## Summary
Starting a DM from the mobile **New message** sheet could look broken:
after picking a person and pressing Done, the sheet kept spinning, so it
seemed like the picker could only add people. The DM was being created,
but `openDm` reloaded the whole channel list (memberships, metadata,
hidden DMs, huddles, names, latest messages) before returning. On a
large account or slow connection that can take many seconds.
Interactive opens (New message sheet, Search, profile sheet) now open
the DM from its own metadata and roster, the same targeted read Solo
chat creation uses, and refresh the channel list in the background. The
sidebar still picks up the DM once that refresh lands. When the open
reopens a hidden DM, the fast path also reads the caller's visibility
snapshot in the same round trip and fails visibly if the relay accepted
the open but didn't unhide it, so Done can retry instead of opening a DM
the sidebar keeps hidden. Search and the profile sheet now push the DM
as an ordinary route, as New message already did, so it doesn't sit on a
spinner while Solo groups load. Hidden-DM resurfacing from Activity
keeps the old behavior (wait for the full list), because that reload is
what clears its hidden state and its retry coalescing depends on it.
The fast open also records the DM it read on the channel list notifier,
which falls back to it until the list catches up. Both composers
(channel and thread) look the DM up through it, so a selected mention in
a just-opened DM doesn't wait on, or fail against, the list, and thread
replies there keep their DM recipients.
`findJoinedChannel` now also carries the DM's participant pubkeys so the
opened DM gets its proper title ("Pat Peer", not "DM") before the list
catches up. It also queries metadata and roster separately instead of
under one shared limit, so a lingering pre-backfill metadata revision on
an older DM can't crowd out the roster.
### Related issue
N/A (reported in Buzz #buzz-mobile).
### Validation
- Added tests: `dm_open_latency_test.dart`, a regression test with the
full channel-list load stalled. The interactive open finishes within 2s
with the right channel id, DM flag, membership, and participants. It
publishes exactly one kind 41010, then the background list refresh runs
once the stall clears. The fake serves events like a relay (newest
first, one limit across kinds) and keeps a stale metadata revision
around; the shared-limit read fails it. The test also covers: a DM the
caller can't read fails visibly, a reopen whose unhide snapshot failed
fails visibly, the default (resurfacing) path still waits for the list,
and a community switch mid-read cancels the open.
- Added test (compose bar journey): with the channel list still loading,
a fast-opened DM sends a selected participant mention as a recipient
instead of failing "could not check who is in this channel". It fails if
the composer ignores the opened DM.
- Added test (thread): a thread reply in a DM opened ahead of the list
sends with the DM channel, so it keeps DM recipient semantics. It fails
if the thread page ignores the opened DM. The latency test also checks
the open records the DM before the list has it.
- Mutation checks: the test fails if the background refresh is removed,
if the default path stops waiting, if the interactive path waits, if
participant pubkeys are dropped, or if the still-hidden check is
removed.
- Added tests (Search and profile journeys): with Solo groups still
loading, tapping a person result or the profile's Message button opens
the DM with its composer, not a placement spinner. Each fails if its
call site drops the ordinary placement.
- Full mobile suite: `just mobile-check` clean, 3847 tests passed (23
skipped), plus the unconfigured-push suite.
- iOS simulator (iPhone 17 Pro) against a local relay: New message, pick
Pat Peer, Done. The sheet closed and the DM opened titled "Pat Peer" in
about 1s. Reopening the existing DM took about 0.8s. The DM appeared in
the sidebar after the background refresh. With 400 ms of added one-way
latency (800 ms RTT) through the local proxy, the same flow opened the
DM in 2.5s.
- Re-ran on the simulator at the final head (84444d2): a new DM with a
second user opened in 0.9s, reopening the existing DM opened in 0.8s,
and both appeared in the sidebar. The hidden-DM reopen case couldn't be
run in the simulator because mobile has no hide action, so it is covered
by the regression test only.
- Simulator at ea4fade: reopened the Pat Peer DM, selected a mention of
Pat Peer, and sent it; the message posted with the mention.
