## Why Buzz Term renders output entirely on a canvas and deliberately called `preventDefault()` on viewport mouse-down, so native selection and copy could not work. A canvas has no selectable text even if that cancellation is removed. The transparent text layer stays aligned with the visible cell grid, lets WebView native selection drive drag highlighting and copy, and follows active-session switches without changing the renderer or PTY protocol. ## Validation - `pnpm --dir desktop typecheck` - `pnpm --dir desktop test` — 4,373 passed - pre-push `desktop-check`, `desktop-test`, and `branch-skew` hooks passed on `1f2a3f8db63f6fe36b4a28bc911aea3c5186b2b0` --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> |
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ce3cf3cd25 |
Polish Huddle voice controls (#4694)
## Summary - add a visible Stop control for interrupting agent speech - make push-to-talk available by default while preserving manual mute controls - refine agent management, muted audio states, drawer layering, and return navigation - suppress duplicate notification sounds for Huddle messages ## Why Huddles could trap users behind long agent speech, hide useful agent controls, and leave temporary Huddle state visible after the call. The drawer also regressed when the terminal substrate began painting behind the rounded app surface. ## Validation - `just desktop-ci` - focused Huddle Playwright coverage for the drawer, speech interruption, agent picker, and leave navigation --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> |
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cb4a73e17d |
Dock Buzz Term within channel workspace (#4724)
## Summary - replace Buzz Term's full-app takeover with a resizable bottom dock inside the channel content surface - add a discoverable channel-header button plus hide and maximize/restore controls - create PTYs lazily and keep separate, persistent terminal workspaces per channel - capture immutable channel/thread context on every terminal session ## Multiple-channel behavior The dock is a single surface, but its tabs are partitioned by channel. Switching channels swaps to that channel's sessions without terminating background PTYs; returning restores them. New tabs capture the currently visible channel/thread context. ## Verification At commit `7ca087f8e08c80528387684364a65bf4ccd6315f`: - `pnpm --dir desktop typecheck` - `pnpm --dir desktop test` — 4,129 passed - pre-push repository hooks — desktop check/test, Tauri checks, terminal Rust suites all passed --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> Co-authored-by: kenny lopez <klopez4212@gmail.com> |
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540b58920c |
Polish sidebar unread hierarchy (#4573)
## Summary - Keep selected sidebar rows regular by default; manually unread rows become bold immediately. - Apply a clearer dark-mode hierarchy: standard inactive rows at 75%, muted rows at 45%, and unread rows at full emphasis. - Keep hover text color stable while retaining the selected-row and unread cues. ## Validation - `pnpm typecheck` - `pnpm build:e2e` - Playwright: sidebar badge and channel-mute coverage ## Screenshots Posted in the PR comments. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> |
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631b05c883 |
feat: ship Buzz Term (#4347)
## Summary - ship **Buzz Term** end to end: the terminal engine/runtime, mounted desktop substrate, and user-visible naming - add Quinn's tape-deck-inspired banner: a beveled chassis filled by the `buzz term` wordmark, surrounded by a complete-hex field - derive the wordmark's three-stop sweep from each theme's terminal palette so primary, secondary, and accent roles remain visibly distinct across all 62 shipped themes, including light themes - paint the banner once on its own pointer-transparent canvas; PTY rendering beneath it remains unchanged ## Banner behavior - uses the renderer's shared `8.4 × 17` cell metrics and production aspect ratio `2.0238` - regenerates only for viewport/theme changes; palette switches repaint correctly while the banner is visible - dismisses on non-empty output from the active terminal session; empty output and inactive sessions do not dismiss it - fails closed below **70 columns** rather than squeezing or clipping the wordmark - adds **8 lines** to `terminalRenderer.ts` for shared cell metrics and **zero lines inside `paint()`** ## Screenshots | Buzz (light) | Buzz Dark | |---|---| |  |  | | Kanagawa Lotus (light) | Red | |---|---| |  |  | Additional production-aspect finals: [Vesper](https://buzz.block.builderlab.xyz/media/9ca6514b63f8cfb2107a85ca46f16a940c0883848e6fbc718e411af94aa13100.png), [Min Dark](https://buzz.block.builderlab.xyz/media/f67bd2970e5d64ffb07b1ae78ab58c847e6ebc23e7e7a48e067eb024dba64ec8.png), and [Dark Plus](https://buzz.block.builderlab.xyz/media/290fee08924f37d064abc687ecf3e9526ab05b87e8e56d610f23048949793dbe.png). The screenshot harness was checked against the shipped painter at this exact head: all **2,541 draw calls** matched on color, glyph, x, and y; four deliberate divergence controls fired. ## Verification at `98ebc8f9048bd5f0ceb7e843b67874d642f0b7fd` - desktop tests: **3,946 / 3,946** - TypeScript: clean - checks: pass (two pre-existing informational `useTemplate` notices only) - integration/e2e: PASS (independent exact-SHA lane; artifacts recorded in the originating Buzz thread) - artifact/dead-path sweep: clean - redteam G1–G7: PASS - all six named banner emitter-deletion mutants die - independent handwritten five-row full-wordmark fixture kills Quinn's seven-mutant battery, including a one-pixel glyph change - real `112 × 46` canvas-rect dismissal tests separately cover active non-empty, active empty, and inactive non-empty output - layer-drop and zero-draw painter mutants die; z-order and pointer-events verified - CI's `tsc && vite build` includes all three banner modules - performance at DPR 2 (worst-case measured envelope): - one-time content paint: **~0.7–0.8 ms**, paid only when the banner is built or its palette changes - busy compositor, CSS `1277 × 697`, backing `2554 × 1394`: **470–497 µs/frame** for the full banner (**2.82–2.98%** of a 60 Hz frame) - busy compositor, CSS `1920 × 1080`, backing `3840 × 2160`: **1,139–1,212 µs/frame** (**6.83–7.27%**) - empty, one-glyph, and full-banner controls converge: compositor cost follows backing-layer area and DPR rather than painted-cell count - in the actual idle welcome state, cost is below both vsync-clamped rigs' resolution; it is not claimed as zero - **Pane cross-rig spread: resolved at matched loop rate.** Two independent rigs initially differed 2.3× (58–68 vs 136 µs/Mpx of backing store; pane, CSS 1277×697 / backing 2554×1394, DPR 2). The cause of *that* spread is rAF loop rate: the higher figure came from a free-running loop at ~1600fps. Throttled to ~200–236fps, both rigs read 58–68 µs/Mpx (1.25–1.44% of a 60Hz frame). The busy-composite figures quoted above remain the **unthrottled worst case** and are conservative by ~2.3× at the pane. Not established: the mechanism and sign of free-running distortion (one rig under-charges ~15%, the other over-charges 2.3×), and the 1080p figure has not been re-measured throttled. - the layer paints only on generation/theme/resize and dismisses on first non-empty active-session output, so the measurable busy cost is a short-lived worst case rather than a persistent PTY paint-path tax ## Follow-ups in this PR These are intentionally subsequent commits after the certified static-banner head, not claims about `98ebc8f90`: 1. close the compositor metrology: remeasure the 1080p point throttled and characterize the opposite-sign free-running rAF distortion, with each measurement regime stated 2. add Tyler's animated honeycomb color waves, gated by `prefers-reduced-motion`, a full 62-theme phase-sweep contrast check, and DPR-2 per-tick performance certification 3. land the already-proven mounted theme-switch regression probe from `RESEARCH/BUZZ_TERM_G3A_PROBE/` 4. bound the slow/hang-shaped G1-c mutant `waitFor` 5. optionally trim the generator to its ink bounding box, reducing the minimum viewport from 70 to 62 columns --------- Signed-off-by: tlongwell-block <109685178+tlongwell-block@users.noreply.github.com> Signed-off-by: npub1mprnacetjua2xx3p5eddmhxyk6wv929ymm5py8kd2xfxurxahspqqlgyta <d8473ee32b973aa31a21a65adddcc4b69cc2a8a4dee8121ecd51926e0cddbc02@buzz.block.builderlab.xyz> Signed-off-by: npub1jh9wn95s0472h86ahapupaf7m6kx4v9sx2n0atj2hltcfer8k06s5n3pyf <95cae996907d7cab9f5dbf43c0f53edeac6ab0b032a6feae4abfd784e467b3f5@buzz.block.builderlab.xyz> Signed-off-by: npub17jjz49l9jjmhhk7cac63j8yt9z555n9cw8vk7v5jz4vzw4ppld5qgj57cc <f4a42a97e594b77bdbd8ee35191c8b28a94a4cb871d96f32921558275421fb68@buzz.block.builderlab.xyz> Signed-off-by: npub1qyvc0c5kl4gqv2fd97fsk46tu378sqgy35vc83rvgfwne90sel7s0ed67d <011987e296fd5006292d2f930b574be47c7801048d1983c46c425d3c95f0cffd@buzz.block.builderlab.xyz> Co-authored-by: Dawn (sprout agent) <c6237ef84fa537c78dcee78efd2d4e59f728859c7f194da42ac51ededfa0be05@sprout-oss.stage.blox.sqprod.co> Co-authored-by: npub1t2tgm7d8f995uqvmnm8h88sg3wnpp9a5xysjf6dg3tjmgt3ltulqdp8ehr <5a968df9a7494b4e019b9ecf739e088ba61097b4312124e9a88ae5b42e3f5f3e@buzz.block.builderlab.xyz> Co-authored-by: npub1cc3ha7z055mu0rwwu7806t2wt8mj3pvu0uv5mfp2c50dahaqhczshdalg6 <c6237ef84fa537c78dcee78efd2d4e59f728859c7f194da42ac51ededfa0be05@buzz.block.builderlab.xyz> Co-authored-by: npub17jjz49l9jjmhhk7cac63j8yt9z555n9cw8vk7v5jz4vzw4ppld5qgj57cc <f4a42a97e594b77bdbd8ee35191c8b28a94a4cb871d96f32921558275421fb68@buzz.block.builderlab.xyz> Co-authored-by: npub1jh9wn95s0472h86ahapupaf7m6kx4v9sx2n0atj2hltcfer8k06s5n3pyf <95cae996907d7cab9f5dbf43c0f53edeac6ab0b032a6feae4abfd784e467b3f5@buzz.block.builderlab.xyz> Co-authored-by: npub1mprnacetjua2xx3p5eddmhxyk6wv929ymm5py8kd2xfxurxahspqqlgyta <d8473ee32b973aa31a21a65adddcc4b69cc2a8a4dee8121ecd51926e0cddbc02@buzz.block.builderlab.xyz> Co-authored-by: npub1qyvc0c5kl4gqv2fd97fsk46tu378sqgy35vc83rvgfwne90sel7s0ed67d <011987e296fd5006292d2f930b574be47c7801048d1983c46c425d3c95f0cffd@buzz.block.builderlab.xyz> |
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b29c8cdaa4 |
feat(desktop): redesign the Huddle experience (#4281)
## Summary - open Huddles in a focused companion window with a clean handoff back to the in-app drawer and backing channel - redesign the participant film strip, sidebar control, transcript surface, and themed shell treatment - preserve microphone and device control across windows, start agent voice on the first reply, and show agent speaking activity in the film strip - give each agent a distinct session voice, beginning with the configured default, plus compact per-agent text-to-speech and voice controls - enroll only agents explicitly mentioned or deliberately added through an agent panel into the live Huddle roster - keep temporary Huddle channels out of the sidebar unless the user explicitly brings one into the main app - remove Huddle-only avatar policy badges and filter short silence or noise segments before speech-to-text posts ## Why The previous flow exposed the temporary channel as product UI, obscured who was present or speaking, and split transcript and audio state between the main and companion windows. This keeps backing channels as implementation details unless a user explicitly brings a Huddle into the app, while sharing the live conversation and audio lifecycle across both surfaces. Agent participants now join only after an explicit invitation, distinct voices make multi-agent Huddles easier to follow, and short microphone noise no longer becomes stray transcript messages. ## Validation - `pnpm check` - `pnpm build:e2e` - `pnpm exec playwright test tests/e2e/huddle-transcription.spec.ts --project=smoke` (13 passed) - Huddle sidebar visibility unit coverage (4 passed) - focused managed-agent and persona-mention E2E coverage (2 passed) - `pnpm test` (3,910 passed) - `cargo clippy --manifest-path desktop/src-tauri/Cargo.toml --all-targets -- -D warnings` - `cargo test --manifest-path desktop/src-tauri/Cargo.toml` (2,093 passed, 14 ignored; 3 diagnostics passed) --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> |
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b0c6d6f744 |
Add channel activity hover menu (#3935)
## Summary - show relevant unread threads and active agents when hovering a channel - keep channel-level unread emphasis separate from thread activity dots - make activity rows navigate to the thread and remove demo-only data ## Test plan - `just ci` (all stages passed except the final duplicate native check, which ran out of disk after its earlier clippy pass) - `cd desktop && pnpm exec playwright test tests/e2e/channel-activity-popover.spec.ts --project=smoke` --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> |
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4632c55041 |
feat(desktop): auto-enable huddle transcription for agents (#3180)
## Context Before this change, every huddle initialized with transcription off. Joining or adding an agent did not enable it, so the agent could not receive spoken conversation until a person clicked the transcript control. Starting a huddle from an agent DM could also omit that agent, and adding an agent who already belonged to the parent channel could attempt an unnecessary role change and show a warning. Agent detection uses authoritative huddle membership. A participant counts as an agent when the ephemeral membership identifies it with the `bot` role, or when the existing agent identity model identifies the participant in an agent DM. ## Summary Buzz now enables transcription once when the first authoritative agent is present. After that initial automatic action, explicit user control is authoritative: manual ON or OFF survives membership refreshes, reconnects, and UI remounts. Removing