Buzz Mobile
Flutter mobile client for Buzz.
Setup
cd mobile
flutter pub get
Run
# From repo root (applies a worktree-isolated debug identity and starts/reuses Simulator):
just mobile-dev
# Direct (uses the app's configured community; apply worktree overrides first):
cd mobile && flutter run
Worktree-aware debug identity
Debug builds produced from a git worktree get a unique app identifier keyed
to the worktree directory name
(xyz.block.buzz.dogfood.mobile.<slug> on iOS,
xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label
in the app name (Buzz (my-branch), or a short SHA when the worktree is
detached). Because the identifier follows the directory rather than the
branch, one worktree keeps exactly one installed app — and its login state —
across branch switches, and builds from multiple worktrees install side by
side, mirroring the desktop dev experience. Release and profile builds
always keep the production identity and name.
just mobile-dev and just mobile-build-android apply this automatically by
running scripts/mobile-worktree-overrides.sh, which writes two gitignored
files:
mobile/ios/Flutter/WorktreeOverrides.xcconfig(included by Debug builds only; a developer'sAppOverrides.xcconfigis included after it, so app-specific overrides like a personalBUNDLE_IDENTIFIERfor device signing always win)mobile/android/worktree.properties(read by the debug build type only)
Android developers can keep a stable local test identity that takes precedence
over the generated worktree values by creating the gitignored
mobile/android/AppOverrides.properties:
appName=Buzz Pairing
applicationIdSuffix=.device_pairing_e2e1
These values are consumed by the debug build type only. The standard
just mobile-build-android command can still be used; regenerating
worktree.properties does not overwrite AppOverrides.properties. Release
and profile builds keep the production Buzz name and application ID.
For direct Xcode / Android Studio / flutter run development, run
./scripts/mobile-worktree-overrides.sh from the repo root once per branch
switch to refresh the display label (the install identity never changes);
the persisted files are then picked up by any subsequent build. In the main
checkout the script is a no-op that removes stale override files, restoring
the plain Buzz identity.
To remove leftover worktree-suffixed installs from booted iOS simulators and
connected Android emulators, run just mobile-clean (add --dry-run via
./scripts/mobile-worktree-clean.sh --dry-run to preview). Production
installs are never touched.
Internal iOS push capability
iOS push is a compile/build capability and defaults off. A normal Debug, Profile, Release, or App Store build excludes the native push bridge sources, uses push-free Runner entitlements, and neither builds nor embeds the Notification Service Extension. Dart also compiles out permission requests, APNs registration, gateway enrollment/delegation, and relay lease behavior.
For an authorized internal dogfood build only, create the gitignored
mobile/ios/Flutter/AppOverrides.xcconfig with this single include:
#include "PushEnabled.xcconfig"
The tracked overlay selects xyz.block.buzz.dogfood.mobile, production App
Attest/APNs entitlements, the internal development team, the push-capable
Runner entitlements, the native bridge, and the extension. CI may equivalently
inject that same include into its ephemeral AppOverrides.xcconfig; it must not
edit a tracked base configuration. Relay rollout is independent and remains off
unless its deployment sets BUZZ_PUSH_ENABLED=true. See
docs/push-gateway-deployment.md for the canonical gateway profile contract,
manual physical-device proof, measurements, and rollback procedure.
For local physical-device development, enable the same capability while overriding the dogfood identity back to the normal mobile development identity and sandbox environments:
#include "PushEnabled.xcconfig"
BUNDLE_IDENTIFIER = xyz.block.buzz.mobile
BUZZ_DEVELOPMENT_TEAM = EYF346PHUG
BUZZ_IOS_PUSH_ENVIRONMENT = development
BUZZ_APP_ATTEST_ENVIRONMENT = development
This exercises the client, extension, relay, and gateway integration without requiring a dogfood development signing identity. It uses the canonical gateway's server-owned App Store profile configured for sandbox in the local development gateway; it does not validate the internally distributed dogfood artifact or enable the App Store profile in production. Validate dogfood APNs end to end by cutting an internal release, waiting for it to reach Mobile Releases/Comp Portal, and installing that signed artifact on a physical device.
Checks
dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test
Or from the repo root: just mobile-check and just mobile-test.
Android release signing
Android release builds fail unless all upload-key inputs are supplied through the environment:
BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore fileBUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORDBUZZ_ANDROID_UPLOAD_KEY_ALIASBUZZ_ANDROID_UPLOAD_KEY_PASSWORD
The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.
Release pipelines that sign through the central APK Signer service instead of
a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That
mode produces an unsigned release bundle and refuses to run if any
BUZZ_ANDROID_UPLOAD_* value is also set.
Architecture
lib/
├── main.dart # Entry point, Riverpod bootstrap
├── app.dart # MaterialApp with theme
├── shared/
│ └── theme/ # Catppuccin light/dark, spacing tokens, extensions
└── features/
└── home/ # Placeholder home surface
- State management: Riverpod + Hooks (
HookConsumerWidget) - Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
- Spacing:
Gridtokens for consistent spacing - Linting:
flutter_lints+riverpod_lintviacustom_lint - Feature isolation: No cross-feature imports except
shared/