- Simulator at
[d7329ae](d7329aecd2):
reopened the Pat Peer DM from New message (about 1s), opened a thread,
selected a mention of Pat Peer, and sent the reply. It posted, and the
relay stored it with Pat as the `p` recipient.
- Simulator at
[1fe2e35](1fe2e35fc1):
searched for Sim Tester and tapped the person result. The DM opened with
its composer in about 1s.
- Limitation: I couldn't reproduce the reporter's account size, so there
is no before/after timing on a real slow account. The stalled-list test
is the before/after evidence for the latency.
- Mobile human-test step: N/A under the mobile testing exception.
| Person picked | Done: DM opens | DM in sidebar |
| --- | --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/021ab77313319e51606f75cc4c8070fc82a2bcbc/pr-8638--1-picker-selected.png"
width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/021ab77313319e51606f75cc4c8070fc82a2bcbc/pr-8638--2-dm-opened.png"
width="240"> | <img
src="https://raw.githubusercontent.com/block/buzz/021ab77313319e51606f75cc4c8070fc82a2bcbc/pr-8638--3-sidebar.png"
width="240"> |
buzz-review-completed
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Buzz Mobile
Flutter mobile client for Buzz.
See VISION_MOBILE.md for intended behavior and architecture.
Optional Builderlab login
BUZZ_AUTH_DOMAINS is a comma-separated build-time environment setting, passed
with Flutter's --dart-define (shell environment variables alone are not read):
flutter run --dart-define=BUZZ_AUTH_DOMAINS=communities.buzz.xyz,communities.public.builderlabstaging.xyz
Unset or empty means Builderlab features are disabled: no account login, community creation, backup/recovery UI, reconnect prompts, or background account restoration. QR/code pairing, community links and invites use Nostr-only entry. Saved account keys and sessions are retained for a later enabled build.
A nonempty list enables Builderlab features and requires account setup only for
matching domains. Those features need their backend endpoints. Normal relay key
authentication remains in place. BUZZ_BUILDERLAB_URL selects the backend; setting
it alone does not enable Builderlab features.
Entries match the domain itself and its subdomains, case-insensitively. Use DNS
names, not URLs or wildcards. The list does not add trusted account servers:
configured domains outside the supported Builderlab realm cannot use hosted
setup. BUZZ_BUILDERLAB_URL still selects the trusted account environment.
Hosted relay authentication
--dart-define=BUZZ_HOSTED_RELAY_AUTH=true enables Builderlab relay assertions
and reconnect sign-in only for BUZZ_AUTH_DOMAINS matches. It defaults off: configure backend assertion issuance
before enabling mobile authentication, and enable relay enforcement last.
Setup
Use the Flutter SDK pinned by the repository. Activate Hermit from the repo root before resolving packages or running any Flutter command:
cd /path/to/buzz
. ./bin/activate-hermit
./bin/just mobile-install
mobile-build-android intentionally builds with --no-pub. If an IDE or an
external Flutter SDK has touched mobile/.dart_tool, rerun mobile-install
with the pinned SDK before building so flutter_test, sky_engine, and the
engine all come from the same Flutter version.
iOS toolchain
Use Xcode 27.0 for iOS development and build validation on an Apple silicon Mac running macOS Tahoe 26.6 or later, as required by the Xcode 27 release notes. On Intel Macs or hosts that cannot meet those requirements, use a compatible Xcode 26 version, which remains supported. Activate the repository's pinned Flutter SDK with Hermit as described above.
When multiple Xcode versions are installed, select the intended version for
the command with DEVELOPER_DIR, for example:
DEVELOPER_DIR=/Applications/Xcode-27.0.0.app/Contents/Developer xcodebuild -version
Adjust the path to your installation. Keep the compiler and SDK from the same
Xcode installation. The pinned Flutter native-assets tooling can discover the
globally selected SDK even when DEVELOPER_DIR selects another compiler, so
use a build machine with a matching default Xcode when validating either
Xcode 26 or Xcode 27.
The native cryptography dependency is pinned upstream C source in
ios/BuzzPushKit/Sources/CSecp256k1; it requires no Swift build-plugin approval.
