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240 Commits
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58eb36dd57 |
perf(mobile): cheaper identity-name rebuilds for large rosters (#8936)
## Summary Every identity-name source change (a profile batch, a verified name) rebuilds a channel's naming scope over its whole member list. In a 4,000-member channel, each rebuild derived every key's naming fact more than once: owner loading and resolution each derived it, and so did each label for a key outside the scope. It also checked every key against a regular expression several times, and iOS AOT builds run regular expressions in an interpreter. - `IdentityNames` derives each key's naming fact once per scope. - `isHexPubkey`: a character-loop hex check, used by the identity-name code instead of the regular expressions. Labels are unchanged. ## Measurements These were taken with an earlier version of this PR that also cached npub encoding. That cache was removed to keep the change small, so the remaining gain is smaller than shown. I haven't re-measured it. - **Synthetic** (Mac, `flutter test`, 4,391 members, 60% with profiles; scope, `missingOwnerProfiles` and every label for each new sources object): a warm rebuild took 63 ms before and 12 ms with the cache. The first rebuild took 120 ms before and 91 ms with the cache. - **Device** (iPhone 12 mini, Profile build, first 5 s after opening #announcements with 4,391 members; runs not matched): `channelIdentityNamesProvider` plus `watchChannelIdentityLabel` inclusive CPU was 148 ms before and 81 ms with the cache. Of that, `fullNpub` (npub encoding, the cached part) went from 62 ms to 22 ms. The identity path no longer calls `RegExp.hasMatch`. ## Testing - A new test counts profile lookups. Owner loading, every label and an outside key read each member's profile once. Without the memo, each is read 3 times. - New `isHexPubkey` tests cover both cases, wrong lengths, characters just outside each range, and a bad character at every position. - `just mobile-check mobile-test` passes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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369e1ef322 |
perf(mobile): stop re-parsing message markdown on every rebuild (#8928)
## Context Each message in a channel shows its text as Markdown. The `GptMarkdown` widget parses that text. Parsing is slow for long messages. `GptMarkdownTheme` gives Markdown colours and styles to the widgets below it. When it gets a new theme data object, it tells all `GptMarkdown` widgets below it to parse their text again. It compares the old and new objects by identity, because `GptMarkdownThemeData` has no value equality. Thus a new object with the same values also causes a parse. ## Problem Two widgets made a new theme data object on each build: - `MessageContent` made one for each message bubble. - `AppMarkdownTheme` made one for the full app. Thus each rebuild parsed all messages on the screen again. Many events cause a rebuild: a batch of profiles, a read marker, a keyboard frame. In a large channel such as #4things (1,235 members), these events occur almost all the time. ## Change - `MessageContent` keeps its bubble theme until one of its inputs changes. The inputs are: the app Markdown theme, the link colour, own or other message, the ink colour and `onSurface`. - `AppMarkdownTheme` makes new theme data only when `ThemeData` changes or when an outer Markdown theme changes. A change of colour, of brightness, or of own or other message still makes new theme data. Then the Markdown parses again with the new colours. This is correct. ### Related issue None found. ## Testing - New regression tests fail on main. They pass on this branch. - `message_content_stability_test.dart`: When a bubble rebuilds with the same inputs, it keeps the same theme object and the same parsed `TextSpan`. The test does this for own messages and for other messages. When own or other changes, the bubble gets a new theme. - `app_markdown_theme_test.dart`: The app keeps one theme object when it rebuilds. It makes a new one when light or dark mode changes. - `just mobile-install mobile-check mobile-test` passes. - Device test: iPhone 12 mini, Profile build, Tom's Block community, open #4things. The two runs had different live traffic and different cached content. Thus they show the cause and the fix. They do not give a controlled speed measurement. - Before: In the first 2.4 s, parses from rebuilds (`performRebuild`) used approximately 90 ms. One frame used 116 ms. Approximately 48 ms of that frame parsed visible messages again. - After: In 30 s, rebuilds caused no parses. Only the first build of each message (`_firstBuild`) parsed. - An independent agent review found no defects. It found one small item: `ChatColors` has no value equality. Thus a rebuild of `MaterialApp` still makes new app theme data one time. This costs only a little performance. We did not change it. Not tested: A human test did not occur. The mobile testing exception waives it, and an agent did the device test. No test occurred on an Android device. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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eee75a1c7b |
perf(mobile): verify owned-agent registrations natively (#8938)
## Summary `loadOwnedAgentDirectory` checks the signature of each kind:30177 agent registration before it trusts the registration's `model`. It did this with `nostr.Event.fromJson`, which runs the `nostr` package's pure-Dart Schnorr code on the UI isolate. This change uses `verifiedNostrEventFromJson`, which the app's other verification sites already use. It makes the same timestamp, event id and BIP-340 signature checks with the bundled libsecp256k1. It also requires lowercase hex for the pubkey and signature, which relay events already use. A registration that fails verification still lists its agent without a model, as before. ## Measurements - **Synthetic** (Mac, `flutter test`, 20 signed registrations, warm): pure Dart 163 ms, native 2.6 ms. - **Device** (iPhone 12 mini, Profile build, first channel open after launch, first 5 s; runs not matched): `loadOwnedAgentDirectory` inclusive CPU was 71 ms before (69 ms in `Event._assertValid`) and 2 ms after. ## Testing - New test: a registration with a wrong signature still lists the agent, with no model. The correctly signed registration keeps its model. - `just mobile-check mobile-test` passes (pre-push hook). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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972e89ac89 |
fix(mobile): allow community removal without a cached push grant (#8978)
## Summary Fix community removal failing with “Expected exactly one endpoint grant for push lease revocation” when saved push state exists but the current build has no cached grant, including builds without a push gateway. When the community has a saved installation ID, journal its targeted revocation without requiring the grant. An unknown grant expiry stays unknown: retain cleanup credentials until the relay accepts the revocation. Existing known-expiry cleanup and legacy grant-based addressing remain unchanged. ### Related issue No matching open issue found. Follows [the durable revocation outbox](https://github.com/block/buzz/pull/8706). ### Testing The new regression fails with the reported error on the preceding implementation. It now verifies missing-grant enqueue, offline retry, persistence across restart, the exact lease address and eventual cleanup after acceptance. On a physical iPhone with the fix applied to the onboarding test build, the previously failing community removal succeeded. Unknown-expiry records retain their signing key in secure storage until successful revocation. Downgrading to a client that requires an integer expiry will reject those pending records. Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Aaron <f425b86c3b780d43f8d9cf1802429d04dd985bf92eac44fca9468b5ad3887c5e@buzz.block.builderlab.xyz> |
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6684f7e2f0 |
fix(mobile): make the Join button readable in dark mode (#8969)
## Summary After scanning or pasting a community invite in dark mode, the native Join button can display white text on a white background. This fix passes the theme’s foreground color to native confirmation and applies it alongside the button’s background color. ### Related issue Related invite handoff: https://github.com/block/buzz/pull/8601. ### Testing A widget regression checks the foreground and background colors sent to native confirmation. The isolated PR build shows readable black Join text on the white native button in dark mode. ### Screenshots Before (consent-only build `3d566de`):  After (this PR):  Signed-off-by: John Tennant <jtennant@block.xyz> Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Zack <04f47b290b155b3b8b782b11501cdb15f1e21e82dfceefd01ff0ed405459d927@buzz.block.builderlab.xyz> Co-authored-by: Aaron <f425b86c3b780d43f8d9cf1802429d04dd985bf92eac44fca9468b5ad3887c5e@buzz.block.builderlab.xyz> |
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009dc103f6 |
perf(mobile): read the channel list after live changes, not every minute (#8910)
## Summary While the app is open, a 60s timer reads the whole channel list again: every membership roster, the channel metadata, and the unread catch-up. On the test account that is **about 4MB of JSON every minute** on the 12 mini, about 240MB an hour, whether or not anything changed. The live subscriptions already deliver what the list is built from, so this PR removes the timer. The list is read again when a live event says it may have changed: - a relay notice that tags this reader: added to a channel or a new DM (kind 44100), removed from one (44101), or a DM hidden or shown on another device (30622) - a metadata edit on a listed channel (kind 9002, now part of the live filter) - a system notice on a listed channel that changes the channel itself: archived (including the relay auto-archiving an idle ephemeral channel), unarchived, deleted, visibility, topic, purpose, TTL and similar. Member joins and leaves don't count. The read starts 2s after the last such event, and no later than 10s after the first, so a burst costs one read. Reads start at least 10s apart however busy the relay is. A read that fails is retried with backoff (5s, doubling up to 5 minutes), including the read after a resume or reconnect. Nothing is read in the background: launch, resume, reconnect and pull to refresh read the list as before. Live subscriptions ask for no stored events (`limit: 0`), so nothing sent while one is down is replayed. So: - Each list read opens the notice subscription before it reads, and the read covers anything sent before. - If the relay closes the notice subscription or a channel chunk for a reason that may clear (busy, rate-limited, timed out), the relay session reopens it itself, as before. The channel list now hears about that through `subscribeWithStatus`. - If the relay refuses one as over its subscription limit, only that REQ is retried, after a jittered backoff (5s, doubling up to 5 minutes). The backoff starts over once a reopened subscription has stayed up for a minute. Any other refusal (`restricted:`, `invalid:` and so on) can't succeed unchanged, so it is left alone until the next connection, as on main. - A reopened subscription that is still up when its read comes due counts as a change, so the list is read once to catch up on what it missed. If the relay admits a REQ and then closes it again, it triggers no reads. Known gaps, accepted: deleting a channel or kicking a member sends this reader no notice, and archived channels have no live coverage, so an unarchive done on another device isn't seen. An edit to a newly added channel that lands in the round trip between reading its metadata and its live subscription starting is also missed. The list catches up on the next launch, resume, reconnect or pull to refresh. Archiving or unarchiving on this device re-reads the list at once, as before. ## Measurements iPhone 12 mini on Wi-Fi against the internal relay, app open and idle, instrumented profile build (HTTP response bodies after decompression, websocket text in). Measured on an earlier revision of this PR, which read on a 60s tick only after a change. Idle behavior is the same now (no change, no read). | 10 idle minutes | main | this PR | | --- | --- | --- | | Channel list reads | 10 | 1 | | HTTP queries | 40 | 5 | | HTTP response bytes | 39.9MB | 4.0MB | | Websocket bytes in | 4.4MB | 1.1MB | On main, every tick read memberships (348KB), another 310KB query and the unread catch-up (3.3MB). With this PR, the only read in the window came right after another device hid or showed a DM (kind 30622), which is exactly the kind of change it should pick up. Sizes are JSON after decompression; the relay gzips responses, so wire bytes are smaller (not measured). [#8901](https://github.com/block/buzz/pull/8901) separately shrinks each read's unread catch-up; the two are independent. ## Testing - New journey test: with the app open and nothing changing, nothing is read. Adding the reader to a channel, renaming a listed channel, archiving or auto-archiving one and removing the reader each cause one read about 2s later, and a member joining causes none. A change right after a read waits out the 10s gap. A steady stream of changes is read after 10s and then no more than every 10s. A burst costs one read. A failed read is retried with backoff and then stops. - New journey test, for the notice subscription and for a channel chunk: the relay refuses it twice as over its limit while the list changes. It is retried with backoff, and once it has stayed up the list is read once to catch up. Later the relay drops it, and having stayed up it is reopened within about 5s and catches up again. Then it delivers live. The relay then closes it as busy while the list changes, and the list catches up once it is back; closed again right after reopening, it triggers no read until it stays up. Refused as `restricted:`, it is not retried. - The resume journey: a reconnect read and a resume read each fail once while a channel is added, and each is retried and shows the channel. - Each guard was removed once to confirm a test fails: the debounce, the max wait, the minimum gap, the read retry (including after reconnect and resume), the catch-up reads after a retry or a relay-session reopen, the still-up checks, the backoff restart, the background check, retrying only capacity refusals, and clearing refusals on a new connection. - The terminal-rejection tests expect a chunk refused as `restricted:` never to be retried on that connection or to cause a list or history read, and a new connection to retry it at once. - `just mobile-check` and `just mobile-test` pass. - Device: on the 12 mini, 10 idle minutes with the app open, before and after (table above). 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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fa395e9e80 |
feat(mobile): open a prefilled Create agent form from Builderlab agent cards (#8912)
