## Summary Mobile search could not find an open channel you had not joined. In the Channels tab it could also show an empty list with a spinner that never stopped. This change fixes both and makes mobile rank channel results the way desktop (buzz-app) does. **Open channels you have not joined.** Mobile ranked channels from the loaded channel list, which holds open channels only after Browse channels has loaded the directory. Desktop search also looks up public channels (`usePublicChannelSearch`). Mobile now loads the open-channel directory when a search starts (`ChannelsNotifier.ensureDirectoryLoaded(maxAge:)`). It reads the directory again when it is older than 30 s, as buzz-app's `PUBLIC_CHANNEL_PAGE_TTL` does. Results are ranked again whenever the channel list or the directory status changes. Unjoined channels already render with the "Open" badge. **Directory failure.** If the directory load fails, search shows "Open channel search couldn't finish." with a Retry channels button, as buzz-app does, instead of "No results". Screen readers announce the notice (live region). The next query also retries. **Stuck spinner.** The message, people and channel lookups shared one `isLoading` flag. When no messages and no channels matched and the people lookup finished last, it set `isLoading = messages.isEmpty && channels.isEmpty`. That turned the spinner back on, and nothing turned it off again. Each relay lookup now has its own pending flag. The spinner shows while any lookup is still running, or while a directory load is running: one this search started, until its future completes, or one another caller started in this community. The shared directory status alone is not enough, because a real refresh marks it loading only after memberships arrive, and loaded before the new list is installed. Lookups are fenced by a query generation, so a late reply to an earlier query, even one with the same text, cannot settle the current search. **Displaced directory loads.** A membership refresh that starts while the directory loads retires that load. It used to mark the directory as failed, so search showed "Open channel search couldn't finish." when nothing had failed. It now marks the load idle. A refresh that starts earlier, during the membership round trips, retires the load before it is marked loading and leaves no status at all. In both cases search loads the directory again once. If that load is retired too, search offers Retry instead of looping. A real relay error still shows Retry at once and is not retried automatically. When a directory refresh starts, it clears an earlier failure for the same community to idle, so a failure left from before (for example before a reconnect) cannot be read as the new attempt's result and skip its retry. The notice follows the live directory status, so it clears when another caller loads the directory. **Directory races.** A community switch drops the cached directory, but the directory status still said the earlier community was loaded, so switching away and back within 30 s skipped the reload. `ensureDirectoryLoaded` now also requires the cached directory to come from the current community. A search during the first channel load used to start a directory refresh that retired the pending load; if that load's reply came last, its stale failure replaced the list. `retryDirectory` now waits for a pending first load, as `fetchFresh` does. Both came from the Codex security review of this branch. **Only the current community's list.** While a community switch reloads the channel list, Riverpod keeps the previous community's list as the loading value. Search now ranks only installed data (`asData`), so the old community's channels cannot match. (The signing identity derives from the community config, so the existing config watch already resets search on an identity change.) The idle marking and the `asData` read come from Wes's https://github.com/block/buzz/pull/8869, which fixed the same bug in parallel. **Same ranking as desktop.** `name_match.dart` ports buzz-app's `matchName` (`src/features/search/match.ts`). Its ranks, best first: - exact - prefix - word start - substring - word runs (`tlp` finds `team-launch-planning`; `buzz community` finds `buzz-community`) - letters in order `SearchNotifier` orders results like buzz-app's `SearchResults.tsx`: - Joined and open channels share one ranking, and joined channels win ties. Open channels with the same rank are ordered by name, then id, like buzz-app's `searchPublic`. - An archived channel ranks half a step behind a live one and stays findable only by its members. - A bare `#` lists joined channels only. Like desktop, it does not load the open-channel directory, so it shows no directory spinner and no failure notice. - The list shows the top 8. A filter tab with none of its own results now shows "No results" instead of a blank list. Plain substring matching on descriptions is removed; buzz-app does not match