Files
buzz/mobile
Tom Brow 4ee9f8b35a fix(mobile): keep iOS message menu actions responsive after rebuilds (#7758)
Long-pressing a message while the keyboard dismissed could leave the iOS
action menu visible but unresponsive. Rebuilds installed a new selection
handler before the previous hook's cleanup removed it. Keep that handler
for the native view's lifetime and dispatch to the latest callback. Also
let taps on decorative action icons reach the row control.

Added regression coverage for callback rebuilds, view
replacement/dismissal, and native icon/label/edge hit targets. The
callback regression fails before the fix and passes after it.

Validation: all 2,257 mobile tests (4 skipped), three unconfigured-push
tests, mobile analysis, 42 focused action/handler tests, and three
native XCTest checks passed. Physical iOS 26.5 taps verified
keyboard-open long press, Edit, Copy (including clipboard contents),
repeated opening, and outside dismissal. Desktop tests/builds, Tauri
checks/tests, and the web build passed. The full local gate encountered
unrelated Rust agent timeout failures; all 105 tests in the affected ACP
test module passed when rerun serially.

GitHub CI passed, including mobile tests, Swift tests, Android build,
and iOS simulator/release builds. Codex code review completed without
findings.

No matching open issue or PR found.

### Before
Synthetic message using the production long-press/menu components: Edit
and Copy taps leave the menu open; tapping outside still dismisses it.


https://github.com/user-attachments/assets/5e062d38-cbca-4be2-98b5-ca9a47b89df3

### After
With the keyboard open, the first Edit icon tap opens the editor.
Reopening and tapping Copy copies the message and dismisses the menu.


https://github.com/user-attachments/assets/49e11bfd-d531-4fa1-b551-5abd4fec83d7

Signed-off-by: Tom Brow <tomb@block.xyz>
2026-09-19 10:25:18 -07:00
..
2026-09-18 19:17:10 +00:00

Buzz Mobile

Flutter mobile client for Buzz.

See VISION_MOBILE.md for intended behavior and architecture.

Setup

Use the Flutter SDK pinned by the repository. Activate Hermit from the repo root before resolving packages or running any Flutter command:

cd /path/to/buzz
. ./bin/activate-hermit
./bin/just mobile-install

mobile-build-android intentionally builds with --no-pub. If an IDE or an external Flutter SDK has touched mobile/.dart_tool, rerun mobile-install with the pinned SDK before building so flutter_test, sky_engine, and the engine all come from the same Flutter version.

Run

# From repo root (applies a worktree-isolated debug identity and starts/reuses Simulator):
just mobile-dev

# Direct (uses the app's configured community; apply worktree overrides first):
cd mobile && flutter run --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example

Worktree-aware debug identity

Debug builds produced from a git worktree get a unique app identifier keyed to the worktree directory name (xyz.block.buzz.dogfood.mobile.<slug> on iOS, xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label in the app name (Buzz (my-branch), or a short SHA when the worktree is detached). Because the identifier follows the directory rather than the branch, one worktree keeps exactly one installed app — and its login state — across branch switches, and builds from multiple worktrees install side by side, mirroring the desktop dev experience. Release and profile builds always keep the production identity and name.

just mobile-dev and just mobile-build-android apply this automatically by running scripts/mobile-worktree-overrides.sh, which writes two gitignored files:

  • mobile/ios/Flutter/WorktreeOverrides.xcconfig (included by Debug builds only; a developer's AppOverrides.xcconfig is included after it, so app-specific overrides like a personal BUNDLE_IDENTIFIER for device signing always win)
  • mobile/android/worktree.properties (read by the debug build type only)

Android developers can keep a stable local test identity that takes precedence over the generated worktree values by creating the gitignored mobile/android/AppOverrides.properties:

appName=Buzz Pairing
applicationIdSuffix=.device_pairing_e2e1

These values are consumed by the debug build type only. The standard just mobile-build-android command can still be used; regenerating worktree.properties does not overwrite AppOverrides.properties. Release and profile builds keep the production Buzz name and application ID.

For direct Xcode / Android Studio / flutter run development, run ./scripts/mobile-worktree-overrides.sh from the repo root once per branch switch to refresh the display label (the install identity never changes); the persisted files are then picked up by any subsequent build. In the main checkout the script is a no-op that removes stale override files, restoring the plain Buzz identity. To enable push in direct Xcode builds and Runner tests, supply a BUZZ_PUSH_GATEWAY_URL build setting in the gitignored mobile/ios/Flutter/AppOverrides.xcconfig; the build phase validates and passes it through as a Flutter Dart define. Since // begins an xcconfig comment, spell the origin as BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example.