Builderlab agent cards (printed for the event, and generated at the kiosk) carry a QR to a share page, `app.builderlab.xyz/a/<id>`. Its **Add to Buzz** button opens `buzz://agent/new?card=<id>`, which no Buzz client handled until now. This PR makes mobile handle it. ### Behavior - Opening the link shows the Agents page, then a Create agent form prefilled from the card. Everything stays editable, and nothing is created until the user taps Create. - The app fetches the card's `agent.json` from the avatars CDN for this build's Builderlab environment (production or staging). The link carries only the card id, never a host, so the QR stays small no matter how long a card's instructions get. - `agent.json` is validated against the card schema. `id` (matching the link), `name` and `avatarUrl` (an https URL) are required. `instructions`, `model` and `reasoningEffort` are optional (published cards don't have them yet) and left for the user when absent. A missing required field or a wrongly typed known field rejects the card; any other key is ignored whatever its type, including `v` and `description` (Buzz agents have no description to prefill), so Builderlab can add fields without breaking released apps. The model and effort are preselected only if the live catalog offers them. The card id is opaque: any non-empty id is accepted and percent-encoded into the URL. - The fetch uses the same limits as image downloads, now shared in `bounded_fetch.dart`: aborted after 20 s without a byte or 5 min overall, and rejected over 2 MB. `MediaImageProvider` now calls the same helper, with no behavior change. - The link waits for sign-in, then reloads the registry for the signed-in account before anything else. It's dropped with a message if the card is unavailable (403/404), invalid, can't be loaded (any other response), or an agent setup is unfinished, including a setup saved before a sign-in the link triggered. - A link that arrives while Agents shows only its list replaces that page instead of stacking a second one. If a form or sheet is open there, the link is dropped with "Finish or close what’s open in Agents, then reopen the link." and the open work is kept. ### Demo Simulator (iPhone 17 Pro, debug build of this branch plus the sign-in fix from [#8914](https://github.com/block/buzz/pull/8914) and the hidden debug banner from [#8915](https://github.com/block/buzz/pull/8915), signed in to Builderlab, remote-agent-pilot), recorded in one take with idle time trimmed: the card's share page in Safari, Add to Buzz, the prefilled Create agent form, a model, thinking level and instructions, Create, then a message and the agent's reply. https://github.com/user-attachments/assets/e66aae17-884a-4e68-a1b8-ecb40562be1d ### Validation Added tests: - Table tests for the link shape (only `?card=<id>` with an opaque id; the inline `#` form, extra parameters and dot segments are rejected) and for reading `agent.json` (a published card, a card with instructions and model defaults, unknown keys of any type ignored, including `v`, `description`, arrays, objects and null, and invalid cards: missing or mismatched required fields, wrong types, and non-https or relative avatars). - Table tests for fetching: the request goes to this build's CDN without following redirects, with the id percent-encoded as one path segment; 403/404, a redirect, a 500, a network error, declared and streamed oversize bodies, non-JSON and a JSON array each give a specific message. The image loader's existing stall, deadline, cap and cancel tests now cover the shared helper. - A journey test from link to Create against a fake CDN: prefill and edit, then submit; an unavailable card; a failed model catalog whose Retry then preselects the card's model; a Builderlab account change while the card loads, which drops the draft; a v1 card with no instructions and an unknown model; an unfinished setup; a link arriving while a Create form with edits is open, which keeps the form and its edits; and a link arriving while Agents is open. Disabling the https or id check makes the table test fail, and removing either the account recheck or the loaded-catalog check fails the journey. The journey runs through the production root scope (removing its link handler fails it) and runs in CI's configured-authentication-domains step. Full mobile check and test suite pass locally. Live data: a real staging card's `agent.json` (`av_MioTAG6dm7q3Zcm0UV2j8A`) has the v1 shape the table test uses, and an unknown id returns 403 from the CDN. Live run on an iPhone SE (build of 63ed54c749, Builderlab sign-in enabled, remote-agent-pilot, signed in as builderlab@tombrow.com) with a real production card, [ToastyMacbeth](https://app.builderlab.xyz/a/av_lrmRlJR6ylrQKvJkoLWCOQ) (a v1 card with no instructions and an extra `description` key): - Opening `buzz://agent/new?card=av_lrmRlJR6ylrQKvJkoLWCOQ` from a cold start opens Create agent prefilled with the card's name and avatar. - After choosing a model and adding instructions, Create adds the agent with the card avatar, and it replies in a DM. - An unknown card id shows "This agent card isn’t available." | Prefilled | Created | Reply | Unknown card | | --- | --- | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/b9222db494758c3e536b8e2011032ba7cec86daa/pr-8912--01-prefilled.png" width="200"> | <img src="https://raw.githubusercontent.com/block/buzz/b9222db494758c3e536b8e2011032ba7cec86daa/pr-8912--02-created.png" width="200"> | <img src="https://raw.githubusercontent.com/block/buzz/b9222db494758c3e536b8e2011032ba7cec86daa/pr-8912--03-reply.png" width="200"> | <img src="https://raw.githubusercontent.com/block/buzz/b9222db494758c3e536b8e2011032ba7cec86daa/pr-8912--04-unavailable.png" width="200"> | Before this PR, the app had no handler for `buzz://agent/new`, so the link did nothing. A separate widget test covers a link that needs Builderlab sign-in first: once sign-in lands, a setup saved for that account blocks the card, which is never fetched. Removing the registry reload fails it, as does removing the busy-Agents guard for the journey step above. ### Before merge - [x] Human live check waived under the repository owner's standing testing exception. In its place, agent-driven full-app runs exercised the flow end to end: the iPhone SE device run and the simulator demo above (a real card's share page, **Add to Buzz**, the prefilled form, Create and a reply from the agent). Limitation: those runs predate [ |
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97ff4e19d1 |
docs(mobile): describe the role split in the media image keys (#8932)
Follow-up to [#8913](https://github.com/block/buzz/pull/8913). Its review [noted](https://github.com/block/buzz/pull/8913#discussion_r4445612714) that three doc comments in `media_image.dart` still describe the old keys after that PR split direct and thumbnail-fallback loads: - The class doc now says the provider keys on `isThumbnailFallback` as well as url, scale and auth scope. - The `_cooldownUntil` doc says it is keyed by (url, isThumbnailFallback), like `_inFlight` but without auth. - The `_SharedFetch` doc says a download is shared per URL, auth scope and role. Comments only, no behavior change. `flutter analyze` is clean and the full mobile suite passes. No app run, since nothing executes differently. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b5b69d3de8 |
fix(mobile): let the issuer choose relay assertion lifetime (#8935)
## Why
Mobile rejects any NIP-FI relay assertion whose `expires_at` is more
than 300 seconds away (`hosted_relay_auth.dart`). Once an issuer returns
longer assertions, every fetch fails with `invalidResponse` and
organization sign-in can't connect to the relay. Builds with org sign-in
configured hit this on every attempt.
## What
Keep rejecting assertions that have already expired, and drop the
300-second cap so the issuer chooses the lifetime. Desktop made the same
change in block/buzz-app#2171. The relay still enforces its own
`maximum_assertion_age`.
The token cache needs no change. It already refreshes 30s before
`expires_at`.
## Testing
- Added a table case to `organization_relay_auth_test.dart`: 300s and
24h are accepted; 0 and -60 are rejected with `invalidResponse`. It
fails against the old cap and passes with the fix.
- `just mobile-install mobile-check mobile-test` passed locally at
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da93ce3f62 |
fix(mobile): open the public Builderlab login the iOS bridge allows (#8914)
On main, "or sign in with email" on iOS fails immediately with "We could not finish connecting. You can try again." No Builderlab page opens. [#8700](https://github.com/block/buzz/pull/8700) changed the iOS browser bridge so the public account hosts (`app.builderlab.xyz`, `app.builderlabstaging.xyz`) may only open `/auth/native`. The Dart side still opens `/api/goose/v1/auth/login` for them, so the bridge rejects every public sign-in before presenting a browser. Every iOS build since #8700 is affected; organization sign-in on tenant hosts is not. The matching Dart change was Wes's [#8712](https://github.com/block/buzz/pull/8712). It was merged into the #8700 branch, but main's squash of #8700 kept only the bridge half. This PR restores #8712 on top of main: - The public account opens `/auth/native` (state, S256 challenge, callback and retained invite unchanged, without the CLI-only `type`/`product` parameters). Organization tenants keep `/api/goose/v1/auth/login`. - A saved session whose account still needs web setup goes through the same browser handoff, keeping its subject and destination. Android has no path allowlist in its browser plugin, so it needs no change. ### Validation - Reproduced on an iPhone 17 Pro (iOS 27) simulator with a main-based debug build: "or sign in with email" fails instantly. With this change applied, the same build shows the system "Buzz wants to use app.builderlab.xyz to sign in" prompt, then the login.builderlab.xyz "Welcome back to Buzz" page, which confirms production serves `/auth/native`. - Restored #8712's tests on top of main's current tests: the browser test checks the public login URL and its exact parameters, and the hosted invite journey runs for both a fresh account and a saved account that still needs setup, asserting `/auth/native` and that the invite is retained. Without the Dart fix, these fail. - Mobile format and analyze pass; the hosted onboarding journeys and `shared/hosted` tests pass with the CI auth-domain configuration. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz> |
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9f8913dd1b |
mobile: keep a thumbnail fallback apart from a direct load of the same URL (#8913)