descriptions. **Differences from desktop:** - Desktop also orders by the viewer's past search choices. Mobile has no such history yet. - Desktop shows Solo chats and DMs in their own groups. Mobile keeps Solo channels in its Channels list. - `from:`, `in:`, `since:` and `until:` operators and desktop's people ranking are not ported. Mobile still sends the raw query to the relay. These can be a separate PR. - Lowercasing differs for a few letters: JS lowercases `İ` to `i` plus U+0307 and Dart does not, so `İstanbul` / `istanbul` ranks exact on mobile and word runs on desktop. - Desktop ranks channels at each keystroke. Mobile still waits for the 300 ms debounce, so channel rows clear while typing. - Open channels that tie in rank are ordered with Dart's case-sensitive `compareTo`; buzz-app uses `localeCompare`. Only names with capital letters can order differently. - A directory refresh runs the full channel-list reload (`retryDirectory`), not only the directory read. With the 30 s TTL this happens at most once per 30 s of searching. ### Related issue Reported in Buzz #buzz-bugs: a search for `4things` on mobile found nothing. No GitHub issue. No duplicate open PRs found. ### Testing - `search_channels_journey_test.dart` drives the real `SearchNotifier` through `SearchPage` with held relay lookups. It covers: - an unjoined open channel that appears when the directory arrives, with the "Open" badge, ranked above a joined channel with a weaker match - the spinner stopping when the people lookup finishes last - a letters-in-order query - a query with no matches that shows "No results" - a clear and retype of the same text, where late replies do not stop the spinner - the Channels tab showing "No results" when only People matched - a bare `#` whose directory finishes last, then failed directory loads that show the notice instead of "No results", then Retry channels finding the open channel - a community switch during a directory load, where the retired load does not settle the new search - A third widget test drives the real `ensureDirectoryLoaded` → `retryDirectory` path, with the membership query held at the relay boundary. The spinner stays on while that query is held. A failure shows the notice, and another caller's directory load also keeps the spinner on. - The journey fails on main's `search_provider.dart`. It also fails in each of these mutations: - the old loading rule restored - the generation fence replaced by the old query-text check - membership sorted before match rank - `name_match_test.dart` checks 20 name/query pairs. Their expected ranks come from running buzz-app's `matchRank` on the same inputs. - `search_channel_rank_test.dart` is a table test of `rankSearchChannels`: joined-wins ties, open ties by name, archived ordering and membership, private and DM filtering, `#` handling, and the 8-row cutoff. - `channels_provider_test.dart` checks that `ensureDirectoryLoaded` reads again only once the directory is older than `maxAge`. - 17 mutations of the review fixes each fail a test: the archived filter, the archived penalty, the 8-row limit, joined ties, open ties, `#` handling (×2), the failure flag, the failure flag while loading, search-owned pending, the load fence, the rebuild reset, the scoped status spinner, the search TTL, the TTL check, filter-aware "No results", and Retry. - Displaced loads (`efc17a5d4`, `22e52d687`): the journey retires a load before it is marked loading, then displaces the retry after (one retry, then Retry channels with no "No results"). It also checks that the notice clears when another caller loads the directory, and that it is not shown during the first debounce. A displaced Retry recovers. A community switch whose held list reload must match neither the old community's `general` channel nor its name on a message hit. The production-path test holds the real refresh's membership query, runs `refresh()`, and asserts the one retry. `channels_provider_test.dart` expects a displaced load to end idle. Each of 8 mutations fails a test: no retry, retry only on idle, retry on a relay error, notice only on error, no attempted flag, `.value` in ranking, `.value` in message names, and `markError` on displacement. - Review fixes (`29c74e8c5`, `fe4276538`): both displaced-load journeys now start from an earlier same-scope failure (asserted) instead of an artificial idle reset. The notice's live region is asserted. A bare `#` after a failure, and while another caller loads the directory, makes no directory request, shows no spinner and no notice. Each of 5 mutations fails a test: no error reset in `beginRefresh`, no live region, a directory load for `#`, the notice for `#`, and the spinner for `#`. - Directory races (`c73b028ac`): `channels_provider_test.dart` switches A→B→A and expects a new directory read, and starts a directory load while the first load's member metadata is held, releases it last, and expects the list with the open channel and