Channel titles could truncate while space remained between the
navigation buttons. The title was sized before inheriting its displayed
fonts, and longer names also hit a fixed 240-point cap.
Use Auto Layout and stack views for the title, subtitle, avatar, and
presence indicator. UIKit now updates the layout when fonts change
without resetting the title frame. The navigation bar constrains the
bubble between its buttons; short names remain compact and long names
use the available space before truncating.
[Before/after simulator
captures](https://github.com/block/buzz/pull/8137#issuecomment-6041101824)
### Validation
- All 97 native iOS tests passed on an iPhone 17 Pro running iOS 26.5.
Coverage includes inherited text size, increasing and decreasing text
size, 320/393/600-point widths, right-to-left avatar placement, presence
indicators, and title accessibility/taps.
- Exercised the production native header in the simulator and captured
the full channel name with its member count after the refactor. No
relay/community connection was needed.
- [CI passed for the Auto Layout
refactor](https://github.com/block/buzz/actions/runs/37644234496),
including mobile tests, Android debug, iOS simulator, native pagination
accessibility, and unsigned iOS release builds. Mobile push checks also
passed.
- The earlier broad local gate hit ACP deadline and desktop subprocess
timing failures; all failed tests passed on retry, including the
complete serialized ACP suite. Remaining checks and builds passed.
- Agent review completed. Human app-test confirmation is not applicable
under the author's standing Buzz mobile exception.
### Post-merge validation
During the mobile release baking period, exercise long channel names at
default and larger text sizes on narrow and wide screens; verify Back,
Huddle, and title taps remain accessible and do not overlap.
buzz-review-completed
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
## Summary
Enter a desktop-only, random six-digit code on mobile to pair without a
desktop confirmation click. Verification uses the encrypted session,
limits guesses to five, and never treats the QR-derived transcript as
approval. Older clients retain desktop confirmation.
Adds digit-only error shakes and native haptics, a separate biometrics
choice, and a direct community-icon arrival animation. Fixes dropped
early offers and resets completed pairing so reopening or signing out
cannot get stuck.
### Related issue
Related: #8060; no duplicate code-entry PR found.
<img width="780" height="1688" alt="01-enter-code"
src="https://github.com/user-attachments/assets/a99ced3e-4305-4ac6-a6cc-d598ced423e7"
/>
<img width="780" height="1688" alt="02-incorrect-code"
src="https://github.com/user-attachments/assets/19cdb109-1f10-40a9-a661-1d7ba89c81c1"
/>
<img width="780" height="1688" alt="03-biometrics"
src="https://github.com/user-attachments/assets/af1b2924-9ab6-4d1a-b4b1-fccfdf446404"
/>
<img width="780" height="1688" alt="04-community-loading"
src="https://github.com/user-attachments/assets/84145d82-843a-4c25-aef7-6492fc241d4b"
/>
<img width="897" height="388" alt="05-desktop-code"
src="https://github.com/user-attachments/assets/d8a2e469-7e42-466a-988f-bab6b1df85fc"
/>
### Release order
Deploy the updated pairing relay first, then desktop, then mobile. The
relay now allows eight events per connection (seven for a successful
fifth guess plus room for cancellation), with a corresponding bounded
delivery budget. Existing clients remain supported; older client
combinations keep desktop confirmation.
### Testing
- 103 mobile pairing tests, 270 core tests, 51 relay integration tests,
and the new real-relay fifth-guess flow passed.
- The real-relay regression verifies proof, decrypted identity import,
and completion after four wrong guesses. Restoring the old six-event cap
makes it fail.
- A paused-clock desktop regression confirms slow readiness cannot
extend the visible QR beyond protocol expiry. Mobile regression covers
typing before negotiation completes.
- Core/pair-relay Clippy and full native desktop Clippy/workspace tests
passed. Mobile analysis passed; broad mobile runs each hit an unrelated
failure (a gateway-script timeout and a native-menu missing-plugin
error), and both affected test files passed separately.
- Repository-wide Rust testing exhausted local disk space while
compiling unrelated packages. The final push omitted that
resource-blocked hook and avoided repeating the desktop/mobile runs
above; hosted CI remains required.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Wrap channel and DM titles in native glass and remove the
temporary-channel clock. Apply a soft status-area fade across iPhone
navigation, and fade the large title with scroll progress and fade in
the centered title, with Reduce Motion support.
Validation: mobile formatting/analysis and the full mobile suite passed.
Native iOS 26/27 simulator checks covered actual text opacity, header
resizing, quick reversal, and restored heading position; signed iPhone
build, installation, and launch succeeded. `just ci` was blocked by disk
exhaustion during Rust compilation.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Keep neighboring carousel photos visible, add page-change haptics, and
reuse appearance-style dots with native iOS glass and grouped actions.
- Refine full-screen video controls with fading transport, cycling
speeds, pinch-to-zoom, and double-tap reset before swipe-to-dismiss.
### Related issue
N/A. Checked recent open PRs; repository issue search was unavailable.
### Testing
- Mobile analysis/format checks, file-size guards, and full Flutter
suite passed (2,680 tests; 4 skipped).
- Built, installed, and manually verified on the connected iPhone.
- `just ci` was attempted but blocked fetching a Rust dependency because
this Mac could not connect to GitHub.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: klopez4212 <klopez4212@gmail.com>
## Summary
Use native Liquid Glass for the iOS tab bar and expanding + menu,
preserving the existing Lucide icons, icon-only layout, badges,
accessibility labels, and tab interactions. The + uses black-tinted
glass with white controls; the selected tab has a subtle theme accent
(6% blended into the existing selection color). Android retains its
current styling.
