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Brings the Flutter app's emoji and thread surfaces up to desktop parity. ## Emoji - **Full emoji-mart dataset** generated from the same `@emoji-mart/data` set desktop uses (1,870 emoji, 8 categories), committed as an asset — so shortcodes, names, and keywords are identical across clients. `just mobile-emoji-data` regenerates it. - **Rebuilt the tray**: search (a Dart port of desktop's tiered `emojiSearch` ranking, extended to names and keywords), a frequently-used section, and one continuous scroll with pinned section headers. The category rail is a shortcut into that list, not a page switcher, and spans the full width the search field uses. Custom emoji share the native glyph size and cell. - **Reaction pills** match desktop's geometry, and the count shows at 1. - **Emoji-only messages** render at 36px with 1.45em inline custom emoji, matching desktop's `emojiOnly` treatment. - **Positive-emoji burst** ported from desktop's `EmojiBurstProvider`, suppressed under reduced motion. ## Threads - **Top-down layout** — head first under the app bar, replies flowing down, like desktop's thread panel. The old reversed list bottom-anchored the content and jammed the head against the composer. - **Tap a channel message to open its thread**; long-press still opens the action sheet. - **Live reactions.** The thread's relay query is one-shot and its `kinds` filter carries only content rows, so a reaction event could not reach an open thread at all, and `allMessages` was a snapshot frozen when the route was pushed — a new pill only appeared after leaving and re-entering, which refetched. The live channel events are now unioned into the thread's list. The burst is also route-guarded, since the channel timeline stays mounted underneath and was claiming it first. - The `+` affordance follows the channel: replies stay bare until they carry a reaction, and the head keeps a standing `+`. ## Keyboard A deliberate downward drag past ~48px dismisses the keyboard; short scrolls leave it alone. Applies to the channel list, the thread list, and the compose bar (via a raw `Listener`, so it can't steal the field's tap or selection drags). True finger-tracking dismissal is out of scope — Flutter only offers `manual`/`onDrag`, and 1:1 tracking needs a native `UIScrollView` proxy plus Android's `WindowInsetsAnimationController`. ## Testing `just mobile-check` and `just mobile-test` pass (965 tests). New coverage for emoji search ranking, dataset parsing, the emoji-only predicate, tray scroll/rail behavior, reaction pills and the burst, and both thread fixes above. `just ci` green. --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz> Signed-off-by: klopez4212 <klopez4212@gmail.com> Co-authored-by: npub12zsjdqx8dud99s9h47xmk9lq93vryf7zjrae8wdrmma52cg5yglseyulst <50a12680c76f1a52c0b7af8dbb17e02c583227c290fb93b9a3defb456114223f@buzz.block.builderlab.xyz>
49 lines
2.0 KiB
Dart
49 lines
2.0 KiB
Dart
import 'package:buzz/shared/emoji/positive_emoji.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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group('isPositiveEmojiParticle', () {
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test('accepts each group desktop celebrates', () {
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expect(isPositiveEmojiParticle('\u{1F44D}'), isTrue); // 👍
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expect(isPositiveEmojiParticle('\u{1F389}'), isTrue); // 🎉
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expect(isPositiveEmojiParticle('\u{2764}\u{FE0F}'), isTrue); // ❤️
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expect(isPositiveEmojiParticle('\u{1F602}'), isTrue); // 😂
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});
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test('rejects everything outside the set', () {
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expect(isPositiveEmojiParticle('\u{1F44E}'), isFalse); // 👎
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expect(isPositiveEmojiParticle('\u{1F622}'), isFalse); // 😢
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expect(isPositiveEmojiParticle('\u{1F440}'), isFalse); // 👀
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expect(isPositiveEmojiParticle(':partyparrot:'), isFalse);
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expect(isPositiveEmojiParticle(''), isFalse);
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});
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test('ignores the presentation selector and surrounding space', () {
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// The same emoji arrives with and without U+FE0F depending on the
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// producer, and reactions come off the wire as well as from our picker.
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expect(isPositiveEmojiParticle('\u{2764}'), isTrue);
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expect(isPositiveEmojiParticle('\u{2B50}\u{FE0F}'), isTrue);
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expect(isPositiveEmojiParticle(' \u{1F525} '), isTrue);
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});
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test('every entry in the exported list passes its own gate', () {
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for (final emoji in positiveEmojiParticles) {
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expect(
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isPositiveEmojiParticle(emoji),
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isTrue,
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reason: 'expected $emoji to be a positive particle',
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);
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}
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});
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test('the three groups match desktop counts', () {
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// Guards against a half-applied port: desktop has 23 hearts, 14 reaction
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// emoji, and 15 faces.
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expect(heartParticleEmojis, hasLength(23));
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expect(positiveReactionParticleEmojis, hasLength(14));
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expect(positiveFaceParticleEmojis, hasLength(15));
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expect(positiveEmojiParticles, hasLength(52));
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});
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});
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}
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