no error. Both tests fail on `fe4276538`, and each fails again when its fix is removed. - Review hardening (`85042b1a4`): `retryDirectory` clears a same-scope error before its first await. A test reads `idle` synchronously after the call; it failed before the fix. - `just mobile-check`, `just mobile-test` and `just file-size-check` pass at `85042b1a4` on `origin/main` `b80217de3` (4052 tests, 32 skipped). - Carl's re-review of `c73b028ac` (via Wes's account): no blockers. Its optional hardening note is done in `85042b1a4`. The 8-row cap is still Wes's product call. - Wes's review (Carl) of `22e52d687`: the blocker (a stale same-scope error skipped the retry) is fixed in `29c74e8c5`. The optional `#` and live-region items are done. The 8-row cap is left for the PR author's product call. The in-app run below is from `3b5521c51`. - Agent review of `efc17a5d4`: Cerveau found no must-fix or should-fix. Auto found one should-fix (a load retired before `markLoading` got no retry and no notice), fixed in `22e52d687` with its optional notice-liveness and A→B→A items. Cerveau's optional coverage items are also done there. - Not covered by a test yet (follow-up): the empty state on the Messages and People tabs when only channels matched. - `just mobile-check` and `just mobile-test` pass at `3b5521c51` on `origin/main` `0c82435ae` (4008 tests, 28 skipped). - Agent review: Auto and Cerveau reviewed `b8a268e2c` independently. Every must-fix and should-fix is fixed in `28a0990e5`. Cerveau confirmed both of its must-fix items at that head. It then found one regression in my fix, a spinner gap during the real refresh, and that is fixed in `3b5521c51`. Cerveau re-reviewed `28a0990e5..3b5521c51`, found nothing new, and confirmed that all three of its blockers are closed. Its own full mobile suite run at `3b5521c51`: 4008 passed, 28 skipped. Auto re-checked `b8a268e2c..3b5521c51` and confirmed that all four of its should-fix items are closed and nothing new is must-fix. Auto's optional findings on `İ`, per-keystroke ranking and reload cost are listed under differences above. #### In the app (Android emulator, debug build of `3b5521c51`) No Xcode was available, so this ran on the Android emulator against a local relay. The viewer has joined `general` and `team-4things`. Another user owns the open channels `4things` and `retro2108`. https://github.com/user-attachments/assets/f54700c6-c34c-4ded-b7c7-c7e6e07aa43b 1. Channels tab, `4things`: the spinner shows while the open-channel list loads, then `4things` appears with the Open badge, above the joined `team-4things`, and the spinner stops. 2. `#`: the joined channels are listed, and the spinner stops. 3. Channels tab, `morty` (a person, no channel name): "No results for 'morty'". The All tab shows Morty under People. 4. The phone is cut off from the relay, and `retro2108` is created meanwhile. Searching for `retro2108` more than 30 s after the last load shows "Open channel search couldn't finish." with Retry channels. After the relay is reachable again, Retry channels finds `retro2108` with the Open badge. The local `ws://` relay needed two demo-only edits to the add-community checks, which are not part of this PR. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Logan Johnson <loganj@squareup.com> Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Wes <wesbillman@users.noreply.github.com>
Buzz Mobile
Flutter mobile client for Buzz.
See VISION_MOBILE.md for intended behavior and architecture.
Optional Builderlab login
BUZZ_AUTH_DOMAINS is a comma-separated build-time environment setting, passed
with Flutter's --dart-define (shell environment variables alone are not read):
flutter run --dart-define=BUZZ_AUTH_DOMAINS=communities.buzz.xyz,communities.public.builderlabstaging.xyz
Unset or empty means Builderlab features are disabled: no account login, community creation, backup/recovery UI, reconnect prompts, or background account restoration. QR/code pairing, community links and invites use Nostr-only entry. Saved account keys and sessions are retained for a later enabled build.
A nonempty list enables Builderlab features and requires account setup only for
matching domains. Those features need their backend endpoints. Normal relay key
authentication remains in place. BUZZ_BUILDERLAB_URL selects the backend; setting
it alone does not enable Builderlab features.
Entries match the domain itself and its subdomains, case-insensitively. Use DNS
names, not URLs or wildcards. The list does not add trusted account servers:
configured domains outside the supported Builderlab realm cannot use hosted
setup. BUZZ_BUILDERLAB_URL still selects the trusted account environment.
Hosted relay authentication
--dart-define=BUZZ_HOSTED_RELAY_AUTH=true enables Builderlab relay assertions
and reconnect sign-in only for BUZZ_AUTH_DOMAINS matches. It defaults off: configure backend assertion issuance
before enabling mobile authentication, and enable relay enforcement last.