## Summary Follow-up to [#8896](https://github.com/block/buzz/pull/8896), from its review threads. **A fallback and a direct load of the same thumbnail no longer share a download.** `MediaImageProvider.isThumbnailFallback` decides what a 404 means: for a thumbnail `MediaImage` picked in place of an original, it records a missing thumbnail so the next build loads the original; for any other URL it starts the 30s failure cooldown. It was left out of equality and the in-flight download key, so when a profile URL that is itself a thumbnail and a fallback to that same thumbnail were on screen together, both joined one download and only one of them ran its own 404 handling. Now each keeps its own provider and download, and each gets its own handling. The failure cooldown is keyed the same way. Before, a direct 404 of a thumbnail put its URL on cooldown (30s, up to 5 min with Retry-After), and an avatar that fell back to that thumbnail during the cooldown hit the cooldown error instead of a 404, so it showed initials instead of loading the original. Also: - Reworded the `preferThumbnail` doc so it no longer names community icons, which never set it. - Removed the community-icon avatar test, which fed a URL production never produces. ## Testing - New test: a direct thumbnail URL and a fallback to it, shown together, make two requests; after a 404 the direct URL is in cooldown and the fallback's original loads (not the initials). It fails with the fetch key change reverted. - New test: after a direct thumbnail 404, an avatar that falls back to the same thumbnail still loads the original. It fails with the cooldown key change reverted. - `just mobile-check` and `just mobile-test` pass. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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daeb463f37 |
fix(mobile): prompt Builderlab sign-in instead of labeling agents desktop-only (#8907)
Without a Builderlab session, mobile can't tell which agents run on Builderbot, so the Agents page labeled every agent "Manage on desktop", including remote ones. Now, when the community supports remote agents and there's no Builderlab session: - The Agents page shows "Sign in to Builderlab to manage remote agents" with a **Sign in** button (the same reconnect flow as Add). - Agent cards and the navigation subtitle drop the "Manage on desktop" label. - An agent's profile says to sign in to see whether it runs on Builderbot or desktop. ### Before / after iOS simulator, signed in to the remote-agent-pilot community with no Builderlab session. | Before (main) | After (this PR) | | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/9be9cebedc8f5ff172e97a3df2cbf505a90e41c4/pr-8907--before-agents.png" width="300"> | <img src="https://raw.githubusercontent.com/block/buzz/9be9cebedc8f5ff172e97a3df2cbf505a90e41c4/pr-8907--after-agents.png" width="300"> | ### Validation - New widget test `agents_signed_out_prompt_test.dart` (runs with `BUZZ_AUTH_DOMAINS`, added to the CI list). - `just mobile-check` and the mobile test suite pass. - Checked the signed-out Agents page in the iOS simulator. buzz-review-completed (manual testing waived by Tom) 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b4509dee8b |
feat(mobile): add Buzzies and refresh agent avatar picker (#8921)
## Summary Adds Buzzies and refreshes the agent avatar picker with larger previews, rounded option strips, and clearer category choices. Also moves Agents above Appearance in the home menu and adds a custom agent icon. ### Related issue None found. ### Testing Analysis, 4,138 app tests, package tests, and 121 configured-auth tests pass. Earlier visual build exercised on Pixel and iOS simulator, with iPhone review; snapshots below show that build. | Android · Pixel | iOS · simulator preview | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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464448c7b2 |
fix(mobile): resync read state from the last fetch, not the whole week (#8903)
## Summary Every read-state resync (each reconnect and each resume from background) fetches every read-state blob (kind 30078, `#t: read-state`) from the past week, then opens a live subscription with no `since`, which replays the same blobs again. Merging keeps the newest mark per context, so blobs from before the previous fetch add nothing. Each blob is a whole device's read marks, about 100KB for a heavy reader. A later fetch and the live subscription now start `relayCrossDeviceSkewSeconds` (1860s) before the last successful fetch was sent. The relay rejects a `created_at` more than 900s from its clock, and blobs come from other devices, so a writer 900s slow and this phone 900s fast are at most 1800s apart. Every blob stored since that fetch falls inside the window. A failed fetch keeps the earlier start. The first fetch of a manager still covers the whole horizon. Companion to [#8901](https://github.com/block/buzz/pull/8901) and [#8902](https://github.com/block/buzz/pull/8902), which do the same for the unread catch-up and the latest-message query. Measured on an iPhone 12 mini against the internal relay, resuming after 60s in the background (kind 30078 websocket bytes, instrumented profile build): | | main | this PR | | --- | --- | --- | | Read-state resync on resume | about 1.8MB (91 blobs, fetch plus subscription replay) | 415KB (4 blobs changed since the last fetch) | ## Testing - New test: the first fetch covers the horizon, the live subscription and later fetches start 1860s before the last successful fetch was sent, and a failed fetch keeps that start. Confirmed it fails without the fix and with the earlier 960s window. - New test: after the clock moves back, a resync whose fetch fails isn't retried on every later read; the next reconnect fetches the whole horizon. Confirmed it fails without the fix. - `just mobile-check` and `just mobile-test` pass. - Device: resumed the app on the 12 mini on Wi-Fi; the resync fetched only the 4 blobs stored since the previous fetch, and the live subscription replayed none. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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9d1b684455 |
fix(mobile): show remote agent instructions from the registry (#8908)
After creating a remote (Builderbot) agent with instructions on mobile, its profile said "Instructions aren't available on mobile for this agent." Two causes: - Mobile called `list-agents` without `include_instructions: true`, so registry rows had no `agent_instructions`. Desktop already sends this flag. - The profile read instructions only from published desktop agent config, which remote agents don't have. Now mobile requests instructions in `list-agents` (both the listing and the post-create readback). For an agent in the active community owner's registry listing, the profile shows the row's `agent_instructions`. Like desktop, a missing field means "No instructions set." Desktop agents keep the published-config path. Because listings now carry instructions (up to 20,000 characters each), `list-agents` gets a 4 MB response bound instead of 64 KB. The delete-retry journal, which lives in plain preferences, drops instructions before it's written. ### Before / after iPhone SE, remote-agent-pilot community: profile of an agent just created on mobile with the instructions "Reply in one short sentence." | Before (main) | After (this PR) | | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/5d7333ea429e6c8c8aae93846d23c3a2bb9bda25/pr-8908--before-instructions.png" width="300"> | <img src="https://raw.githubusercontent.com/block/buzz/5d7333ea429e6c8c8aae93846d23c3a2bb9bda25/pr-8908--after-instructions.png" width="300"> | ### Validation - Extended `agents_sheet_test.dart`: the remote-agent case asserts the `include_instructions` flag and that the profile shows the registry text. It fails without the fix. - New/extended tests for the larger `list-agents` bound and the retry journal; each fails with its fix reverted. - `just mobile-check` and the mobile test suite pass. - iPhone SE (release build, remote-agent-pilot community): created an agent with instructions on mobile, then opened its profile, which showed them. Deleted the test agent afterward. buzz-review-completed (manual testing waived by Tom) 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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985de41f14 |
feat(mobile): show NIP-FI verified names (#8858)
Stacked on #8700. Review only the last commit until #8700 merges. NIP-FI relays can publish a relay-signed verified name for each member who signs in with an organization assertion (kind 30382, specified in #8745 and implemented in the relay in #8774). Desktop shows these names in block/buzz-app#2005. Mobile showed only self-declared kind 0 names, so a verified Block name looked no different from one anyone could set. This adds verified names to mobile, following the spec and the desktop client's validation rules. **What people see** - A verified member's name is the issuer-verified display name wherever mobile resolves names through identity names (message headers, threads, DM titles, member lists). - Message headers and the profile sheet show a verification mark. The profile sheet also shows the full name when present, "Verified by {issuer}", "Last verified {time ago}", and marks the record as cached when it hasn't been reconciled with the relay on this connection. Verification is described as historical, never as current access. - Nothing changes on relays that don't advertise `federated_identity.public_profile`, and marks never come from kind 0 or NIP-05. **How it works** - NIP-11 discovery decides whether marks may show: a successful response without `public_profile` hides them (cached records are kept), and a failed or malformed response keeps the last state. Discovery refreshes on connect and every 5 minutes while names are tracked. - Subjects are tracked as the profile cache resolves them, and fetched in batches of up to 128 with `{kinds:[30382], authors:[self], #d:[...]}`. Live updates and retractions apply on the same subscription. A full batch that omits subjects is not treated as proof they have no record. - Each event's id and signature are verified (in an isolate) before use, and it must be authored by the community's NIP-11 `self` key with exactly the specified tags (plus the optional `full_name` the relay emits). Names follow the spec's NFC and character rules; `unorm_dart` (MIT, pure Dart) is added for the NFC check because Dart has no built-in normalizer. - The cache is per community and is cleared when the relay's `self` key changes. **Not yet covered** - Some surfaces still read the kind 0 name directly: the members sheet initial, and search and inbox rows. The mark isn't shown in search rows, inbox rows, or member tiles. (The mention picker now matches, ranks and inserts by the verified name and shows the mark, and it also offers cached verified people outside the channel whose kind 0 name differs.) - NIP-FI says clients MUST show `issuer_label` beside every verified name. Here it appears only in the mark's tooltip and accessibility label and in the profile sheet, and verified names reaching DM titles and member lists show no mark or issuer. Follow-up: show the issuer inline wherever a verified name is shown. - Live updates are coalesced to the newest per subject before signature proof, ordered by unverified `created_at`/`id`. Only a misbehaving relay could exploit this (the subscription is `authors:[self]`), and it could already withhold events. Follow-up: prove first, then coalesce among valid events. - The verified `username` isn't shown beside the name in message headers (the NIP-05 handle still is). - Collision qualification relies on the existing name-disambiguation policy rather than the spec's exact self-declared-name rule. ### Validation Added tests: - Validation: discovery enabled, disabled and malformed; wrong author; mismatched or duplicate `d`/`p`; extra or duplicate tags; invalid usernames; non-NFC and whitespace-padded names; `verified_at` after `created_at`; bad signatures; retractions. - Directory: discovery gating, batching, truncation, live retraction, reconnect reconciliation, and disable hiding cached records. - Directory failures: a pre-EOSE flood, failed proof retried on refresh, oversized events (by total size, id or signature) dropped before proof, live events coalesced, a retry before or after the first EOSE never proving absence, a retry during proof not promoting records to checked, and a newer signed malformed projection clearing the older one. - Mention picker: a verified name finds, ranks and inserts the verified person; the self-declared name still finds them; a verified person outside the channel is found by verified name even when an impostor copies that name into kind 0. - Identity names: a verified name outranks the kind 0 name. - UI: the mark in message headers and the profile sheet details, no mark for a cached record, and a single accessible label. Full `mobile-check` and `mobile-test` pass. **Live relay (checked 2026-11-01):** not yet run end to end. - Staging now advertises the feature: the bb-block staging relay's NIP-11 (`buzz.block.builderlabstaging.xyz`) has `federated_identity.public_profile` with `kind: 30382` and `multiple_issuers: false`, bound to `self` `f7f4df94…dcf1`. So #8774 is deployed and enabled there. The other staging relays (`communities.public.builderlabstaging.xyz` and its `team.` host) advertise no `federated_identity`, and the client shows nothing on them. - I couldn't confirm that real 30382 events are served or render them. The relay requires NIP-42 auth plus a client-attached NIP-FI assertion, which needs an interactive Builderlab/Okta sign-in on a physical device. SSO doesn't work in the iOS simulator. The remaining step is a device run signed in to the staging Block community, with screenshots of a verified name, its mark and its details. **Shipping behind discovery gating:** this is safe. The client reads and shows verified names only when a successful NIP-11 discovery advertises `public_profile` bound to `self`. It accepts only kind 30382 events signed by that key that pass id and signature verification and strict shape checks. On every relay without the feature, which is every relay but bb-block staging today, it shows nothing new and changes no names. A failed or malformed discovery never turns the feature on, and it marks cached records as unchecked, which hides their mark. The subscription and reconciliation paths are covered by the tests above, and Carl's review reran retry probes through the real `RelaySessionNotifier`. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com> |
