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3 Commits
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b77ba86262 |
perf(mobile): cut test wall time and run mobile CI lanes in parallel (#8347)
## Problem Mobile pushes and PRs are slow. - **Pre-push takes ~133s on a mobile-only change.** About 115s of that is `flutter test`, and the finish time is set by a few files that wait on real clocks. - `push_presentation_export_test` (75s) and `push_presentation_recovery_test` (19s) sleep through the full 7.75s retry backoff. - `channel_messages_provider_test` (70s) sleeps through recount and ownership retry backoff on real time. - **The required Mobile CI job takes ~15–16 min.** It runs tests (390–430s on a 4-vCPU runner, 2 test files at a time) and then the Android debug APK build (~400s, no Gradle cache) back to back. - **Mobile Swift takes 18–21 min.** The unsigned release build (~4.5 min) waits behind the simulator tests. Pre-commit is ~3s and isn't part of the problem. ## Change **Tests** (each one still asserts what it did before) - **Push exports.** Production retries wait through `debugPushPresentationRetryWait`, which defaults to `Future.delayed`. The export and recovery tests skip the real waits and assert the exact 250ms → 4s backoff schedule instead. Export fixtures sign each event once per file. - **`channel_messages_provider_test`.** Every test runs on `fakeAsync`. A file-local `test` wrapper keeps the 90 call sites unchanged. Timers fire in their real order, and a test that waits on work outside fake time fails instead of hanging. Raising the production retry bound (`attempt < 2` → `3`) still fails the 5 exhausted-retry tests. - **`signed qualified caller`.** This test mounts the page 48 times and opens the profile sheet twice per mount. It now disables the sheet animation; it asserts which pubkey and labels show, not motion. **CI** - **Mobile runs as five parallel matrix lanes:** checks (format, analyze, unconfigured push test, recipe test), three `flutter test --total-shards=3` shards, and the Android build. The required `Mobile` gate still reads the combined result. - **Android restores a Gradle cache,** which is saved only on pushes to `main`. - **Mobile Swift builds the unsigned release** in a parallel lane beside the native build, tests and simulator checks. ## Validation Measured locally on an 18-core Mac with warm caches: | | Before | After | |---|---|---| | `flutter test` (full suite) | 115s | 74s | | Summed per-test time | 411s | 307s | | `push_presentation_export_test` | 75s | 38s | | `channel_messages_provider_test` | 70s | 22s | | Pre-push, mobile-only push | 133s | 95s | - The CI lane timings come from this PR's own run. - `actionlint` passes, and so do `scripts/test-ci-required-context-isolation.sh` and `scripts/ci-required-gates.test.mjs`. - The pre-push hook (format, analyze, full `flutter test`) passed on push. ## Not in this PR - `channel_detail_page_test` (~55s) is now the local long pole. Splitting it into shard files would let it run in parallel, but it is one 16k-line library with `part` files, so that is a separate refactor. - Caching Hermit and pub on macOS would cut ~100s of setup from each Mobile Swift lane. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <32a2e2c9d428ee08902cab75d956da2c1d235a22d4766b0dd4138bf6e2e5db1d@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b8aa0233f9 |
perf(mobile): verify notification cache events in background (#7650)
On iOS, Buzz stores verified profile and channel information for the notification extension. The extension uses this cache to show sender and channel names. Loading profiles or channels also updates the cache. Cache updates currently check event signatures on the UI thread, even when the caller does not wait for the update. This can delay taps and screen updates. This change moves those checks to a background worker. Signature checks, event selection, community boundaries, and the order of native writes are preserved. The worker accepts up to eight batches. When it is busy, later profile requests stay coalesced before fetching; profiles already loaded remain available immediately. Overlapping channel updates trigger a fresh joined-channel cache snapshot after the current export finishes, without delaying or restarting the channel screen. Queue saturation gets up to five retries per operation. Pending updates get their own recovery attempt even if the preceding export fails. Recovery fetches joined-channel data once and retries cache admission without repeating relay reads. It does not fetch the open-channel directory. Verified payloads are split into native-sized writes (256 profiles or 512 paired channels), keeping the same export ordering. Native profile/channel write failures retry the same verified chunk while retaining the export's queue position. All chunks share five retries with 7.75 seconds total backoff; other native errors fail immediately. Terminal failures are recorded, and later successful writes do not hide them. Captured batches keep their original community. Pending channel refetches are retired on a community switch and refreshed when the user returns. The cache remains best effort; prolonged failures can still prevent delivery. Tests through the production APIs reduced UI delay from 27–31 ms to below 0.3 ms for four profiles, and from 59–60 ms to below 0.3 ms for four channel and membership pairs. The native payloads were identical. This does not measure overall screen speed. Validation: 2,225 mobile tests passed (one skipped), along with 18 focused export tests, 12 recovery tests, 39 native Swift tests, 35 focused profile tests, and static analysis. Production regressions cover 13-entity bursts, invalid newer events, community rebuilds, reentrant refreshes, and terminal failures. Regression tests fail when producer recovery controls, terminal-failure draining, or member-only recovery scope are removed. --------- Signed-off-by: Tom Brow <tomb@block.xyz> |
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c432a111ca |
feat(mobile): push notifications MVP (#6269)
This PR implements MVP, iOS-only,
[NIP-PL](
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