For an Android debug build that must remain installed alongside other Buzz worktree builds, set an explicit launcher name and package suffix when invoking the generator or a recipe that invokes it:

BUZZ_PUSH_GATEWAY_URL="https://push.example" \
BUZZ_ANDROID_DEBUG_APP_NAME="Buzz Huddles" \
BUZZ_ANDROID_DEBUG_ID_SUFFIX=".huddles_829c" \
./bin/just mobile-build-android

This example produces the debug-only package xyz.block.buzz.mobile.huddles_829c with the launcher label Buzz Huddles. The suffix must start with a dot followed by a lowercase letter and may contain only lowercase letters, digits, and underscores. Release and profile builds ignore these overrides and retain the production package and name.

To remove leftover worktree-suffixed installs from booted iOS simulators and connected Android emulators, run just mobile-clean (add --dry-run via ./scripts/mobile-worktree-clean.sh --dry-run to preview). Production installs are never touched.

iOS push capability

Every iOS artifact builds and embeds the Notification Service Extension and native push bridge. Runtime activation is fail-closed and scoped to the current relay. After authenticated connectivity and a fully valid NIP-11 nip-pl push descriptor, Buzz independently requests display permission and registers with APNs. Display denial or request failure does not gate the device token, gateway enrollment, or lease publication, so a later user opt-in can display pushes without rebuilding transport authority. An absent, malformed, or unreachable descriptor leaves push inactive without partial enrollment.

Mobile builds without a gateway origin succeed with push unavailable. To enable push, supply the gateway origin explicitly:

flutter build ios --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
flutter build apk --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example

The iOS and Android build gates validate any supplied define, rejecting empty or malformed values. Release/profile builds require an HTTPS origin without an explicit port. An absent define disables permission requests, APNs registration, gateway enrollment, and lease publication; Settings shows push as unavailable. No production gateway is selected implicitly. Enrollment grants and crash-recovery journals are scoped to this origin. Push has not shipped to existing users, so there is no legacy-state or cross-gateway migration. Changing gateways requires fresh enrollment; old installations expire under their original gateway's lease policy. Current-gateway response loss is still retried from the exact journaled request.

Relay rollout remains an explicit deployment opt-in. Only deployments with BUZZ_PUSH_ENABLED=true advertise the descriptor and process push. See docs/push-gateway-deployment.md for the canonical gateway profile contract, manual physical-device proof, measurements, and rollback procedure.

For local physical-device development, override the identity and sandbox environments in the gitignored mobile/ios/Flutter/AppOverrides.xcconfig:

BUNDLE_IDENTIFIER = xyz.block.buzz.mobile
BUZZ_DEVELOPMENT_TEAM = EYF346PHUG
BUZZ_IOS_PUSH_ENVIRONMENT = development
BUZZ_APP_ATTEST_ENVIRONMENT = development
BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example

This exercises the client, extension, relay, and gateway integration without requiring a dogfood development signing identity. It uses the canonical gateway's server-owned App Store profile configured for sandbox in the local development gateway; it does not validate the internally distributed dogfood artifact or enable the App Store profile in production. Validate dogfood APNs end to end by cutting an internal release, waiting for it to reach Mobile Releases/Comp Portal, and installing that signed artifact on a physical device.

Parent app identifiers require Apple's Communication Notifications capability and a regenerated app provisioning profile. The Notification Service Extension profile does not require that capability. Enable it on the personal development App ID for local rich-presentation validation. Enabling it on the Block dogfood and eventual App Store App IDs is a release follow-up and is not performed by this repository change. Without a matching parent profile, source and unit validation still work, but the app cannot be signed for a physical device.

APNs and the gateway continue to carry only the constant opaque wake-up. The extension fetches the message from the scoped relay, verifies message, sender profile, and channel-metadata signatures, and uses a bounded App Group cache for names and app-rendered avatar thumbnails. It never fetches an avatar URL; missing, stale, or invalid enrichment falls back to the verified message with a short sender pubkey, community subtitle, and no image.

Checks

dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example

Or from the repo root: just mobile-check and just mobile-test.

Android release signing

Android release builds fail unless all upload-key inputs are supplied through the environment:

  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore file
  • BUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORD
  • BUZZ_ANDROID_UPLOAD_KEY_ALIAS
  • BUZZ_ANDROID_UPLOAD_KEY_PASSWORD

The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.

Release pipelines that sign through the central APK Signer service instead of a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That mode produces an unsigned release bundle and refuses to run if any BUZZ_ANDROID_UPLOAD_* value is also set.

Architecture

lib/
├── main.dart              # Entry point, Riverpod bootstrap
├── app.dart               # MaterialApp with theme
├── shared/
│   └── theme/             # Catppuccin light/dark, spacing tokens, extensions
└── features/
    └── home/              # Placeholder home surface
  • State management: Riverpod + Hooks (HookConsumerWidget)
  • Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
  • Spacing: Grid tokens for consistent spacing
  • Linting: flutter_lints + riverpod_lint via custom_lint
  • Feature isolation: No cross-feature imports except shared/