Originally stacked on #8375, now merged. Rebased onto main.
Polishes the onboarding landing page, community-link entry, and recovery
sheets. Profile setup uses a consistent sheet with a larger avatar,
inline display name, and draft photo/emoji/animated editing; iOS uses
native controls and coordinated avatar/sheet transitions.
Validation: mobile analysis, full tests, and normal pre-push checks
passed after rebase. Prior iOS build and device walkthrough passed;
native validation was not repeated after this rebase. Snapshots omitted
as requested.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
Co-authored-by: Tom Brow <tomb@block.xyz>
## Summary
One identity can be paired with several communities, but mobile keyed
several caches by pubkey only. Mobile keeps a single `ProviderScope` and
doesn't remount on a community switch, so one community's data showed up
in another, and some of it was published to the other community's relay.
- **Channel groups**: the second community showed the first community's
groups.
- **Read marks** (contexts, publishable set, NIP-RS client and slot
IDs): the first community's context IDs were merged into, and published
to, the second community's read-state slot.
- **Inbox done/unread rows and thread follows**: one shared 500-entry
cap, so activity in one community evicted another's entries.
- **Channel stars and mutes**: union-merged across communities and
published to every relay.
Every one of these is now keyed by pubkey + normalized community relay,
the same way channel sort already is.
**Switching communities.** The relay session rebuilds for the new
community before the previous community's managers are retired. Each
manager (groups, read state, stars, mutes) now checks that the session
still serves its own community before it publishes, merges a fetch, or
handles a live event. Previously, a pending publish flushed on dispose,
or an in-flight fetch, could cross into the next community.
**Old pubkey-only entries.** Channel IDs can repeat across communities,
so nothing tells us which community an old channel-keyed entry belongs
to:
- **Groups, stars, mutes and read marks** are dropped on upgrade, and
each community restores its own from its relay. Any change that never
reached a relay is lost, and a read mark the relay doesn't hold shows as
unread once. That's an accepted tradeoff: such changes would be very old
by now.
- **Inbox, thread follows, and read-state slot and client IDs** seed
every community, and the old entry is kept. The inbox and follows
entries are event IDs, which only ever match their own community. The
slot ID keeps each community publishing to the slot it already has on
its relay.
This PR also removes the **Pulse** feed (`features/pulse/` and the Nostr
filters only it used). Nothing in the app navigates to it anymore, and
its providers were among the community-unscoped caches.
### Related issue
None found.
### Testing
- Each affected store has a regression test through the real provider
that switches A → B → A. For groups, read marks, stars and mutes, the
test sets a value in A, switches to B while A's change is still pending,
and checks two cases: B's data arriving live and B answering A's
in-flight fetch. It asserts that nothing sent to B contains A's IDs, B
shows only its own value, and A comes back unchanged. Each guard was
removed in turn to confirm a test fails without it, except two that the
current switch order never reaches: the groups merge guard and the
read-state live-event guard.
- Upgrade tests cover each kind of old entry: dropped for groups, stars,
mutes and read marks, seeded for inbox, follows and slot IDs.
- `flutter analyze` is clean, and the full mobile suite passes in the
pre-push hook at `89ebfcc12`.
- Not yet exercised in the app.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Carl <32a2e2c9d428ee08902cab75d956da2c1d235a22d4766b0dd4138bf6e2e5db1d@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Align outgoing messages and galleries to the right, reclaim the outgoing
avatar gutter, and match desktop calendar dividers with balanced
spacing. Standardize navigation and sheet icons at 24 points, restore
native Edit/Done styling, and align section menus with trailing channel
indicators.
Validation: clean analysis; 3,513 mobile tests and push-configuration
checks passed; iPhone Release build installed and tested by the owner.
Includes regression coverage for message placement, date spacing,
gallery direction, and section alignment.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: fin <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
### Summary
Opening a channel on iOS 27.0.1 could terminate Buzz when a reversed,
lazily loaded timeline reported an unbounded scroll extent. Flutter
forwarded `Infinity` to the native navigation bar, and UIKit threw
`CALayerInvalidGeometry` while setting the scroll view offset.
Use the finite viewport depth for that unbounded case, preserving the
scrolled-under appearance. Reject non-finite offsets at the native
platform boundary as a final safety check.
### Validation
- Added tests: a Flutter widget regression for an unbounded reversed
timeline, and an iOS native regression for a non-finite platform-channel
offset.
- Reproduced the original crash by tapping `#general` on an iPhone SE
running iOS 27.0.1. With this change, the channel rendered and survived
repeated back-and-reopen cycles. Native logging confirmed the channel
now sends finite offsets where it previously sent `Infinity`.
- The native regression passed on iOS 26.5 and 27.0 simulators with
Xcode 27.0. Flutter widget tests and `flutter analyze` passed.
- A full channel-flow simulator run was not available: the isolated
simulator Profile build could not resolve `BuzzPushKit`. The iOS 27.0.1
physical run exercised the full channel flow.
- The full Flutter suite had eight notification and push test failures,
all reproduced on the unchanged 0.24.0 source.
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
## Summary
Polish mobile Home and Solo: group Search/Inbox beside a separate
profile avatar, move Inbox and Settings to bottom-up pages with Close
controls, and place tabs opposite the plus/compose action. Morph plus to
compose clockwise when entering Solo and reverse counterclockwise when
returning Home, with a directional quarter-turn of the icon inside a
level button and a subtle scale pulse, respecting reduced motion. Align
Search’s Close control with Inbox, simplify its placeholder, and
initialize selected filter contrast correctly. Collapse the plus menu
when leaving Home. Center Solo’s native-glass New chat empty state and
keep it stationary behind the keyboard.
Standardize Tabler icons and neutral backgrounds, retain SF Back/Close
on iOS, use native Liquid Glass headers, tab container, and actions
(solid grey selected tab, slightly darker on iOS) on iOS and black
actions on Android, and smooth the expanded menu corners. Repair native
header safe-area/return layout and compose movement after cancellation.
### Related issue
None found for this UI refinement; follows #8337.
### Testing
- Formatting, analysis, full mobile suite: 3,487 passed, 4 skipped; 3
push-configuration tests passed. File-size checks passed.
- Base UI built and installed on Pixel and iPhone in place. Pixel
navigation/New chat cancellation checked. Subsequent glass and rotation
refinements are previewed on iPhone; motion feel awaits human
confirmation.
- Draft pending human confirmation of the final Settings entrance/return
behavior on iPhone.