the last agent does not change the current transcription state. Agent-DM huddles enroll the agent automatically. Adding an agent who already belongs to the parent channel preserves the existing parent role and completes without a role-mutation warning. | Scenario | Before | With this change | | --- | --- | --- | | First authoritative agent joins or is hydrated | Transcription stays off | Transcription turns on once | | User explicitly turns transcription on or off | Manual control exists without an agent policy | The explicit choice suppresses later automatic changes | | Last agent leaves | No defined agent-presence behavior | The current transcription state remains unchanged | | Huddle starts from an agent DM | The agent can be omitted | The known agent is enrolled automatically | | Added agent already belongs to the parent channel | Buzz can attempt a role rewrite and warn | Existing parent membership and role are preserved | | Transcription is active | The control is not visually distinct | The control is highlighted and exposes `aria-pressed=true` | ## Changes - Derive agent presence from authoritative bot-role huddle membership and known agent-DM identity. - Apply the one-time auto-enable rule during create, join, membership hydration, reconnect, pipeline startup, and local agent addition. - Preserve explicit user state and use huddle-generation guards so stale asynchronous work cannot alter a replacement huddle. - Keep backend and React transcription state synchronized, with a visible and accessible active control. - Enroll known agent-DM participants and make parent-channel membership updates idempotent. - Cover hydration ordering, reconnects, remounts, explicit OFF, last-agent removal, DM enrollment, existing membership, and active styling. ## Related issue None found. ## Testing Manual validation in `pending-seed` confirmed the product contract: 1. Started a huddle from the owned, running Fizz agent DM. 2. Confirmed the authoritative roster contained the human and Fizz as an agent. 3. Confirmed transcription enabled without clicking the control: `Stop transcript`, `aria-pressed=true`, with the highlighted active background. 4. Turned transcription off and confirmed `Start transcript`, `aria-pressed=false` remained stable. 5. Removed Fizz while transcription was off and confirmed the state stayed off. 6. Left the huddle cleanly. ## Screenshots The same control has distinct active and inactive states.   ## Reviewer-reproducible examples From a fresh checkout: ```bash pnpm --dir desktop build:e2e pnpm --dir desktop exec playwright test tests/e2e/huddle-transcription.spec.ts --project=smoke pnpm --dir desktop exec playwright test tests/e2e/mentions.spec.ts --project=smoke --grep "system agent profile exposes owned agent actions|system agent avatar exposes owned agent actions|owned bot profile exposes message and huddle actions|owned agent mention profile exposes message and huddle actions" ``` The huddle scenario exercises initial authoritative hydration, exactly one automatic enable, explicit OFF persistence, unchanged state after last-agent removal, newer events winning over delayed hydration, agent-DM enrollment, and idempotent parent membership. It also asserts `aria-pressed` and distinct computed active styling. --------- Signed-off-by: John Tennant <jtennant@squareup.com> Signed-off-by: npub1jh9wn95s0472h86ahapupaf7m6kx4v9sx2n0atj2hltcfer8k06s5n3pyf <95cae996907d7cab9f5dbf43c0f53edeac6ab0b032a6feae4abfd784e467b3f5@buzz.block.builderlab.xyz> Co-authored-by: npub1jh9wn95s0472h86ahapupaf7m6kx4v9sx2n0atj2hltcfer8k06s5n3pyf <95cae996907d7cab9f5dbf43c0f53edeac6ab0b032a6feae4abfd784e467b3f5@buzz.block.builderlab.xyz> |
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468647a51f |
feat(desktop): locally stored NIP-49 encrypted key backup (#2937)
## Summary
Adds a locally stored **NIP-49 encrypted key backup** (`ncryptsec`) to
the desktop app, per the plan reviewed in buzz-development (Rev 3,
approved 9/10 by Wren; implementation also reviewed and approved 9/10).
**Two-artifact design — canonical bytes originate entirely in Rust:**
- `create_ncryptsec_backup` runs under the `identity_mutation` lock:
encrypt → decrypt-verify against the live pubkey → atomic `0o600` write
to `{app_data_dir}/identity.ncryptsec` → reread/byte-compare → return
the exact persisted bytes. The frontend never re-derives or re-encrypts.
- `save_ncryptsec_copy` writes a portable copy via the save dialog
(parse-gated, secret-file semantics) and never mutates canonical state.
- `generate_backup_passphrase`: 6 words from the EFF short wordlist via
`OsRng` (custom passphrases min 12 chars).
- Import accepts `ncryptsec1` with optional password; the raw-`nsec`
path is untouched. Different-pubkey import and sign-out wipe the
app-managed backup (post-commit, best-effort — a failed import can never
destroy the still-live identity's backup; regression-tested).
**Never-relay guarantee (egress guard + tripwires):**
- `egress_guard.rs` fail-closed at all 8 `/events` submission boundaries
(relay submit funnel, 3× `relay.rs`, huddle STT, both engram submitters,
native WS choke point), rejecting `ncryptsec1`/`NCRYPTSEC1` in text and
binary frames. Scope is deliberately ncryptsec-only: pairing
intentionally carries raw nsec inside its encrypted session.
- Site-granular `/events` inventory tripwire: per-file (`/events` count,
guard-call count) pairs; unlisted files expect zero. Mutation-style
tests prove a ninth site in an existing file, a removed guard, and a new
unlisted file all fail the scan.
- ncryptsec source-allowlist scans in **both** trees (Rust + TS).
**Frontend:** onboarding `BackupStep` is encrypted-by-default — the
default path never invokes `get_nsec` (e2e asserts the command log).
Raw-nsec export stays behind an explicit click with prior semantics.
Shared `EncryptedBackupCreator` powers onboarding + a new settings row;
the import form auto-switches to encrypted mode on `ncryptsec1` paste
(case-insensitive HRP).
**Open product call for @tlongwell-block:** onboarding default is
*encrypted* in this PR; flipping to raw-default is a small change either
way (documented in the plan).
Review history: plan Rev 3 and the implementation were both iterated
with Wren to 9/10 (two blockers from round 1 — import ordering,
inventory granularity — plus an uppercase-bech32 hardening gap, all
fixed in `dde37183e`). Thread: buzz-development.
### Related issue
Follow-up to the direction explored in #385 (NIP-PB, closed) — this
ships local NIP-49 (the standard) instead of a new NIP. No open
duplicate found.
### Testing
All at exactly `dde37183e` (same shell, HEAD verified):
- `cargo test` — 1680 passed / 0 failed / 14 ignored (includes a
deliberate ~70s log_n-18 NIP-49 round trip, spec vector, wrong-password,
NFKC, uppercase-vector decrypt, injection test per egress boundary,
inventory mutation tests, import-ordering regression tests)
- `cargo clippy --all-targets -- -D warnings` — clean; `cargo fmt
--check` — clean
- `pnpm typecheck` — clean; JS unit suite 3529/3529; biome (repo-pinned
2.4.16) clean
- Playwright `onboarding-backup` / `onboarding` /
`onboarding-agent-defaults` / `profile-nsec-reveal` — 86 passed, 1 known
avatar-reservation flake (passed on rerun; untouched by this diff).
`passThroughBackupStep` now exercises the encrypted default, so every
downstream onboarding spec covers the new path.
- Note: browser e2e fakes the crypto via the mock bridge (fixed
spec-vector blob); decryption correctness is proven in the Rust tests.
## Latest onboarding integration
The current head adds an additive `IdentityInfo.storage` field
(`ephemeral`, `system-keyring`, `local-file`, or `environment`) so
onboarding can accurately explain where the active identity is
protected. It surfaces storage metadata only—never key material—and
leaves the existing lost/keyring-locked recovery behavior intact.
---------
Signed-off-by: Tyler Longwell <tlongwell@block.xyz>
Signed-off-by: Taylor Ho <taylorkmho@gmail.com>
Co-authored-by: npub1qyvc0c5kl4gqv2fd97fsk46tu378sqgy35vc83rvgfwne90sel7s0ed67d <011987e296fd5006292d2f930b574be47c7801048d1983c46c425d3c95f0cffd@buzz.block.builderlab.xyz>
Co-authored-by: Tyler Longwell <tlongwell@block.xyz>
Co-authored-by: Taylor Ho <taylorkmho@gmail.com>
Co-authored-by: npub1223z34hd7vtwc6qj4s7flsxkj644nlre2nthu7lrrmkumhu3xddsrx9r6w <52a228d6edf316ec6812ac3c9fc0d696ab59fc7954d77e7be31eedcddf91335b@buzz.block.builderlab.xyz>
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29dfe4821e |
fix(desktop): don't gate hover affordances on the hover media query (#3657)
## What problem this solves
Tailwind v4 compiles every `hover:` variant inside `@media (hover:
hover)`. Some
Windows hosts answer that query `false` **even with a mouse attached**,
and then
every hover-revealed control in the app is permanently `visibility:
hidden`.
Measured in the app's own WebView2 devtools console, on a mouse-driven
Windows 11
desktop:
```js
matchMedia('(hover: hover)').matches // false
matchMedia('(any-hover: hover)').matches // false
matchMedia('(pointer: fine)').matches // false
matchMedia('(any-pointer: fine)').matches // false
navigator.maxTouchPoints // 10
```
Windows itself, on the same machine at the same moment, reports a mouse
present
and an integrated digitizer:
```
GetSystemMetrics(SM_DIGITIZER) = 197 // INTEGRATED_TOUCH | INTEGRATED_PEN
// | MULTI_INPUT | READY
GetSystemMetrics(SM_MAXIMUMTOUCHES) = 10
SystemInformation.MousePresent = True
```
So this is not "the user has no mouse". Windows knows a mouse is
attached, and
Chromium still reports `any-pointer: fine: false` and `any-hover: false`
— the
`any-*` queries exist precisely to describe *any* available input
device, and
they are wrong here. The presence of an integrated touch digitizer
collapses the
reported capability to touch-only.
The compiled rule that never applies:
```css
.group-hover\/member\:visible {
&:is(:where(.group\/member):hover *) {
@media (hover: hover) { visibility: visible; }
}
}
```
The row genuinely matches `:hover` (verified: `row.matches(':hover') ===
true`),
the button is in the DOM, the utility class is generated — and the
declaration
still never lands.
## Why this is more than one control
Not a single menu. Confirmed newly-ungated in the production bundle
after the
change:
| utility | media-gated before | after |
|---|---|---|
| `group-hover/member:visible` | yes | no |
| `group-hover/inbox-item:opacity-100` | yes | no |
| `group-hover/channel-row:opacity-100` | yes | no |
| `group-hover/attachment:opacity-100` | yes | no |
| `hover:bg-muted` | yes | no |
On an affected host the channel-member action menu (remove member,
change role,
start/stop agent) has **no reachable affordance at all**: `visibility:
hidden`
also removes the button from tab order, so there is no keyboard path
either.
## The fix
One line, at the root, next to the existing variant override:
```css
@custom-variant hover (&:hover);
```
This trusts the actual hover event rather than the capability query.
Chromium
only fires `:hover` when a real pointer is present, so behaviour on
hosts that
report the capability correctly is unchanged.
Verified against a production `vite build`, not just the dev server —
the
override cascades to the *named* group variants (`group-hover/member`,
etc.),
which is the part that matters here.
## Prior art in this repo
#2849 overrides Tailwind v4's `dark:` variant default at the *exact same
insertion point* in this file, for the same class of reason (a v4
default that
does not match how this app actually works). This change follows that
precedent.
**Note for whoever merges second: #2849 and this PR will conflict
textually** —
both append a `@custom-variant` immediately after `@config`. The
resolution is
to keep both lines; they are independent.
## Scope
Desktop only. `web/src/shared/styles/globals.css` has the same Tailwind
v4
default, but `web/src` contains **zero** `group-hover` usages, so there
are no
hover-revealed affordances to strand there. Adding the override to web
would be
speculative.
One `hover` capability query is deliberately left in place —
`.buzz-wave-hover-trigger` in `animations.css` gates a decorative
wave-hand
animation on `(hover: hover) and (pointer: fine)`. That is a cosmetic
flourish
rather than an affordance, so it stays inert on affected hosts instead
of
widening this diff.
## Reproducing
The trigger is **an integrated touch digitizer anywhere on the
machine**, not the
display you are actually working on. This was found on a touch-capable
laptop
docked to an ordinary non-touch external monitor, driven entirely by a
mouse — so
"I'm on a desktop monitor" does not rule you out. Check with:
```js
matchMedia('(hover: hover)').matches // false ⇒ affected
```
Not reproducible on macOS, or on a Windows machine with no digitizer at
all —
`hover: hover` is true there and every affordance works normally. If you
are on
such a host, emulate it in devtools by forcing `hover: none` / `pointer:
coarse`,
then open a channel's member list and hover a row: no action menu
appears.
## Tradeoff worth naming
On a genuine touch-only device, a bare `&:hover` can latch after a tap
and stay
applied until the next interaction, where the media-query default would
have
suppressed it. That is the real cost of this change.
The judgement here is that a stuck hover style is a cosmetic annoyance,
while an
unreachable "remove member" button is a functional dead end — and that
the
affected hosts are overwhelmingly mouse-driven machines that merely
*happen* to
ship a digitizer, as the `MousePresent = True` reading above shows. If
you would
rather scope this to `@media not (hover: hover)` as an additive fallback
instead
of overriding the variant, I am happy to rework it.
