Files
buzz/desktop/src/shared/api/relayClientPublishRejection.test.mjs
Will Pfleger 52c4c08c9e fix(sidebar): converge stale-at-open state across devices (sections/sort/stars/mutes) (#7805)
Adds bounded-backoff recovery reads to all four sidebar sync hooks
(sections, sort, stars and mutes). A stale relay read at app open now
converges without a user edit or a reconnect.

## What this does

**Shared recovery hook (`useStaleReaderRecovery`).** All four hooks use
one retry effect. It reads immediately on mount, then at 5, 10, 30 and
60 s, staying at 60 s after that. A change of `visibilityState` to
`visible` triggers an immediate read. Reads are single-flight. The
effect restarts whenever `pubkey` or `relayUrl` changes, so a hook that
stays mounted while switching relays drops the old relay's in-flight
reads.

**Guards that stop a recovery read from rolling back a local edit:**

1. **Skip the read while an edit is pending.** If an edit is pending
when a tick starts, the tick skips its read and just schedules the next
one. Without this, the read could return the pre-edit blob after the
edit published and pending cleared. At that point neither apply-time
guard could reject it.
2. **Pending check inside the state updater.** `hasPending()` and the
effect lifetime are re-read inside `setStore(prev => ...)`. That way the
check runs when React executes the updater, not when the response
arrives.
3. **Local-mutation revision.** Each hook counts its local edits. The
count is snapshotted when a read starts and checked again at apply time.
If an edit landed while the read was in flight, the response is
discarded.
4. **Head advanced only after a successful cache write.** A failed
`write*Store()` leaves the same head retryable on the next tick.

**Ownership-aware pending clear.** Each sync manager's
`doPublish(store)` now clears `pendingStore` only while it still holds
that same `store`, on both the identical-payload early return and the
success path. Before, an older publish that finished after a newer edit
had replaced `pendingStore` wiped the newer edit's pending marker, so a
recovery read before the newer debounce could apply the older relay head
over it. `destroy()` still clears unconditionally.

## Scope

Reader-side recovery plus the ownership-aware pending clear. No
outboxes, arbitration or replay changes. It applies to
`useChannelSections`, `useChannelSortPreference`, `useChannelStars` and
`useChannelMutes`.

Related: [#7806](https://github.com/block/buzz/pull/7806)

---------

Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Signed-off-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
Co-authored-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
2026-09-28 12:48:16 -06:00