### Pixel snapshots
| Solo | Expanded actions |
| --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/16dc0f8af971e63d788fee20974997fab925dec9/docs/screenshots/mobile-home-solo/pixel-solo.png"
width="280" alt="Solo empty state with New chat" /> | <img
src="https://raw.githubusercontent.com/block/buzz/16dc0f8af971e63d788fee20974997fab925dec9/docs/screenshots/mobile-home-solo/pixel-actions.png"
width="280" alt="Expanded channel actions with smooth corners" /> |
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
## Summary
Bring desktop Solo chats and project organization to mobile, with synced
collapsible sections, shared unread highlights and tab badges, agent
selection, shared search, native iOS creation sheets, and inline typing
bubbles that transition into replies.
Resolve Solo placement for every chat entry route, retain encrypted
organization snapshots for offline reading, and let users resume or
discard unfinished chat and project setup without deleting existing
messages.
### Related issue
Related: #6565; expandable agent transcripts remain separate work.
### Testing
- Fresh Solo read state seeds each active chat from its captured initial
last-message timestamp before exposing row/section/tab unread state.
Baselines survive intervening channel updates and reset across
identity/community boundaries while surviving read-state readiness
changes. Regressions cover multiple chats, events before read-state
readiness and during/after seeding, and identity changes; removing
either the seed or the display gate fails them.
- Chat completion reconciles a retained Solo-save journal even when
placement is already confirmed. False/throwing cleanup regressions
ensure the outer intent remains until reconciliation and only one
placement is published. Typing terminal-close loops remain bounded; the
retry budget resets after an uninterrupted eight-second health interval
or transport reconnect.
- Typing retry budgets reset after sustained recovery; invalid Solo
updates retain cached rows with a retry warning that survives failed
refreshes. Project names use the editors’ 120-grapheme limit, including
emoji and combining characters. Regression coverage exercises repeated
recovery, invalid live/refresh heads, and character-limit boundaries.
- Rebased onto current main, preserving the newer Search controls,
Huddle timeline filtering, and message-media layout.
- Failed project journal writes reload storage before claiming recovery
and reopen the entered name for retry. Typing subscription rejections
are caught; terminal closures clear stale indicators and retry with a
bounded backoff, canceled on disposal. Regression tests cover both
false/throwing storage writes and initial/late subscription rejection.
- Explicit ordinary destinations skip optional Solo lookup waits.
Generic destinations perform one bounded lookup in the destination
(search no longer duplicates it); an unavailable classification falls
back to ordinary sending per the product owner's explicit choice.
Positively identified Solo destinations use Solo providers.
- Terminal Solo subscription closure preserves cached rows and exposes
live-update Retry. Page coverage verifies warning visibility, usable
rows during recovery, and a subsequent terminal close. Removing the
warning or the immediate ordinary-route guard fails its regression.
- Generic channel entries share an ordinary default when Solo
classification is unavailable, per the requested product behavior. Known
Solo placement takes precedence; callers can explicitly require
unresolved placement to remain blocked. Bounded initial lookup preserves
known Solo deep-link routing.
- Dirty newest snapshots and offline-save warnings survive transport
reconnects; Retry persists that same event even if the relay returns an
older head. Community changes replace the service, and agent-directory
reconnect refresh remains intact.
- Pending-save discard reloads failed removals. Repeated reconnect
testing confirms typing subscriptions are released on provider rebuild
and disposal; removing the existing cleanup fails the regression.
- Ordinary Home/create routes explicitly preserve private-channel
sending during Solo failures; identified Solo sends use the Solo sender
and explicit unresolved routes remain fail-closed. Solo unread replies
beyond the initial 200-event page are loaded through the oldest-unread
boundary.
- Chat/project/agent cleanup reloads failed removals, retains
same-process recovery, and protects replaced records. False/throw
regressions verify retries do not duplicate creation or membership.
Route, unread, and cleanup guard-removal mutations each fail their
regression.
- Ordinary channels, DMs, and forums remain sendable when optional Solo
sync fails; explicit unresolved placement stays blocked. Controlled
cache races retain the newest verified snapshot, keep usable chats
visible, and retry offline persistence without stale writes. Both
protection-removal regressions fail as expected.
- Confirmed journal cleanup checks false/throwing removal and
exact-record identity. Interrupted agent choices are visible
immediately, identify the saved agent, and cover Resume/Later/Discard
with accessible name/key-fallback controls.
- Notification deep links preserve the contiguous history cursor;
same-second messages infer the newest agent consistently. Failed
offline-cache writes surface Retry, with false/throwing storage failures
and offline restart covered.
- Composite history cursors cover 350 same-second events plus older
history; removing the ID cursor makes the regression fail. Agent changes
now journal before granting access, with restart/failure and
Resume/Later/Discard widget coverage. Signed malformed profiles remain
isolated.
- Native iOS avatar tests passed on the simulator: visible-row loading,
three-request concurrency, streamed byte limits, response validation,
downsampling/pixel limits, cancellation, and visible avatar updates.
- Solo and Home share observed-event/read-marker logic. Widget coverage
verifies unread rows, collapsed-section indicators, the tab badge before
first Solo visit, message/thread reads, forced unread, and filtering
archived/nonmember/unplaced chats.
- Chat intent is saved before ownership and organization preflight;
tests cover interrupted ownership lookup and a disconnect while the
native creation form is open.
- Mobile analysis, formatting, file-size checks, and full mobile tests
passed at `1d4c41354`.
- Project creation persists its encrypted name/UUID before connectivity
checks or relay reads. Restart tests cover Resume/Later/Discard, scope
isolation, stale-intent rejection, and lost acknowledgements. Removing
the pre-network save makes all four production-flow regressions fail.
- Regression coverage includes notification/Activity routing, inline
replies, unknown-placement send protection, restart recovery/discard,
and encrypted offline cache isolation/refresh.
- Earlier feature build exercised on a physical iPhone with existing
account/community data; review follow-ups have not been reinstalled on
the device. UIKit agent-row accessibility checks passed on an iOS
simulator.
- Earlier cross-platform `just ci` stopped on the existing `buzz-acp`
test `signals_cancel_startup_turn_and_pending_stdin_without_hanging`
(process exit-code assertion); no Rust production changes are included
in this PR.
### Remaining review limitation
Agent discovery is bounded to 10 pages / 1,000 profiles with automatic
retries disabled. Owner-scoped discovery remains open because the
current relay ignores `#auth` filters; supporting that query requires a
relay change.
