Files
buzz/mobile/lib/shared/emoji/native_emoji_glyph.dart
klopez4212 a0298539f7 Add mobile profile editing (#6583)
## Summary

- add mobile editing for display name, profile description, and profile
photo
- support image positioning, emoji backgrounds, and animated avatar
capture with native iOS controls
- refine settings navigation, profile motion, and the connection
identity row

## Testing

- `just mobile-check`
- `just mobile-test` (1,685 tests)

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: Kenny Lopez <klopez4212@gmail.com>
Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz>
2026-08-24 20:26:28 +01:00

51 lines
1.6 KiB
Dart

import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
/// A standalone system emoji whose visual centre matches its surrounding UI.
///
/// Apple's emoji glyphs sit slightly low inside Flutter's text box. Keep the
/// layout box unchanged and lift only the painted glyph on iOS; Android's
/// system emoji metrics are already visually centred.
class NativeEmojiGlyph extends StatelessWidget {
/// Creates a system emoji with optional optical bounds.
const NativeEmojiGlyph({
super.key,
required this.emoji,
required this.size,
this.opticalBoxSize,
});
/// Emoji text rendered by the platform font.
final String emoji;
/// Font size used to paint the emoji.
final double size;
/// Optional square that normalizes the apparent bounds of wide emoji.
final double? opticalBoxSize;
@override
Widget build(BuildContext context) {
Widget glyph = Text(
emoji,
maxLines: 1,
softWrap: false,
textScaler: TextScaler.noScaling,
style: TextStyle(fontSize: size, height: 1),
);
if (defaultTargetPlatform == TargetPlatform.iOS) {
glyph = Transform.translate(offset: const Offset(0, -1), child: glyph);
}
final boxSize = opticalBoxSize;
if (boxSize == null) return glyph;
// Emoji sequences have very different typographic advances. Constrain
// them to the same square optical box so wide glyphs scale down around the
// same center instead of appearing to lean toward one edge.
return SizedBox.square(
dimension: boxSize,
child: FittedBox(fit: BoxFit.scaleDown, child: glyph),
);
}
}