### Related issue
No duplicate issue found. Related prior navigation work: #7281 (closed).
This change covers the tab bar and quick actions; it does not add
page-to-page navigation-bar morphing.
### Testing
- `just mobile-check` passed (formatting, analysis, and file-size
checks).
- `just mobile-test` passed: 2,678 tests passed, 4 skipped; the separate
unconfigured-push suite also passed all 3 tests.
- Widget coverage verifies native glass parameters, black + tint,
original icons, icon-only layout, tab selection, badges, and quick-menu
open/close behavior.
- Signed Release iOS build installed and launched on a physical iPhone;
the final glass and tint styling was reviewed on device. No final-app
screenshot was captured.
- Full `just ci` was attempted but stopped during desktop compilation as
available disk space dropped to 3.5 GiB. The complete repository-wide
gate is not locally verified; hosted CI remains pending.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Replace the community switch sheet with a two-column picker. Selection
enlarges the avatar, waits with the voice-note loader for destination
channel content and layout to settle, then follows a curved path into
the header.
Cache raster icons at a maximum 512-pixel size and accept only
resource-free emoji SVGs. Cancel timed-out or disposed downloads without
delaying content readiness. Animate Edit badges in place, and open Add
Community on the pairing welcome page. Community removal lives only in
the switcher’s Edit mode. Keep the flow shared across Android/iOS, with
native iOS controls and removal confirmation, and clear navigation
backgrounds at rest.
### Related issue
Related to #8070 (community icon refresh/caching).
### Testing
- 122 focused Flutter regression tests and seven native iOS tests passed
after merging the latest navigation changes from `main`. Earlier feature
build installed and launched on a physical iPhone.
- Full mobile pre-push checks passed; regression coverage includes
gradient rendering, rejected/oversized icons, bounded persisted raster
decoding, SVG resource rejection and cache migration, timeout/disposal
cancellation, disconnected destination channels, degraded unread-history
settlement, and switching while icons refresh. Full `just ci` stopped
during Rust checks for low disk space. Hosted CI remains required.
- [Grid and Edit
previews](https://github.com/block/buzz/pull/8076#issuecomment-5977838957).
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Fix iOS navigation title taps and truncation, theme-aware blur
(including chats opened at the newest message), and the search focus
animation with a plain, correctly spaced Cancel button.
Simplify DM details and header actions, move profile descriptions below
names, and remove redundant Settings/Add Community titles and
unnecessary “See all” links.
Validation: mobile analysis, formatting, file-size checks, and the full
mobile test suite passed in pre-push hooks; Release iOS build installed
and launched on a physical iPhone. Full `just ci` was stopped during
unrelated desktop compilation due to low disk space. Native XCTest
additions have not been run locally.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Use UIKit navigation bars across iOS pages, with large titles that
collapse into the toolbar on scroll and a light native blur. Home uses
the active community name as its title and shows community and profile
avatars with centered emoji and stable loading, without flashing back to
icons. Channel headers retain the member count, tap-to-settings title,
and Huddle action. Their ultra-thin native material has a soft lower
edge and stays visible at the timeline bottom. The hidden title-layout
scroll view has its automatic edge effects disabled so it cannot add a
second backdrop.
| Expanded Home | Scrolled Home | Settings |
| --- | --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--home.png"
alt="home" width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--scrolled.png"
alt="scrolled" width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--settings.png"
alt="settings" width="240"> |
Channel title, member count, and Huddle control:
<img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--channel.png"
alt="Channel navigation" width="280">
### Related issue
No matching open issue found.
### Testing
- Added causal regressions for Profile/Edit Photo native titles,
metrics-only collapse changes, and native-header suppression throughout
channel/thread reaction and action backdrops. Each regression fails when
its corresponding fix is removed.
- Mobile formatting and analysis passed. Full mobile test rerun passed:
2,622 tests, 4 skipped, plus 3 push-disabled build tests.
- Native iPhone Air regression passed: repeated title expansion/collapse
and scroll material behavior.
- Navigation and blur were accepted on the connected iPhone using the
existing profile. Simulator snapshots use real community data. The
subsequent review fixes have widget coverage; fresh physical-device
verification of Profile states, Dynamic Type changes, and message
backdrops is pending.
- Full repository `just ci` was blocked by local disk exhaustion while
compiling Rust dependencies.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Move Invite, Appearance, and Remove community into a **Community
settings** section in the community-avatar sheet, above the existing
switcher. Keep the sheet untitled and use circle-minus for removal.
Personal Settings groups **Set status** and **Copy public key (npub)**
above an untitled card containing **Display name**, **Profile
description**, and **Edit photo**. Remove the leading icons from status,
public key, and Send identity to desktop; keep the latter in its own
untitled card. Remove the avatar status badge and top Edit action, and
rename the Theme page to **Appearance**. Opening the presence chip
triggers selection haptics; copying plays native iOS success feedback
and confirms with “Public key (npub) copied.”
### Testing
- Mobile formatting, analysis, and file-size checks passed.
- 111 affected widget tests passed; all 48 settings tests passed again
after the final labels and icon changes.
- Final release build installed and launched on a physical iPhone in the
separate Buzz Community preview, retaining its existing test account.
- Full repository `just ci` was blocked by local disk exhaustion during
Rust compilation. The full mobile suite passed (2,609 passed, four
skipped), plus three push-unconfigured tests. The presence and copy
feedback passed focused widget tests and analysis, including native iOS
success-channel coverage.
