## Why
Thread-scoped ACP sessions from #6732 need an opt-in desktop rollout
that preserves today’s channel policy by default.
## What
- Add the default-off “Thread Scoped ACP Sessions” toggle under Settings
→ Experiments using the existing feature-override persistence.
- Map the persisted setting to `BUZZ_ACP_SESSION_POLICY=channel|thread`
for every local and provider-backed managed ACP launch. Changes apply
when managed agents next start; DMs remain conversation-scoped by the
backend.
- Keep the desktop setting authoritative over descriptor environment and
cover the UI, persistence, local spawn, provider payload, and existing
Projects/Workflows experiments.
## Risk Assessment
Low. The experiment defaults off and explicitly preserves `channel`;
changes are limited to managed-agent launch configuration. Existing
running agents are unchanged until their next start.
## Testing
- `. ./bin/activate-hermit && just ci` — passed on the final restacked
tree, including 5,674 desktop tests, 2,796 Tauri tests, and 1,860 mobile
tests.
- `cd desktop && pnpm build:e2e && pnpm exec playwright test
tests/e2e/experimental-features.spec.ts --project=smoke` — 1 passed.
- `. ./bin/activate-hermit && cargo test --manifest-path
desktop/src-tauri/Cargo.toml session_policy --lib` — 4 passed.
- `. ./bin/activate-hermit && cargo test --manifest-path
desktop/src-tauri/Cargo.toml commands::agents::deploy::tests --lib` — 15
passed.
- `. ./bin/activate-hermit && cargo test -p buzz-backend-kubernetes
--test wire_fixtures` — 4 passed.
## Stack Info
Stacked on #6732. This PR depends on #6732 and should merge after it.
Generated with Codex
---------
Signed-off-by: Salman Mohammed <smohammed@squareup.com>
Signed-off-by: Leo <5faf251baee50ee6bcde338aef6acdd70bb3e60115664c2cd490d94a55dfc488@buzz.block.builderlab.xyz>
Co-authored-by: Leo <5faf251baee50ee6bcde338aef6acdd70bb3e60115664c2cd490d94a55dfc488@buzz.block.builderlab.xyz>
## Summary
- preserve OSS relay-agent mentions under shared channel and agent
policy
- restrict owner-only release builds to relay agents with
cryptographically verified ownership matching the current user
- remove the remote policy replay loop that repeatedly rebuilt the relay
directory, while retaining focused polling and send-time revalidation
- query relay profiles and managed policies by exact author coordinates
to prevent noisy events from crowding out valid agents
## Diagnosis
The packaged Block release compiles
`BUZZ_DESKTOP_BUILD_AGENT_ACCESS_OWNER_ONLY`, while ordinary OSS/dev
builds do not. Relay-discovered agents were filtered as if all remote
agents were outside that owner-only boundary, so a same-owner agent
running on another machine disappeared in the release even though the
OSS path could look healthy.
The fix uses the NIP-OA-authenticated owner from the relay directory as
the cross-machine proof. Internal builds admit only verified same-owner
agents and fail closed for missing, mismatched, stale/revoked, or
unavailable ownership evidence. OSS builds retain shared channel/policy
behavior.
## Validation
- desktop focused unit coverage: 39 tests passed
- desktop typecheck and focused static checks passed
- focused Tauri Rust policy/directory tests passed
- production-style E2E build succeeded
- targeted Playwright mention scenarios passed:
- owner-only release hides other-owned relay agent
- owner-only release shows verified same-owner relay agent
- OSS build shows shared `anyone` agent
- repository pre-push hook passed on
`4d40b6e5bb032f2c0755127172c50dee213f65a3`:
- branch skew
- desktop check and typecheck
- desktop tests
- Rust tests
- Tauri checks
- mobile tests
---------
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz>
Two membership-propagation defects let an agent team silently lose
members — both observed live on Will's store (Sietch Tabr), not
hypothetical.