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220cec677a |
fix(mobile): keep community icons on originals and record thumbnail 404s at fetch (#8896)
Follow-up to #8879, addressing its review. ## Changes - **Community icons load the original again.** `AvatarImageContent` gained a `preferThumbnail` flag, off by default. People and agent avatars turn it on (as #8879 did for every caller); `CommunityAvatar` leaves it off. Community logos are often transparent PNGs, and the relay's JPEG thumbnail renders transparency black. This matches desktop, which shows community icons from the original. - **A missing thumbnail is recorded where its 404 arrives.** Before, only the mounted `Image`'s error builder recorded it. If the avatar scrolled away before a slow 404 came back, the thumbnail URL kept a 30s failure cooldown instead, and showing that avatar again at any size during the cooldown rendered initials and never requested the original. The fetch now records a 404 on a relay `/media/<sha256>.thumb.jpg` URL in the missing-thumbnail set and puts no cooldown on it. ## Tests Two journey tests in `avatar_image_test.dart`, both failing on main and passing here: - An avatar unmounts before its slow thumbnail 404 arrives, then mounts again at another size: it requests the original once, renders it (valid image bytes, no initials), and leaves no cooldown. - A 36pt `CommunityAvatar` with a relay-hosted icon requests and shows only the original. `flutter analyze` is clean. In the full local `flutter test` run, only 12 push and notification tests fail, and they fail the same way on main in this environment. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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f6f6d9a673 |
chore(mobile): delete dead code with no remaining UI path (#8880)
## Summary Deletes mobile code that no longer has a user-reachable path and has no counterpart in buzz-app, so it is unlikely to come back for parity. Net: 104 files, about 5,500 lines removed. No intended behavior change. - **iOS native message menu and action surface:** `NativeMessageMenu.swift` and `NativeMessageActionSurface.swift`, the `message`/`supportsMessage` coordinator branches, and the Dart selection hook. Dart stopped creating this view in [#8280](https://github.com/block/buzz/pull/8280). The native reactions sheet in the same coordinator is kept. - **Old home quick-actions launcher and `ComposeMorphIcon`:** only instantiated in tests since the nav-bar creation actions replaced them. - **Retired local theme stack:** `ThemeNotifier`, `AccentNotifier`, `SchemeNotifier`, `adaptive_theme.dart`, `AccentPickerPage`, the appearance-mode sheet and their helpers. These predate per-community theme sync. The legacy prefs migration in `community_theme_preference.dart` is kept. - **Unused widgets:** `ProfileAvatar` and `MaskedAvatarBadge`. - **Push permission-status plumbing:** the iOS `notificationAuthorizationStatus`/`openNotificationSettings` handlers, plus the uncalled strict age-gate snapshot registration and its Swift `syncAgeGatePushSnapshot` path. - **Orphaned files** with no importer: `profile_text_edit_sheet`, `editor_option_button`, `retained_page_transition`, `tappable_flapping_bee`, `agent_model_info`, `community_bot_profiles`, `sheet_divider`, `success_haptic`. - **Uncalled helpers:** the `pickAndUpload*`/camera helpers in `media_upload.dart`, unused `NostrFilters` builders, `mediaGetHeadersFor*`, and about 20 other uncalled functions, providers and styles. - **Removed-UI leftovers:** the never-wired invite directory providers, `AuthNotifier.signOut` and `removeActiveCommunityForSignOut` (the Sign out row is gone), `renameCommunity`, `HomePage.profilePageBuilder`/`SettingsPage.embedded`, and the create-forum branches of the create-channel sheet. Forum viewing is unchanged. Tests that only covered deleted code are removed. Tests of surviving code that used deleted helpers as drivers were repointed to the surviving API. An audit of `mobile/android` found no dead Kotlin, resources, manifest entries or Gradle dependencies, so Android code is unchanged. ## Validation - `flutter analyze`: no issues. - After rebasing onto main ([ |
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2e0abbcc0c |
fix(mobile): let slow image downloads finish (#8881)
On a slow link, a large image could never appear. Every image fetch was aborted 30s after it started, even while bytes were still arriving, and a failed fetch then sat on a 30s cooldown before it could be retried. At 240 kbps, anything over about 900 KB could not finish. On a shaped iPhone SE, a 1.45 MB avatar was fetched, aborted at 30s and never shown. - **Abort stalls, not slow downloads.** A fetch is now aborted when no headers or body bytes arrive for 20s, so a dead connection still frees up quickly. A download that keeps making progress can run for up to 5 minutes, so a server that trickles bytes cannot hold a connection forever. The 20 MiB response cap still bounds its size. - **Cancel previews scrolled past in the iOS carousel.** The carousel loads at most four previews at a time, and a preview scrolled past kept its slot until its download ended. With the longer limit, four slow previews could block the visible one for minutes. Now the carousel drops a cancelled preview's pending image-cache entry, and with no one left listening, the image loader aborts its HTTP request. Scrolling back starts a fresh download with no failure cooldown. A download that another consumer, such as the full-screen viewer or a gallery prefetch, is still listening to keeps going, and its finished image is still cached. Closing the carousel aborts its pending previews the same way. - **Cancel gallery prefetches that leave the window.** The message gallery prefetches a few pages around the current one with two workers. Each prefetch used to hold its download until it ended, which also kept the carousel's cancel from aborting it. Now a prefetch that leaves the window, or whose gallery goes away, lets go and aborts the same way. ### Validation Added tests (each fails without its fix): - A body that trickles in for longer than the stall timeout still loads, and one that never ends is aborted at the overall cap. - In the iOS carousel, previews scrolled past abort their stalled downloads (before headers and mid-body), the next preview loads, and scrolling back starts a new download. The test fails if the carousel doesn't evict, if the loader doesn't abort, or if the abort leaves a cooldown. - Closing the carousel aborts its stalled previews. - In a message gallery, jumping to the end and back aborts both in-flight prefetches and moves the workers to the new window. - Abandoning a load another consumer still waits for keeps the finished image cached with no second fetch; abandoning one nobody else waits for aborts it. - Rapid scrolling releases each cancelled carousel load at once, and cancelled loads never reach UIKit. The full mobile suite passes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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93b8b8febc |
Standardize mobile navigation edges (#8895)
Standardizes mobile navigation headers: Android uses Home’s shared Flutter blur; iOS uses native soft edges, with graduated material retained during large-title collapse and the iOS 26 fallback preserved. Preserves Home’s upward title motion with a soft boundary and keeps the avatar crop title visible. Validation: 4,112 Flutter tests and 111 native tests passed after merging main. Rendered partial-scroll regression verified on the iOS 27 simulator; removing either review fix fails its regression assertion. The earlier preview was installed on a physical iPhone with the existing profile. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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634f48a8bd |
Mobile: open Solo chats with Bestie and workspace controls (#8884)
Mobile New chat now opens directly with the synced Bestie selected. The first send creates and names the chat; leaving an empty draft creates nothing. New and existing Solo chats can select or clear a workspace from the header popover, with a checkmark for the active choice and a No Workspace option. Workspace and agent controls have separate iOS glass surfaces, Bestie stays at the far right, and Back uses a chevron. The agent sheet fits its list, with scrolling for long lists. Workspace creation stays in the Home New menu. The New menu groups Solo above Team. Android expands across the full control row; iOS keeps its native menu while Search and Bestie merge into New through Liquid Glass, with synchronized icon motion and the residual glass fading away. Empty workspaces use a compact, muted message. Validation: 4,055 mobile tests passed (34 skipped), static analysis passed, and native menu checks passed. Earlier physical-device previews and the iPhone New-menu animation were visually approved before this consolidation. This PR consolidates the controls previously developed in #8891 into the existing draft/first-send implementation. The New menu animations, attachment handling, and durable retries remain in this PR. The combined controls have widget interaction coverage; the combined build has not yet had a new physical-device walkthrough. Current combined controls below are Android Flutter widget renders with fixture data, not device screenshots. Images are GitHub attachments only. | New conversation | Workspace popover | Compact agent sheet | | --- | --- | --- | |  |  |  | Empty workspace widget preview (unchanged):  --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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90772a43e9 |
fix(mobile): keep avatars and images loading on slow links (#8879)
On a slow link, avatars in a channel could fail to appear entirely. Two causes: - **Duplicate downloads.** Each decode size is its own image-cache entry, so an avatar shown at two sizes (a message row and its reply summary) started two downloads of the same bytes, which then competed for bandwidth. The in-flight download is now shared per URL and auth service. - **Full-size avatars.** Avatars a few dozen points wide downloaded the original upload, which can be megabytes. The relay generates a JPEG thumbnail of at most 320px for every uploaded image, and desktop already loads it for small avatars. Mobile now does the same for any image format when an avatar is at most 240 physical pixels on each side. About 88% of relay-hosted avatars on the internal relay are PNG, with a median size of 337 KB. As on desktop, the thumbnail is a still JPEG: transparent areas render black and animation is lost. Rendered side by side, mobile and desktop look the same. If the relay returns 404 for a thumbnail (older or externally populated media), the avatar loads the original instead, as the notification extension's avatar loader already does. ### Before merge - [x] Kenny Lopez reviews the visible changes ([approved in Buzz #buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)). ### Validation On an iPhone SE (iOS 27.0.1) running a profile build, relay traffic went through a Mac-side proxy shaped to 200ms one-way latency, 240 kbps down and 200 kbps up. I opened a busy channel and logged each relay image fetch. Every fetch is aborted 30s after it starts, which [#8881](https://github.com/block/buzz/pull/8881) changes separately; with thumbnails the avatars below no longer come close to that limit. | Avatar | Before | After | | --- | --- | --- | | A | 1.45 MB, fetched twice; both aborted at 30s, never shown | 14.5 KB thumbnail, 3.6s | | B | aborted at 30s, never shown | 14.5 KB thumbnail, 4.1s | | C | 125 KB, fetched twice, 26s each | 21.5 KB thumbnail, 4.3s | | D | 46 KB, 11.1s | 24.7 KB thumbnail, 4.6s | Added tests (each fails without its fix): - One URL resolved at two decode sizes downloads once. - Small relay avatars request the thumbnail and large ones the original. - A thumbnail 404 falls back to the original, and other thumbnail failures show the avatar fallback. - The thumbnail URL is built only for relay-hosted blobs (`/media/<sha256>` with an optional extension), the same pattern desktop's `mediaUrl` uses. The full mobile suite passes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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543ecf2b1f |
fix(mobile): list the same owned agents as desktop (#8857)
## Summary
Mobile's Agents modal listed agents that desktop does not show. Most
were agents created in the earlier Buzz app (this repository's
`desktop/`), which the owner had not imported into Buzz 1.0
([block/buzz-app](https://github.com/block/buzz-app)). @ completion
offered them as well.
Desktop lists an owned agent only when the owner's newest kind:30177
record for that agent has a `pluginId/typeId` `runtime` tag and a name.
