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### What changed? Adds optimistic rendering for newly locally posted messages in channels and threads. - Messages appear immediately - Relay echoes and history are deduplicated by event ID - Rejected or timed-out publishes erase the optimistic rendering. The implementation covers reconnect and hydration races, channel-window and legacy WebSocket paths, thread-local overlays, and rapid concurrent sends. ### Why? This is a valuable partial mitigation for [BOT-1449](https://linear.app/squareup/issue/BOT-1449/buzz-mobile-posted-messages-dont-appear-until-leavingre-entering-the): senders no longer depend on receiving a relay echo before seeing their own post. It does not address the likely primary cause of stale channels. Mobile currently does not recover live subscriptions after a rate-limited relay `CLOSED`; that recovery is being handled separately. ### How is it tested? Full mobile suite: 676 passed, 1 skipped. Added regression coverage for optimistic insertion, authoritative deduplication, rollback, reconnect and hydration, thread replies, rapid and equal-time sends, never-echoed successful sends, and legacy WebSocket retirement. --------- Signed-off-by: npub102wg7q285p64ch2fjvstmf2ntn2sz3c4u5hmwatalc76mhsuauysftjtfj <7a9c8f0147a0755c5d499320bda5535cd5014715e52fb7757dfe3dadde1cef09@buzz.block.builderlab.xyz> Co-authored-by: npub102wg7q285p64ch2fjvstmf2ntn2sz3c4u5hmwatalc76mhsuauysftjtfj <7a9c8f0147a0755c5d499320bda5535cd5014715e52fb7757dfe3dadde1cef09@buzz.block.builderlab.xyz>
97 lines
3.1 KiB
Dart
97 lines
3.1 KiB
Dart
import 'dart:async';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:nostr/nostr.dart' as nostr;
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import 'package:buzz/features/channels/send_message_provider.dart';
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import 'package:buzz/shared/relay/relay.dart';
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void main() {
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test(
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'adds the signed message locally before relay acknowledgement',
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() async {
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final session = _PendingPublishRelaySession();
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final localMessages = <NostrEvent>[];
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final removedIds = <String>[];
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final completedIds = <String>[];
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final send = SendMessage(
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signedEventRelay: SignedEventRelay(
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session: session,
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nsec: nostr.Keys.generate().nsec,
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),
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fetchMembers: (_) async => const [],
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readUserCache: () => const {},
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addLocalMessage: (_, event) => localMessages.add(event),
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completeLocalMessage: (_, eventId) => completedIds.add(eventId),
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removeLocalMessage: (_, eventId) => removedIds.add(eventId),
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);
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final result = send(channelId: _channelId, content: 'hello');
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await session.published;
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expect(localMessages, hasLength(1));
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expect(localMessages.single.id, session.event.id);
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expect(localMessages.single.content, 'hello');
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expect(localMessages.single.channelId, _channelId);
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expect(removedIds, isEmpty);
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session.accept();
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await result;
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expect(completedIds, [localMessages.single.id]);
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expect(removedIds, isEmpty);
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},
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);
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test('rolls back the signed local message when publish fails', () async {
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final session = _PendingPublishRelaySession();
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final localMessages = <NostrEvent>[];
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final completedIds = <String>[];
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final removedIds = <String>[];
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final send = SendMessage(
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signedEventRelay: SignedEventRelay(
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session: session,
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nsec: nostr.Keys.generate().nsec,
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),
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fetchMembers: (_) async => const [],
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readUserCache: () => const {},
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addLocalMessage: (_, event) => localMessages.add(event),
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completeLocalMessage: (_, eventId) => completedIds.add(eventId),
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removeLocalMessage: (_, eventId) => removedIds.add(eventId),
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);
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final result = send(channelId: _channelId, content: 'hello');
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await session.published;
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session.reject();
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await expectLater(result, throwsException);
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expect(completedIds, isEmpty);
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expect(removedIds, [localMessages.single.id]);
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});
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}
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const _channelId = '11111111-1111-4111-8111-111111111111';
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class _PendingPublishRelaySession extends RelaySessionNotifier {
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final Completer<NostrEvent> _result = Completer<NostrEvent>();
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final Completer<void> _published = Completer<void>();
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late NostrEvent event;
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Future<void> get published => _published.future;
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@override
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SessionState build() => const SessionState(status: SessionStatus.connected);
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@override
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Future<NostrEvent> publish(
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NostrEvent event, {
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Duration timeout = const Duration(seconds: 8),
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}) {
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this.event = event;
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_published.complete();
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return _result.future;
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}
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void accept() => _result.complete(event);
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void reject() => _result.completeError(Exception('relay rejected event'));
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}
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