**Stale `persona_ids` dropped on save.** Team records written before
persona ids were namespaced hold bare slugs (`thufir`) instead of the
namespaced id (`sietch-tabr:thufir`). Nothing rewrites them, and the
interactive save path (`ensure_persona_ids_are_active`) *drops* any id
it cannot resolve — so the next in-app save shrinks the team. This nuked
four of five Sietch Tabr members.
**`team_id` drifts from team membership.** Team instructions are
injected at spawn by matching `record.team_id`
(`spawn_snapshot::effective_team_instructions`), so an instance's
binding must track its persona's membership. It drifts two ways: adding
a persona to a team leaves the persona's already-running instances at
`team_id: null` (a member in the roster but not in behavior — seen
twice, Gurney and Hayt), and removing a persona while keeping its agents
leaves the kept instance bound to a team that no longer lists it (still
drawing that team's instructions at spawn).
## Fix
A boot migration (`migration/team_membership.rs`) heals existing stores
in one pass over `teams.json` + `managed-agents.json`:
- **Rewrite stale ids.** A stale id is one no definition slug resolves.
Its target is the definition whose `source_team_persona_slug` equals the
bare slug, scoped to the team's source team (via `source_dir` for a
directory-backed team, or the unique `source_team` among resolvable
members for a detached one). Rewrite only when exactly one candidate
matches; zero or many leave the id in place — strictly safer than the
save path, which drops it.
- **Repair `team_id`.** Backfill an instance whose persona is a team
member but whose own binding is unset, and heal a stale binding whose
team no longer lists the persona (re-point when exactly one *other* team
claims it, otherwise unbind). Both directions gate on single-team
evidence — a persona spanning several teams has none (JSON team order is
not ownership), so it is left as-is and logged. A binding whose team
still lists the persona is authoritative and never touched.
Runs BEFORE `detach_directory_backed_teams` (so a not-yet-detached team
can still be scoped by its `source_dir`) and before any UI save can drop
an id. Rewrite-or-leave converges to a fixed point, so a second boot is
a no-op; the store is backed up once before either write.
The edit path (`commands/teams.rs`) propagates a membership change to
live instances immediately, without waiting for the next boot, scoped to
the delta between the pre-edit and post-edit rosters:
- **Added personas** (on the team now, not before) backfill `team_id` on
their unbound instances. An explicit add is legitimate binding evidence
even for a persona shared across teams — unlike the order-blind boot
case.
- **Removed personas** (on the team before, not now) clear `team_id` on
instances bound to *this* team (bindings to other teams are untouched),
so a "keep agents" removal stops feeding a kept instance the old team's
instructions.
- **Delta-scoping keeps a metadata-only edit inert:** with no roster
change, no instance is re-pointed — a shared unbound persona is never
silently bound to whichever team was edited last.
Propagation is best-effort after the authoritative `save_teams`
(mirroring `retain_team_pending`): the team already exists on disk, and
boot repair is the designed retry for a stale/unset binding, so a
secondary `managed-agents.json` write failure no longer fails a command
whose team write succeeded — which would otherwise let a UI retry mint a
duplicate team.
---------
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
The "Restart required" badge reports that an agent's running config has
drifted from its spawn-time config, but never says what changed. This
ships the full feature: a typed Rust diff engine and a TS/UI layer that
renders it at every badge site.
## Rust core (spawn-snapshot diff engine)
Replaces the lossy `u64` `spawn_config_hash` with a typed
`SpawnConfigSnapshot`. The snapshot is stamped from the already-resolved
command/env/config values immediately before `spawn()`, closing the race
window where a mid-spawn config edit would suppress the badge.
`SpawnConfigSnapshot::canonical()` is the single JSON projection shared
by the badge and the diff. Drift is `to_value(stamped) !=
to_value(current)`; the diff is a generic leaf walk over those same two
values, so badge-on and diff-non-empty are structurally guaranteed.
