Files
buzz/mobile/lib/shared/widgets/ios_message_create_button.dart
klopez4212 a12ad1cdd2 feat(mobile): refine agent profiles and model selection (#8773)
## Summary
- Simplify agent profiles with Message/Bestie actions, relay-authored
published instructions (unavailable without a config channel),
management details, public-key copying, and a separate final Delete
section.
- Sort the Agents directory by name and mark the selected Bestie with a
muted filled star.
- Place Model and Thinking together below Name. Use native iOS Liquid
Glass menus and preserve selection callbacks as controls become enabled.

Related: #8685.

## Validation
Full mobile checks passed. Regression coverage includes relay-author
filtering, unavailable instructions, metadata retry, resizing native
pickers, accurate deletion state, selection after loading, and Bestie
switching. Real iOS simulator taps verified both pickers; the user
confirmed the earlier iPhone build works. Review fixes were checked with
widget journeys and the native UIKit resize/selection probe.

<details>
<summary>Previews</summary>

Synthetic fixture renders:

| Profile | Create agent | Bestie card |
| --- | --- | --- |
| ![Profile with separate Delete
section](https://github.com/user-attachments/assets/4b6e7cf5-b152-43a3-99d9-7c1ee65d0c70)
| ![Model and Thinking
settings](https://github.com/user-attachments/assets/c81dc138-d5d3-43bb-873b-a64171155a7d)
| ![Muted Bestie
star](https://github.com/user-attachments/assets/5ce95e3b-2403-41c5-b6d6-52b8b60cc7d6)
|

Native iOS simulator interaction with a synthetic catalog:

![Both picker values updated after native menu
selections](https://github.com/user-attachments/assets/a3ee6d4d-91e0-4df6-b4cf-b66d5c1a2e87)

</details>

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 11:28:14 -06:00

194 lines
6.0 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/services.dart';
import 'package:flutter_hooks/flutter_hooks.dart';
import '../theme/theme.dart';
import 'avatar_image.dart';
/// The four desktop creation destinations, presented by UIKit on iOS.
class IosMessageCreateButton extends HookWidget {
const IosMessageCreateButton({
super.key,
required this.actions,
this.label,
this.labelFontSize,
this.avatarUrl,
this.avatarInitial,
this.dividerBefore = const {},
this.icon = 'plus',
this.accessibilityLabel = 'Create',
this.width = 64,
this.height = 48,
this.plain = true,
this.fillWidth = false,
this.enabled = true,
this.selectedIndex,
this.eagerGestures = true,
this.deferMenuActions = true,
this.showIconWithLabel = false,
});
final Set<int> dividerBefore;
final String? label;
final double? labelFontSize;
final String? avatarUrl, avatarInitial;
final String icon;
final String accessibilityLabel;
final double width, height;
final bool plain;
final bool fillWidth;
/// Whether the native trigger and its actions are interactive.
final bool enabled;
/// Option marked with the native menu selection checkmark.
final int? selectedIndex;
/// Capture gestures immediately; disable for rows inside a scroll view.
final bool eagerGestures;
/// Wait for menu dismissal before actions that navigate to another route.
final bool deferMenuActions;
final bool showIconWithLabel;
final List<({String label, String symbol, VoidCallback? onPressed})> actions;
@override
Widget build(BuildContext context) {
final route = ModalRoute.of(context);
final coveringProgress = useAnimation(
route?.secondaryAnimation ?? kAlwaysDismissedAnimation,
);
final nativeControlsVisible =
(route?.isCurrent ?? true) && coveringProgress == 0;
final brightness = context.theme.brightness;
final foreground = context.colors.onSurface.toARGB32();
final avatarFuture = useMemoized(
() => avatarInitial == null
? null
: nativeAvatarImage(
url: avatarUrl,
initial: avatarInitial!,
circular: true,
background: context.colors.primaryContainer,
foreground: context.colors.onPrimaryContainer,
networkImage: NetworkImage.new,
),
[
avatarUrl,
avatarInitial,
context.colors.primaryContainer,
context.colors.onPrimaryContainer,
],
);
final avatar = useFuture(avatarFuture, preserveState: false).data;
final channel = useState<MethodChannel?>(null);
final latest = useRef(actions)..value = actions;
final latestEnabled = useRef(enabled)..value = enabled;
final menu = [
for (var i = 0; i < actions.length; i++)
{
'id': i,
'dividerBefore': dividerBefore.contains(i),
'label': actions[i].label,
'symbol': actions[i].symbol,
'enabled': enabled && actions[i].onPressed != null,
'checked': i == selectedIndex,
},
];
final content = <String, Object>{
'icon': icon,
'imageBytes': ?avatar,
'label': ?label,
'labelFontSize': ?labelFontSize,
'showIconWithLabel': showIconWithLabel,
'accessibilityLabel': accessibilityLabel,
'menu': menu,
'deferMenuActions': deferMenuActions,
};
// Keep one handler per channel. Replacing this effect on enabled changes
// would let the old hook cleanup clear the newly installed handler.
useEffect(() {
final current = channel.value;
if (current == null) return null;
current.setMethodCallHandler((call) async {
if (call.method != 'menuAction') return;
final index = call.arguments as int;
if (index >= 0 && index < latest.value.length) {
if (latestEnabled.value) latest.value[index].onPressed?.call();
}
});
return () => current.setMethodCallHandler(null);
}, [channel.value]);
useEffect(
() {
final current = channel.value;
if (current != null) {
unawaited(current.invokeMethod<void>('setContent', content));
unawaited(
current.invokeMethod<void>('setAppearance', {
'brightness': brightness.name,
'foregroundColor': foreground,
'enabled': enabled,
}),
);
}
return null;
},
[
channel.value,
avatar,
icon,
label,
labelFontSize,
accessibilityLabel,
enabled,
selectedIndex,
deferMenuActions,
showIconWithLabel,
...dividerBefore,
...actions.expand((a) => [a.label, a.symbol, a.onPressed != null]),
brightness,
foreground,
],
);
// UIKit glass layers can float above the incoming Flutter route during
// its transition. Remove the covered route's platform view immediately.
if (!nativeControlsVisible) {
return SizedBox(width: width, height: height);
}
return SizedBox(
width: width,
height: height,
child: UiKitView(
viewType: 'buzz/navigation_glass',
gestureRecognizers: {
if (eagerGestures)
Factory<EagerGestureRecognizer>(EagerGestureRecognizer.new),
},
creationParams: {
...content,
'plain': plain,
'fillWidth': fillWidth,
'buttonCenterX': width / 2,
'controlWidth': width,
'controlSize': height,
'hitTargetWidth': width,
'hitTargetHeight': height,
'brightness': brightness.name,
'foregroundColor': foreground,
'enabled': enabled,
},
creationParamsCodec: const StandardMessageCodec(),
onPlatformViewCreated: (id) =>
channel.value = MethodChannel('buzz/navigation_glass/$id'),
),
);
}
}