### Snapshots
Sample data, shared Flutter/Android surface. Native iOS uses platform
sheets and controls.
| Solo: projects and chats | New chat | Choose an agent |
| --- | --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--01-solo.png"
width="240" alt="Solo with collapsible projects and chats" /> | <img
src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--02-new-chat.png"
width="240" alt="New chat form" /> | <img
src="https://raw.githubusercontent.com/block/buzz/d9b29aa079a3b9a88e8ed89b70df8d6af06fa41b/pr-8337--03-agent-picker.png"
width="240" alt="Agent selection list" /> |
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
Co-authored-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
A notification can arrive from someone whose profile the main app has
never loaded. The iOS notification extension now fetches and caches
sender profiles, channel details, and avatars itself. The main app
supplies account configuration and Keychain credentials only.
After resolving the message, the extension allows 1.5 seconds for sender
and channel details. It uses available stale data when a refresh is slow
or fails, delivers once, and lets late results update its private cache.
Profiles, channel details, and avatar refresh checks share a one-hour
freshness threshold. A verified avatar removal clears the previous
image. Account removal prevents further use of that sign-in's cached
data.
Profile, channel metadata, and membership use separate bounded
downloads, so an oversized roster cannot discard the smaller records.
Sender enrichment can finish while channel requests are pending. A
successful partial channel refresh atomically removes its old
counterpart, preventing a mixed group identity or recipient count.
Group-specific notification presentation still requires a verified
recipient count.
The
[specification](https://github.com/block/buzz/blob/native-notification-enrichment/docs/native-notification-enrichment.md)
describes the display, caching, and account-removal behavior. General
persistent image caching in Flutter remains separate.
### Validation
[Hosted CI](https://github.com/block/buzz/actions/runs/38780108487)
passed on the final commit, including all Flutter shards, Android, the
full iOS release and simulator builds, and native
controls/push-navigation tests. The [current-commit security
review](https://github.com/block/buzz/pull/8369#issuecomment-6197508385)
found no issues.
The native package passed 159 tests, including new coverage for cache
freshness, avatar replacement and removal, sign-in isolation, concurrent
storage, late results, single delivery, bounded downloads, and SVG
validation. A regression test exposed identical HTTP authentication
event IDs for requests in the same second; each request now includes a
unique nonce, matching the Dart and CLI clients.
Full local CI passed before that small authentication fix. The complete
native suite and signed device build passed again on the latest commit,
including response-size limits, overlapping avatar downloads, canonical
relay-origin matching, independent profile/channel refreshes,
account-key changes before and during requests, and a single initial
snapshot read across 64 accounts, signed IPv6 avatar authorities, and
partial channel refreshes. Focused Flutter regression tests passed 198
tests with three configuration-specific skips; seven avatar widget tests
also passed. Flutter analysis is clean, and the notification extension
builds for the simulator.
On an iPhone SE, the notification displayed the sender name, avatar,
channel, and message before the updated main app was opened. Repeat
notifications used a byte-identical private cache. Three notifications
delivered together displayed the avatar after the authentication fix.
The next notification also displayed correctly after terminating the
extension process. The existing generic-push design can select the same
newest unread message for several pushes; this change does not alter
message selection.

Authenticated HTTP avatar fetching and persistent HTTP cache reuse also
passed on the SE. The first notification downloaded a relay thumbnail.
After terminating the extension and expiring its separate avatar entry,
the next notification displayed the avatar and refreshed that entry
without another media request in the relay logs. The main app remained
unopened throughout. The original app build and test profile were
restored afterward.
Automated tests cover slow and failed requests, stale images, removal,
and account revocation; those cases have not all been exercised on the
phone.
### Before merge
- [x] Verify authenticated HTTP avatar fetching and cache reuse on iOS
against a working relay media service.
<!-- buzz-review-completed -->
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Builds on the mobile polish merged in #8359; this PR now targets `main`.
On iOS, inline photo galleries now use a UIKit collection view for
dragging, deceleration, and snapping. Photo taps retain the existing
full-screen viewer and reply/more actions; gallery scrolling continues
to fade the message avatar. The final photo stops at the full message
gutter rather than the smaller gap between photos. Android keeps the
current Flutter carousel.
Visible cells subscribe to continuing frames from Flutter's existing
authenticated image providers, preserving animated GIF/APNG/WebP media.
Request IDs fence late frames and cancel subscriptions on
reuse/disappearance/disposal. A four-slot bound includes retired
unresolved loads until their transport terminates. Shared media fetches
now use abortable HTTP requests with a 30-second deadline through
response-body completion, so stalled requests release their slots
without leaving live transports behind; native eager precaching is
disabled so it cannot bypass that bound. Frame conversion coalesces to
the newest pending frame. Native cells expose photo labels and positions
to VoiceOver, support RTL, and preserve the selected photo during
resizing.
Validation:
- Mobile formatting and analysis passed.
- Native simulator regression checks passed for geometry, RTL, snapping,
taps, frame replacement, cancellation, and resizing. The native CI lane
now runs the carousel executable.
- Full mobile suite and pre-push gates passed, including two-frame GIF
delivery, delayed-provider bounds/cancellation, real HTTP
stalled-header/body recovery with four requests maximum, disposal, and
unconfigured-push tests.
- Signed iPhone Release build of the frame/subscription implementation
passed. Physical iPhone testing covered the earlier carousel/gutter
revision; the new animation/cancellation changes have local Flutter and
native simulator coverage, not a new physical-device journey.
Preview-only signing overrides preserve its bundle/Keychain group;
production entitlements are unchanged. Local provisioning excludes
production push/App Attest capabilities.
- Full `just ci` was started but stopped after unrelated Rust/desktop
compilation consumed about 5 GB; broad CI is incomplete.
Device build required local Xcode 27 workarounds: iOS 16 deployment
target and a generated swift-secp256k1 cache compatibility edit. Neither
changes repository source.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
Builds on the merged themes work in #8358 and inherits its appearance
and chat-color settings.
Polishes mobile conversations with uniform rounded bubbles,
desktop-style text-only mentions and agent icon, aligned gallery counts,
fading gallery avatars, and standard iOS scrolling. Huddles use rounded
cards with attached reaction trays, without duplicate start/end notices;
other activity rows stay centered with smaller text.
Validation: mobile checks, the full mobile test suite, and the gallery
regression test passed. Release build installed on iPhone. Full `just
ci` could not finish: desktop compilation exhausted local disk space.