Adding a snapshot field reaches the UI with no code change to the diff
engine — `mutation_table_covers_every_serialized_field` fails CI if a
new field arrives without a mutation row.
`eligible_restart_diff(persona_orphaned, Option<TrackedSpawnState>)`
returns the final vector — snapshot walk entries plus a synthetic
`adapter_availability` entry. It returns empty for an orphaned instance
(spawning one would fail) and for agents with no tracked spawn state
(never stamped, can never have drifted). `needs_restart =
!restart_diff.is_empty()` derives from that vector and nothing else.
Redaction policy (`policy_for(path)`) is shared by the wire diff and the
snapshot's manual `Debug` via `is_safe_to_reveal()` from
`managed_agents::env_vars` as the single authority for env-key masking:
| Policy | Paths | Rendering |
|---|---|---|
| `Text` | `system_prompt`, `team_instructions` | character counts only
|
| `MaskedBare` | `args`, `relay_url` | `••••`, no suffix |
| `MaskedSuffix` | non-allowlisted `env.*` | `••••` + last 4 chars when
longer than 8 |
| `Plain` | allowlisted `env.*` (`BUZZ_AGENT_THINKING_EFFORT`,
`BUZZ_AGENT_PROVIDER`, `BUZZ_AGENT_MODEL`, `DATABRICKS_HOST/MODEL`) and
everything else | verbatim |
Default-deny: every env key not in the explicit allowlist stays masked.
`is_safe_to_reveal()` is the single allowlist authority for both the
baked-env display and the diff.
`restart_diff` is omitted from the wire when empty
(`skip_serializing_if`).
## TypeScript / UI layer
New `restartDiff.ts` module defines `RestartDiffEntry`, `RestartChange`,
`JsonValue`; `tauri.ts` and `types.ts` re-export and add `restart_diff`
/ `restartDiff` fields (Rust omission → `restartDiff: []`).
**`RestartDiffBadge`** — hover tooltip capped at 6 entries + "and N
more", `asChild` span trigger (never inside a `<button>`), auto-restart
blurb below the diff list (on/off variant from `autoRestartEnabled`
prop; same `AUTO_RESTART_ON_BLURB` / `AUTO_RESTART_OFF_BLURB` constants
shared with the Runtime-tab banner). **`RestartDiffList`** renders the
full uncapped list for the Runtime-tab banner with `tooltip`/`inline`
presentation variants for correct foreground in both surfaces.
**`ManagedAgentRow` B4 fix** — badge moved to a sibling `div` of the row
expansion button; tooltip trigger has no `button` ancestor.
**`UnifiedAgentsSection`** — both badge sites render
`<RestartDiffBadge>` instead of a raw `<Badge>`, with
`autoRestartEnabled` threaded from `agent.autoRestartOnConfigChange`.
**Side-panel fix** — `RestartDiffBadge` rendered tab-independently in
the `ProfileSummaryView` hero area (was Runtime-tab only — root cause of
the ~50% inconsistency Will reported). Hero badge is `self-center` in
the flex column. `ProfileRuntimeTabContent` early-return checks
`needsRestart` so the banner is never dropped when all other content is
empty. Auto-restart blurb in the Runtime-tab banner uses the shared
constants.
## Wire shape
```jsonc
"restart_diff": [
{ "field": "model", "change": { "kind": "value", "before": "gpt-5", "after": "claude-4" } },
{ "field": "system_prompt", "change": { "kind": "text", "before_chars": 1234, "after_chars": 1410 } },
{ "field": "env.OPENAI_API_KEY", "change": { "kind": "masked", "before": "••••bc12", "after": "••••xyz9" } },
{ "field": "env.BUZZ_AGENT_THINKING_EFFORT", "change": { "kind": "value", "before": "medium", "after": "high" } }
]
```
`added`/`removed` occur only for dynamic-map keys; nullable struct
fields always serialize as `null`; arrays are atomic leaves (`args`,
never `args.0`).
