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## Summary - add foreground mobile Huddles on Android and iOS with native Opus capture/playback, mute, speaker routing, participants, lifecycle, and minimized drawer UI - keep mobile Huddle cards and roster state live, including ended rooms, relay-resolved profiles, and agents - broadcast desktop agent TTS through the existing Huddle audio protocol ## Scope Foreground human-to-human voice MVP only. Agent setup/transcripts, background calling, recording, and advanced device controls remain out of scope. ## Validation - `just mobile-check` - `just mobile-test` — 1,500 passed - `just desktop-check` and `just desktop-test` — 4,957 passed - desktop typecheck, strict Clippy, and Tauri tests — 2,445 passed, 15 ignored - mobile worktree identity contract checks - physical Pixel/iPhone behavior reviewed during development --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Signed-off-by: Kenny Lopez <klopez4212@gmail.com> Signed-off-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> Signed-off-by: Tom Brow <tomb@block.xyz> Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz> Co-authored-by: Princess Donut <b238ea756dee4d98afa5883fc7f1de61eeabe65bf700e3a5a5a80db5e42e2c2b@buzz.block.builderlab.xyz> Co-authored-by: leader <71e9f2c44a6932b6772caaaccda1911d010463c3e2c6c40410b8329956046801@buzz.block.builderlab.xyz> Co-authored-by: Tom Brow <tomb@block.xyz> Co-authored-by: Mongo <9cfd347903944d5b85aa6c93d2ab67381b978a92a31914bca69998968752a1d7@buzz.block.builderlab.xyz>
118 lines
4.0 KiB
Dart
118 lines
4.0 KiB
Dart
import 'package:hooks_riverpod/hooks_riverpod.dart';
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import 'package:nostr/nostr.dart' as nostr;
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import '../community/community.dart';
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import '../community/community_provider.dart';
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enum AuthStatus { unknown, unauthenticated, authenticated }
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class AuthState {
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final AuthStatus status;
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final Community? community;
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const AuthState({required this.status, this.community});
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}
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/// Restores the active community without making connectivity load-bearing.
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/// The relay session owns connection recovery after startup.
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class AuthNotifier extends AsyncNotifier<AuthState> {
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@override
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Future<AuthState> build() async {
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// Read from storage directly — NOT from community providers.
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// Watching community providers here would create a circular dependency
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// because authenticateWithCommunity() writes to those providers.
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final storage = ref.read(communityStorageProvider);
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final communities = await storage.loadAll();
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if (communities.isEmpty) {
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return const AuthState(status: AuthStatus.unauthenticated);
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}
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var activeId = await storage.loadActiveId();
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while (communities.isNotEmpty) {
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final active =
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activeId != null && communities.any((w) => w.id == activeId)
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? communities.firstWhere((w) => w.id == activeId)
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: communities.first;
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await storage.saveActiveId(active.id);
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if (_hasValidNsec(active.nsec)) {
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return AuthState(status: AuthStatus.authenticated, community: active);
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}
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await storage.remove(active.id);
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communities.removeWhere((community) => community.id == active.id);
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activeId = null;
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ref.invalidate(communityListProvider);
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ref.invalidate(activeCommunityProvider);
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}
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await storage.clearActiveId();
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return const AuthState(status: AuthStatus.unauthenticated);
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}
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/// Authenticate with a community. Saves it and switches to it.
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/// Writes to storage directly to avoid circular dependency with community
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/// providers.
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Future<void> authenticateWithCommunity(Community community) {
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return ref.read(communityTransitionProvider).runExclusive(() async {
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await ref.read(communityTransitionProvider).run();
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final storage = ref.read(communityStorageProvider);
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await storage.save(community);
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await storage.saveActiveId(community.id);
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// Invalidate community providers so other consumers pick up the new data.
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ref.invalidate(communityListProvider);
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ref.invalidate(activeCommunityProvider);
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state = AsyncData(
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AuthState(status: AuthStatus.authenticated, community: community),
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);
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});
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}
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Future<void> signOut() {
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return ref.read(communityTransitionProvider).runExclusive(() async {
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await ref.read(communityTransitionProvider).run();
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final storage = ref.read(communityStorageProvider);
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final activeId = await storage.loadActiveId();
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if (activeId != null) {
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await storage.remove(activeId);
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await storage.clearActiveId();
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}
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// Check if other communities remain — switch to the next one instead of
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// forcing the user back to the pairing screen.
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final remaining = await storage.loadAll();
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// Invalidate community providers so other consumers pick up the change.
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ref.invalidate(communityListProvider);
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ref.invalidate(activeCommunityProvider);
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if (remaining.isNotEmpty) {
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final next = remaining.first;
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await storage.saveActiveId(next.id);
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// Re-run build() to validate the next community's credentials.
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ref.invalidateSelf();
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await future;
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} else {
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state = const AsyncData(AuthState(status: AuthStatus.unauthenticated));
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}
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});
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}
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}
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bool _hasValidNsec(String? nsec) {
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if (nsec == null || nsec.isEmpty) return false;
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try {
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final decoded = nostr.Nip19.decode(payload: nsec);
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return decoded.prefix == nostr.Nip19Prefix.nsec &&
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decoded.data.length == 64;
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} catch (_) {
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return false;
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}
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}
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final authProvider = AsyncNotifierProvider<AuthNotifier, AuthState>(
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AuthNotifier.new,
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);
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