GitHub's mobile CI currently uses the Xcode default of its macos-latest
runner. The internal release toolchain is configured separately in
buzz-releases.
Run
# From repo root (applies a worktree-isolated debug identity and starts/reuses Simulator):
just mobile-dev
# Direct (uses the app's configured community; apply worktree overrides first):
cd mobile && flutter run --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
Worktree-aware debug identity
Debug builds produced from a git worktree get a unique app identifier keyed
to the worktree directory name
(xyz.block.buzz.dev.mobile.<slug> on iOS,
xyz.block.buzz.mobile.<slug> on Android) plus a display-only branch label
in the app name (Buzz (my-branch), or a short SHA when the worktree is
detached). Because the identifier follows the directory rather than the
branch, one worktree keeps exactly one installed app — and its login state —
across branch switches, and builds from multiple worktrees install side by
side, mirroring the desktop dev experience. Release and profile builds
always keep the production identity and name.
just mobile-dev and just mobile-build-android apply this automatically by
running scripts/mobile-worktree-overrides.sh, which writes two gitignored
files:
mobile/ios/Flutter/WorktreeOverrides.xcconfig(included by Debug builds only; a developer'sAppOverrides.xcconfigis included after it, so app-specific overrides like a personalBUNDLE_IDENTIFIERfor device signing always win)mobile/android/worktree.properties(read by the debug build type only)
Android developers can keep a stable local test identity that takes precedence
over the generated worktree values by creating the gitignored
mobile/android/AppOverrides.properties:
appName=Buzz Pairing
applicationIdSuffix=.device_pairing_e2e1
These values are consumed by the debug build type only. The standard
just mobile-build-android command can still be used; regenerating
worktree.properties does not overwrite AppOverrides.properties. Release
and profile builds keep the production Buzz name and application ID.
For direct Xcode / Android Studio / flutter run development, run
./scripts/mobile-worktree-overrides.sh from the repo root once per branch
switch to refresh the display label (the install identity never changes);
the persisted files are then picked up by any subsequent build. In the main
checkout the script is a no-op that removes stale override files, restoring
the plain Buzz identity. To enable push in direct Xcode builds and Runner tests, supply a
BUZZ_PUSH_GATEWAY_URL build setting in the gitignored
mobile/ios/Flutter/AppOverrides.xcconfig; the build phase validates and
passes it through as a Flutter Dart define. Since // begins an xcconfig
comment, spell the origin as BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example.
For an Android debug build that must remain installed alongside other Buzz worktree builds, set an explicit launcher name and package suffix when invoking the generator or a recipe that invokes it:
BUZZ_PUSH_GATEWAY_URL="https://push.example" \
BUZZ_ANDROID_DEBUG_APP_NAME="Buzz Huddles" \
BUZZ_ANDROID_DEBUG_ID_SUFFIX=".huddles_829c" \
./bin/just mobile-build-android
This example produces the debug-only package
xyz.block.buzz.mobile.huddles_829c with the launcher label Buzz Huddles.
The suffix must start with a dot followed by a lowercase letter and may contain
only lowercase letters, digits, and underscores. Release and profile builds
ignore these overrides and retain the production package and name.
To remove leftover worktree-suffixed installs from booted iOS simulators and
connected Android emulators, run just mobile-clean (add --dry-run via
./scripts/mobile-worktree-clean.sh --dry-run to preview). Production
installs are never touched.
iOS push capability
Every iOS artifact builds and embeds the Notification Service Extension and
native push bridge. Runtime activation is fail-closed and scoped to the current
relay. After authenticated connectivity and a fully valid NIP-11 buzz-push-v1 push
descriptor, Buzz independently requests display permission and registers with
APNs. Display denial or request failure does not gate the device token, gateway
enrollment, or lease publication, so a later user opt-in can display pushes
without rebuilding transport authority. An absent, malformed, or unreachable
descriptor leaves push inactive without partial enrollment.