### Snapshots
Flutter-rendered light and dark previews using seeded sample messages.
| Light | Dark |
| --- | --- |
|

|

|
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Restore the iOS navigation bar after any covering route pops, including
opaque custom Settings and community routes. Use the shared app
RouteObserver and didPopNext, then replay scroll depth and request
native layout after Flutter paints the uncovered view. Voice recording
retains the same observer through its existing alias.
Regression coverage uses the real HomePage with both MaterialPageRoute
and opaque PageRouteBuilder, at scrolled and top-of-list positions. The
custom-route case fails before this change.
Validation: 107 focused tests and analysis passed. Full mobile runs
stalled under local disk pressure, so full-suite validation is
incomplete. On-device verification of this follow-up remains pending.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Refresh mobile conversations with left-aligned grouped bubbles without
tails, tighter consecutive-message spacing, distinct sender colors,
theme-aware incoming backgrounds, and compact overlapping reaction
trays. Attach reply counts beside reactions with up to three participant
avatars; keep outgoing mentions and links readable in both themes.
Coordinate a 500 ms composer-to-message transition with spring
contraction and an anchored avatar. Message ownership follows the
signing identity so profile reloads cannot recolor outgoing bubbles.
Center channel activities without timestamps or icons, keep names
tappable, and show two affected members plus a **See all** sheet. Hide
legacy purpose activities, match media corners to bubble groups, and add
iOS status-bar scroll-to-top. This is an independent mobile PR; no
desktop changes or color picker.
## Validation
- Full `just mobile-check` passed; `just mobile-test` passed 3,275 tests
with 4 skips, plus 3 unconfigured-gateway checks.
- Fixed message-widget lint warnings and a stale notification fixture
that blocked analysis. Made the video-controller disposal test wait for
lifecycle events instead of fixed delays. Mobile pre-push checks are
enabled.
- Physical iPhone previews were installed throughout development. The
latest bubble, reply-avatar, contrast, and spacing updates were
installed and launched on the physical iPhone. Final motion and
status-bar behavior still need device visual verification; Android has
automated coverage but no physical-device verification.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Replace message long-press popovers with the shared grouped bottom
sheet: an emoji row, Reply / Copy link / Remind me tiles, and remaining
actions in regular sections. Match emoji backgrounds to the sections and
use the theme primary color for the selected reaction.
Keep the scrolling date above the navigation blur in channels and
threads. Restore composer focus when the sheet is canceled, keep section
gaps consistent, and soften shared dividers to 7% opacity.
The reaction details sheet shows all reactors by default. Emoji count
chips toggle your own reaction, show your selected state, and update
live without dismissing the sheet. Unselected reactions have visible
outlines; adding a supported emoji plays the chat-style burst and
respects reduced motion.
### Related issue
No matching issue found. Related sheet styling: #4911.
### Testing
- Full mobile checks and tests passed, including 23 reaction tests and
composer-focus regression coverage.
- Analysis and file-size checks passed; signed iOS build installed and
launched on a physical iPhone.
- Full `just ci` stopped during Rust compilation due to low disk space.
- On-device visual capture unavailable.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Use native iOS sheets for channel editing and Add Members, with profile
avatars, matching search, and destructive removal dialogs. Canvas
content becomes a tappable preview with Add/Remove actions.
Fix the Settings availability menu and clipped copy confirmation. Align
channel action messages with chat styling and keep agent identities
distinguishable across selection, attribution, and profile surfaces.
### Related issue
No duplicate found in the existing mobile Settings/channel issues and
PRs.
### Testing
- Flutter analysis, formatting, file-size checks, focused collision
regressions, and the full mobile test suite passed.
- Production UIKit picker simulator check passed: distinct
visible/accessibility labels, avatar updates, selected rows, and pubkey
callbacks. Wired into Mobile Swift CI.
- Original UI was built and tested on the physical iPhone with author
confirmation; profile/community data preserved.
- Review fixes await renewed author device confirmation before restoring
`buzz-review-completed` and ready-for-review status.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Preview buzz-app's Tabler icon style in the mobile app, replacing
app-drawn Lucide glyphs across channels, messages, activity, search, and
settings. A shared `BuzzIcons` mapping uses the bundled Tabler 3.46.0
outline font, matching buzz-app's version, with its MIT license and
source documented.
Native UIKit controls retain SF Symbols. The former 300/500 navigation
glyphs use Tabler's standard outline; existing selection colors and
labels remain.
### Related issue
No matching Tabler mobile migration issue or PR found. Related native
iOS controls: #8055.
### Testing
- Pre-push mobile analysis, formatting, file-size checks, and the full
mobile test suite passed.
- 194 focused widget tests passed, including channels, home, search,
settings, and message content.
- Light and dark community-settings renders inspected.
- Signed iPhone Release build succeeded; installed and launched as Buzz
Tabler on a physical iPhone.
- Full `just ci` attempted; stopped during Rust clippy compilation
because the Mac ran low on disk space. Full repository validation is not
claimed.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Wrap channel and DM titles in native glass and remove the
temporary-channel clock. Apply a soft status-area fade across iPhone
navigation, and fade the large title with scroll progress and fade in
the centered title, with Reduce Motion support.
Validation: mobile formatting/analysis and the full mobile suite passed.
Native iOS 26/27 simulator checks covered actual text opacity, header
resizing, quick reversal, and restored heading position; signed iPhone
build, installation, and launch succeeded. `just ci` was blocked by disk
exhaustion during Rust compilation.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Fill mobile loading views across the screen and use known image, video,
voice-note, and file shapes in message placeholders. Freeze each loading
cycle’s layout so arriving metadata cannot reshuffle the shimmer just
before content appears; preserve cached Home and forum content during
reconnects.
Validation: mobile analysis and full test suite passed (2,752 passed, 4
skipped), plus 3 unconfigured-push tests and file-size checks. Installed
and launched the loading changes on Pixel 10 before the latest main
merge. Full `just ci` was stopped during desktop checks due to low disk
space.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
- Keep neighboring carousel photos visible, add page-change haptics, and
reuse appearance-style dots with native iOS glass and grouped actions.
- Refine full-screen video controls with fading transport, cycling
speeds, pinch-to-zoom, and double-tap reset before swipe-to-dismiss.
### Related issue
N/A. Checked recent open PRs; repository issue search was unavailable.
### Testing
- Mobile analysis/format checks, file-size guards, and full Flutter
suite passed (2,680 tests; 4 skipped).
- Built, installed, and manually verified on the connected iPhone.