Setup
Use the Flutter SDK pinned by the repository. Activate Hermit from the repo root before resolving packages or running any Flutter command:
cd /path/to/buzz
. ./bin/activate-hermit
./bin/just mobile-install
mobile-build-android intentionally builds with --no-pub. If an IDE or an
external Flutter SDK has touched mobile/.dart_tool, rerun mobile-install
with the pinned SDK before building so flutter_test, sky_engine, and the
engine all come from the same Flutter version.
iOS toolchain
Use Xcode 27.0 for iOS development and build validation on an Apple silicon Mac running macOS Tahoe 26.6 or later, as required by the Xcode 27 release notes. On Intel Macs or hosts that cannot meet those requirements, use a compatible Xcode 26 version, which remains supported. Activate the repository's pinned Flutter SDK with Hermit as described above.
When multiple Xcode versions are installed, select the intended version for
the command with DEVELOPER_DIR, for example:
DEVELOPER_DIR=/Applications/Xcode-27.0.0.app/Contents/Developer xcodebuild -version
Adjust the path to your installation. Keep the compiler and SDK from the same
Xcode installation. The pinned Flutter native-assets tooling can discover the
globally selected SDK even when DEVELOPER_DIR selects another compiler, so
use a build machine with a matching default Xcode when validating either
Xcode 26 or Xcode 27.
The native cryptography dependency is pinned upstream C source in
ios/BuzzPushKit/Sources/CSecp256k1; it requires no Swift build-plugin approval.
GitHub's mobile CI currently uses the Xcode default of its macos-latest
runner. The internal release toolchain is configured separately in
buzz-releases.
Run
# From repo root (applies a worktree-isolated debug identity and starts/reuses Simulator):
just mobile-dev
# Direct (uses the app's configured community; apply worktree overrides first):
cd mobile && flutter run --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
Worktree-aware debug identity
Debug builds produced from a git worktree get a unique app identifier keyed
to the worktree directory name
(xyz.block.buzz.dev.mobile.<slug> on iOS,
xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label
in the app name (Buzz (my-branch), or a short SHA when the worktree is
detached). Because the identifier follows the directory rather than the
branch, one worktree keeps exactly one installed app — and its login state —
across branch switches, and builds from multiple worktrees install side by
side, mirroring the desktop dev experience. Release and profile builds
always keep the production identity and name.
just mobile-dev and just mobile-build-android apply this automatically by
running scripts/mobile-worktree-overrides.sh, which writes two gitignored
files:
mobile/ios/Flutter/WorktreeOverrides.xcconfig(included by Debug builds only; a developer'sAppOverrides.xcconfigis included after it, so app-specific overrides like a personalBUNDLE_IDENTIFIERfor device signing always win)mobile/android/worktree.properties(read by the debug build type only)
Android developers can keep a stable local test identity that takes precedence
over the generated worktree values by creating the gitignored
mobile/android/AppOverrides.properties:
appName=Buzz Pairing
applicationIdSuffix=.device_pairing_e2e1
These values are consumed by the debug build type only. The standard
just mobile-build-android command can still be used; regenerating
worktree.properties does not overwrite AppOverrides.properties. Release
and profile builds keep the production Buzz name and application ID.
For direct Xcode / Android Studio / flutter run development, run
./scripts/mobile-worktree-overrides.sh from the repo root once per branch
switch to refresh the display label (the install identity never changes);
the persisted files are then picked up by any subsequent build. In the main
checkout the script is a no-op that removes stale override files, restoring
the plain Buzz identity. To enable push in direct Xcode builds and Runner tests, supply a
BUZZ_PUSH_GATEWAY_URL build setting in the gitignored
mobile/ios/Flutter/AppOverrides.xcconfig; the build phase validates and
passes it through as a Flutter Dart define. Since // begins an xcconfig
comment, spell the origin as BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example.
For an Android debug build that must remain installed alongside other Buzz worktree builds, set an explicit launcher name and package suffix when invoking the generator or a recipe that invokes it:
BUZZ_PUSH_GATEWAY_URL="https://push.example" \
BUZZ_ANDROID_DEBUG_APP_NAME="Buzz Huddles" \
BUZZ_ANDROID_DEBUG_ID_SUFFIX=".huddles_829c" \
./bin/just mobile-build-android
This example produces the debug-only package
xyz.block.buzz.mobile.huddles_829c with the launcher label Buzz Huddles.
The suffix must start with a dot followed by a lowercase letter and may contain
only lowercase letters, digits, and underscores. Release and profile builds
ignore these overrides and retain the production package and name.