### Snapshots
Light and dark Flutter widget renders with fixture data. Images are
GitHub attachments, not committed to the repository. The
personal-settings snapshots precede the final “(npub)” label
clarification.
| Surface | Light | Dark |
| --- | --- | --- |
| Community sheet | <img
src="https://github.com/user-attachments/assets/d52a192e-bd40-4263-ac2d-05d589c7ebf2"
width="280" alt="Community sheet, light"> | <img
src="https://github.com/user-attachments/assets/8756ebe9-b6d4-4920-8fb7-1cb7ee8ef778"
width="280" alt="Community sheet, dark"> |
| Personal settings | <img
src="https://github.com/user-attachments/assets/962b98bd-e4cf-4cd1-8948-69b349390ceb"
width="280" alt="Personal settings, light"> | <img
src="https://github.com/user-attachments/assets/223bb0a8-e10e-43b1-83ea-e0955af4627a"
width="280" alt="Personal settings, dark"> |
| Appearance | <img
src="https://github.com/user-attachments/assets/334ba797-55cb-47ce-b677-0befafb7659b"
width="280" alt="Appearance, light"> | <img
src="https://github.com/user-attachments/assets/79b62503-d476-4dbc-8c75-8cee0ee37e98"
width="280" alt="Appearance, dark"> |
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Long-pressing a message while the keyboard dismissed could leave the iOS
action menu visible but unresponsive. Rebuilds installed a new selection
handler before the previous hook's cleanup removed it. Keep that handler
for the native view's lifetime and dispatch to the latest callback. Also
let taps on decorative action icons reach the row control.
Added regression coverage for callback rebuilds, view
replacement/dismissal, and native icon/label/edge hit targets. The
callback regression fails before the fix and passes after it.
Validation: all 2,257 mobile tests (4 skipped), three unconfigured-push
tests, mobile analysis, 42 focused action/handler tests, and three
native XCTest checks passed. Physical iOS 26.5 taps verified
keyboard-open long press, Edit, Copy (including clipboard contents),
repeated opening, and outside dismissal. Desktop tests/builds, Tauri
checks/tests, and the web build passed. The full local gate encountered
unrelated Rust agent timeout failures; all 105 tests in the affected ACP
test module passed when rerun serially.
GitHub CI passed, including mobile tests, Swift tests, Android build,
and iOS simulator/release builds. Codex code review completed without
findings.
No matching open issue or PR found.
### Before
Synthetic message using the production long-press/menu components: Edit
and Copy taps leave the menu open; tapping outside still dismisses it.
https://github.com/user-attachments/assets/5e062d38-cbca-4be2-98b5-ca9a47b89df3
### After
With the keyboard open, the first Edit icon tap opens the editor.
Reopening and tapping Copy copies the message and dismisses the menu.
https://github.com/user-attachments/assets/49e11bfd-d531-4fa1-b551-5abd4fec83d7
Signed-off-by: Tom Brow <tomb@block.xyz>
Age-check errors previously blocked Buzz startup. Normal app startup now
proceeds immediately; only a valid under-18 response from the current
launch request can restrict access.
Age check enforcement remains disabled at compile time by default.
Builds can opt in with `--dart-define=BUZZ_AGE_GATING_ENABLED=true`.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
On iOS, Buzz stores verified profile and channel information for the
notification extension. The extension uses this cache to show sender and
channel names. Loading profiles or channels also updates the cache.
Cache updates currently check event signatures on the UI thread, even
when the caller does not wait for the update. This can delay taps and
screen updates. This change moves those checks to a background worker.
Signature checks, event selection, community boundaries, and the order
of native writes are preserved.
The worker accepts up to eight batches. When it is busy, later profile
requests stay coalesced before fetching; profiles already loaded remain
available immediately. Overlapping channel updates trigger a fresh
joined-channel cache snapshot after the current export finishes, without
delaying or restarting the channel screen. Queue saturation gets up to
five retries per operation. Pending updates get their own recovery
attempt even if the preceding export fails. Recovery fetches
joined-channel data once and retries cache admission without repeating
relay reads. It does not fetch the open-channel directory. Verified
payloads are split into native-sized writes (256 profiles or 512 paired
channels), keeping the same export ordering. Native profile/channel
write failures retry the same verified chunk while retaining the
export's queue position. All chunks share five retries with 7.75 seconds
total backoff; other native errors fail immediately. Terminal failures
are recorded, and later successful writes do not hide them. Captured
batches keep their original community. Pending channel refetches are
retired on a community switch and refreshed when the user returns. The
cache remains best effort; prolonged failures can still prevent
delivery.
Tests through the production APIs reduced UI delay from 27–31 ms to
below 0.3 ms for four profiles, and from 59–60 ms to below 0.3 ms for
four channel and membership pairs. The native payloads were identical.
This does not measure overall screen speed.
Validation: 2,225 mobile tests passed (one skipped), along with 18
focused export tests, 12 recovery tests, 39 native Swift tests, 35
focused profile tests, and static analysis. Production regressions cover
13-entity bursts, invalid newer events, community rebuilds, reentrant
refreshes, and terminal failures. Regression tests fail when producer
recovery controls, terminal-failure draining, or member-only recovery
scope are removed.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Make the push gateway origin configurable across the relay, gateway,
mobile client, and deployment chart.
This is a fresh deployment. The gateway has only run on personal
development infrastructure, and push has no existing enabled users.
Legacy migration, configured-to-unconfigured mobile transitions, and
rolling upgrades from pre-launch gateway binaries are not supported.
Populated pre-launch databases are rejected with an informative error
before migrations run; their data is untouched. Mobile builds may omit
the gateway URL, leaving push unavailable. Once push is enabled,
subsequent builds must retain that configuration.
### Validation
- All applicable CI checks pass at
`5f546cfaf403f0386f146d213adfb4392f4ec29c`, including Rust,
mobile/Swift, desktop/integration, security, image builds, and Helm
checks. An unrelated agent cancellation test passed on retry.