## Tests
**Rust** — 1902 passing: snapshot mutation coverage, diff entry
serialization, allowlist-aware env masking
(`allowlisted_env_key_shows_plain_value`,
`allowlisted_env_key_is_case_insensitive`,
`non_allowlisted_env_key_stays_masked`),
`unstamped_agent_yields_no_badge_and_no_entries` (both orphan values),
`summary_without_drift_omits_restart_diff_from_the_wire`,
`unstamped_availability_is_not_drift`. Clippy clean, fmt clean.
**TypeScript** — `needs-restart-screenshots.spec.ts`: 11 E2E cases
registered in the smoke project — all three badge sites, tooltip +
keyboard focus, DOM no-button-ancestor assertion, 6+1 truncation,
uncapped Runtime list, unknown field humanisation, side-panel badge on
default Info tab, inactive/friendly-error Runtime opening path.
Consolidates [#3652](https://github.com/block/buzz/pull/3652)
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: npub1mn7jgtj4w2pd0g0zeuhxsa6jy6p0rewxz4kujt98my82ahfmp72sxjexk7 <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Agents in a team receive two `Team Instructions` blocks per turn, and
the observer feed renders two Team Instructions cards for them.
There are two producers. `with_team()` in `crates/buzz-acp/src/pool.rs`
appends the LIVE `[Team Instructions]` block from the runtime
`TeamRecord` — that one is correct. The second is baked into the stored
`system_prompt` itself: records written before the runtime framing
landed were composed by the now-removed `compose_prompt()` in
`buzz-persona`, which appended `"\n\n---\n# Team Instructions\n"` plus a
frozen copy of the team instructions. So an affected agent is fed a
stale roster ahead of the current one, and the transcript parser —
correctly — reports both.
Fixing this in `parseSystemPromptSections` would hide the symptom while
the agent kept receiving the stale bytes, so the suffix is removed at
rest by a boot migration.
`strip_baked_team_instructions` splits each stored `system_prompt` at
the LAST occurrence of the exact delimiter and keeps the text before it.
Last-occurrence matches the parser's own `lastIndexOf` guard: a persona
body may quote a delimiter-shaped passage, and only the final one is the
producer boundary. The match is byte-exact — a bare `---`, a `# Team
Instructions` heading at a different position, or a single preceding
newline are author content and are left alone. It applies to every
record regardless of `team_id` / `persona_id` / `pubkey`: the key-less
definition records carry the suffix exactly as the instances minted from
them do. A prompt that was nothing but the suffix becomes `None`, not
`Some("")`, matching the absent-prompt convention in
`AgentDefinition::into_agent_record`.
Stripping a definition's prompt changes its `persona_content_hash`,
which is the drift basis behind the Agents-menu "out of date" badge.
Left alone, every linked instance would light up stale for a change the
user never made. The migration therefore advances the pin of instances
whose `persona_source_version` still equals the definition's PRE-strip
hash — the same conditional `refresh_builtin_agent_avatars` already
uses. An instance that had genuinely drifted keeps its stale pin, and
its badge.
The migration runs after `fold_personas_into_agent_store` so definitions
lifted out of the legacy `personas.json` are cleaned in the same boot,
and before `backfill_standalone_agents` so a manufactured definition
never snapshots a suffix about to be removed. It writes only when at
least one record changed, so a second boot is a true no-op, and takes a
create-if-absent backup at
`managed-agents.json.pre-team-suffix-strip.bak` following the
`pre-backfill.bak` contract — a re-run after a partial failure cannot
replace the pristine backup with a half-migrated snapshot. An
unparseable store errors without writing and without taking a backup,
leaving the file for manual recovery.
Pass 5's legacy branch in `agentSessionTranscriptHelpers.ts` is
deliberately untouched: un-migrated installs and snapshot imports still
need it.
---------
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: npub1mn7jgtj4w2pd0g0zeuhxsa6jy6p0rewxz4kujt98my82ahfmp72sxjexk7 <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>