- `just ci` was attempted but blocked fetching a Rust dependency because
this Mac could not connect to GitHub.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: klopez4212 <klopez4212@gmail.com>
## Summary
Align Android channel and DM headers with iOS: centered, tappable titles
with presence or member counts and no avatars. Keep conversation
navigation frosted through keyboard and scroll changes, and run the
typing shimmer left to right.
Add an Android reaction details sheet with All/emoji tabs, swipe
navigation, and compact rows aligned to the tab gutters. Native iOS
reaction presentation is unchanged.
### Related issue
None found.
### Testing
- Mobile analysis, formatting, file-size checks, and full mobile tests
passed.
- Android debug build installed and launched on Pixel 10.
- Full `just ci` could not complete: disk space exhausted while fetching
an unrelated Rust dependency.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Use rounded, grouped rows consistently across mobile sheets and menus,
including Members and list pickers. Keep sheet content above the system
gesture area with 4dp of extra bottom padding on Android and iOS.
### Related issue
No duplicate found; related member-picker work: #4051.
### Testing
- Mobile analysis, formatting, file-size checks, and full mobile test
suite pass.
- Android build installed and launched on Pixel 10.
- Before/after Members previews use sample data (attached below).
- Full `just ci` stopped during Rust compilation because local disk
space ran out.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Use native Liquid Glass for the iOS tab bar and expanding + menu,
preserving the existing Lucide icons, icon-only layout, badges,
accessibility labels, and tab interactions. The + uses black-tinted
glass with white controls; the selected tab has a subtle theme accent
(6% blended into the existing selection color). Android retains its
current styling.
### Related issue
No duplicate issue found. Related prior navigation work: #7281 (closed).
This change covers the tab bar and quick actions; it does not add
page-to-page navigation-bar morphing.
### Testing
- `just mobile-check` passed (formatting, analysis, and file-size
checks).
- `just mobile-test` passed: 2,678 tests passed, 4 skipped; the separate
unconfigured-push suite also passed all 3 tests.
- Widget coverage verifies native glass parameters, black + tint,
original icons, icon-only layout, tab selection, badges, and quick-menu
open/close behavior.
- Signed Release iOS build installed and launched on a physical iPhone;
the final glass and tint styling was reviewed on device. No final-app
screenshot was captured.
- Full `just ci` was attempted but stopped during desktop compilation as
available disk space dropped to 3.5 GiB. The complete repository-wide
gate is not locally verified; hosted CI remains pending.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Replace the community switch sheet with a two-column picker. Selection
enlarges the avatar, waits with the voice-note loader for destination
channel content and layout to settle, then follows a curved path into
the header.
Cache raster icons at a maximum 512-pixel size and accept only
resource-free emoji SVGs. Cancel timed-out or disposed downloads without
delaying content readiness. Animate Edit badges in place, and open Add
Community on the pairing welcome page. Community removal lives only in
the switcher’s Edit mode. Keep the flow shared across Android/iOS, with
native iOS controls and removal confirmation, and clear navigation
backgrounds at rest.
### Related issue
Related to #8070 (community icon refresh/caching).
### Testing
- 122 focused Flutter regression tests and seven native iOS tests passed
after merging the latest navigation changes from `main`. Earlier feature
build installed and launched on a physical iPhone.
- Full mobile pre-push checks passed; regression coverage includes
gradient rendering, rejected/oversized icons, bounded persisted raster
decoding, SVG resource rejection and cache migration, timeout/disposal
cancellation, disconnected destination channels, degraded unread-history
settlement, and switching while icons refresh. Full `just ci` stopped
during Rust checks for low disk space. Hosted CI remains required.
- [Grid and Edit
previews](https://github.com/block/buzz/pull/8076#issuecomment-5977838957).
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Keep member administration reachable when small channels omit “See all.”
Tapping a member now opens profile-sheet rows to make a channel admin,
change an admin to member, or remove the person with confirmation, using
the existing grouped list style.
Actions follow the live roster, respect channel permissions, prevent
duplicate submissions, and surface failures. Existing guests can become
members or admins; owners, self, archived channels, and DMs do not
expose these controls.
Validation: mobile analysis, formatting, file-size checks, and the full
mobile suite passed. Release iOS build installed and launched on a
physical iPhone. Full repository `just ci` was previously stopped for
low disk space during desktop compilation.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Fix iOS navigation title taps and truncation, theme-aware blur
(including chats opened at the newest message), and the search focus
animation with a plain, correctly spaced Cancel button.
Simplify DM details and header actions, move profile descriptions below
names, and remove redundant Settings/Add Community titles and
unnecessary “See all” links.
Validation: mobile analysis, formatting, file-size checks, and the full
mobile test suite passed in pre-push hooks; Release iOS build installed
and launched on a physical iPhone. Full `just ci` was stopped during
unrelated desktop compilation due to low disk space. Native XCTest
additions have not been run locally.
Signed-off-by: kenny lopez <klopez4212@gmail.com>
## Summary
Use UIKit navigation bars across iOS pages, with large titles that
collapse into the toolbar on scroll and a light native blur. Home uses
the active community name as its title and shows community and profile
avatars with centered emoji and stable loading, without flashing back to
icons. Channel headers retain the member count, tap-to-settings title,
and Huddle action. Their ultra-thin native material has a soft lower
edge and stays visible at the timeline bottom. The hidden title-layout
scroll view has its automatic edge effects disabled so it cannot add a
second backdrop.
| Expanded Home | Scrolled Home | Settings |
| --- | --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--home.png"
alt="home" width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--scrolled.png"
alt="scrolled" width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--settings.png"
alt="settings" width="240"> |
Channel title, member count, and Huddle control:
<img
src="https://raw.githubusercontent.com/block/buzz/47a77d3ff1d30fc74f7488c1a4427e41bbb85c4e/pr-8052--channel.png"
alt="Channel navigation" width="280">
### Related issue
No matching open issue found.
### Testing
- Added causal regressions for Profile/Edit Photo native titles,
metrics-only collapse changes, and native-header suppression throughout
channel/thread reaction and action backdrops. Each regression fails when
its corresponding fix is removed.
- Mobile formatting and analysis passed. Full mobile test rerun passed:
2,622 tests, 4 skipped, plus 3 push-disabled build tests.
- Native iPhone Air regression passed: repeated title expansion/collapse
and scroll material behavior.
- Navigation and blur were accepted on the connected iPhone using the
existing profile. Simulator snapshots use real community data. The
subsequent review fixes have widget coverage; fresh physical-device
verification of Profile states, Dynamic Type changes, and message
backdrops is pending.