- PostgreSQL CI passed 384 tests, including the production-entry-point
regression for refusing populated pre-launch databases before
migrations, fresh initialization, and subsequent initialized
deployments.
- Focused local validation passed all 10 gateway PostgreSQL tests under
the CI discovery filter and all 3 unconfigured-mobile tests.
Repository-wide PostgreSQL discovery validation and the complete
pre-push hooks passed.
- Physical-device APNs/App Attest behavior and deployment to a live
cluster were not verified in this work.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Codex <noreply@openai.com>
### What changed?
Buzz mobile checks the app-store age signal at launch and hard-blocks
the app behind a full-screen 18+ notice when the store says the
signed-in person is under 18.
No age signal (e.g. declined permission, indeterminate value,
unsupported OS versions) results in no block.
The age value is never persisted. It is read, used to compute one
boolean, and discarded. Nothing is written to disk, and neither the age
value nor the range is logged or sent to analytics.
Platform notes:
- **New dependency `com.google.android.play:age-signals:0.0.4`.** This
is the only way to read the Play signal. Its AAR declares `minSdkVersion
23`, below the app's 24, so it forces **no minSdk bump**, and it
self-declares its own consent activity, so **no AndroidManifest change**
is needed.
- **iOS entitlement and linking.** `DeclaredAgeRange` autolinks from the
import. `Runner.entitlements` now declares
`com.apple.developer.declared-age-range`, and the call remains behind
`#available(iOS 26.0, *)`.
### Why?
App stores now expose a declared-age range, and Buzz's Terms require
users to be 18 or older. This wires the store signal to that rule with
the smallest change that is defensible.
Absent signals, declined or undeterminable results, and unsupported OS
versions allow the app through. A transient native request failure does
not become evidence that access is allowed: the app remains gated until
a retry produces a result. Only an affirmative under-18 signal produces
the permanent restriction screen.
### How is it tested?
Added tests:
-
[`age_signal_provider_test`](https://github.com/block/buzz/tree/main/mobile/test/features/age_gate)
covers the 17/18 boundary, open-ended ranges, no-signal, transient
recovery, bounded retry exhaustion, malformed payloads, and request-once
behavior
-
[`age_gate_app_test`](https://github.com/block/buzz/tree/main/mobile/test/features/age_gate)
proves authenticated content remains unmounted while the signal is
pending or retryable, and verifies the retry path
-
[`age_restriction_page_test`](https://github.com/block/buzz/tree/main/mobile/test/features/age_gate)
asserts the block screen offers no bypass affordance
-
[`community_provider_test`](https://github.com/block/buzz/tree/main/mobile/test/shared/community)
verifies age restriction clears push state, persists inactive leases,
and retries a failed tombstone
-
[`AgeSignalPayloadTest`](https://github.com/block/buzz/tree/main/mobile/android/app/src/test/kotlin/xyz/block/buzz/mobile)
pins the Android success payload to exactly `{status, ageUpper}` and
verifies failures return the distinct retryable platform error
### Deployment note
Enable the Declared Age Range capability and regenerate signing profiles
carrying the entitlement. This relops/App Store Connect task is not
performed by this PR.
*🤖 This PR was authored [with an
agent](codex://threads/019e5128-536b-73b3-8348-88651123f6da).*
| Age restriction screen |
| --- |
| <img
src="https://github.com/user-attachments/assets/5b0f48b1-df9b-4a60-9800-80b33f128535"
alt="Age restriction screen" width="320"> |
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: npub12wpjffj7q5qjsky5jvk4ldwlxmse5xll3d8gytk4wqd0c5y7jvwspg37n6 <538324a65e0501285894932d5fb5df36e19a1bff8b4e822ed5701afc509e931d@buzz.block.builderlab.xyz>
Co-authored-by: npub1tquskdu6yc4h8l7xxtceculxw600grekeq0xg2ukqfrwl7vrzg3quz3gmp <58390b379a262b73ffc632f19c73e6769ef40f36c81e642b960246eff9831222@buzz.block.builderlab.xyz>
Co-authored-by: Codex <noreply@openai.com>
Apple Silicon simulator builds fail because MLImage and MLKit contain
device-labelled ARM64 objects.
Enable the Flutter ML Kit package's upstream compatibility helper, which
restores device labels for iPhone builds. This preserves the MLKit-based
functionality (avatar background removal) and complements the
notification-extension linker isolation in #7187.
Adds a complete iOS simulator build to CI to catch this build
regression.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
🤖
## Summary
When an iOS push notification comes from someone the app has no cached
name for, the notification title showed the first characters of the
sender's raw public key — for example `aa4fc866…`. That fragment is
unreadable and doesn't match how the same person appears anywhere else
in Buzz. This PR changes that title to the compact form of the sender's
npub (npub is the human-readable encoding of a Nostr public key): first
8 and last 4 characters — for example `npub14f8…9nsy`, the same identity
shape used across the desktop and mobile apps.
- Unnamed senders: raw hex fragment → compact npub.
- Named senders: unchanged — a sender the app has a display name for
still titles the notification with that name.
- Unverifiable sender identities (malformed keys, or lookalike strings
that are not literal 64-hex-digit keys) now render a neutral "Someone"
instead of partial raw key material.
- Everything else about the notification is unchanged: body text,
subtitle, thread matching and grouping, deep-link navigation, thread
identifiers, and the internal hex public key the resolver matches on.