To remove leftover worktree-suffixed installs from booted iOS simulators and
connected Android emulators, run just mobile-clean (add --dry-run via
./scripts/mobile-worktree-clean.sh --dry-run to preview). Production
installs are never touched.
iOS push capability
Every iOS artifact builds and embeds the Notification Service Extension and
native push bridge. Runtime activation is fail-closed and scoped to the current
relay. After authenticated connectivity and a fully valid NIP-11 buzz-push-v1 push
descriptor, Buzz independently requests display permission and registers with
APNs. Display denial or request failure does not gate the device token, gateway
enrollment, or lease publication, so a later user opt-in can display pushes
without rebuilding transport authority. An absent, malformed, or unreachable
descriptor leaves push inactive without partial enrollment.
Mobile builds without a gateway origin succeed with push unavailable. To enable push, supply the gateway origin explicitly:
flutter build ios --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
flutter build apk --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
The iOS and Android build gates validate any supplied define, rejecting empty or malformed values. Release/profile builds require an HTTPS origin without an explicit port. An absent define disables permission requests, APNs registration, gateway enrollment, and lease publication; Settings shows push as unavailable. No production gateway is selected implicitly. Enrollment grants and crash-recovery journals are scoped to this origin. Push has not shipped to existing users, so there is no legacy-state or cross-gateway migration. Changing gateways requires fresh enrollment; old installations expire under their original gateway's lease policy. Current-gateway response loss is still retried from the exact journaled request.
Relay rollout remains an explicit deployment opt-in. Only deployments with
BUZZ_PUSH_ENABLED=true advertise the descriptor and process push. See
docs/push-gateway-deployment.md for the canonical gateway profile contract,
manual physical-device proof, measurements, and rollback procedure.
For local physical-device development, override the identity and sandbox
environments in the gitignored mobile/ios/Flutter/AppOverrides.xcconfig:
BUNDLE_IDENTIFIER = com.example.buzz.mobile
BUZZ_DEVELOPMENT_TEAM = YOUR_TEAM_ID
BUZZ_IOS_PUSH_ENVIRONMENT = development
BUZZ_APP_ATTEST_ENVIRONMENT = development
BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example
Use your personal bundle ID and team above. Provision both the parent and its
.NotificationService extension. Configure an isolated gateway with the matching
App Attest application ID, APNs topic and sandbox certificate. Development
attestation requires the explicit personal-dev-app-attest gateway build feature
and BUZZ_PUSH_APP_ATTEST_ENVIRONMENT=development; ordinary gateway builds accept
production attestation only. See docs/push-gateway-deployment.md.
Validate distributed builds separately using a signed release candidate and
its matching gateway configuration.
Parent app identifiers require Apple's Communication Notifications capability and a regenerated app provisioning profile. The Notification Service Extension profile does not require that capability. Enable it on the personal development App ID for local rich-presentation validation. Enabling it on distribution App IDs is a release follow-up and is not performed by this repository change. Without a matching parent profile, source and unit validation still work, but the app cannot be signed for a physical device.
APNs and the gateway continue to carry only the constant opaque wake-up. The extension fetches the message from the scoped relay, verifies message, sender profile, and channel-metadata signatures, and uses a bounded App Group cache for names and app-rendered avatar thumbnails. It never fetches an avatar URL; missing, stale, or invalid enrichment falls back to the verified message with a short sender pubkey, community subtitle, and no image.
Checks
dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
Or from the repo root: just mobile-check and just mobile-test.
When writing tests, favor a few journey tests that drive real user flows over many small logic tests. See Testing Conventions.
Android release signing
Android release builds fail unless all upload-key inputs are supplied through the environment:
BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore fileBUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORDBUZZ_ANDROID_UPLOAD_KEY_ALIASBUZZ_ANDROID_UPLOAD_KEY_PASSWORD
The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.
Release pipelines that sign through the central APK Signer service instead of
a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That
mode produces an unsigned release bundle and refuses to run if any
BUZZ_ANDROID_UPLOAD_* value is also set.
Architecture
lib/
├── main.dart # Entry point, Riverpod bootstrap
├── app.dart # MaterialApp with theme
├── shared/
│ └── theme/ # Catppuccin light/dark, spacing tokens, extensions
└── features/
└── home/ # Placeholder home surface
- State management: Riverpod + Hooks (
HookConsumerWidget) - Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
- Spacing:
Gridtokens for consistent spacing - Linting:
flutter_lints+riverpod_lintviacustom_lint - Feature isolation: No cross-feature imports except
shared/