- Full repository `just ci` was blocked by local disk exhaustion while
compiling Rust dependencies.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Long threads (over ~100 replies) time out in desktop. The aux hop that
loads reactions and other e-tag references builds its filter as one
`tags @> …` term per id, joined with `OR`. Past about 100 ids the
planner switches to walking each partition's primary key backward,
expecting to stop early. When few rows actually match, it scans the
whole community. With a dirty GIN pending list, a 188-reply thread never
finishes.
### What changes
- **Set-based e-tag reads (`buzz-db`).** The aux e-tag query now puts
the id set behind a `MATERIALIZED` CTE and matches with `ANY`. Each
e-tag read also runs under a transaction-local `statement_timeout` of 20
s.
- **Terminal timeout contract (`buzz-relay`).** When a read hits the
deadline, the client gets a terminal timeout (`CLOSED` for REQ, the
timeout error for COUNT and search), not a retryable failure.
- **Subscription lifecycle (`buzz-relay`).** The per-connection
subscription map lock is now the lifecycle lock. Claims, replacement,
client `CLOSE`, owner-checked timeout and search cleanup, revoke, and
connection teardown all change the map, the registry, topic refcounts
and terminal frames while holding it. As a result, a timed-out
subscription's `CLOSED` goes out before any replacement with the same id
can claim it, and claims made after teardown are refused.
- **Dropped terminal frame disconnects (`buzz-relay`).** If the `CLOSED`
for a retired subscription (owner-checked timeout or channel eviction)
can't be queued, the relay cancels the connection instead of leaving the
client holding a subscription that will never receive fan-out. A
client-initiated `CLOSE` ack is exempt.
- **COUNT under the same deadline (`buzz-db`).** The fast COUNT path
runs e-tag counts under the same transaction-local 20 s cap as SELECT,
so WS COUNT and HTTP `/count` produce the terminal timeout too.
- **Replica reads surface the deadline (`buzz-db`).** When a
replica-routed read is cancelled by `statement_timeout` (SQLSTATE
`57014`), the error is returned instead of re-running the query on the
writer, which would run the same slow statement. Other replica errors
still fall back to the writer.
`PLANS/REPLICA_FULL_READ_ROUTING_DESIGN.md` records the exception.
- **Deadline handling (desktop).** Only the relay's `query timed out`
counts as a query deadline. A client-side `request timed out` stays
retryable. For one-shot reads a deadline is terminal: the global query
retry (budget 1), thread-replies retry and reaction hydration don't
re-send the same slow query. Reaction ids held back by a deadline are
released when the channel is opened again, so reopening retries them
while same-channel re-renders don't. Live subscriptions, in both the
renderer and the native archive-sync socket, keep treating a deadline
`CLOSED` as transient: they back off and resubscribe with the same
filter instead of being dropped.
- **Deadline handling (mobile).** Mobile recognizes the deadline on both
transports: HTTP `503 {"error":"query timed out"}` and the WS `CLOSED`
reason.
- The root `ProviderScope` retry policy returns no retry for deadline
errors and keeps Riverpod's default backoff for everything else.
- Background thread-summary recounts don't retry a deadline.
- Forum posts polling pauses while the last load settled on a deadline;
reopening the forum retries.
- A channel's newest-window load surfaces a deadline instead of falling
back to legacy WS history, and the channel list's batched queries return
"unavailable" on a deadline instead of fanning out to per-filter
fallbacks. An unavailable batch is not treated as empty. Known
last-message timestamps and unread state are kept, and unread catch-up
moves `lastMessageAt` forward (never backward) the same way live events
do, so a cold start with no known timestamp still gets one.
- A live subscription that gets a deadline `CLOSED` backs off and
resubscribes with the same filter. History requests still fail on it.
- Settled load failures show a Retry control, matching desktop's
thread-replies error card: a shared `LoadErrorView` on the channel
timeline, forum thread and forum posts list, and an icon button beside
the thread replies summary. While the thread query has no value, the
thread page shows the route snapshot plus live, cached and optimistic
replies, with the loading or error status still visible.
- Other re-sends (reconnect, foreground resume, live events, the unread
backstop, scroll) are not suppressed; each is bounded by the relay's 20
s statement deadline.
- **Long-thread seeder.** `just seed-long-thread [replies]` posts one
thread (default 187 replies) with some reactions to the local dev relay,
for reproducing long threads in the apps. It uses a throwaway key,
refuses non-loopback relays and ignores ambient `BUZZ_*` credentials.
Writes are paced to fit the stock relay rate limit.
**Lifecycle concurrency.** The lock serializes one connection's
subscription changes. Other connections can still be delayed by pressure
on the shared pubsub command queue, and by serial eviction loops waiting
behind a blocked connection. This PR does not claim strict isolation
between connections.
**Recovery vs. load.** Clients stop automatic retries of the same
one-shot read, but they don't remember deadlines across other triggers:
reconnect, resume, live events and the unread backstop can each send the
read again later, bounded by the 20 s statement deadline. A live
subscription that hits the deadline resubscribes with its original
filter under the existing 1–30 s backoff, and against a filter that
keeps timing out it retries at the 30 s cap indefinitely, so the worst
case is one bounded query per subscription every 30 s. `since` is
deliberately not advanced to now on resubscribe, because that would skip
events missed while the subscription was closed. Unchanged from `main`:
when mobile's channel history sync fails with cached messages available,
the cached messages are shown without the error or Retry control.
### Benchmark
Local reproduction on an isolated bench stack (not committed):
- PG16, migrations applied, one 188-reply thread plus 5M background
events in the same community.
- Each request replays the desktop thread-replies filter through the
relay, with `include_aux` on. Times are total ms for 3 runs, with a 60 s
client cap.