The native iOS notification-service package (`BuzzPushKit`) gains a
minimal in-house bech32 codec (bech32 is the checksummed string encoding
npubs use) — checksum-validated, 32-byte keys only, and no new external
dependency. The hex input branch accepts exactly a 64 ASCII hex digit
key before any parsing, so strings that merely parse like hex (for
example a run of `+a` pairs) cannot become a displayed identity; this is
input validation for presentation. Event signature verification is
untouched.
### Related issue
Fixes: N/A. Searched existing issues/PRs for push-notification npub
identity — closest related: none found.
### Testing
At head `3e3f2813b8864b76257ccb50dea3a4b31fa4de0d` (base
`44316ff72f5f7de014c66b01cbf534298a70c249`; 4 files, +321/−4):
- CI `Mobile Swift` lane, at this exact head — all passed: `swift test`
(73 tests, 0 failures), the SwiftPM debug and release builds of
`mobile/ios/BuzzPushKit`, and the unsigned iOS release build.
- Test coverage: npub encoding cross-checked against independent
nostr-rs/NIP-19 vectors; rejection of bad checksums, mixed case, wrong
lengths, invalid alphabet, padding, and non-32-byte payloads; resolver
boundary matrix — hex/npub/invalid sender keys render compact npub or
"Someone" while body, subtitle, sender key, and thread identifier pass
through; named senders keep cached display names.
### Task provenance
Buzz channel: `1f0e4a3d-7e01-4efe-bb16-843b357f85c9`
Task:
buzz://message?channel=1f0e4a3d-7e01-4efe-bb16-843b357f85c9&id=86b34eb4bd84a1472419e9af22636c011c0fe273e3c196f967d7a36996e149b6
---------
Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
### What changed?
Clear inherited linker flags on the NotificationService target in Debug,
Release, and Profile. The extension continues to link BuzzPushKit
through its target framework phase, while Runner retains its CocoaPods
plugin flags.
Extend the macOS mobile CI lane to install Flutter dependencies and
build the complete unsigned iOS Release app. This exercises the
production Flutter, CocoaPods, Runner, BuzzPushKit, and
NotificationService build graph on every mobile change.
### Why?
The iOS 0.16 RC archive exposed that NotificationService inherits
Runner-only CocoaPods linker flags through the shared Flutter xcconfig.
That made the extension link Flutter plugins without the Flutter engine
and fail on unresolved Flutter symbols.
The previous CI coverage built only the standalone BuzzPushKit package,
so it could not detect an app or extension linker regression.
### How is it tested?
- A complete unsigned Release build of the Runner scheme succeeded with
Xcode and linked, embedded, and validated `NotificationService.appex`.
- The new GitHub Actions lane builds the full unsigned iOS Release app
with `flutter build ios --release --no-codesign --no-pub`.
- Pre-commit and pre-push hooks passed.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Codex <noreply@openai.com>
This PR implements MVP, iOS-only,
[NIP-PL](8d2d0ff5ad/docs/nips/NIP-PL.md)-compliant
push notifications.
A relay with `BUZZ_PUSH_ENABLED` will send a push notification for any
message that appears in the in-app Notifications tab.
## Enrollment flow
The first time the client first connects to a relay with
`BUZZ_PUSH_ENABLED`:
```mermaid
sequenceDiagram
autonumber
participant App as Buzz iOS app
participant iOS
participant Relay as Buzz relay
participant Attest as Apple App Attest
participant Gateway as Push gateway
App->>Relay: Fetch NIP-11 push capability
Relay-->>App: Push profile, current relay public key, and limits
par
App->>iOS: Request notification permission
iOS-->>App: Permission result
and
App->>iOS: Register for remote notifications
iOS-->>App: Device token
end
App->>Gateway: Request installation challenge
Gateway-->>App: Single-use challenge
App->>Attest: Attest installation transcript
Attest-->>App: Attestation proof
App->>Gateway: Enroll device token and proof
Gateway-->>App: Installation handle
App->>Gateway: Request delegation challenge
Gateway-->>App: Single-use challenge
App->>Attest: Assert relay-key delegation
Attest-->>App: Assertion
App->>Gateway: Create delegation
Gateway-->>App: Opaque endpoint grant
App->>Relay: Publish encrypted push lease and filters
Relay-->>App: Lease acknowledged
```
## Push-time flow
When a notification-eligible event is received by the relay:
```mermaid
%%{init: {
"sequence": {
"actorMargin": 20,
"width": 110,
"messageMargin": 18,
"diagramMarginX": 8,
"wrap": true
}
}}%%
sequenceDiagram
autonumber
participant Relay as Buzz relay
participant Gateway as Push gateway
participant APNs as Apple Push<br/>Notification service
participant iOS
participant NSE as Notification service<br/>extension
Relay->>Gateway: POST /v1/deliveries/apns<br/>opaque endpoint grant, request ID, expiry, NIP-98 authorization
Gateway->>APNs: POST /3/device/{device-token}<br/>topic, request ID, expiry, constant mutable-content payload
APNs-->>Gateway: 200 OK: request accepted
Gateway-->>Relay: 200 OK: accepted status
APNs-->>iOS: Notification: constant reconnect alert<br/>mutable-content = 1
iOS->>NSE: Invoke extension<br/>original notification content
NSE->>Relay: POST /query: subscription filters, limit 10<br/>NIP-98 authorization
Relay-->>NSE: 200 OK: signed Nostr events<br/>kinds 9, 40002, 45001, or 45003
NSE->>iOS: Complete notification: title, body, subtitle<br/>thread ID, exact-message target
```
relay → push gateway → APNs -> NSE -> Notification Center
## Known limitations
The APNs wake payload is intentionally constant and opaque: it contains
no originating community or message identifier, in keeping with the
implemented NIP-PL privacy design.
