Files
buzz/mobile/lib/shared/widgets/avatar_image_source_controls.dart
klopez4212 0cde1fe2f4 Make mobile Agents a full-page owned-agent directory (#8693)
Replace the mobile Agents sheet with a full-page directory of verified
owned agents. Add dedicated creation and avatar pages with
catalog-backed model selection, reuse the profile emoji/photo/camera
controls, and expose Builderbot model settings while labeling desktop
agents “Manage on desktop.” Share one account-scoped model catalog
across editable cards and retries. Choose Bestie from the agent profile
using the shared encrypted main-agent record (text-only action, filled
star once selected), and move confirmed deletion to a top-left trash
control with native iOS glass. Include uploaded avatars in owner
registrations so desktop can display them.

Validation: mobile analysis and all 3,958 hosted-enabled app tests
passed; default-build tests run by the push hook. Earlier iPhone build
installed and iterated with the user; the current iOS build succeeds,
but final changes still need a device pass. Independent review found no
new blockers. Actual camera capture and live Bestie sync remain
unconfirmed; the existing shared `main-agent` wire format and Bestie
terminology are retained.

### Snapshots

Widget-harness captures with test data (not native iOS chrome).

| Agents directory | Image avatar editor |
| --- | --- |
| ![Agents
directory](https://github.com/user-attachments/assets/c68a0505-90a5-41db-980f-e3197cac63ac)
| ![Image avatar
editor](https://github.com/user-attachments/assets/9b126186-1e7c-4169-9a74-8f7f252cfa93)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-29 18:30:17 +00:00

86 lines
2.2 KiB
Dart

import 'package:flutter/material.dart';
import '../theme/theme.dart';
import '../theme/buzz_icons.dart';
import 'ios_glass_navigation_button.dart';
import 'avatar_editor_option_button.dart';
/// Camera and photo-library actions shared by avatar editors.
class AvatarImageSourceControls extends StatelessWidget {
const AvatarImageSourceControls({
super.key,
required this.height,
required this.isPicking,
required this.onCamera,
required this.onLibrary,
});
final double height;
final bool isPicking;
final VoidCallback onCamera;
final VoidCallback onLibrary;
@override
Widget build(BuildContext context) => SizedBox(
height: height,
child: Column(
children: [
const Spacer(),
Row(
children: [
const Spacer(),
Expanded(
child: _ImageSourceOption(
key: const ValueKey('image-source-camera'),
icon: BuzzIcons.camera,
iosIcon: IosGlassNavigationIcon.camera,
label: 'Camera',
onTap: isPicking ? null : onCamera,
labelMaxWidth: 96,
),
),
const SizedBox(width: Grid.half),
Expanded(
child: _ImageSourceOption(
key: const ValueKey('image-source-library'),
icon: BuzzIcons.images,
iosIcon: IosGlassNavigationIcon.photoLibrary,
label: 'Photo Library',
onTap: isPicking ? null : onLibrary,
labelMaxWidth: 104,
),
),
const Spacer(),
],
),
],
),
);
}
class _ImageSourceOption extends StatelessWidget {
const _ImageSourceOption({
super.key,
required this.icon,
required this.iosIcon,
required this.label,
required this.onTap,
required this.labelMaxWidth,
});
final IconData icon;
final IosGlassNavigationIcon iosIcon;
final String label;
final VoidCallback? onTap;
final double labelMaxWidth;
@override
Widget build(BuildContext context) => AvatarEditorOptionButton(
icon: icon,
iosIcon: iosIcon,
label: label,
selected: false,
onTap: onTap,
labelMaxWidth: labelMaxWidth,
);
}