Files
buzz/scripts/test-mobile-setting-menu.sh
klopez4212 a12ad1cdd2 feat(mobile): refine agent profiles and model selection (#8773)
## Summary
- Simplify agent profiles with Message/Bestie actions, relay-authored
published instructions (unavailable without a config channel),
management details, public-key copying, and a separate final Delete
section.
- Sort the Agents directory by name and mark the selected Bestie with a
muted filled star.
- Place Model and Thinking together below Name. Use native iOS Liquid
Glass menus and preserve selection callbacks as controls become enabled.

Related: #8685.

## Validation
Full mobile checks passed. Regression coverage includes relay-author
filtering, unavailable instructions, metadata retry, resizing native
pickers, accurate deletion state, selection after loading, and Bestie
switching. Real iOS simulator taps verified both pickers; the user
confirmed the earlier iPhone build works. Review fixes were checked with
widget journeys and the native UIKit resize/selection probe.

<details>
<summary>Previews</summary>

Synthetic fixture renders:

| Profile | Create agent | Bestie card |
| --- | --- | --- |
| ![Profile with separate Delete
section](https://github.com/user-attachments/assets/4b6e7cf5-b152-43a3-99d9-7c1ee65d0c70)
| ![Model and Thinking
settings](https://github.com/user-attachments/assets/c81dc138-d5d3-43bb-873b-a64171155a7d)
| ![Muted Bestie
star](https://github.com/user-attachments/assets/5ce95e3b-2403-41c5-b6d6-52b8b60cc7d6)
|

Native iOS simulator interaction with a synthetic catalog:

![Both picker values updated after native menu
selections](https://github.com/user-attachments/assets/a3ee6d4d-91e0-4df6-b4cf-b66d5c1a2e87)

</details>

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 11:28:14 -06:00

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#!/bin/bash
# Exercise the production UIKit settings menu on a booted iOS simulator.
set -euo pipefail
repo_root=$(cd "$(dirname "$0")/.." && pwd)
device=${1:?Pass a booted iOS simulator UDID}
flutter_root=$(sed -n 's/^FLUTTER_ROOT=//p' "$repo_root/mobile/ios/Flutter/Generated.xcconfig")
frameworks="$flutter_root/bin/cache/artifacts/engine/ios/Flutter.xcframework/ios-arm64_x86_64-simulator"
fixture=$(mktemp -d)
trap 'rm -r "$fixture"' EXIT
# Compile the production menu and invoke its actual UIKit UIActions.
cat "$repo_root/mobile/ios/Runner/NativeTabler.swift" \
"$repo_root/mobile/ios/Runner/JumpToLatestGlassButton.swift" \
"$repo_root/mobile/ios/NativeControlTests/SettingMenuSelectionTests.swift" > "$fixture/test.swift"
xcrun --sdk iphonesimulator swiftc -parse-as-library \
-sdk "$(xcrun --sdk iphonesimulator --show-sdk-path)" \
-target "$(uname -m)-apple-ios16.0-simulator" \
-F "$frameworks" -framework Flutter \
-Xlinker -rpath -Xlinker "$frameworks" \
"$fixture/test.swift" \
-o "$fixture/setting-menu-tests"
xcrun simctl spawn "$device" "$fixture/setting-menu-tests"