The Notification Service Extension must therefore reconnect to the relay
and resolve eligible messages after each wake. Around overlapping wakes,
timing boundaries, or resolution windows, notification presentation may
occasionally omit an expected message or display a message more than
once.
This best-effort behavior is deliberately accepted for the current
implementation and will be measured during the internal rollout to
determine whether the user experience is acceptable before any broader
deployment; the implementation does not claim exactly-once presentation.
## Validation
Live end-to-end hardware validation used an internal remotely hosted
development relay and push gateway, the APNs sandbox, and a physical
iPhone 12 mini:
- A second real Buzz client published a uniquely marked message through
the hosted relay.
- The relay matched the message and sent the constant opaque wake
through the hosted gateway. The gateway made an actual APNs request; no
`simctl push` or simulated notification was used.
- The iPhone received the notification on its lock screen. The
Notification Service Extension reconnected to the relay, fetched the
event, verified its ID and signature, and replaced the placeholder
content with the real notification title and body.
- After the app populated its shared presentation cache, a final marked
notification visibly showed the sender display name, sender avatar, and
hashtag-prefixed channel name.
- Tapping a lock-screen notification opened Buzz and exercised the
notification-response path and navigated to the corresponding message.
Final validation with a dogfood-signed artifact and production App
Attest/APNs configuration remains a release step.
## Independent pre-reviews
- **First pass:**
[Carl](buzz://message?channel=18882f4c-289f-41db-942f-81f6f8066da1&id=74ab9a93bb227f3e762568f1cf9fee66d7495b0edc3918735ff787238b9cc585)
found missing transient retries, executor-key rotation suppression,
duplicate installation renewal, and an unauthenticated challenge write
amplifier. These were resolved by [retry-safe
bootstrap](https://github.com/block/buzz/pull/6269/changes/12c66ea62)
and [authenticated renewal plus a cross-replica
quota](https://github.com/block/buzz/pull/6269/changes/8e5ece0bd).
[sol-max](buzz://message?channel=ad83385f-8e9e-4461-9a35-c1bf2e208532&id=d26d53daa4684669e2ed354638241f13f36c3a97027fe8b4dd738aff09038962)
found delegation generation burning and an edited applied migration,
resolved by [exact-generation
revocation](https://github.com/block/buzz/pull/6269/changes/c26d2159d)
and a [forward-only
migration](https://github.com/block/buzz/pull/6269/changes/956c1d099).
[k3-max](buzz://message?channel=5e46055d-a766-4065-ae25-05d1e4aaa6b2&id=d43139138a0b15f806cbdbeeedd8f69d992cadf2e805876db6fdde6a34c7eda1)
found no blockers.
- **Exact-head re-review:**
[Carl](buzz://message?channel=18882f4c-289f-41db-942f-81f6f8066da1&id=a897721673459301b0cf26e8b85a1478d7ebbb56a4621f93d774c98d395b8f68),
[sol-max](buzz://message?channel=ad83385f-8e9e-4461-9a35-c1bf2e208532&id=fb2159f709ec68f74f7b21459acd76da0e8a7c5c0f3d469f99826b0cc2380849),
and
[k3-max](buzz://message?channel=5e46055d-a766-4065-ae25-05d1e4aaa6b2&id=2ce2842910435f562e9d9cc718595848f281b122c94605e523a4b964254b8bfb)
independently returned **NO BLOCKERS** at `7eb3a650b`; k3-max also
revalidated every remediation and the endpoint-specific App Attest
enrollment bound.
---------
Signed-off-by: Tom Brow <tomb@squareup.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: Jordan Mecom <jm@squareup.com>
## Summary
- downgrade Mobile Huddle authentication and native media configuration
from protocol v3 to the currently deployed relay's v2 contract
- restore the released one-byte relay peer prefix while retaining later
reconnect, roster, and playout-reset reliability fixes
- update Android, iOS, protocol documentation, and focused tests
together
Protocol v2 does not carry v3's occupancy epoch on audio frames, so it
cannot fence the narrow delayed-packet/peer-index-reuse race. This is an
intentional compatibility tradeoff until the relay v3 rollout is ready.
### Related issue
None found.
### Testing
- `just mobile-check`
- `just mobile-test` — 1,661 tests passed
- Android debug build installed and launched on Pixel 10 as
`xyz.block.buzz.mobile.sprout_mobile_profile_settings`; foreground
process verified
- signed iOS Release build installed and launched on iPhone as
`com.buzz.buzzMobile`; running process verified
A live two-device Huddle audio call remains a manual verification step.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Hide the thread Latest control once the lazy tail is fully reached.
- Polish the mobile channel header and use native iOS liquid glass for
Back.
- Keep the two-line header aligned and safe at larger text sizes.
## Validation
- `just mobile-check`
- `flutter test` (1,553 tests)
- Signed iPhone build installed and launched
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz>
**Category:** new-feature
**User Impact:** Mobile users must confirm with Face ID, biometrics, or
their device passcode before sending their Buzz identity to Desktop.
**Problem:** A signed-in phone could send its full identity, including
the `nsec`, to a desktop without fresh local verification.
**Solution:** Require OS device authentication before opening the
identity-recovery scanner, retain that authorization only for the active
pairing session and short pairing window, and require fresh
authentication again if it expires before the identity payload is sent.
Normal app opening, identity import, and community removal remain
unchanged.
## Screencasts
| Enable Face ID | Use Face ID |
| --- | --- |
| 
| 
|
<details>
<summary>File changes</summary>
**Android and iOS integration**
- `mobile/android/app/build.gradle.kts` declares the AppCompat
dependency required by the biometric activity theme.