GIN pending-list state is controlled with `VACUUM` (clean) or by
refilling the pending list (dirty), and recorded per partition with
`pgstatginindex`. Dirty runs held 402 pending pages on every partition's
tags index at the start and end of each matrix. Clean runs held 0–1
pages (relay startup writes).
| build | GIN pending state | limit 10 | 50 | 100 | 200 (188 ids) |
|---|---|---|---|---|---|
| `main` | clean | 26 / 16 / 13 | 56 / 51 / 52 | 92 / 93 / 95 | 662 /
639 / 641 |
| `main` | dirty | 315 / 298 / 327 | 22141 / 15888 / 16769 | 28992 /
27819 / 28080 | timeout ×3 (>60 s) |
| this PR | clean | 35 / 21 / 14 | 57 / 49 / 48 | 82 / 80 / 75 | 153 /
150 / 135 |
| this PR | dirty | 290 / 254 / 251 | 1257 / 1204 / 1206 | 2432 / 2378 /
2382 | 4333 / 4706 / 5104 |
Baseline `origin/main` `b37e47721`; this PR at `5f2650f5f`, whose e-tag
read builders are identical to the current head. At head `1ad81d868`
against `origin/main` `15d44dcce`, limit 200 measured 145–179 ms clean
(`main` 683–715) and 4.41–4.51 s dirty (`main` timeout ×3).
Every completed cell returns the same signed event set: 209 events, 187
replies at limit 200. With `include_aux` off, every cell is ≤66 ms. The
thread-window loader (`select_aux`) is unchanged from `main`, and its
timings and captured plans match `main`'s.
Actual aux-hop statements captured from each relay binary with
`auto_explain` (analyze + buffers), execution ms:
| build | clean, 100 ids | clean, 188 ids | dirty, 100 ids | dirty, 188
ids |
|---|---|---|---|---|
| `main` (N-way `OR`) | 40 | 298 | 28785 | 62892 |
| this PR (`MATERIALIZED` fence + `ANY`) | 23 | 45 | 1992 | 3539 |
**What the fence changes**
- On `main`, the planner combines `ORDER BY created_at … LIMIT` with an
overestimated match count and walks each partition's primary key
backward, expecting to stop early. With few real matches it scans the
whole community: the dirty 188-id statement touches ~4.9M shared buffers
on `main` vs ~0.6M with the fence.
- The fence prevents that early-stop plan. Across the measured cases
(1–188 ids, both pending states), the planner used the GIN tags index.
The fence doesn't force GIN in general; a broad enough filter could
still get a different plan.
**Tradeoff:** the fence materializes every match before sorting. In this
bench small limits stayed within run-to-run noise of `main`. A single
hot id (5,000 reactions, limit 100) measured 30–34 ms unfenced vs 35 ms
fenced.
**Deadline:** each e-tag read (SELECT and COUNT) runs under a
transaction-local `statement_timeout` of 20 s. It only tightens: a
shorter operator timeout (`BUZZ_DB_STATEMENT_TIMEOUT_MS`) is kept. It's
a per-statement limit, not a per-request one, so a request that runs
several pages or hops can take longer than 20 s in total. The benchmark
does not force the deadline.
---------
Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Signed-off-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Co-authored-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Co-authored-by: Hayt <211b96e6a2b7f45fd4047988976c7bbbeeda0c15f3ae7b32eec20834b5a55118@buzz.block.builderlab.xyz>
## Summary
- render every agent/AI identity as a 30% squircle across desktop and
mobile while keeping human avatars circular
- propagate agent identity through message, thread, profile, reaction,
member, DM, search, workflow, project, huddle, forum, pulse, and
agent-management surfaces
- preserve squircle geometry for fallbacks, focus/status treatments,
add-agent controls, and overlapping avatar outlines (`calc(30% + 2px)`
for the outer background)
### Related issue
None found. This change was requested and visually reviewed in the
originating Buzz thread.
### Testing
- `just desktop-test` — 5,799 passed
- `just mobile-test` — 2,008 passed
- pre-push gates passed at `0d59d77b120dcb90aac2f918e422c11c9fa5353b`:
desktop check, TypeScript typecheck, desktop full test suite, mobile
format/analyze and full test suite, Rust tests, Tauri checks, and
differential file-size gate
- deterministic desktop visual sweep covered channel messages/thread
summaries; thread, subthread, and sub-subthread depths; reactions and
reactor popovers; hover/full profiles; added-to-channel activity;
channel members/settings; agent library/team overlaps; agent creation;
mention autocomplete; and DM header/sidebar/settings
### UI evidence
The complete labeled visual matrix is available in the originating Buzz
review thread. GitHub-hosted copies will be added in a follow-up PR
comment using the repository screenshot script.
---------
Signed-off-by: Fizz <dae5f6af70b8695a8b83c8deae555f63be41630ec2b8cd493e41a439c9527dd8@buzz.block.builderlab.xyz>
Co-authored-by: Fizz <dae5f6af70b8695a8b83c8deae555f63be41630ec2b8cd493e41a439c9527dd8@buzz.block.builderlab.xyz>
This PR implements MVP, iOS-only,
[NIP-PL](8d2d0ff5ad/docs/nips/NIP-PL.md)-compliant
push notifications.
A relay with `BUZZ_PUSH_ENABLED` will send a push notification for any
message that appears in the in-app Notifications tab.
## Enrollment flow
The first time the client first connects to a relay with
`BUZZ_PUSH_ENABLED`:
```mermaid
sequenceDiagram
autonumber
participant App as Buzz iOS app
participant iOS
participant Relay as Buzz relay
participant Attest as Apple App Attest
participant Gateway as Push gateway
App->>Relay: Fetch NIP-11 push capability
Relay-->>App: Push profile, current relay public key, and limits
par
App->>iOS: Request notification permission
iOS-->>App: Permission result
and
App->>iOS: Register for remote notifications
iOS-->>App: Device token
end
App->>Gateway: Request installation challenge
Gateway-->>App: Single-use challenge
App->>Attest: Attest installation transcript
Attest-->>App: Attestation proof
App->>Gateway: Enroll device token and proof
Gateway-->>App: Installation handle
App->>Gateway: Request delegation challenge
Gateway-->>App: Single-use challenge
App->>Attest: Assert relay-key delegation
Attest-->>App: Assertion
App->>Gateway: Create delegation
Gateway-->>App: Opaque endpoint grant
App->>Relay: Publish encrypted push lease and filters
Relay-->>App: Lease acknowledged
```
## Push-time flow
When a notification-eligible event is received by the relay:
```mermaid
%%{init: {
"sequence": {
"actorMargin": 20,
"width": 110,
"messageMargin": 18,
"diagramMarginX": 8,
"wrap": true
}
}}%%
sequenceDiagram
autonumber
participant Relay as Buzz relay
participant Gateway as Push gateway
participant APNs as Apple Push<br/>Notification service
participant iOS
participant NSE as Notification service<br/>extension
Relay->>Gateway: POST /v1/deliveries/apns<br/>opaque endpoint grant, request ID, expiry, NIP-98 authorization
Gateway->>APNs: POST /3/device/{device-token}<br/>topic, request ID, expiry, constant mutable-content payload
APNs-->>Gateway: 200 OK: request accepted
Gateway-->>Relay: 200 OK: accepted status
APNs-->>iOS: Notification: constant reconnect alert<br/>mutable-content = 1
iOS->>NSE: Invoke extension<br/>original notification content
NSE->>Relay: POST /query: subscription filters, limit 10<br/>NIP-98 authorization
Relay-->>NSE: 200 OK: signed Nostr events<br/>kinds 9, 40002, 45001, or 45003
NSE->>iOS: Complete notification: title, body, subtitle<br/>thread ID, exact-message target
```
relay → push gateway → APNs -> NSE -> Notification Center
## Known limitations
The APNs wake payload is intentionally constant and opaque: it contains
no originating community or message identifier, in keeping with the
implemented NIP-PL privacy design.