377 lines
11 KiB
JavaScript

// A relay rejection addressed to one event must settle that event's pending
// publish *and* arm the rate-limit gate.
//
// History: the relay rejected an over-quota EVENT with a bare
// `["NOTICE", "rate-limited: ..."]`. A NOTICE carries no event id, and
// `pendingEvents` is keyed by event id, so nothing settled — the publish sat
// until PUBLISH_TIMEOUT_MS (25s) and surfaced as a message stuck on
// "Sending…". Startup quota exhaustion made that routine in the first seconds
// after launch. The relay now rejects on the OK channel instead, so the gate
// arming that used to live in the NOTICE branch has to happen here too.
import assert from "node:assert/strict";
import test from "node:test";
const fakeNow = 0;
const pendingTimers = new Map();
let nextTimerId = 1;
const sendAttempts = [];
const deliveredFrames = [];
let invokeError = null;
let sendTransport = async (args) => {
deliveredFrames.push(args);
};
globalThis.window = {
setTimeout: (fn, ms) => {
const id = nextTimerId++;
pendingTimers.set(id, { fn, fireAt: fakeNow + ms });
return id;
},
clearTimeout: (id) => pendingTimers.delete(id),
__TAURI_INTERNALS__: {
invoke: async (command, args) => {
if (command === "get_channels" && invokeError) throw invokeError;
if (command === "plugin:websocket|send") {
sendAttempts.push(args);
return sendTransport(args);
}
},
},
};
Date.now = () => fakeNow;
const { RelayClient } = await import("./relayClientSession.ts");
const { invokeTauri } = await import("./tauri.ts");
const { PublishCanceledError } = await import("./relayEventPublisher.ts");
const { activateRateLimit, isRateLimited, resetRateLimitGate } = await import(
"./relayRateLimitGate.ts"
);
function reset() {
resetRateLimitGate();
invokeError = null;
pendingTimers.clear();
nextTimerId = 1;
sendAttempts.length = 0;
deliveredFrames.length = 0;
sendTransport = async (args) => {
deliveredFrames.push(args);
};
}
function connectedClient() {
const client = new RelayClient();
client.wsId = 7;
return client;
}
function eventFrames() {
return deliveredFrames.filter(
({ message }) => JSON.parse(message.data)[0] === "EVENT",
);
}
async function flushUntil(predicate, attempts = 20) {
for (let attempt = 0; attempt < attempts; attempt++) {
if (predicate()) return;
await Promise.resolve();
}
assert.fail("condition did not become true before the microtask limit");
}
function deferred() {
let resolve;
let reject;
const promise = new Promise((promiseResolve, promiseReject) => {
resolve = promiseResolve;
reject = promiseReject;
});
return { promise, resolve, reject };
}
/**
* Registers a pending publish the way `publishEvent` does, without needing a
* socket: the OK dispatch under test only reads `pendingEvents`.
*/
function armPendingPublish(client, eventId) {
const event = { id: eventId };
const settled = new Promise((resolve, reject) => {
client.pendingEvents.set(eventId, {
event,
resolve,
reject,
timeout: window.setTimeout(() => {}, 25_000),
});
});
// Keep the rejection from surfacing as an unhandled rejection.
return settled.then(
(value) => ({ status: "resolved", value }),
(error) => ({ status: "rejected", error }),
);
}
/** Feeds a raw relay frame through the real inbound dispatch path. */
function deliver(client, frame) {
return client.handleWsMessage(
{ type: "Text", data: JSON.stringify(frame) },
client.connectionGeneration,
);
}
test("a rate-limited OK rejection settles the pending publish", async () => {
resetRateLimitGate();
pendingTimers.clear();
const client = new RelayClient();
const eventId = "a".repeat(64);
const settled = armPendingPublish(client, eventId);
await deliver(client, [
"OK",
eventId,
false,
"rate-limited: quota exceeded; retry in 4s",
]);
const outcome = await settled;
assert.equal(
outcome.status,
"rejected",
"an over-quota publish must fail fast, not hang until the 25s publish timeout",
);
assert.match(outcome.error.message, /rate-limited/);
assert.equal(
client.pendingEvents.has(eventId),
false,
"the pending entry must be cleared",
);
});
test("a rate-limited OK rejection arms the rate-limit gate", async () => {
resetRateLimitGate();
pendingTimers.clear();
const client = new RelayClient();
const eventId = "b".repeat(64);
const settled = armPendingPublish(client, eventId);
assert.equal(isRateLimited(), false, "gate starts closed");
await deliver(client, [
"OK",
eventId,
false,
"rate-limited: quota exceeded; retry in 4s",
]);
await settled;
assert.equal(
isRateLimited(),
true,
"back-pressure now arrives on the OK channel — without arming here the " +
"client fails the send and immediately retries into the same quota",
);
});
test("an ordinary OK rejection does not arm the gate", async () => {
resetRateLimitGate();
pendingTimers.clear();
const client = new RelayClient();
const eventId = "c".repeat(64);
const settled = armPendingPublish(client, eventId);
await deliver(client, ["OK", eventId, false, "invalid: bad signature"]);
const outcome = await settled;
assert.equal(outcome.status, "rejected");
assert.equal(
isRateLimited(),
false,
"only `rate-limited:` rejections signal back-pressure",
);
});
test("an accepted OK still resolves the pending publish", async () => {
reset();
const client = new RelayClient();
const eventId = "d".repeat(64);
const settled = armPendingPublish(client, eventId);
await deliver(client, ["OK", eventId, true, ""]);
const outcome = await settled;
assert.equal(outcome.status, "resolved");