Records written by the earlier app have no `runtime` tag. Importing an
agent on desktop republishes its record with one
([`listingsOf`](
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b41caeb510 |
fix(mobile): time out relay connects that never finish the handshake (#8878)
When a phone's network silently stops working (crowded event Wi-Fi, a weak cell signal), Buzz Mobile can stay offline for minutes. In a device test, the app took 30s to notice the dead connection, then hid the channel's messages behind a loading skeleton. It tried to reconnect once, and that attempt hung for 5 minutes (303s). It never retried, because it only retries after an attempt fails. This PR gives every reconnect attempt a 10s limit. When an attempt runs out of time, the app closes it and tries again with its normal backoff. ### What was wrong Opening the relay connection has two code paths. The one used with hosted relay auth already had a 10s limit. The other path had none, so a stuck attempt waited for the operating system to give up, which takes minutes. Both paths now use the same limit. Each attempt also gets its own HTTP client, so a timed-out attempt is actually closed rather than left running in the background. ### Validation I tested on an iPhone SE (iOS 27.0.1) running a profile build, with its relay traffic routed through a Mac proxy that could silently drop everything. - **Before:** during a 5.6 minute outage, the app made one reconnect attempt, which hung for 303s. - **After:** during a 2.5 minute outage, each attempt gave up after 10s and the app kept retrying. It reconnected 36s after the network came back, a delay mostly set by the 30s cap on time between retries. Added tests: `relay_socket_liveness_test` now covers an attempt that never completes, with and without hosted relay auth headers. It checks that the attempt fails and that the abandoned connection is closed. The test fails without the fix. Two existing tests were opening real relay connections by accident or design: - `deep_link_dispatcher_test` now uses a fake channel list, like its neighboring tests. - `remote_agents_test` talks to a real local relay on purpose, so it now uses a real HTTP client instead of the test framework's mock. The full mobile test suite passes. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> |
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5f98a1fa04 |
mobile: quiet agent messages and caught-up channel highlights (#8876)
Mobile bolded a channel whenever any reply in one of your threads, or any mention, was unread. Catching up on the channel itself never cleared those, so a channel could stay bold with nothing new in its timeline. Agent progress messages (sent with the `agents` audience) also counted, so busy agent threads kept channels lit. This brings the mobile channel list in line with the desktop sidebar rules in buzz-app's `docs/unread.md`: - **Quiet agent messages** (`["audience","agents"]`) never count as unread or earn attention, even when they mention you. They're dropped where mobile records observed unread events, so the channel list, Solo chats and app badges all agree, and Activity drops them too (paging past a mention window they filled). If the bounded catch-up window comes back full of quiet messages, its oldest one still counts as plain backlog, so an older unread message hidden behind them keeps the channel unread. - **Bold means ordinary backlog.** A channel's label bolds only for unread top-level messages (what channel catch-up reads) or a manual unread mark. A manual mark doesn't add a dot, but it keeps the dot of any real attention. - **A dot means attention.** Unread replies in your threads, mentions and broadcasts show a small accent dot (the Activity row's unread dot) without bolding. Opening the thread clears it, as does long-press → Mark read, which the menu now offers for dot-only channels. - Unread DMs bold and show the dot, as on desktop. Solo chats keep their current rule. Not included: desktop's popover listing the unread threads behind the dot. ### Before merge - [x] Kenny Lopez reviews the visible changes ([reviewed in Buzz #buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d); his overlap question about #8883 is answered: the two are complementary). ### Validation - Added tests: - A channel-list unit test covering backlog, reply, mention, DM, manual unread (with and without attention) and Solo. - Widget cases: a reply-only channel shows a dot, not bold, and clears on the thread mark or on long-press → Mark Read. A mention after catch-up is a dot. Backlog plus a mention gives bold plus a dot. - Provider tests: quiet agent messages, both from catch-up and live, are never recorded (fails without the fix). A full catch-up window of quiet messages still counts (fails without the fix). Quiet mentions never become Activity or Inbox items, even when 50 of them fill the mention window in front of a real one (fails without the fix). - Full mobile suite (`just mobile-test`) and `flutter analyze` pass locally. - Simulator recording against a local relay (iPhone 18 Pro, iOS 27). Sam replies in the sim user's thread, which shows a dot without bold. Sam then posts top-level, which bolds the label. Opening the channel reads the backlog, so it returns to regular with the dot. Long-press then offers Mark Read, which cleared the dot. That last step finished just after the clip ends. - Not exercised live: the agents-audience exemption, because the CLI can't set that tag. The provider test covers it. https://github.com/user-attachments/assets/55f74377-d7f3-4b31-a0c8-b456f4e05770 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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83ec9c0e2b |
fix(mobile): show hosted community names consistently (#8872)
When a hosted relay has no metadata name, the hosted add paths save its host (`remote-agent-pilot.communities.buzz.xyz`) as the community name. Onboarding shortens that fallback to `remote-agent-pilot`. After joining, though, the community switcher, the remove dialog, the theme preview and the identity export showed the full host, so the same community appeared under two names. This change shortens the name in the model instead of at each call site. `Community` and `AddCommunityDeepLink` keep the saved value private, and their public `name` getter returns the display form, using the existing `HostedEnvironment.communityDisplayName` rule. Existing and future readers get the short name without opting in. Serialization still writes the saved value, so stored data is unchanged and no migration is needed. Custom names and non-hosted hosts pass through unchanged, as before. Community identity is unaffected because it uses `id` and `relayUrl`, never the name. Beyond the captures below, the same getter shortens the name in the iOS push notification subtitle, onboarding's "Adding …" progress text, the "You joined …" invite sheet, and the VoiceOver labels for removing and loading a community. ### Before and after | | Before (`main`) | After | |---|---|---| | Community switcher |  |  | | Remove dialog |  |  | | Theme preview |  |  | | Identity export |  |  | ### Before merge - [x] Kenny Lopez reviews the visible changes ([approved in Buzz #buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)). ### Validation - Captures come from iPhone 17 simulators (iOS 27) running `main` and this branch. Both builds used the same scratch-only seed with two communities whose saved names are their hosted hosts. The seed is not part of this PR. The relays were unreachable from the simulator, so the screens show loading placeholders. - Changed tests: the community switcher journey now uses a hosted host-name fallback for one community. It asserts the grid label, the remove tooltip and the dialog text show the short name, and it fails when the getter returns the saved value. The onboarding label table now asserts the model's `name` itself is shortened. The hosted-flow fixture records relay hosts instead of names, and the auth-domain tests look up communities by relay URL. - The full mobile test suite and `flutter analyze` pass. The CI step that runs with configured authentication domains also passes locally (113 tests). - Not captured: the push notification subtitle, onboarding's "Adding …" text and the invite sheet. Reaching them needs hosted sign-in or push, which the simulator doesn't support. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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e71fbe23df |
fix(mobile): keep loaded timeline visible while reconnecting (#8864)
Returning to an already-open channel after a few minutes in the background could replace its messages with the loading skeleton. The relay session drops its socket five seconds into the background, so nearly every return to the app reconnects. When that reconnect took more than two seconds, the channel page covered the loaded timeline with the connection skeleton until the relay came back. The messages provider already keeps the cached timeline through a reconnect, so the overlay was the only thing hiding it. Now a loaded timeline stays visible while the relay reconnects. The skeleton still shows when nothing has loaded yet, and forums keep their existing behavior (skeleton only before any posts load). To keep a reconnect indicator, the iOS title capsule now shows a thin bar in the chat color (the Appearance accent) along its bottom edge while a page with loaded content is not current. For a channel timeline that covers both the reconnect and the catch-up after it (resubscribing and fetching the newest window). The wait has no known length, so the bar sweeps in, pulses until the channel is current, then fades. Reduce Motion shows a static bar. Forums show it only while reconnecting, because their posts provider doesn't refetch after a reconnect. The native navigation view owns the bar, so it survives title rebuilds. Android has no title capsule and is unchanged. ### Demo iPhone 18 Pro simulator on a local relay: background the app for more than 5s with the relay down, return, then let the relay come back. About 8s of relay startup is cut from the middle. https://github.com/user-attachments/assets/e88d0191-766b-4054-bc00-99ed306cd0cc ### Before merge - [x] Kenny Lopez reviews the visible changes ([approved in Buzz #buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)). ### Validation - Updated tests: the reconnect cases in `channel_detail_page_test.dart` and `loading_review_tests.dart` now assert that loaded messages and cached media stay visible and in place during a reconnect. - Added test: the iOS navigation payload sets `titleRefreshing` while a loaded timeline reconnects and clears it on connect. - Added test: `isCatchingUp` holds from reconnect until the newest window merges, and is already false when that state publishes. - Added test: a failed catch-up after reconnect still notifies listeners once, with `isCatchingUp` false, so the bar clears. - `flutter analyze` clean, iOS simulator build succeeds, and the full mobile suite passes on the final head. - Checked visually on an iOS 27 simulator (demo above): loaded messages stay visible on resume, and the bar pulses from foreground until the reconnect's catch-up finishes, then fades. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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db4478e8d2 |
feat(mobile): organization sign-in for NIP-FI relays (#8700)
Block is turning on NIP-FI enforcement on the Block relay. Desktop gets organization sign-in in block/buzz-app#1424. Mobile can already attach NIP-FI assertions, but only for Builderlab-hosted communities, through the build's single Builderlab account. The dogfood build needs that account for public hosted communities, so it can't simply be pointed at the Block tenant. This adds a separate **organization realm**, configured at build time: - `BUZZ_ORGANIZATION_URL`: the tenant's HTTPS origin (for example `https://block.builderlab.xyz`). - `BUZZ_ORGANIZATION_RELAYS`: the exact relay hosts that trust that tenant. The two must be set together. The app refuses to start if they're malformed, overlap a hosted community, or reuse the hosted origin. Without them, nothing changes. For a configured relay: - The app keeps its own organization session and signs in through the browser at the tenant's existing login (`/api/goose/v1/auth/login`). Block SSO happens there. - It requests assertions from the same `/v1/buzz/identity/assertions` route that hosted communities use, and attaches them to the relay socket, HTTP, media, huddle and remote-agent requests. - Unlike the hosted path, it doesn't require an identity backup before the first binding. As on desktop, the tenant binds the member's existing key on first issuance. A key already bound to a different one is refused before any request is sent. - When signed out, it connects without an assertion and lets the relay decide. A bottom banner offers **Sign in**. After sign-in, the relay reconnects with a fresh assertion. Hosted communities keep their existing banner and flow. The tenant accepts only the registered `xyz.block.buzz.mobile:/auth/callback` return URL, so both realms share it. Each `BrowserAuth` owner leaves callbacks whose `state` belongs to another owner's attempt to that owner. ### Before merge - [ ] Kenny Lopez reviews the visible changes. ### Validation Added tests (`organization_relay_auth_test.dart`): - Configuration parsing and exact host matching. - An assertion is issued for the exact relay and key, then cached. - A different bound key is refused. - Signed out connects without an assertion. - Other relays never receive the assertion. - The shared callback is routed between the hosted and organization owners. Full `mobile-check` and `mobile-test` pass. RunnerTests pass locally except `testNativeNavigationTitleExpandsAgainAtTop`, which this PR doesn't touch. Added tests (`organization_sign_in_test.dart`, `relay_auth_isolation_test.dart`, `builderlab_account_test.dart`), each failing without its fix: - Concurrent account restores at cold start share one adopted account. - An exchange from a cancelled attempt never changes a newer sign-in. - Storage failures while clearing the intent or cancelling leave the busy state. - An unreadable saved organization session is replaced by signing in again. - A stalled organization issuer never delays a hosted relay's assertion. This test needs `BUZZ_AUTH_DOMAINS` and skips without it. CI's configured-auth-domains step doesn't list it yet, because that workflow change needs a token with `workflow` scope. Added tests also cover a restore after an offline start (the banner clears once a relay retry restores the session) and the iOS bridge allowlist (`/auth/native` and tenant login on Builderlab subdomains; other hosts, paths, ports, userinfo and fragments refused). Simulator (iPhone 17, iOS 27) with the dogfood defines against the production Block relay `buzz.block.builderlab.xyz`, on a WARP Mac: - The app starts with the organization configuration and connects to the relay while signed out, showing the organization **Sign in** banner. - **Sign in** opens the system sign-in session for `block.builderlab.xyz`, and the banner shows **Finishing organization sign-in…**. Cancelling returns to **Sign in** with no error. Before the bridge fix, no browser opened and the banner reported that sign-in did not finish. - The bottom banners (organization sign-in, hosted reconnect, and the sign-in recovery row) now sit above Home's floating Search/New bar, which used to cover **Sign in**. A journey test checks the banner clears the bar, and fails without the fix.  - The simulator run stopped at the system consent prompt (SSO does not work in the simulator). The app calls were driven through the VM service (the same `signIn()`/`cancel()` the banner buttons call) because the simulator could not be tapped. Device (iPhone 12 mini) against bb-block staging in enforce mode, where every probe without an assertion gets 401: - Signed out, the organization banner shows and the app stays responsive. Cancel at the consent prompt returns to **Sign in**, and retry works. - Block SSO through Okta completes, and the relay admits the reconnect with the assertion. - After relaunch the app connects, loads channel history, and shows no banner for over 60 seconds. - Before the restore fix, 2 of 4 cold starts showed "cannot use this community with this key" although the session was valid. With it, 8 of 8 cold starts connected. Known limitation: adding an enforcing organization relay by community link is tracked in #8791. The dogfood build enables this in squareup/buzz-releases (`tomb/dogfood-organization-sign-in`). App Store builds stay unchanged. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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acf56fff6f |