Mobile builds without a gateway origin succeed with push unavailable. To enable push, supply the gateway origin explicitly:
flutter build ios --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
flutter build apk --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
The iOS and Android build gates validate any supplied define, rejecting empty or malformed values. Release/profile builds require an HTTPS origin without an explicit port. An absent define disables permission requests, APNs registration, gateway enrollment, and lease publication; Settings shows push as unavailable. No production gateway is selected implicitly. Enrollment grants and crash-recovery journals are scoped to this origin. Push has not shipped to existing users, so there is no legacy-state or cross-gateway migration. Changing gateways requires fresh enrollment; old installations expire under their original gateway's lease policy. Current-gateway response loss is still retried from the exact journaled request.
Relay rollout remains an explicit deployment opt-in. Only deployments with
BUZZ_PUSH_ENABLED=true advertise the descriptor and process push. See
docs/push-gateway-deployment.md for the canonical gateway profile contract,
manual physical-device proof, measurements, and rollback procedure.
For local physical-device development, override the identity and sandbox
environments in the gitignored mobile/ios/Flutter/AppOverrides.xcconfig:
BUNDLE_IDENTIFIER = com.example.buzz.mobile
BUZZ_DEVELOPMENT_TEAM = YOUR_TEAM_ID
BUZZ_IOS_PUSH_ENVIRONMENT = development
BUZZ_APP_ATTEST_ENVIRONMENT = development
BUZZ_PUSH_GATEWAY_URL = https:/$()/push.example
Use your personal bundle ID and team above. Provision both the parent and its
.NotificationService extension. Configure an isolated gateway with the matching
App Attest application ID, APNs topic and sandbox certificate. Development
attestation requires the explicit personal-dev-app-attest gateway build feature
and BUZZ_PUSH_APP_ATTEST_ENVIRONMENT=development; ordinary gateway builds accept
production attestation only. See docs/push-gateway-deployment.md.
Validate distributed builds separately using a signed release candidate and
its matching gateway configuration.
Parent app identifiers require Apple's Communication Notifications capability and a regenerated app provisioning profile. The Notification Service Extension profile does not require that capability. Enable it on the personal development App ID for local rich-presentation validation. Enabling it on distribution App IDs is a release follow-up and is not performed by this repository change. Without a matching parent profile, source and unit validation still work, but the app cannot be signed for a physical device.
APNs and the gateway continue to carry only the constant opaque wake-up. The extension fetches the message from the scoped relay, verifies message, sender profile, and channel-metadata signatures, and uses a bounded App Group cache for names and app-rendered avatar thumbnails. It never fetches an avatar URL; missing, stale, or invalid enrichment falls back to the verified message with a short sender pubkey, community subtitle, and no image.
Checks
dart format --output=none --set-exit-if-changed .
flutter analyze
flutter test --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example
Or from the repo root: just mobile-check and just mobile-test.
When writing tests, favor a few journey tests that drive real user flows over many small logic tests. See Testing Conventions.
Android release signing
Android release builds fail unless all upload-key inputs are supplied through the environment:
BUZZ_ANDROID_UPLOAD_KEYSTORE_PATH: path to a CI-vended keystore fileBUZZ_ANDROID_UPLOAD_KEYSTORE_PASSWORDBUZZ_ANDROID_UPLOAD_KEY_ALIASBUZZ_ANDROID_UPLOAD_KEY_PASSWORD
The keystore path must be absolute, and the keystore must remain outside the repository. Development and debug builds do not require these variables.
Release pipelines that sign through the central APK Signer service instead of
a local upload keystore must set BUZZ_ANDROID_RELEASE_SIGNING=external. That
mode produces an unsigned release bundle and refuses to run if any
BUZZ_ANDROID_UPLOAD_* value is also set.
Architecture
lib/
├── main.dart # Entry point, Riverpod bootstrap
├── app.dart # MaterialApp with theme
├── shared/
│ └── theme/ # Catppuccin light/dark, spacing tokens, extensions
└── features/
└── home/ # Placeholder home surface
- State management: Riverpod + Hooks (
HookConsumerWidget) - Theme: Catppuccin Latte (light) / Macchiato (dark) — matches desktop
- Spacing:
Gridtokens for consistent spacing - Linting:
flutter_lints+riverpod_lintviacustom_lint - Feature isolation: No cross-feature imports except
shared/