The Notification Service Extension must therefore reconnect to the relay
and resolve eligible messages after each wake. Around overlapping wakes,
timing boundaries, or resolution windows, notification presentation may
occasionally omit an expected message or display a message more than
once.
This best-effort behavior is deliberately accepted for the current
implementation and will be measured during the internal rollout to
determine whether the user experience is acceptable before any broader
deployment; the implementation does not claim exactly-once presentation.
## Validation
Live end-to-end hardware validation used an internal remotely hosted
development relay and push gateway, the APNs sandbox, and a physical
iPhone 12 mini:
- A second real Buzz client published a uniquely marked message through
the hosted relay.
- The relay matched the message and sent the constant opaque wake
through the hosted gateway. The gateway made an actual APNs request; no
`simctl push` or simulated notification was used.
- The iPhone received the notification on its lock screen. The
Notification Service Extension reconnected to the relay, fetched the
event, verified its ID and signature, and replaced the placeholder
content with the real notification title and body.
- After the app populated its shared presentation cache, a final marked
notification visibly showed the sender display name, sender avatar, and
hashtag-prefixed channel name.
- Tapping a lock-screen notification opened Buzz and exercised the
notification-response path and navigated to the corresponding message.
Final validation with a dogfood-signed artifact and production App
Attest/APNs configuration remains a release step.
## Independent pre-reviews
- **First pass:**
[Carl](buzz://message?channel=18882f4c-289f-41db-942f-81f6f8066da1&id=74ab9a93bb227f3e762568f1cf9fee66d7495b0edc3918735ff787238b9cc585)
found missing transient retries, executor-key rotation suppression,
duplicate installation renewal, and an unauthenticated challenge write
amplifier. These were resolved by [retry-safe
bootstrap](https://github.com/block/buzz/pull/6269/changes/12c66ea62)
and [authenticated renewal plus a cross-replica
quota](https://github.com/block/buzz/pull/6269/changes/8e5ece0bd).
[sol-max](buzz://message?channel=ad83385f-8e9e-4461-9a35-c1bf2e208532&id=d26d53daa4684669e2ed354638241f13f36c3a97027fe8b4dd738aff09038962)
found delegation generation burning and an edited applied migration,
resolved by [exact-generation
revocation](https://github.com/block/buzz/pull/6269/changes/c26d2159d)
and a [forward-only
migration](https://github.com/block/buzz/pull/6269/changes/956c1d099).
[k3-max](buzz://message?channel=5e46055d-a766-4065-ae25-05d1e4aaa6b2&id=d43139138a0b15f806cbdbeeedd8f69d992cadf2e805876db6fdde6a34c7eda1)
found no blockers.
- **Exact-head re-review:**
[Carl](buzz://message?channel=18882f4c-289f-41db-942f-81f6f8066da1&id=a897721673459301b0cf26e8b85a1478d7ebbb56a4621f93d774c98d395b8f68),
[sol-max](buzz://message?channel=ad83385f-8e9e-4461-9a35-c1bf2e208532&id=fb2159f709ec68f74f7b21459acd76da0e8a7c5c0f3d469f99826b0cc2380849),
and
[k3-max](buzz://message?channel=5e46055d-a766-4065-ae25-05d1e4aaa6b2&id=2ce2842910435f562e9d9cc718595848f281b122c94605e523a4b964254b8bfb)
independently returned **NO BLOCKERS** at `7eb3a650b`; k3-max also
revalidated every remediation and the endpoint-specific App Attest
enrollment bound.
---------
Signed-off-by: Tom Brow <tomb@squareup.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Codex <noreply@openai.com>
Co-authored-by: Jordan Mecom <jm@squareup.com>
## Summary
- ignore mobile room tone when deciding whether human speech should
interrupt agent audio
- show a subtle waiting animation while an agent prepares a response,
then restore its avatar when speech begins
- render agents from Huddle membership before their audio peer starts
transmitting
## Testing
- `just ci`
- signed Release build installed and launched on a physical iPhone
- live Huddle voice and agent-membership behavior verified on device
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Mongo <9cfd347903944d5b85aa6c93d2ab67381b978a92a31914bca69998968752a1d7@buzz.block.builderlab.xyz>
## Summary
- align iOS back controls and affected titles across channel details,
settings, and pairing
- make channel star and mute actions reflect their state immediately
- animate locally sent channel, thread, and DM messages from behind the
composer with a 300ms ease-out
## Testing
- `just mobile-check`
- full mobile test suite (1,573 tests)
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Kenny Lopez <klopez4212@gmail.com>
Co-authored-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz>
## Summary
- Hide the thread Latest control once the lazy tail is fully reached.
- Polish the mobile channel header and use native iOS liquid glass for
Back.
- Keep the two-line header aligned and safe at larger text sizes.
## Validation
- `just mobile-check`
- `flutter test` (1,553 tests)
- Signed iPhone build installed and launched
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz>
## Summary
- make mobile unread state visible with bold channel names, an animated
Inbox badge, and swipe-to-toggle Inbox rows
- add directional transitions for top-level mobile navigation
- let mobile send while media uploads, with cancellable progress UI
- normalize iOS and Android video uploads, attach poster frames, and
improve native video playback
## Validation
- `just mobile-check`
- `just mobile-test`
- `cargo test -p buzz-media`
- Pixel smoke test
- iPhone smoke test
Desktop background uploads moved to #4522 so the two platforms can be
reviewed independently.
---------
Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: leader <71e9f2c44a6932b6772caaaccda1911d010463c3e2c6c40410b8329956046801@buzz.block.builderlab.xyz>
Co-authored-by: Tom Brow <tomb@block.xyz>