fix(mobile): use the desktop agent squircle for every agent avatar (#8873)
On mobile, the Create agent form previewed emoji and image avatars as circles. Once the agent was created, its avatar showed as a rounded square, and other surfaces used yet other radii. None of them matched the agent squircle desktop uses. This PR makes `lib/shared/widgets/avatar_shape.dart` the single source of avatar silhouettes. Agents get desktop's squircle (traced from buzz-app's `avatar-squircle.svg`), and people keep circles. `avatarShape(isAgent:)`, `avatarPath()` and `AvatarClip` are the only ways to get either shape, and the squircle border class is private. Every agent avatar surface now goes through that bottleneck: - Create agent form and avatar picker previews (previously circles for emoji and photo avatars, and unclipped for catalog characters; `PresetAgentAvatar` now owns the clip) - The avatar picker's camera cutout (`ImageAvatarCapture` with `isAgent: true`); profile editing keeps the circle - Agents grid card portrait (previously a 22pt rounded rect) - `AvatarImage` (message authors, DM rows, member lists), the profile sheet, `SmallAvatar`, and the native avatar PNG used by iOS Add members (previously 30% rounded rects) - Huddle speaking halo, preparing placeholder, and spotlight frame - The iOS Add members fallback tile (Swift), shown while an avatar loads, now draws the same squircle instead of a 30% rounded rect To catch future drift, `avatar_shape_test.dart` adds a source guard. It fails when code under `lib/` picks an avatar shape inline from agent identity (for example `isAgent ? BoxShape.rectangle` or `if (!isAgent) return ClipOval`), hand-rolls the old 30%/60% agent radius, or uses a person shape (`ClipOval`, `CircleAvatar`, `BoxShape.circle`) under `lib/features/agents/`. Against main it flags 8 of the 10 old sites. It is best effort: the native PNG's inline ternary and the card's RRect didn't match those patterns and are fixed directly here. The Create agent form also gets 8pt above **Choose avatar**, so the button and everything below it move down from the preview, as Kenny requested. ### Before / after Captured on the iPhone SE (iOS 27) with a release build against a hosted Builderlab community, using a throwaway agent with an emoji avatar. In each pair, before (main) is on the left and after is on the right. **Create agent form** (also shows the 8pt spacing)  **Avatar picker**  **Agents card**  **Agent profile sheet**  **Message author avatar** (`AvatarImage`)  **DM list row** (`AvatarImage`)  **Add members** (native iOS list, `nativeAvatarImage`)  Not captured on device: `SmallAvatar` (thread reply and search avatars) and the Huddle halo, placeholder, and spotlight, which need a live agent thread or huddle. Widget tests cover these. ### Validation - Device: the before/after captures above. They predate the catalog preview clip ([ |
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f59b326568 |
Fix mobile onboarding policy loading, browser cancellation and pairing feedback (#8874)
Mobile onboarding could reject valid large legal documents, stay busy after closing Android browser sign-in, and hide pairing-import errors behind the community-link form. This change bounds join-policy responses at 4 MiB while retaining 64 KiB for other responses, handles Android browser cancellation through the native lifecycle/channel, keeps Cancel sign-in usable, and shows friendly pairing errors on the landing screen with a live-region announcement. Identity mismatch checks remain intact. The browser-cancellation implementation incorporates the candidate from #8847 (`cb241b3f1`); coordinate landing to avoid duplicate work. This PR consolidates the three fixes exercised together during Android onboarding acceptance. ## Validation - Pixel 9 / Android 17, production hosted services, isolated debug installs. Human acceptance plus native UI, saved public-identity and restart checks as noted below. No iOS acceptance in this session. - Latest build and invite-first acceptance: base `a12ad1cdd29da8b2923eca5408e963a2659777ab` plus these patches. - Focused tests on that base plus patches: **88 passed** across hosted_journeys_test, hosted_admission_test, browser_auth_test, pairing_hosted_handoff_test and pairing_provider_test, with `BUZZ_AUTH_DOMAINS=communities.buzz.xyz`. - Earlier baseline: 81 focused cases passed plus one staging-configuration case passed separately (82 distinct cases across seven onboarding/recovery files); these are historical, not current-head certification. - Earlier policy change: 41 focused tests, changed-file analysis and isolated mutation check passed on the earlier base. Earlier browser candidate native instrumentation/mutation evidence was not rerun on this combined revision. - Android debug APK built and installed successfully. Mandatory commit/push hooks passed at `6442e5ff9`: analysis clean; mobile tests 4,047 passed / 34 skipped; additional package runs 4 and 27 passed; file-size checks passed. These broad tests ran through the required push hook, not a manually invoked suite. CI remains pending. ## Live testing report — October 31 | Journey | Result and evidence boundary | |---|---| | Fresh email signup / identity / hosted invite | Reproduced policy response exceeding 64 KiB; after fix, admission and restart passed. Profile/message visible locally; cross-account message receipt remains unproven. Tested at `cfcaef4e9f` plus policy patch. | | Browser close → retry → login → existing identity recovery → restart | Passed at `d14f33a170` plus patches; recovered the expected public identity and community. | | Pairing a different identity into an existing install | Rejected without replacing the original key. Initially hidden error became visible with friendly copy; Back and restart preserved the community at `b80217de3` plus patches. | | Fresh pairing → wait for desktop approval → sign-in → community → restart | Passed at `20742a236` plus patches; human confirmed approval gate, saved public identity matched. | | First-time desktop cancellation → welcome → fresh QR retry → community → restart | Passed at `20742a236` plus patches. Cancellation error remained raw `user_denied`. | | Android system Back while awaiting pairing approval | Human-confirmed in already-onboarded Add Community; first-time phone-side Back variation remains untested. | | Wrong pairing code → rejection → correction → completion | Human-confirmed at `a2540fbe3` plus patches. Exact error and same-session versus fresh-QR retry were not independently captured. | | Interrupt account onboarding at community picker → process restart → recovery → admission | Passed at `a2540fbe3` plus patches. Restart opened Add a community; Find my communities restored choices without another login. Human completed admission. No destination had yet been selected. | | Invite-first into fresh signed-out app → intended community → restart | Passed at `a12ad1cdd` plus patches; saved identity/destination matched. Existing member and existing browser session. Initial Android VIEW intent explicitly targeted the test package; ordinary HTTPS default app-link resolution and new-member admission remain untested. | | Malformed community input → error → Back → restart | Passed for `not a community`; original community preserved. `not-a-community` is a valid single-label hostname and was not counted as malformed-input evidence. | ## Remaining gaps and findings Not release certification. Pairing landing-error regression/mutation evidence is now recorded below. Current combined-revision native instrumentation has not been rerun; its limited scope is described below. Deferred behavior, not implemented here: - Wrong browser account after fresh pairing is correctly rejected, but Retry reuses that app account session; in-app account switching must preserve the transferred identity and destination. The live happy path used a manual browser-account switch and fresh install. - Pairing wait has no visible Cancel; tested system Back works. - Desktop cancellation exposes raw error wording. - Interrupted community selection requires an extra Find my communities step. Master checklist remains partial: seven categories exercised this session, signup/community creation has historical coverage, seven categories unexercised. New-member link-first admission, deeper interruption/server-commit recovery, expiry/revocation/network failures, key import, organization/self-hosted paths, phone-to-desktop transfer, eligibility gates, accessibility/app-link variants and iOS require separate coverage. Channel-discovery work is separate (#8869). ## Review checkpoint [Carl’s review](https://github.com/block/buzz/pull/8874#pullrequestreview-5724095754) found no code blockers at `6442e5ff9`. Carl also reviewed test-only follow-up `d43958653` and found no issues, accepting both validation gaps as closed. A subsequent review identified stale callback → resume cancelling a newer Android login. A narrow native fix and regression validation are in progress; prior readiness attestation is withdrawn pending this behavior change. - **Android stack check passed (Pixel 9, Android 17):** after fresh account sign-in, the human stopped at the community picker without closing/restarting. `dumpsys activity activities` showed exactly one MainActivity in Invite First task 567, with no CustomTab in that task or the full component list. ChromeTabbedActivity remained in a separate pre-existing browser task. This rules out a lingering duplicate activity in this run; it does not independently trace `onNewIntent` or establish all Android/browser variants. Binary production sources match `6442e5ff9`. - **Pairing regression/mutation passed:** extended the existing QR journey using the real encrypted NIP-AB import and hosted coordinator. Asserts visible friendly mismatch feedback, live-region wrapper, unchanged stored community/account identity, and Back to home. Reused the existing socket fake. Hosted journey + pairing provider files: 70 passed with configured auth domain; opt-out hosted journey file: 3 passed / 21 skipped; changed-file analysis clean. Isolated clone: control passed, hiding the landing error failed the visible text assertion, restoration passed. No production source change in this follow-up. - **Duplicate landing:** #8847 is superseded by this combined PR; its Android slice is included here. No merge performed. BrowserAuthPluginTest manually drives plugin hooks using an unmanaged Activity and fake browser launcher. It proves the plugin state machine only, not MainActivity wiring, real lifecycle order, process death, or duplicate app_links callback delivery. Current CI does not run Android instrumentation. Android ignores the debug ephemeral-login flag and shares browser cookies. Readiness checklist: agent review completed on production changes and test follow-up; agent exercised the changed behavior; human completed the documented Android journeys and final sign-in check. ## Stale callback follow-up (`b7aaaa788`) Addresses [the later Android lifecycle review](https://github.com/block/buzz/pull/8874#pullrequestreview-5724197312): a recognized callback now clears browser-dismissal tracking before rejecting a mismatched state. A stale callback cannot complete or cancel the newer login. The existing native journey now includes the intervening resume, successful current callback, and genuine browser dismissal after a stale callback. Only two native files changed; policy and pairing fixes are unchanged. Validation: 88 focused Dart tests passed. Android app and test APK build passed. On Pixel 9, the native plugin journey passed; in an isolated source/Git/build clone, removing the reset failed at the newer attempt's expected-zero-replies assertion; exact restoration passed. This proves the plugin state machine on Android, not a real late browser callback through OS lifecycle delivery. Carl reviewed `b7aaaa788` and found the fix correct and minimal with no blockers. Human browser-close/retry check remains pending; PR stays draft until that passes. Current-head CI is also required for merge. Accepted limitation: if a recognized stale callback arrives after the current browser tab has already gone, automatic dismissal is suppressed and the user may need the visible Cancel button. The callback cannot complete sign-in without matching state; Dart validation remains authoritative. --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz> |
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a12ad1cdd2 |
feat(mobile): refine agent profiles and model selection (#8773)
## Summary - Simplify agent profiles with Message/Bestie actions, relay-authored published instructions (unavailable without a config channel), management details, public-key copying, and a separate final Delete section. - Sort the Agents directory by name and mark the selected Bestie with a muted filled star. - Place Model and Thinking together below Name. Use native iOS Liquid Glass menus and preserve selection callbacks as controls become enabled. Related: #8685. ## Validation Full mobile checks passed. Regression coverage includes relay-author filtering, unavailable instructions, metadata retry, resizing native pickers, accurate deletion state, selection after loading, and Bestie switching. Real iOS simulator taps verified both pickers; the user confirmed the earlier iPhone build works. Review fixes were checked with widget journeys and the native UIKit resize/selection probe. <details> <summary>Previews</summary> Synthetic fixture renders: | Profile | Create agent | Bestie card | | --- | --- | --- | |  |  |  | Native iOS simulator interaction with a synthetic catalog:  </details> --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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e3b1ef0d84 |
docs(agents): mark desktop/ as legacy, not a reference for mobile (#8868)
Agents working on the mobile app have been looking at `desktop/` for implementation and design cues. `desktop/` will soon be superseded by [block/buzz-app](https://github.com/block/buzz-app), while mobile is current, so it should never serve as that reference. - Root `AGENTS.md`: labels `desktop/` as legacy in the repo layout, adds a callout at the top of the Desktop App section, adds the same guidance to the Mobile App section, and drops "matches desktop" from the mobile theme note. Mobile kind constants now sync with `crates/buzz-core/src/kind.rs` (also in the `nostr_models.dart` comment) instead of desktop. - `VISION_MOBILE.md`: replaces the line that allowed the desktop implementation to inform shared mobile rules, so the vision and agent guidance agree. Written intent still takes priority. ### Validation Documentation-only. Reviewed the diff and links. Codex review's one finding (the vision conflict) is addressed. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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d14f33a170 |