-
`mobile/android/app/src/main/kotlin/xyz/block/buzz/mobile/MainActivity.kt`
uses the activity type required by the system authentication prompt.
- `mobile/android/app/src/main/res/values/styles.xml` and
`mobile/android/app/src/main/res/values-night/styles.xml` use the
compatible launch theme.
- `mobile/ios/Podfile.lock` records the native local-authentication
dependency.
- `mobile/ios/Runner/Info.plist` explains why Buzz requests Face ID
access.
**Identity policy and pairing flow**
- `mobile/lib/shared/security/sensitive_action_authorizer.dart` wraps OS
authentication and maps platform errors to stable app-level outcomes.
- `mobile/lib/shared/community/community.dart` and
`mobile/lib/shared/community/community_storage.dart` persist the
sensitive-action policy.
- `mobile/lib/features/invites/invite_join_provider.dart` assigns the
explicit policy for invite-created communities.
- `mobile/lib/features/pairing/pairing_provider.dart` gates export,
binds grants to the active community/session, reauthenticates expired
grants, and clears grants on every terminal path.
- `mobile/lib/features/pairing/pairing_page.dart` lets users choose
biometric protection while importing an identity.
- `mobile/lib/features/settings/settings_page.dart` wires pairing into
settings.
- `mobile/lib/features/settings/settings_page/connection_section.dart`
authenticates before opening export recovery and bounds the
foreground-resume wait.
- `mobile/pubspec.yaml` and `mobile/pubspec.lock` add and lock
`local_auth`.
**Coverage**
- `mobile/test/shared/security/sensitive_action_authorizer_test.dart`
covers native result mapping, unsupported devices, and single-flight
behavior.
- `mobile/test/shared/community/community_test.dart` and
`mobile/test/shared/community/community_storage_test.dart` cover policy
defaults and persistence.
- `mobile/test/features/invites/invite_join_provider_test.dart` covers
the invite policy.
- `mobile/test/features/pairing/pairing_page_test.dart` covers import
protection controls.
- `mobile/test/features/pairing/pairing_provider_test.dart` covers
export/import authorization, stale/reset/concurrent guards, malformed
payload cleanup, and no-export failure paths.
- `mobile/test/features/settings/connection_section_test.dart` covers
the tap gate, lifecycle resume, and timeout behavior.
</details>
## Reproduction steps
1. Pair an identity into the mobile app.
2. Open Settings and choose “Send identity to desktop.”
3. Verify Face ID, biometrics, or the device passcode is required before
the recovery scanner opens.
4. Cancel device authentication and verify the scanner does not open and
no identity transfer begins.
5. Authenticate, scan a Desktop recovery code, confirm the SAS, and
verify the identity transfer completes.
## Validation
At `be5620f5f10aa6cc16e86a4f01f102f3d9aeef9b`:
- `cd mobile && ../bin/flutter analyze` — no issues
- `cd mobile && ../bin/flutter test` — 1,368 tests passed
- `cd mobile/android && JAVA_HOME=$(/usr/libexec/java_home -v 21)
./gradlew app:assembleDebug` — debug APK assembled successfully
---------
Signed-off-by: Taylor Ho <taylorkmho@gmail.com>
## Summary
- adopt the finalized NIP-MP project model so one project can enumerate
and switch between multiple NIP-34 repositories
- add project and repository navigation, activity summaries,
existing-repository attachment, and repository access-channel management
- preserve privacy-safe activation provenance for agent-authored
patches, pull requests, issues, and associated commits
## Test plan
- [x] Run desktop typecheck and unit tests
- [x] Run focused NIP-MP, repository access, and provenance tests
- [x] Run Rust formatting and desktop lint checks
- [x] Run the complete pre-push suite after merging current `main`
- [ ] Manually verify project creation, repository attachment,
switching, and access repair on staging
- [ ] Manually verify public-channel and private-agent origin labels on
newly created Git activity
Related: [#4695](https://github.com/block/buzz/pull/4695)
---------
Signed-off-by: Thomas Petersen <thomasp@squareup.com>
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: npub1mn7jgtj4w2pd0g0zeuhxsa6jy6p0rewxz4kujt98my82ahfmp72sxjexk7 <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Co-authored-by: Will Pfleger <pfleger.will@gmail.com>
## Summary
- make mobile unread state visible with bold channel names, an animated
Inbox badge, and swipe-to-toggle Inbox rows
- add directional transitions for top-level mobile navigation
- let mobile send while media uploads, with cancellable progress UI
- normalize iOS and Android video uploads, attach poster frames, and
improve native video playback
## Validation
- `just mobile-check`
- `just mobile-test`
- `cargo test -p buzz-media`
- Pixel smoke test
- iPhone smoke test
Desktop background uploads moved to #4522 so the two platforms can be
reviewed independently.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: leader <71e9f2c44a6932b6772caaaccda1911d010463c3e2c6c40410b8329956046801@buzz.block.builderlab.xyz>
Co-authored-by: Tom Brow <tomb@block.xyz>
## What
- morph the composer plus button into the attachment menu, camera, and
photo surfaces
- add ordered multi-select with inline recent photos and system picker
fallback
- add native iOS attachment/photo popovers and align the Android camera
treatment
## Stack
- follows #3312
## Validation
- `just mobile-check`
- `flutter test test/features/channels/compose_bar_test.dart`
- full mobile pre-push suite
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## What
- group uploaded photos into full-width message carousels
- add a fullscreen viewer with pinch zoom, double-tap reset, swipe-down
dismissal, a centered filmstrip, and image actions
- preload nearby display-sized images for smoother swiping and keep each
upload as its own avatar-backed message
## Validation
- `just mobile-check`
- `flutter test test/features/channels/message_content_test.dart`
- iOS 26.5 simulator gesture pass
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
**Category:** improvement
**User Impact:** Developers can identify which worktree produced a
mobile debug app, keep a bounded set of worktree builds installed side
by side, and preserve each worktree app's login and local state while
switching branches.