assert.equal(outcome.value.id, eventId);
});
test("a publish started during an ordinary outage reconnects once and settles", async () => {
reset();
const client = new RelayClient();
const event = { id: "0".repeat(64), kind: 1 };
let reconnects = 0;
client.ensureConnected = async () => {
reconnects++;
client.connectionGeneration++;
client.wsId = 8;
return client.connectionGeneration;
};
const published = client.publishEvent(event, "timed out", "send failed");
await flushUntil(() => eventFrames().length === 1);
assert.equal(reconnects, 1);
assert.equal(sendAttempts.length, 1);
assert.equal(client.pendingEvents.has(event.id), true);
await deliver(client, ["OK", event.id, true, ""]);
assert.equal(await published, event);
assert.equal(client.pendingEvents.size, 0);
});
test("a community switch while gated cannot publish through its replacement socket", async () => {
reset();
activateRateLimit(4);
const client = connectedClient();
const event = { id: "e".repeat(64), kind: 1 };
const published = client.publishEvent(event, "timed out", "send failed");
await Promise.resolve();
assert.equal(client.pendingEvents.size, 0);
client.disconnect();
resetRateLimitGate();
client.wsId = 8;
await assert.rejects(published, /community switch/);
assert.equal(client.pendingEvents.size, 0);
assert.equal(eventFrames().length, 0);
});
test("a community switch after send failure cannot retry through its replacement socket", async () => {
reset();
const client = connectedClient();
const event = { id: "f".repeat(64), kind: 1 };
const reconnect = deferred();
client.ensureConnected = async () => {
await reconnect.promise;
return client.connectionGeneration;
};
sendTransport = async () => {
throw new Error("old socket failed");
};
const published = client.publishEvent(event, "timed out", "send failed");
const outcome = published.then(
() => ({ status: "resolved" }),
(error) => ({ status: "rejected", error }),
);
await flushUntil(() => client.connectionGeneration === 1);
assert.equal(sendAttempts.length, 1);
assert.equal(eventFrames().length, 0);
assert.equal(
client.connectionGeneration,
1,
"the failed send reset its socket",
);
assert.equal(
client.pendingEvents.has(event.id),
true,
"the original publish remains owned while reconnect is pending",
);
client.disconnect();
client.wsId = 8;
const settledBeforeReconnect = await outcome;
assert.equal(
settledBeforeReconnect.status,
"rejected",
"community switch must settle the publish without waiting for reconnect",
);
assert.match(settledBeforeReconnect.error.message, /community switch/);
reconnect.resolve();
await published.catch(() => {});
await Promise.resolve();
assert.equal(client.pendingEvents.size, 0);
assert.equal(
sendAttempts.length,
1,
"the replacement socket must not be used",
);
assert.equal(eventFrames().length, 0);
});
// Drive the actual invoke rejection and publisher, not a classifier helper.
// Restoring HTTP -> WS gate propagation must fail before any timer advances.
for (const message of [
"relay rate-limited: retry in 50s",
"relay rate-limited: quota exceeded",
"relay rate-limited: retry in 1000000s",
]) {
test(`HTTP backoff does not withhold a WS publish: ${message}`, async () => {
reset();
invokeError = message;
await assert.rejects(invokeTauri("get_channels"), { message });
const client = connectedClient();
const event = { id: "9".repeat(64), kind: 9 };
const published = client.publishEvent(event, "timed out", "send failed");
try {
await flushUntil(() => eventFrames().length === 1);
assert.equal(isRateLimited(), false);
await deliver(client, ["OK", event.id, true, ""]);
assert.equal(await published, event);
assert.equal(client.pendingEvents.size, 0);
} finally {
// Also drain safely when the pre-fix gate coupling is restored.
resetRateLimitGate();
await flushUntil(() => eventFrames().length === 1);
await deliver(client, ["OK", event.id, true, ""]);
await published;
}
});
}
test("HTTP failure does not clear an existing WS backoff", async () => {
reset();
const client = connectedClient();
await deliver(client, [
"NOTICE",
"rate-limited: quota exceeded; retry in 4s",
]);
invokeError = "relay rate-limited: retry in 50s";
await assert.rejects(invokeTauri("get_channels"), { message: invokeError });
const event = { id: "8".repeat(64), kind: 9 };
const published = client.publishEvent(event, "timed out", "send failed");
await Promise.resolve();
assert.equal(eventFrames().length, 0);
assert.equal(isRateLimited(), true);
assert.ok([...pendingTimers.values()].some(({ fireAt }) => fireAt === 4_000));
assert.ok(
![...pendingTimers.values()].some(({ fireAt }) => fireAt === 50_000),
);
resetRateLimitGate();
await flushUntil(() => eventFrames().length === 1);
await deliver(client, ["OK", event.id, true, ""]);
assert.equal(await published, event);
});
test("isCurrent forwarded by publishEvent cancels a rate-limited send", async () => {
reset();
activateRateLimit(4);
const client = connectedClient();
const event = { id: "7".repeat(64), kind: 30078 };
let current = true;
const published = client.publishEvent(
event,
"timed out",
"send failed",
() => current,
);
await Promise.resolve();
assert.equal(sendAttempts.length, 0, "waits behind the gate");
current = false;
resetRateLimitGate();
await assert.rejects(published, PublishCanceledError);
assert.equal(sendAttempts.length, 0, "nothing reached the native send");
assert.equal(client.pendingEvents.size, 0);
assert.equal(pendingTimers.size, 0, "no publication timeout armed");
});