fix(mobile): keep toasts above native navigation and sheets (#8866)
## Summary Keep mobile toasts above navigation and modal sheets with an app-level overlay and a tiny transparent iOS composition boundary. Preserve Retry, automatic dismissal, and taps on underlying controls. ### Related issue No duplicate found in the toast issue/PR search. ### Testing Full mobile tests and analysis pass; iOS simulator and device builds succeed. Verified layering, Retry, dismissal, and underlying taps in a native simulator preview; human confirmed on iPhone with their existing profile/community. Broader repository checks are in progress. Before / after (isolated native simulator preview using production widgets): | Before | After | | --- | --- | |  |  | <!-- buzz-review-completed --> Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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2ca77747d1 |
Fix mobile Add Community loading and membership restoration (#8796)
## Summary Open Add Community immediately from the post-login picker and return directly on Back, without membership restoration or repeated discovery during navigation. Completing Add restores the saved selection while keeping the newly added community active; failures retain progress and offer Retry. Follow-up to #8729. Mobile app update only; no relay deployment required. ## Testing `just mobile-install mobile-check mobile-test` passed (4,025 standard tests), plus 4,049 Builderlab-enabled tests on the merged revision. Production-path journeys cover hosted and self-hosted completion, partial restoration and Retry, persisted memberships, and the active destination. Removing the completion hook makes the new journeys fail. Independent agent review found no blockers. Native walkthrough and human verification remain pending. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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cfcaef4e9f |
Update mobile toast animations (#8855)
Updates mobile toast animations and styling. | Sign in | Retry | Copied | | --- | --- | --- | |  |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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9c3ba83adb |
Simplify signed-in mobile community onboarding (#8852)
Replace the signed-in mobile welcome screen with **Add a community**: QR scan first, then grey secondary actions for community links, finding saved communities, and creation. Hide **Find my communities** when none are known; refresh on entry/resume and every 30 seconds while active, retaining results on transient failure. Community switcher → Add keeps its two-action flow and uses the same grey secondary link button. Validation: Flutter analysis, full mobile suite (4,014 tests), Builderlab-enabled full suite (4,036 tests), widget interactions, and independent agent review. Draft pending native sign-in and human testing. Snapshots render the production Flutter widgets; native navigation/status bars are omitted. | Communities available | No communities | Switcher → Add | |---|---|---| |  |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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547de61aa5 |
fix(mobile): show channel posts before a burst of join notices (#8798)
## Summary When many people join a channel at once, the mobile app could open that channel and show only a "… joined" line, with none of the channel's posts. You had to scroll up before any messages appeared. With this change, the posts always show first, and the join lines appear among them in the right places. The cause: the app loads the newest 50 timeline rows when a channel opens, and join notices counted toward those 50. A burst of 50 or more joins filled the whole first page. The app combines a run of joins into one line only when it draws the screen, so the user saw a single "Guest 10 joined … and 48 others" line. The app loads older rows only after the user scrolls. This is the mobile port of the desktop app's fix, https://github.com/block/buzz-app/pull/1983, which has already merged. It needs no relay change. - History pages no longer include join notices, so the first page is all posts. - The app reads join notices with a separate read, newest first, 500 per read. It reads down to the oldest post loaded so far, and continues after each older page loads. Like desktop, it stops after 2,000 notices. - Each notice read also reads the reactions on those notices, and any removals of those reactions. A page brings these back for its own rows, but notices are no longer on the pages, so they need their own read. These reads name the channel in `#h`, so a system channel, or an unlisted channel opened by a non-member, still returns them (NIP-CL). Deletions are also read without `#h`, because a deletion can be stored with no channel. Each read names at most 500 target ids, so it stays under the relay's 1 MiB request limit. A notice's reactions show even when they sort below the oldest loaded post. - Posts show as soon as their page loads. The notices follow and are merged into the timeline, so they do not replace rows that arrived live in the meantime. - A notice that is older than the oldest loaded post waits until its page loads. This prevents a join from showing at the top of the timeline with a gap of missing posts below it. - If a notice read fails, the posts still show. The next page load tries the notices again; if a page loaded while the read was running, the read runs once more right away. - The same applies to every system notice (joins, topic changes, channel created or archived), as they share one event kind. ### Related issue AIDA-2328. Desktop fix (merged): https://github.com/block/buzz-app/pull/1983. ### Testing Before (left, older build) and after (right, this branch) on the Android emulator, against a local relay. #general and #4things each have 4 posts followed by 60 joins: https://github.com/user-attachments/assets/53b80942-d8c3-4604-8b95-cc5ca7ab6946  - New `channel_messages_provider_test.dart` cases run against the real channel provider, with only relay responses faked: - A burst of 500+ joins does not hold posts back. If the first notice read fails, the posts still show. A later page read retries the notices and continues the descent. - Notices in the same second as the oldest loaded post follow the post's position within that second. - The descent stops at 2,000 notices. - A notice keeps its reactions, and a removed reaction stays removed. Reactions are read past the relay's 1,000-event page. The fake relay applies the NIP-CL rule, so a read without `#h` finds no channel reactions. - A page that loads while a notice read fails still gets its notices. - `just mobile-check` and the full `just mobile-test` pass at `7a38763af`. Not yet tested on a physical device, or on iOS. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Logan Johnson <loganj@squareup.com> Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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851250524e |
feat(mobile): show your agents working in a thread on its root message (#8754)
## Summary When you mention one of your agents in an ordinary channel on mobile, nothing in the channel showed that the agent was working until its reply landed. The agent answers in the mention's thread, so its typing (kind 20002) is thread-scoped, and the channel timeline hides thread typing. The header working dot that used to cover this was removed in #8052, #8075 and #8082. This change brings buzz-app's behaviour to mobile. In buzz-app, the thread summary under a message shows the viewer's own agents while they type in that thread (`MessageRow.tsx` `useThreadAgents`, described in `docs/agents.md`). Mobile now does the same. The root message's reply row shows the working agents' avatars and the typing dots, and the row appears even under a mention that has no replies yet. It then reads "View thread". Tapping it opens the thread. When the reply arrives and the typing ends, the dots go away and the row reads "1 reply". The details follow buzz-app: - Only your agents count. buzz-app's "your agents" (`agentChoices.identities`) are your agent inventory, which is the kind 30177 records you author with archived agents included, plus your local agents. It does not read the NIP-OA owner tag. Mobile uses the same inventory. An agent that only names you as owner in its profile does not count. People and other agents typing in a thread stay inside the thread view. - Working agents leave the participant stack for their own group: up to two agent-shaped avatars side by side, then "+N", then the dots. - The curved reply branch shows only when the message has replies. - buzz-app's channel indicator by the composer also includes your agents working in any thread ("Channel views include threads" in `current-activity.ts`). Mobile's channel-level surface is the typing row at the end of the timeline. In ordinary channels, that row now also shows your agents that are typing in a thread, with the agent avatar shape. It goes away when the agent's reply arrives. - The spoken labels use buzz-app's strings: "View thread: Morty is working", "View thread: 3 agents are working" and "View thread: 1 reply. Morty working". - Me and DMs already show thread typing inline, so they are unchanged. Code changes: - `TypingDots` is extracted from `AgentTypingBubble`, so the reply row and the bubble share one animation. It respects reduce motion. - `ReplySummaryLink` accepts a nullable summary and a list of working agents with their names. `SmallAvatar` gains an `agent` flag for the working group, and `InlineAgentTyping` a `knownAgents` set so the channel typing row gives inventory agents the agent shape. - `meAgentInventoryProvider` holds the inventory keys. It is read only while a thread in the channel has typing. Each read, failed ones included, is reused for 30 seconds, then read again if still watched, or dropped. So the inventory refreshes every 30 seconds while it is watched, and a short gap between an agent's messages does not query again. - The page selects a "pubkey root" key from channel typing, so typing expiry refreshes do not rebuild it. Less than buzz-app, not in this PR: - buzz-app prefers lifecycle evidence (local agent state and kind 24200 observer turns) and falls back to typing. Mobile uses typing only. So when an agent stops without replying, mobile keeps its dots until the typing expires (8 seconds). A second buzz-app device without that evidence behaves the same way. I found no 24200 publisher in buzz-app itself. buzz-app publishes typing (kind 20002) for the agents it runs. - The channel typing row reads "Morty is typing" where buzz-app's indicator says "working". It has no popover that names the thread and no tap action. It sits after the newest message, so it scrolls away with the timeline, while buzz-app's indicator stays by the composer. ### Related issue N/A. Reported in Buzz #buzz-bugs. Searched issues and PRs for duplicates: none found. ### Testing Android emulator, local relay, build of `3caa17a20`. Demo User mentions Morty. Morty, Summer, Jerry and Rick send thread typing: - Morty is a channel bot in Demo User's agent inventory. - Summer and Jerry are in the inventory but are ordinary members, so only the inventory gives them the agent shape. - Rick names Demo User as owner in his profile but is not in the inventory. In the video: 1. The root message shows Morty and Summer, "+1", the dots and "View thread", with no reply branch. The channel typing row reads "Morty and 2 others" with three agent avatars. Rick does not show. 2. Tapping "View thread" opens the thread before the first reply. Back to the channel. 3. Summer and Jerry stop. Their typing expires, and only Morty is left on both rows. 4. Morty replies. The typing row goes away, the reply branch shows, and the root row reads "1 reply". The UI tree confirmed "View thread: 3 agents are working", "Morty and 2 others are typing", "View thread: Morty is working", "Morty is typing" and "View thread: 1 reply". https://github.com/user-attachments/assets/2237e565-aa48-405a-84ca-39ab9a06b7a6 - The widget test "an agent working in a thread shows on its root message" (`channel_detail_page_test.dart`, Typing indicator group) covers these cases: - A person, and an agent outside the inventory that names you as owner, show no row and no channel typing row. - Inventory agents also show in the channel typing row ("Morty and 2 others are typing", checked in the semantics tree), with the agent shape. That row goes away when the reply arrives. - Three inventory agents show two avatars with the agent shape, "+1", "View thread", no branch, and "View thread: 3 agents are working". - The row opens the thread before the first reply. - After the reply, Morty shows once, the branch shows, and the label is "View thread: 1 reply. Morty working". - With Summer still typing, Morty removed from the inventory stops counting after the 30-second refresh. - Each check was made to fail on purpose by removing the code it guards. - `just mobile-check` and the full `just mobile-test` passed on `3caa17a20` (3996 passed, 28 skipped). - Auto and Cerveau reviewed it adversarially against buzz-app origin/main. Their findings are fixed, and their last pass found nothing. - Not yet tested on iOS or by a human. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Logan Johnson <loganj@squareup.com> Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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f3a7bab098 |
Clarify mobile community onboarding and saved identity selection (#8729)
## Summary Make community onboarding easier to scan: shorten hosted hostname fallbacks, clarify Add Community instructions, and replace raw saved-key buttons with identity cards. Use white pages, grey cards, ghost secondary actions, standard page transitions, and a “Getting ready” screen during joining. Native profile setup keeps a horizontal modal transition. Identity cards load signed name/avatar metadata from saved communities without switching accounts; unavailable profiles use a neutral fallback. Cards show only the avatar, a 16px medium-weight name, and muted npub; community lists are omitted. Retiring profile setup closes its avatar editor too. ### Related issue Follow-up to #8687 and #8599; no duplicate PR found. ### Testing - Formatting and analysis passed. Full suite with hosted-auth defines: 4,019 passed, 5 skipped; includes profile-fetch and cancellation regressions. - Prior iOS device preview and native profile tests passed; hosted CI native Swift checks passed on the preceding head. Latest Dart fixes are not yet reinstalled on the phone. - Simulator walkthrough and owner-tested iPhone preview use sample identities and simulated admission. Sample-data previews; the identity snapshot shows the unavailable-profile fallback rendered by Flutter. Media is attached here only. | Community picker | Add Community | Saved identity | | --- | --- | --- | |  |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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c0c606e2e3 |
Polish mobile navigation and restore community switch animation (#8732)
Removes aggregate unread dots from mobile filters, Inbox, and Solo
section headings. The aggregate-dot removal is an explicitly requested
product change. Solo and Team names match the current `block/buzz-app`
sidebar’s light/dark colours and 400/600 read/unread weights (not this
repository’s older `desktop/` implementation); Solo rows show
owned-agent working dots with reduced-motion support.
Restores the community-switch loading and avatar flight with a leftward
arc to the community menu in its current top-right position.