Signed-off-by: sumit-m <33051892+sumit-m@users.noreply.github.com>
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4672ee55c4 |
Fix pending message feedback (#3543)
## Summary - Keep `Sending…` beside message timestamps, including grouped pending messages. - Match the profile-card hover surface to inactive channel rows. ## Snapshots ### Pending message  ### Profile hover  ## Validation - `pnpm -C desktop typecheck` - `pnpm -C desktop check:file-sizes` - `pnpm -C desktop build:e2e` - `pnpm -C desktop exec playwright test tests/e2e/message-feedback-snapshots.spec.ts --project=smoke` --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> |
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d8f9d87c17 |
Polish composer activity layout and transitions (#3151)
## Summary - Replace the permanently reserved composer activity row with a conditional, content-driven accessory for channel and thread composers. - Keep the composer dock geometrically stable while activity appears, so the composer’s bottom edge resizes smoothly without shifting the conversation. - Preserve translucent backdrop blur during the resize with a stable dock-level blur layer, and keep thread overlay/focus-mode alignment consistent. - Keep bottom-pinned virtualized conversations fully visible as composer content, zoom, or viewport height changes without repinning readers who have scrolled into history. - Refine the activity lockup with aligned avatars/text and a subtle, reduced-motion-safe shimmer. - Centralize the dock’s quiet inset, activity rail, released space, and activity offset in one CSS-variable geometry contract. This takes a different, systemic route from the spacing reduction proposed in #2602 and supersedes that approach. ### Related issue Related PR: #2602 ### Testing - `./scripts/check-branch-skew.sh` - `just desktop-check` - `just desktop-test` — 3,638 passing - `useAnchoredScroll.test.mjs` — virtualized viewport resize follows the explicit bottom state - Focused desktop smoke E2E — 6 passing across stable dock geometry, multiline growth, viewport resize, reduced motion, blur ownership, and thread overlay alignment - Pre-push hooks passed for organization safety, branch skew, desktop checks/tests, Rust tests, workspace tests, and desktop Tauri tests - Mobile pre-push is independently red on latest `main`; the exact `activity_page_test.dart` compiler failure reproduces on untouched `origin/main` - Visually tested channel and thread composers across quiet/activity states, multiline composer growth, and thread overlay/focus mode https://github.com/user-attachments/assets/ed0b08d9-18e0-4061-b272-ab509dbcd8ee --------- Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> |
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de13960505 |
fix(desktop): keep project Inbox previews compact (#3193)
## Summary Project pull request and issue previews in Inbox no longer expand when their content begins with a Markdown heading. Heading-form titles now match neighboring Inbox typography while preserving the existing two-line truncation. ### Related issue Related: #3117 ### Testing - `pnpm build:e2e` - `pnpm exec playwright test tests/e2e/project-inbox.spec.ts --project=smoke --retries=0` — passed - `pnpm exec biome check tests/e2e/project-inbox.spec.ts src/shared/styles/globals/markdown.css` — passed - `pnpm check:px-text` — passed - Captured `desktop/test-results/inbox-preview/01-project-preview.png` The repository-wide desktop file-size gate remains blocked by the pre-existing 1,026-line `AgentCreationPreview.tsx` on `main`; the change itself introduces no file-size regression. Signed-off-by: Thomas Petersen <thomasp@squareup.com> |
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99da5b7ebb |
Fix composer selection formatting and drop overlay (#3172)
## Summary - scope code blocks and list formatting to the selected composer text - use the Buzz primary color for the selection formatter - extend the channel drop overlay over the composer with matching corners, blur, and accessible contrast across themes ## Validation - `just ci` - composer selection formatting E2E tests - file attachment and all-theme drop contrast E2E tests --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> |
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e6c90bb7c4 |
Polish community rail and mobile pairing (#2972)
## Summary - align the multi-community rail with the content surface and balance its visible 10px side gutters - center Mobile pairing, start sessions on demand, and keep retry states inside the QR area - reveal the QR code and copy action with 250ms motion and use the standard loading spinner The rail was centered within its own box, but the adjacent sidebar added another 11px to the visible right gap. Mobile pairing also started before user intent, which could leave an idle session waiting for EOSE. ## Validation - `pnpm -C desktop build:e2e` - `pnpm -C desktop test` — 3,516 passed - `pnpm -C desktop exec playwright test tests/e2e/community-rail.spec.ts --project=smoke` — 19 passed - `pnpm -C desktop exec playwright test tests/e2e/mobile-pairing-qr.spec.ts --project=smoke` — 1 passed `pnpm -C desktop check` is currently blocked by the existing `src-tauri/src/managed_agents/runtime.rs` file-size baseline (2,220 lines; limit 2,216). |
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95478919fc |
feat: remember per-community navigation location (#2629)
Signed-off-by: npub1dccv64krpcpse5cmkzfeh998cftungyatw3djt8jwdw6g43f7fyqzzmrf7 <6e30cd56c30e030cd31bb0939b94a7c257c9a09d5ba2d92cf2735da45629f248@buzz.block.builderlab.xyz> Co-authored-by: npub1dccv64krpcpse5cmkzfeh998cftungyatw3djt8jwdw6g43f7fyqzzmrf7 <6e30cd56c30e030cd31bb0939b94a7c257c9a09d5ba2d92cf2735da45629f248@buzz.block.builderlab.xyz> |
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f8fd055b9f | Unify sidebar chrome across themes (#2380) | ||
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8a65d81fab |
fix(desktop): modal sign-in + branded communities onboarding page (#2147)
Signed-off-by: Bradley Axen <baxen@squareup.com> Signed-off-by: npub19x6jnl6rhepymwyl2xlltz3ce7rfg2ktllle3g2vu59n3s490k8s9n40l3 <29b529ff43be424db89f51bff58a38cf86942acbffff98a14ce50b38c2a57d8f@sprout-oss.stage.blox.sqprod.co> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: npub19x6jnl6rhepymwyl2xlltz3ce7rfg2ktllle3g2vu59n3s490k8s9n40l3 <29b529ff43be424db89f51bff58a38cf86942acbffff98a14ce50b38c2a57d8f@sprout-oss.stage.blox.sqprod.co> |
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8024ce72ef | fix(desktop): mask composer rounded corners (#2165) | ||
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ed432f91d9 | feat(desktop): complete project git workflows (#2119) | ||
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46a63a864b |
Polish onboarding avatar capture (#2118)
Signed-off-by: npub19x6jnl6rhepymwyl2xlltz3ce7rfg2ktllle3g2vu59n3s490k8s9n40l3 <29b529ff43be424db89f51bff58a38cf86942acbffff98a14ce50b38c2a57d8f@sprout-oss.stage.blox.sqprod.co> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: npub19x6jnl6rhepymwyl2xlltz3ce7rfg2ktllle3g2vu59n3s490k8s9n40l3 <29b529ff43be424db89f51bff58a38cf86942acbffff98a14ce50b38c2a57d8f@sprout-oss.stage.blox.sqprod.co> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Pinky <44b8e82baa6e0e254e0208d68f335c283c94e7b78dd1fa10d5a49d3f13dd0435@sprout-oss.stage.blox.sqprod.co> |
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66a0f7bcb9 |
feat(desktop): polish onboarding harness (#2039)
Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Pinky <44b8e82baa6e0e254e0208d68f335c283c94e7b78dd1fa10d5a49d3f13dd0435@sprout-oss.stage.blox.sqprod.co> |
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1fdb73e17b |
Speed up the Welcome kickoff and show the team arriving (#2066)
Co-authored-by: Claude <noreply@anthropic.com> |
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7873135a0b | Polish private key onboarding texture (#2051) | ||
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2ea71de24c | Polish community onboarding flow (#2048) | ||
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2121fd0452 | Polish Buzz theme and sidebar (#1971) | ||
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85fc64835e |
Welcome new users with a live agent team kickoff (#1998)
Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> |
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43bd104de5 |
feat(desktop): onboarding polish — docked CTAs, backup key card, dot grid (#2008)
Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Pinky <44b8e82baa6e0e254e0208d68f335c283c94e7b78dd1fa10d5a49d3f13dd0435@sprout-oss.stage.blox.sqprod.co> |
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831c80c1a5 |
Restyle onboarding: branded landing screen, yellow/gradient backgrounds, new starter avatars (#1982)
Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Pinky <44b8e82baa6e0e254e0208d68f335c283c94e7b78dd1fa10d5a49d3f13dd0435@sprout-oss.stage.blox.sqprod.co> Co-authored-by: Brain <21994759fc7a6fa6b965551d35cfd7897d262f2495467f2d78694ddcfa6a5c7e@sprout-oss.stage.blox.sqprod.co> |
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72a5c388d7 | feat(desktop): Projects v3 — overview redesign, activity feed, agent access & sync controls (#1851) | ||
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b36ee3e302 |
fix(desktop): let sidebar action card description wrap over multiple lines (#1891)
Signed-off-by: Matt Toohey <contact@matttoohey.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3e76481a14 |
refactor(clients): standardize product naming on community (#1858)
Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Pinky <44b8e82baa6e0e254e0208d68f335c283c94e7b78dd1fa10d5a49d3f13dd0435@sprout-oss.stage.blox.sqprod.co> |