**Problem:** Mobile debug builds from every checkout currently appear as
the same “Buzz” app and share one application identity, so the running
source is ambiguous and one worktree build replaces another. A
branch-keyed identity would avoid replacement but create stale installs
and fresh app state on every branch switch.
**Solution:** Give each linked worktree a stable Debug-only application
identity derived from its sanitized directory name. Show the sanitized
branch name (or short commit SHA when detached) in the display label,
persist generated native overrides for direct IDE builds, and leave
Release/Profile identities unchanged. Worktree defaults remain lower
precedence than a developer's iOS `AppOverrides.xcconfig`. `just
mobile-clean` provides a safe cleanup path for suffixed worktree
installs while preserving production Buzz.
<details>
<summary>File changes</summary>
**.github/workflows/ci.yml**
Runs the expanded worktree override contract when relevant mobile or
native configuration changes.
**AGENTS.md**
Documents worktree-aware mobile development and cleanup for contributors
and agents.
**Justfile**
Generates overrides before mobile development and Android debug builds,
and exposes `just mobile-clean`.
**mobile/README.md**
Explains stable per-worktree identities, branch/SHA labels, direct IDE
usage, cleanup, and Release/Profile guarantees.
**mobile/android/.gitignore**
Ignores generated worktree properties.
**mobile/android/app/build.gradle.kts**
Loads and validates generated properties, then applies the application
ID suffix and display label to Android Debug only.
**mobile/android/app/src/main/AndroidManifest.xml**
Resolves the Android app label through an overridable string resource.
**mobile/ios/.gitignore**
Ignores generated iOS worktree settings.
**mobile/ios/Flutter/Debug.xcconfig**
Loads generated worktree defaults before developer `AppOverrides`, so
personal signing overrides retain precedence.
**mobile/ios/Flutter/Release.xcconfig**
Pins the production display name and bundle identifier for
Release/Profile builds.
**mobile/ios/Runner/Info.plist**
Resolves the visible iOS app name from build settings.
**scripts/mobile-worktree-overrides.sh**
Detects linked worktrees, derives a stable directory-keyed identity,
sanitizes branch/SHA display context, writes native Debug overrides, and
removes stale overrides in the main checkout.
**scripts/mobile-worktree-clean.sh**
Lists or removes suffixed Buzz worktree installs from booted iOS
simulators and connected Android emulators without matching production
IDs; supports `--dry-run`.
**scripts/test-mobile-worktree-overrides.sh**
Covers worktree detection, branch-switch identity stability, detached
HEAD fallback, special-character sanitization, iOS override precedence,
brace-aware Release/Profile purity, cleanup safety, ignores, and command
integration.
</details>
## Reproduction steps
1. From a linked worktree, activate the repository toolchain and run
`just mobile-dev`.
2. Inspect the running app: its label should be `Buzz
(<sanitized-branch>)`, while its application ID suffix is derived from
the worktree directory.
3. Switch branches in the same worktree, rerun the override script, and
confirm the application ID remains stable while the display label
updates. In detached HEAD, confirm the label uses a short SHA.
4. Build Debug from a second worktree and confirm both apps remain
installed side by side with independent state.
5. Build from Xcode after setting `AppOverrides.xcconfig` and confirm
developer overrides still win over generated worktree defaults.
6. Run `just mobile-clean --dry-run`, then `just mobile-clean`, and
confirm suffixed worktree installs are targeted while the production app
is preserved.
7. Build Release/Profile and confirm the production name and application
identity remain unchanged.
8. Run `scripts/test-mobile-worktree-overrides.sh`, `just mobile-check`,
`just mobile-test`, and `just mobile-build-android`.
## Screenshots / demos
| iOS — labeled app switcher | iOS — side-by-side installs |
| --- | --- |
| <img width="360" alt="Buzz worktree label in the iOS app switcher"
src="https://github.com/user-attachments/assets/4bcae067-7ce5-4333-bb11-2803c4107663"
/> | <img width="360" alt="Buzz production and worktree debug apps
installed side by side on iOS"
src="https://github.com/user-attachments/assets/08a107b5-fdf2-463a-8a4c-81d41d7bf5e7"
/> |
| Android — side-by-side installs | Android — labeled app switcher |
| --- | --- |
| <img width="360" alt="Buzz production and worktree debug apps
installed side by side on Android"
src="https://github.com/user-attachments/assets/4f5841a1-adae-42da-ae84-47c09ec85fb9"
/> | <img width="360" alt="Buzz worktree label in the Android app
switcher"
src="https://github.com/user-attachments/assets/0546ff51-efcc-4cb6-a4bd-2a3af26cd60f"
/> |
---------
Signed-off-by: Taylor Ho <taylorkmho@gmail.com>
Co-authored-by: npub1223z34hd7vtwc6qj4s7flsxkj644nlre2nthu7lrrmkumhu3xddsrx9r6w <52a228d6edf316ec6812ac3c9fc0d696ab59fc7954d77e7be31eedcddf91335b@buzz.block.builderlab.xyz>
## Summary
- Expand the pairing scanner from the Dynamic Island on supported
iPhones
- Reveal the camera behind the pairing UI on Android and standard
iPhones
- Preserve tap-to-dismiss and reduced-motion behavior
## Testing
- `just mobile-check`
- `just mobile-test`
- iOS `RunnerTests`