Mobile uses one fixed light/dark application palette; legacy catalog
theme names do not select navigation palettes. The 600 unread weight
follows [the current desktop sidebar
override](
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75854111b8 |
fix(mobile): retain invite keys and reject incomplete onboarding (#8753)
Self-hosted invite claims retain the generated identity in secure storage before the HTTP request and reuse it after a lost response or restart. Saving or reopening an existing destination retires the matching journal. Sign-out/removal deletes all matching pending key copies before removing the saved community, preserving the community for retry if cleanup fails. Pairing verifies that relay authentication completed before saving/activating a destination or reporting success. On iOS 16, hosted entry permits recovery and reuse of backed-up identities, including binding a recovered identity with a confirmed backup receipt. Paths requiring a new secure backup explain the iOS 17 requirement before generating or binding a new key. Self-hosted entry remains available. ### Validation - Initial focused entry/recovery files: 83 passed, 1 skipped. Review-fix focused storage, community, invite and hosted files: 82 passed, 1 skipped; extended invite journey: 17 passed, 1 skipped. - Final hosted journey extension: 20 passed, including both bound and unbound recovery with native sealing unavailable. - Isolated mutations removing invite retention, pairing validation, journal removal/re-entry cleanup or restoring the blanket platform gate fail their intended regressions. Restored controls pass. - iOS simulator build passed on the original integration base; final native/device acceptance remains outstanding. - Carl and three specialist reviewers found no source-review blockers at `323cec6ea2`. `a55a246857` adds analyzer fixes, copy cleanup and the recovered-unbound journey coverage. Reviewers did not run tests or the app. - Fixed a push-hook timeout in `4564b3562a`: idle serial queues now release completed futures, avoiding scheduler retention across widget tests while preserving in-flight ordering and failure isolation. The existing dispatcher journey fails promptly before the fix and passes afterward; Carl reviewed this delta with no blockers. Focused dispatcher/invite/storage checks passed, and all 20 hosted journeys passed with hosted auth enabled. - Mandatory pre-push checks passed at `4564b3562a` (scope, branch skew, file size, mobile analysis/tests and crypto package checks); GitHub head verified at that commit. ### Remaining acceptance Draft pending agent/device and human acceptance. Exercise interrupted one-use invite claim and retry across restart, sign-out then reopen without restoring the removed identity, rejected self-hosted pairing, iOS 16 backed-up identity recovery (including binding), and iOS 16 new setup blocked before key creation. Synthetic network/storage boundaries do not prove native durability or live server behavior. Hosted CI results are not claimed here. Optional follow-ups remain outside this patch: pruning provably unadmitted journals, malformed-record recovery, avoiding an iOS 16 dead-end device-key selection, and pre-existing removal/push-revocation ordering. This PR contains three existing-path fixes. The two organization-login fixes depend on #8700 and remain separate: its stale parent conflicts with main in unrelated relay code, and the required branch-skew hook prevents publishing that stack unchanged. This PR does not refresh that parent or change deployment policy. --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz> |
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64312fa5be |
fix(mobile): address #8650 second-pass review (#8691)
Follow-up to #8650. This addresses the items from the [second-pass review](https://github.com/block/buzz/pull/8650#pullrequestreview-5700660448), which arrived after #8650 merged. - **Setting menu semantics.** Options in the shared `BuzzSettingMenu` (model, reasoning effort, and channel TTL) expose their checked state again. The trigger is announced as a button with enabled and expanded state, so a disabled "Reasoning effort" no longer reads as plain text. The `PopupMenuButton` this menu replaced also provided a named route and a "Dismiss menu" action. `MenuAnchor` does not provide them, so this PR does not restore them. - **Remote listing failures.** "Could not load agents" for a failed Builderlab listing now appears only in communities that support remote agents. For example, it no longer appears in a non-hosted community while signed in. - **Add agent during a community reload.** No change needed here. #8693 already disables Add while the page has no community. ### Validation - Added tests: setting-menu checked, button, enabled and expanded semantics; a failed remote listing stays hidden where remote agents are off. Both fail without these changes. - Mobile analysis is clean, and the Agents and shared widget tests pass locally after rebasing onto #8693. - Not covered: VoiceOver on a device. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@block.xyz> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@sprout-oss.stage.blox.sqprod.co> |
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a94ebece0e |
Revert "fix(mobile): push every message in your own Solo chats (#8615)" (#8690)
Reverts [#8615](https://github.com/block/buzz/pull/8615).
Mobile push for Solo chats returns to mention-only, matching buzz-app,
which alerts on every message only in DMs. This also removes the
lease-size guards #8615 added, since they existed to fit Solo chats into
the lease.
### Validation
- Clean revert of
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4b21a10c4b |
fix: don't notify workflow owners through their attribution tag (#8694)
A workflow message names its owner in a marked p tag, ["p", owner, "", "owner"], for attribution. #p live, history and push matching, operator listeners, desktop, mobile and the iOS NSE treat that tag as attribution rather than a mention. A workflow that mentions its owner adds a plain p, so the owner is notified only when actually mentioned. NOSTR.md records the #p exception. Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Signed-off-by: Tom Brow <tomb@squareup.com> |
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762adad54f |
fix(mobile): require lowercase hex in native verification (#8702)
Follows [#8657](https://github.com/block/buzz/pull/8657) with the three optional notes from Carl's [review](https://github.com/block/buzz/pull/8657#pullrequestreview-5703482477). - **Lowercase hex only.** `verifySchnorrHex` now rejects uppercase pubkey, message and sig hex, and `verifiedNostrEventFromJson` rejects an uppercase sig, as the pure-Dart `bip340` decoder does and NIP-01 requires. (The `nostr` package already lowercases an event's pubkey when it parses one.) Before this, a key holder could publish a second, uppercase encoding of the same signature and it would verify. `_decodeSecretKey` still accepts either case. - **Bestie record.** `decodeDefaultAgent` now verifies with `verifiedNostrEventFromJson`, like the other Solo `me_*` records. - **Rejection tests.** The "other pubkey" row now recomputes the event id, so it reaches the native Schnorr check instead of failing on the id. Every row now asserts its `EventValidationReason`, a new row covers an uppercase sig, and `verifySchnorrHex` is checked with uppercase pubkey, message and sig. ## Testing - Making either lowercase pattern accept uppercase again fails the tests. - `just mobile-check mobile-test` passed on this change before it moved onto main. On main, the crypto and Solo/me tests pass. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@block.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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fffd8ca957 |
fix(mobile): recover Solo sync silently instead of showing a retry banner (#8701)
## Problem The mobile Solo section could display "Live updates stopped. Your saved chats are still available." with a **Retry live updates** button. Any failed Solo head refresh raised this banner. That includes the refresh that runs on app resume before the relay has reconnected, and an 8s history timeout. In those cases the live subscription itself was still healthy. A later successful refresh did not clear the banner, so it stayed up until someone tapped Retry. ## Change - Remove the banner along with `MeSync.syncClosed` and `meSyncWarningProvider`. Saved chats stay visible the whole time. - `meGroupsProvider`: on app resume, an interrupted reader (terminal CLOSED or a failed read) resubscribes on its own while the relay is connected. Before the relay reconnects, the existing rebuild-on-reconnect still owns recovery. A healthy reader keeps doing a plain head refresh. - Home's pull-to-refresh (`ChannelsPage` with the Solo sliver) now also restarts the Solo reader. Before this change, that path refreshed channels only, so in the shipped layout the banner was the only manual recovery. - The no-snapshot `_MeRetry` state and the offline-save warning are unchanged. ## Validation - `flutter analyze` is clean. - The pre-push `mobile-checks` passed. - The journey step in `offline_save_page_test.dart` closes the subscription, cycles background and foreground, asserts a new subscription, and checks that a newer event delivered on it is saved. Removing the `subscriptionClosed` recovery branch fails it. - The new `channels_page_test.dart` case drags to refresh with a Solo sliver and asserts the Solo reader restarts. Removing the invalidation fails it. - Not yet exercised in the running app. That is checklist steps 2 and 3. Reviewed by the Royal Court agents (provider lifecycle, recovery/UX, independent challenge); the one blocker (Home pull-to-refresh) is fixed here. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Carl <32a2e2c9d428ee08902cab75d956da2c1d235a22d4766b0dd4138bf6e2e5db1d@buzz.block.builderlab.xyz> |
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ccfc1490e4 |
perf(mobile): verify signatures with native libsecp256k1 (#8657)
The app already verifies signatures in a few places: NIP-OA agent
profiles and owner attestations, Solo `me_*` records (agent inventory,
archived agents, assistants, sync), and pairing events. Each used
`nostr.Event.fromJson`'s pure-Dart BIP-340 verify, about 11.2 ms per
event on an iPhone SE (2nd gen, Profile). This routes them through
`verifiedNostrEventFromJson` and `verifySchnorrHex`, which keep the same
checks (timestamp range, canonical id, Schnorr signature) and the same
`nostr` exception types, with the signature check in libsecp256k1 (40
µs). NIP-OA owner authorizations are now signed with `signSchnorrHex`,
which removes the last pure-Dart Schnorr call in `lib`.
Incoming relay events are still not verified; that stays a separate
decision.
A native trace showed pure-Dart Schnorr verify in `me_sync` and `nip_oa`
costs 100-125 ms per foreground. This PR moves exactly those sites.
### Validation
- Added tests: the native verifier accepts a valid event and rejects
tampered content, a wrong signature, a different pubkey, malformed and
short signatures, and a zero timestamp, each also rejected by the
pure-Dart verifier. Hex Schnorr helpers are checked in both directions
against `nostr.Schnorr`.
- Focused existing validation: crypto, NIP-OA, Solo/me, pairing and
agent tests pass. `just mobile-install mobile-check mobile-test` passes
at
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0cde1fe2f4 |
Make mobile Agents a full-page owned-agent directory (#8693)
Replace the mobile Agents sheet with a full-page directory of verified owned agents. Add dedicated creation and avatar pages with catalog-backed model selection, reuse the profile emoji/photo/camera controls, and expose Builderbot model settings while labeling desktop agents “Manage on desktop.” Share one account-scoped model catalog across editable cards and retries. Choose Bestie from the agent profile using the shared encrypted main-agent record (text-only action, filled star once selected), and move confirmed deletion to a top-left trash control with native iOS glass. Include uploaded avatars in owner registrations so desktop can display them. Validation: mobile analysis and all 3,958 hosted-enabled app tests passed; default-build tests run by the push hook. Earlier iPhone build installed and iterated with the user; the current iOS build succeeds, but final changes still need a device pass. Independent review found no new blockers. Actual camera capture and live Bestie sync remain unconfirmed; the existing shared `main-agent` wire format and Bestie terminology are retained. ### Snapshots Widget-harness captures with test data (not native iOS chrome). | Agents directory | Image avatar editor | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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3dbc95c3f6 |
perf(mobile): compute NIP-44 ECDH with native libsecp256k1 (#8656)
`ecdhSharedSecret`, the input to every NIP-44 conversation key
(preferences, read state, reminders, themes, mutes, stars, sections,
sort, pairing, agent observer), used pointycastle's BigInt point
multiplication. That costs about 5.9 ms per call on an iPhone SE (2nd
gen, Profile) and is variable time in the secret scalar. It now calls
libsecp256k1's constant-time `secp256k1_ecdh` through `ecdhX` from #8654
(39.8 µs on the same device), returning the same raw x-coordinate NIP-44
requires. The decoded secret key bytes are zeroed after the call.
Invalid keys now throw `ArgumentError` instead of pointycastle's errors;
callers already treat any throw as a failed derivation.
### Validation
- Added tests: `ecdh_test.dart` compares the native result with the
previous pointycastle algorithm for 32 random key pairs, checks the
NIP-44 v2 `get_conversation_key` vector (secret 1, peer pubkey of secret
2), and checks rejection of a zero secret, an off-curve public key and
wrong lengths.
- Full mobile analyze and test suite pass after rebasing onto main at
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e922dc08ff |
Unify mobile onboarding and community entry screens (#8687)
## Summary Use consistent fullscreen screens for identity setup, community selection, joining, and Add Community. Restore all memberships and open the selected community; share the community grid with the switcher. Add QR-first choices, animated link entry with 12px keyboard clearance, a two-finger double-tap pairing toggle, and the centered reversing bee loader. Preserve cancellation, Back, and reduced-motion behavior. Add intentionally omits community creation and Builderlab sign-in: this route follows sign-in and the existing-community picker. ### Related issue Related: #8628 (native profile setup). No duplicate fullscreen onboarding PR found. ### Testing - Full standard and hosted-authentication mobile suites, static analysis, and required push checks passed. - iPhone preview iterated with Kenny; final simulator walkthrough below uses synthetic data and does not authenticate or save account changes. - Independent review completed; regressions cover cancellation during loading, Add recovery after failed/conflicting memberships, retrying skipped communities, and explicit picker stages. Walkthrough recorded before the copy and recovery followups: https://github.com/user-attachments/assets/bfea3ad3-1dde-40c4-8748-44c84226c292 --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |