mirror of
https://github.com/block/buzz.git
synced 2026-11-07 09:52:03 +00:00
The UI-only part of #9193 by @klopez4212, split out so it can land without the Activity sync changes. - Activity moves from a row in the Home list to a bell button in the Home header, with an unread dot driven by the existing Activity feed and read state. - Home filter capsules match native iOS and Android widths, with a subtle outline on Android when the header collapses. - Home section spacing is tighter. Left out: the reconnect rewrite in #9193's last commit (live events applied in place, no rebuild on reconnect, fatal fallback reads). The Activity provider is unchanged from main. Channel and Solo rows keep their bottom padding so they stay at the 44 pt minimum tap height. ### Validation - Kenny's added tests: `inbox_unread_provider_test` (unread dot) and the Home page bell and filter width tests. - Full mobile suite: all pass except 11 push and notification-toggle tests that fail identically on an unchanged checkout in this environment. - Automated simulator run (iPhone 17 Pro, iOS 27) of a build combining this PR with its sibling split: Home rows measure 44 pt, the bell opens Activity and shows its dot after a row is marked unread, type/sender/Unread filters each narrow the feed, a row opens its conversation, Search results scroll under the fade, and filter labels fit at the largest text size. Screenshots are in Buzz rather than here because they show internal test data. Android was covered only by widget tests. ### Before merge - [x] Automated simulator run of Home, the bell, Activity and channel navigation, with screenshots. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
851 lines
31 KiB
Swift
851 lines
31 KiB
Swift
import Flutter
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import UIKit
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final class JumpToLatestGlassButtonFactory: NSObject, FlutterPlatformViewFactory {
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private let messenger: FlutterBinaryMessenger
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init(messenger: FlutterBinaryMessenger) {
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self.messenger = messenger
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super.init()
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}
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func createArgsCodec() -> FlutterMessageCodec & NSObjectProtocol {
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FlutterStandardMessageCodec.sharedInstance()
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}
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func create(
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withFrame frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?
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) -> FlutterPlatformView {
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JumpToLatestGlassButtonPlatformView(
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frame: frame,
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viewIdentifier: viewId,
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arguments: args,
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messenger: messenger
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)
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}
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}
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private final class JumpToLatestGlassButton: UIButton {
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private static let hitTargetExpansion: CGFloat = 4
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override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
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bounds
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.insetBy(
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dx: -Self.hitTargetExpansion,
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dy: -Self.hitTargetExpansion
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)
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.contains(point)
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}
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}
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final class NavigationGlassButton: UIButton {
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var hitTargetInsets = UIEdgeInsets.zero
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var pendingMenuAction: (() -> Void)?
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var menuVisibilityChanged: ((Bool) -> Void)?
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var animateMenu: ((Bool, UIContextMenuInteractionAnimating?) -> Void)?
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weak var glassPreview: UIView?
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var onHighlightChanged: ((Bool) -> Void)?
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override var isHighlighted: Bool {
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didSet {
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if oldValue != isHighlighted { onHighlightChanged?(isHighlighted) }
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}
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}
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override func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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willDisplayMenuFor configuration: UIContextMenuConfiguration,
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animator: UIContextMenuInteractionAnimating?
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) {
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super.contextMenuInteraction(interaction, willDisplayMenuFor: configuration, animator: animator)
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animateMenu?(true, animator)
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menuVisibilityChanged?(true)
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UIImpactFeedbackGenerator(style: .light).impactOccurred()
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}
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override func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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willEndFor configuration: UIContextMenuConfiguration,
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animator: UIContextMenuInteractionAnimating?
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) {
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super.contextMenuInteraction(interaction, willEndFor: configuration, animator: animator)
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animateMenu?(false, animator)
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menuVisibilityChanged?(false)
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let action = pendingMenuAction
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pendingMenuAction = nil
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// Flutter routes must start after UIKit removes the glass menu and its
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// source-button preview from the window's overlay hierarchy.
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if let animator {
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animator.addCompletion { action?() }
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} else {
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action?()
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}
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}
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override func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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previewForHighlightingMenuWithConfiguration configuration: UIContextMenuConfiguration
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) -> UITargetedPreview? {
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guard let glassPreview else {
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return super.contextMenuInteraction(interaction, previewForHighlightingMenuWithConfiguration: configuration)
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}
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return UITargetedPreview(view: glassPreview)
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}
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override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
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guard isEnabled, isUserInteractionEnabled, !isHidden, alpha > 0.01 else {
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return false
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}
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return bounds
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.inset(by: UIEdgeInsets(
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top: -hitTargetInsets.top,
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left: -hitTargetInsets.left,
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bottom: -hitTargetInsets.bottom,
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right: -hitTargetInsets.right
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))
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.contains(point)
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}
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}
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final class JumpToLatestGlassButtonPlatformView: NSObject, FlutterPlatformView {
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private let containerView: UIView
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private let channel: FlutterMethodChannel
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private let button = JumpToLatestGlassButton(type: .system)
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init(
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frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?,
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messenger: FlutterBinaryMessenger
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) {
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containerView = UIView(frame: frame)
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channel = FlutterMethodChannel(
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name: "buzz/jump_to_latest_glass/\(viewId)",
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binaryMessenger: messenger
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)
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super.init()
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containerView.backgroundColor = .clear
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containerView.isOpaque = false
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applyBrightness(from: args)
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var configuration: UIButton.Configuration
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if #available(iOS 26.0, *) {
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configuration = .glass()
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} else {
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configuration = .gray()
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configuration.baseBackgroundColor = UIColor.secondarySystemBackground
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}
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configuration.cornerStyle = .capsule
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configuration.baseForegroundColor = .label
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configuration.image = NativeTabler.image("arrow.down", size: 16)
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button.configuration = configuration
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button.accessibilityLabel = "Jump to latest message"
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button.translatesAutoresizingMaskIntoConstraints = false
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button.addAction(
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UIAction { [weak self] _ in
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self?.channel.invokeMethod("pressed", arguments: nil)
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},
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for: .touchUpInside
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)
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channel.setMethodCallHandler { [weak self] call, result in
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guard call.method == "setBrightness" else {
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result(FlutterMethodNotImplemented)
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return
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}
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self?.applyBrightness(from: call.arguments)
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result(nil)
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}
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containerView.addSubview(button)
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NSLayoutConstraint.activate([
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button.centerXAnchor.constraint(equalTo: containerView.centerXAnchor),
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button.bottomAnchor.constraint(equalTo: containerView.bottomAnchor),
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button.widthAnchor.constraint(equalToConstant: 40),
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button.heightAnchor.constraint(equalToConstant: 40),
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])
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}
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func view() -> UIView {
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containerView
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}
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private func applyBrightness(from value: Any?) {
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let brightness = (value as? [String: Any])?["brightness"] as? String
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?? value as? String
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let interfaceStyle: UIUserInterfaceStyle = brightness == "dark" ? .dark : .light
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containerView.overrideUserInterfaceStyle = interfaceStyle
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button.overrideUserInterfaceStyle = interfaceStyle
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button.setNeedsUpdateConfiguration()
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}
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deinit {
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channel.setMethodCallHandler(nil)
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}
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}
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final class NavigationGlassButtonFactory: NSObject, FlutterPlatformViewFactory {
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private let messenger: FlutterBinaryMessenger
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init(messenger: FlutterBinaryMessenger) {
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self.messenger = messenger
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super.init()
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}
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func createArgsCodec() -> FlutterMessageCodec & NSObjectProtocol {
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FlutterStandardMessageCodec.sharedInstance()
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}
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func create(
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withFrame frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?
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) -> FlutterPlatformView {
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NavigationGlassButtonPlatformView(
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frame: frame,
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viewIdentifier: viewId,
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arguments: args,
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messenger: messenger
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)
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}
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}
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final class NavigationGlassButtonPlatformView: NSObject, FlutterPlatformView {
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private static let shutterIconRatio: CGFloat = 80.0 / 115.0
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private static let shutterInsetRatio: CGFloat = 20.0 / 115.0
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private let containerView: UIView
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private let channel: FlutterMethodChannel
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private let button = NavigationGlassButton(type: .system)
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private var navigationGlass: MergingNavigationGlass?
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private let activityIndicator = UIActivityIndicatorView(style: .medium)
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private let swatchView = UIView()
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private var labelForegroundColor: UIColor?
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private var showIconWithLabel = false
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private var labelFontSize: CGFloat?
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private var buttonLabel: String?
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private var buttonIconName = "chevron.backward"
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private var contentIcon = "back"
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private var buttonImage: UIImage?
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private var isBusy = false
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private var controlSize: CGFloat = 40
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init(
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frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?,
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messenger: FlutterBinaryMessenger
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) {
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containerView = UIView(frame: frame)
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channel = FlutterMethodChannel(
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name: "buzz/navigation_glass/\(viewId)",
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binaryMessenger: messenger
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)
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super.init()
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button.menuVisibilityChanged = { [weak self] visible in
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self?.channel.invokeMethod("menuVisibilityChanged", arguments: visible)
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}
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containerView.backgroundColor = .clear
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containerView.isOpaque = false
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let arguments = args as? [String: Any]
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let buttonCenterX =
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(arguments?["buttonCenterX"] as? NSNumber)?.doubleValue ?? 24
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let hitTargetWidth =
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(arguments?["hitTargetWidth"] as? NSNumber)?.doubleValue ?? 48
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let hitTargetHeight =
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(arguments?["hitTargetHeight"] as? NSNumber)?.doubleValue ?? 48
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let controlWidth =
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(arguments?["controlWidth"] as? NSNumber)?.doubleValue ?? 40
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controlSize =
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(arguments?["controlSize"] as? NSNumber)?.doubleValue ?? 40
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let fillWidth = arguments?["fillWidth"] as? Bool ?? false
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var configuration: UIButton.Configuration
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if #available(iOS 26.0, *) {
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configuration = .glass()
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} else {
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configuration = .gray()
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configuration.baseBackgroundColor = UIColor.secondarySystemBackground
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}
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if arguments?["plain"] as? Bool == true || arguments?["mergingNavigation"] as? Bool == true { configuration = .plain() }
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configuration.cornerStyle = .capsule
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button.configuration = configuration
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button.onHighlightChanged = { [weak self] highlighted in
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self?.channel.invokeMethod("highlighted", arguments: highlighted)
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}
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applyContent(from: arguments)
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button.titleLabel?.numberOfLines = 1
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button.titleLabel?.lineBreakMode = .byClipping
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button.hitTargetInsets = UIEdgeInsets(
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top: max(0, (hitTargetHeight - controlSize) / 2),
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left: max(0, buttonCenterX - controlWidth / 2),
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bottom: max(0, (hitTargetHeight - controlSize) / 2),
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right: max(0, hitTargetWidth - buttonCenterX - controlWidth / 2)
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)
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containerView.accessibilityElementsHidden = arguments?["accessibilityHidden"] as? Bool ?? false
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button.accessibilityLabel = arguments?["accessibilityLabel"] as? String ?? "Back"
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button.translatesAutoresizingMaskIntoConstraints = false
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button.addAction(
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UIAction { [weak self] _ in
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self?.channel.invokeMethod("pressed", arguments: nil)
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},
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for: .touchUpInside
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)
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activityIndicator.translatesAutoresizingMaskIntoConstraints = false
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activityIndicator.hidesWhenStopped = true
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activityIndicator.isUserInteractionEnabled = false
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button.addSubview(activityIndicator)
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NSLayoutConstraint.activate([
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activityIndicator.centerXAnchor.constraint(equalTo: button.centerXAnchor),
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activityIndicator.centerYAnchor.constraint(equalTo: button.centerYAnchor),
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activityIndicator.widthAnchor.constraint(equalToConstant: 24),
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activityIndicator.heightAnchor.constraint(equalToConstant: 24),
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])
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swatchView.translatesAutoresizingMaskIntoConstraints = false
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swatchView.isUserInteractionEnabled = false
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swatchView.isHidden = true
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swatchView.layer.cornerCurve = .continuous
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button.addSubview(swatchView)
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let swatchSize = max(0, controlSize - 8)
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NSLayoutConstraint.activate([
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swatchView.centerXAnchor.constraint(equalTo: button.centerXAnchor),
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swatchView.centerYAnchor.constraint(equalTo: button.centerYAnchor),
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swatchView.widthAnchor.constraint(equalToConstant: swatchSize),
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swatchView.heightAnchor.constraint(equalToConstant: swatchSize),
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])
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swatchView.layer.cornerRadius = swatchSize / 2
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applyAppearance(from: args)
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channel.setMethodCallHandler { [weak self] call, result in
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if call.method == "setArtworkPressed" {
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self?.button.isHighlighted = call.arguments as? Bool ?? false
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result(nil)
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return
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}
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if call.method == "setContent" {
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self?.setContent(from: call.arguments)
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result(nil)
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return
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}
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guard call.method == "setAppearance" else {
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result(FlutterMethodNotImplemented)
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return
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}
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self?.applyAppearance(from: call.arguments)
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result(nil)
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}
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if arguments?["mergingNavigation"] as? Bool == true {
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let glass = MergingNavigationGlass(frame: containerView.bounds)
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glass.autoresizingMask = [.flexibleWidth, .flexibleHeight]
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containerView.addSubview(glass)
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navigationGlass = glass
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glass.centerSurface.contentView.addSubview(button)
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button.glassPreview = glass.centerSurface
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button.animateMenu = { [weak glass] visible, animator in
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glass?.setMenuOpen(visible, animator: animator)
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}
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NSLayoutConstraint.activate([
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button.leadingAnchor.constraint(equalTo: glass.centerSurface.contentView.leadingAnchor),
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button.trailingAnchor.constraint(equalTo: glass.centerSurface.contentView.trailingAnchor),
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button.topAnchor.constraint(equalTo: glass.centerSurface.contentView.topAnchor),
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button.bottomAnchor.constraint(equalTo: glass.centerSurface.contentView.bottomAnchor),
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])
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return
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}
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containerView.addSubview(button)
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NSLayoutConstraint.activate([
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button.centerYAnchor.constraint(equalTo: containerView.centerYAnchor),
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button.heightAnchor.constraint(equalToConstant: controlSize),
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])
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if fillWidth {
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button.centerXAnchor.constraint(equalTo: containerView.centerXAnchor).isActive = true
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button.widthAnchor.constraint(equalTo: containerView.widthAnchor).isActive = true
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} else {
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button.centerXAnchor.constraint(
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equalTo: containerView.leadingAnchor,
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constant: buttonCenterX
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).isActive = true
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button.widthAnchor.constraint(equalToConstant: controlWidth).isActive = true
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}
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}
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func view() -> UIView {
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containerView
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}
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/// Returns the pre-iOS-26 surface that maximizes contrast with the requested
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/// foreground while preserving the system surface when it already passes.
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static func fallbackBackgroundColor(
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foregroundColor: UIColor?,
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interfaceStyle: UIUserInterfaceStyle
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) -> UIColor {
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let traits = UITraitCollection(userInterfaceStyle: interfaceStyle)
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let backgroundColor = UIColor.secondarySystemBackground.resolvedColor(with: traits)
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guard interfaceStyle != .dark, let foregroundColor else { return backgroundColor }
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let resolvedForeground = foregroundColor.resolvedColor(with: traits)
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if contrastRatio(foregroundColor: resolvedForeground, backgroundColor: backgroundColor) >= 3 {
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return backgroundColor
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}
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return .black
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}
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static func contrastRatio(
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foregroundColor: UIColor,
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backgroundColor: UIColor
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) -> CGFloat {
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guard
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let foregroundLuminance = relativeLuminance(of: foregroundColor),
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let backgroundLuminance = relativeLuminance(of: backgroundColor)
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else { return 1 }
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let lighter = max(foregroundLuminance, backgroundLuminance)
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let darker = min(foregroundLuminance, backgroundLuminance)
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return (lighter + 0.05) / (darker + 0.05)
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}
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private static func relativeLuminance(of color: UIColor) -> CGFloat? {
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var red: CGFloat = 0
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var green: CGFloat = 0
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var blue: CGFloat = 0
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var alpha: CGFloat = 0
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guard color.getRed(&red, green: &green, blue: &blue, alpha: &alpha) else {
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return nil
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}
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func linearize(_ component: CGFloat) -> CGFloat {
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component <= 0.04045
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? component / 12.92
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: pow((component + 0.055) / 1.055, 2.4)
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}
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return 0.2126 * linearize(red) +
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0.7152 * linearize(green) +
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0.0722 * linearize(blue)
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}
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private func applyAppearance(from value: Any?) {
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let arguments = value as? [String: Any]
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let brightness = arguments?["brightness"] as? String
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let interfaceStyle: UIUserInterfaceStyle = brightness == "dark" ? .dark : .light
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let colorValue = (arguments?["foregroundColor"] as? NSNumber)?.uint32Value
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let foregroundColor = colorValue.map(Self.color(from:))
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let enabled = arguments?["enabled"] as? Bool ?? true
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let busy = arguments?["busy"] as? Bool ?? false
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let selected = arguments?["selected"] as? Bool ?? false
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let swatchColorValue = (arguments?["swatchColor"] as? NSNumber)?.uint32Value
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containerView.overrideUserInterfaceStyle = interfaceStyle
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button.overrideUserInterfaceStyle = interfaceStyle
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button.isEnabled = enabled
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button.isSelected = selected && (arguments?["tintsSelection"] as? Bool ?? true)
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// Resolve label contrast explicitly on the first selected frame as well as
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// later selections; UIKit may retain the initial glass title foreground.
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labelForegroundColor = button.isSelected
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? (interfaceStyle == .dark ? .black : .white)
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: foregroundColor
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isBusy = busy
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if selected {
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button.accessibilityTraits.insert(.selected)
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} else {
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button.accessibilityTraits.remove(.selected)
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}
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button.configuration?.showsActivityIndicator = false
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if let foregroundColor {
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// Glass uses the view tint for its selected treatment. Keep it aligned
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// with the Buzz theme instead of falling back to the system blue tint.
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button.tintColor = foregroundColor
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button.configuration?.baseForegroundColor = foregroundColor
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activityIndicator.color = foregroundColor
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}
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if let swatchColorValue {
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swatchView.backgroundColor = Self.color(from: swatchColorValue)
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}
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if #unavailable(iOS 26.0) {
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button.configuration?.baseBackgroundColor = Self.fallbackBackgroundColor(
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foregroundColor: foregroundColor,
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interfaceStyle: interfaceStyle
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)
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}
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updateDisplayedContent()
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button.setNeedsUpdateConfiguration()
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}
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private func applyContent(from value: Any?) {
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let arguments = value as? [String: Any]
|
|
let icon = arguments?["icon"] as? String
|
|
contentIcon = icon ?? "back"
|
|
buttonLabel = arguments?["label"] as? String
|
|
labelFontSize = (arguments?["labelFontSize"] as? NSNumber).map { CGFloat(truncating: $0) }
|
|
showIconWithLabel = arguments?["showIconWithLabel"] as? Bool == true
|
|
button.configuration?.imagePadding = showIconWithLabel ? 8 : 0
|
|
if let accessibilityLabel = arguments?["accessibilityLabel"] as? String {
|
|
button.accessibilityLabel = accessibilityLabel
|
|
}
|
|
if let menu = arguments?["menu"] as? [[String: Any]] {
|
|
// Keep titled sections in reading order even above a bottom-bar trigger.
|
|
button.preferredMenuElementOrder = menu.contains { $0["sectionTitle"] is String } ? .fixed : .automatic
|
|
var groups: [[UIMenuElement]] = [[]]
|
|
var groupTitles = [""]
|
|
for item in menu {
|
|
if item["dividerBefore"] as? Bool == true || item["sectionTitle"] is String,
|
|
!groups[groups.count - 1].isEmpty {
|
|
groups.append([])
|
|
groupTitles.append("")
|
|
}
|
|
if let title = item["sectionTitle"] as? String {
|
|
groupTitles[groupTitles.count - 1] = title
|
|
}
|
|
let symbol = (item["symbol"] as? String).flatMap {
|
|
// A transparent image keeps the native menu's icon column aligned.
|
|
$0.isEmpty
|
|
? UIGraphicsImageRenderer(size: CGSize(width: 24, height: 24)).image { _ in }
|
|
: NativeTabler.image($0, size: 24)
|
|
}
|
|
let action = UIAction(title: item["label"] as? String ?? "", image: symbol,
|
|
attributes: item["enabled"] as? Bool == true ? [] : [.disabled],
|
|
state: item["checked"] as? Bool == true ? .on : .off) { [weak self] _ in
|
|
let select = { [weak self] in
|
|
self?.channel.invokeMethod("menuAction", arguments: item["id"])
|
|
}
|
|
if arguments?["deferMenuActions"] as? Bool == false {
|
|
// Value changes do not navigate. Deliver them directly: UIKit may
|
|
// begin dismissing the menu before invoking its selected UIAction.
|
|
select()
|
|
} else {
|
|
self?.button.pendingMenuAction = { select() }
|
|
}
|
|
}
|
|
groups[groups.count - 1].append(action)
|
|
}
|
|
button.menu = UIMenu(children: groups.enumerated().map { index, children in
|
|
UIMenu(title: groupTitles[index], options: .displayInline, children: children)
|
|
})
|
|
button.showsMenuAsPrimaryAction = !menu.isEmpty
|
|
}
|
|
switch icon {
|
|
case "plus": buttonIconName = "plus"
|
|
case "close": buttonIconName = "xmark"
|
|
case "check": buttonIconName = "checkmark"
|
|
case "camera": buttonIconName = "camera"
|
|
case "photoLibrary": buttonIconName = "photo.on.rectangle.angled"
|
|
case "palette": buttonIconName = "paintpalette"
|
|
case "droplet": buttonIconName = "drop.fill"
|
|
case "emoji": buttonIconName = "face.smiling"
|
|
case "person": buttonIconName = "person"
|
|
case "frame": buttonIconName = "rectangle.stack"
|
|
case "rotateCamera": buttonIconName = "arrow.triangle.2.circlepath.camera"
|
|
case "shutter": buttonIconName = "circle.fill"
|
|
case "sun": buttonIconName = "sun.max"
|
|
case "moon": buttonIconName = "moon"
|
|
case "trash": buttonIconName = "trash"
|
|
case "bell": buttonIconName = "bell"
|
|
case "more": buttonIconName = "ellipsis"
|
|
case "reply": buttonIconName = "arrowshape.turn.up.left"
|
|
case "systemAppearance": buttonIconName = "circle.lefthalf.filled"
|
|
case "colorSwatch": buttonIconName = "circle.fill"
|
|
default: buttonIconName = "chevron.backward"
|
|
}
|
|
if buttonLabel != nil {
|
|
buttonImage = showIconWithLabel ? NativeTabler.image(buttonIconName, size: 24) : nil
|
|
button.configuration?.contentInsets = NSDirectionalEdgeInsets(
|
|
top: 8,
|
|
leading: 8,
|
|
bottom: 8,
|
|
trailing: 8
|
|
)
|
|
button.configuration?.titleLineBreakMode = .byClipping
|
|
button.configuration?.titleTextAttributesTransformer =
|
|
UIConfigurationTextAttributesTransformer { [weak self] incoming in
|
|
var outgoing = incoming
|
|
if let foreground = self?.labelForegroundColor {
|
|
outgoing.foregroundColor = foreground
|
|
}
|
|
let preferred = UIFont.preferredFont(forTextStyle: .subheadline)
|
|
outgoing.font = UIFont.systemFont(
|
|
ofSize: self?.labelFontSize.map { UIFontMetrics(forTextStyle: .subheadline).scaledValue(for: $0) } ?? preferred.pointSize,
|
|
weight: .semibold
|
|
)
|
|
return outgoing
|
|
}
|
|
} else {
|
|
button.configuration?.titleTextAttributesTransformer = nil
|
|
let iconInset: CGFloat = icon == "shutter"
|
|
? controlSize * Self.shutterInsetRatio
|
|
: 8
|
|
button.configuration?.contentInsets = NSDirectionalEdgeInsets(
|
|
top: iconInset,
|
|
leading: iconInset,
|
|
bottom: iconInset,
|
|
trailing: iconInset
|
|
)
|
|
let pointSize: CGFloat = icon == "shutter"
|
|
? controlSize * Self.shutterIconRatio
|
|
: 24
|
|
if icon == "shutter" {
|
|
// The shutter is a solid disc, not Tabler's outlined circle glyph.
|
|
buttonImage = UIGraphicsImageRenderer(size: CGSize(width: pointSize, height: pointSize)).image { _ in
|
|
UIColor.white.setFill()
|
|
UIBezierPath(ovalIn: CGRect(x: 0, y: 0, width: pointSize, height: pointSize)).fill()
|
|
}.withRenderingMode(.alwaysTemplate)
|
|
} else {
|
|
buttonImage = NativeTabler.image(buttonIconName, size: pointSize)
|
|
}
|
|
}
|
|
if let bytes = arguments?["imageBytes"] as? FlutterStandardTypedData,
|
|
let image = UIImage(data: bytes.data) {
|
|
let size = CGSize(width: 36, height: 36)
|
|
buttonImage = UIGraphicsImageRenderer(size: size).image { _ in
|
|
image.draw(in: CGRect(origin: .zero, size: size))
|
|
}.withRenderingMode(.alwaysOriginal)
|
|
button.configuration?.contentInsets = .zero
|
|
}
|
|
updateDisplayedContent()
|
|
button.setNeedsUpdateConfiguration()
|
|
}
|
|
|
|
private func setContent(from value: Any?) {
|
|
let arguments = value as? [String: Any]
|
|
let nextIcon = arguments?["icon"] as? String ?? "back"
|
|
let nextLabel = arguments?["label"] as? String
|
|
guard nextIcon != contentIcon || nextLabel != buttonLabel else {
|
|
applyContent(from: value)
|
|
return
|
|
}
|
|
let duration = UIAccessibility.isReduceMotionEnabled ? 0 : 0.12
|
|
UIView.transition(
|
|
with: button,
|
|
duration: duration,
|
|
options: [.transitionCrossDissolve, .beginFromCurrentState, .allowAnimatedContent],
|
|
animations: { [weak self] in self?.applyContent(from: value) }
|
|
)
|
|
}
|
|
|
|
private func updateDisplayedContent() {
|
|
if isBusy {
|
|
button.configuration?.title = nil
|
|
button.configuration?.image = nil
|
|
swatchView.isHidden = true
|
|
activityIndicator.startAnimating()
|
|
} else {
|
|
let displaysSwatch = contentIcon == "colorSwatch"
|
|
button.configuration?.title = displaysSwatch ? nil : buttonLabel
|
|
let image = button.isSelected
|
|
? buttonImage?.withTintColor(labelForegroundColor ?? .label, renderingMode: .alwaysOriginal)
|
|
: buttonImage
|
|
button.configuration?.image = displaysSwatch || (buttonLabel != nil && !showIconWithLabel) ? nil : image
|
|
swatchView.isHidden = !displaysSwatch
|
|
activityIndicator.stopAnimating()
|
|
}
|
|
}
|
|
|
|
private static func color(from value: UInt32) -> UIColor {
|
|
let alpha = CGFloat((value >> 24) & 0xFF) / 255
|
|
let red = CGFloat((value >> 16) & 0xFF) / 255
|
|
let green = CGFloat((value >> 8) & 0xFF) / 255
|
|
let blue = CGFloat(value & 0xFF) / 255
|
|
return UIColor(red: red, green: green, blue: blue, alpha: alpha)
|
|
}
|
|
|
|
deinit {
|
|
channel.setMethodCallHandler(nil)
|
|
}
|
|
}
|
|
|
|
final class NativeSegmentedControlFactory: NSObject, FlutterPlatformViewFactory {
|
|
private let messenger: FlutterBinaryMessenger
|
|
|
|
init(messenger: FlutterBinaryMessenger) {
|
|
self.messenger = messenger
|
|
super.init()
|
|
}
|
|
|
|
func createArgsCodec() -> FlutterMessageCodec & NSObjectProtocol {
|
|
FlutterStandardMessageCodec.sharedInstance()
|
|
}
|
|
|
|
func create(
|
|
withFrame frame: CGRect,
|
|
viewIdentifier viewId: Int64,
|
|
arguments args: Any?
|
|
) -> FlutterPlatformView {
|
|
NativeSegmentedControlPlatformView(
|
|
frame: frame,
|
|
viewIdentifier: viewId,
|
|
arguments: args,
|
|
messenger: messenger
|
|
)
|
|
}
|
|
}
|
|
|
|
final class NativeSegmentedControlPlatformView: NSObject, FlutterPlatformView {
|
|
private let containerView: UIView
|
|
private let channel: FlutterMethodChannel
|
|
private let segmentedControl: UISegmentedControl
|
|
|
|
init(
|
|
frame: CGRect,
|
|
viewIdentifier viewId: Int64,
|
|
arguments args: Any?,
|
|
messenger: FlutterBinaryMessenger
|
|
) {
|
|
let arguments = args as? [String: Any]
|
|
let items = arguments?["items"] as? [String] ?? []
|
|
containerView = UIView(frame: frame)
|
|
channel = FlutterMethodChannel(
|
|
name: "buzz/native_segmented_control/\(viewId)",
|
|
binaryMessenger: messenger
|
|
)
|
|
segmentedControl = UISegmentedControl(items: items)
|
|
super.init()
|
|
|
|
containerView.backgroundColor = .clear
|
|
containerView.isOpaque = false
|
|
segmentedControl.translatesAutoresizingMaskIntoConstraints = false
|
|
segmentedControl.addTarget(
|
|
self,
|
|
action: #selector(selectionChanged),
|
|
for: .valueChanged
|
|
)
|
|
applyState(from: arguments)
|
|
|
|
channel.setMethodCallHandler { [weak self] call, result in
|
|
guard call.method == "setState" else {
|
|
result(FlutterMethodNotImplemented)
|
|
return
|
|
}
|
|
self?.applyState(from: call.arguments)
|
|
result(nil)
|
|
}
|
|
|
|
containerView.addSubview(segmentedControl)
|
|
NSLayoutConstraint.activate([
|
|
segmentedControl.leadingAnchor.constraint(equalTo: containerView.leadingAnchor),
|
|
segmentedControl.trailingAnchor.constraint(equalTo: containerView.trailingAnchor),
|
|
segmentedControl.centerYAnchor.constraint(equalTo: containerView.centerYAnchor),
|
|
])
|
|
}
|
|
|
|
func view() -> UIView {
|
|
containerView
|
|
}
|
|
|
|
@objc private func selectionChanged() {
|
|
channel.invokeMethod("changed", arguments: segmentedControl.selectedSegmentIndex)
|
|
}
|
|
|
|
private func applyState(from value: Any?) {
|
|
let arguments = value as? [String: Any]
|
|
let selectedIndex = (arguments?["selectedIndex"] as? NSNumber)?.intValue ?? 0
|
|
let brightness = arguments?["brightness"] as? String
|
|
let enabled = arguments?["enabled"] as? Bool ?? true
|
|
let interfaceStyle: UIUserInterfaceStyle = brightness == "dark" ? .dark : .light
|
|
|
|
containerView.overrideUserInterfaceStyle = interfaceStyle
|
|
segmentedControl.overrideUserInterfaceStyle = interfaceStyle
|
|
segmentedControl.selectedSegmentIndex = selectedIndex
|
|
segmentedControl.isEnabled = enabled
|
|
}
|
|
|
|
deinit {
|
|
channel.setMethodCallHandler(nil)
|
|
}
|
|
}
|
|
|
|
/// Three native glass elements share a compositor so their surfaces merge.
|
|
final class MergingNavigationGlass: UIView {
|
|
let leftSurface: UIVisualEffectView
|
|
let centerSurface: UIVisualEffectView
|
|
let rightSurface: UIVisualEffectView
|
|
private let group: UIVisualEffectView
|
|
private var movementAnimator: UIViewPropertyAnimator?
|
|
|
|
override init(frame: CGRect) {
|
|
if #available(iOS 26.0, *) {
|
|
let container = UIGlassContainerEffect()
|
|
container.spacing = 12
|
|
group = UIVisualEffectView(effect: container)
|
|
leftSurface = UIVisualEffectView(effect: UIGlassEffect(style: .regular))
|
|
centerSurface = UIVisualEffectView(effect: UIGlassEffect(style: .regular))
|
|
rightSurface = UIVisualEffectView(effect: UIGlassEffect(style: .regular))
|
|
} else {
|
|
group = UIVisualEffectView(effect: nil)
|
|
leftSurface = UIVisualEffectView(effect: UIBlurEffect(style: .systemMaterial))
|
|
centerSurface = UIVisualEffectView(effect: UIBlurEffect(style: .systemMaterial))
|
|
rightSurface = UIVisualEffectView(effect: UIBlurEffect(style: .systemMaterial))
|
|
}
|
|
super.init(frame: frame)
|
|
group.frame = bounds
|
|
group.autoresizingMask = [.flexibleWidth, .flexibleHeight]
|
|
addSubview(group)
|
|
for surface in [leftSurface, rightSurface, centerSurface] {
|
|
if #available(iOS 26.0, *) {
|
|
surface.cornerConfiguration = .capsule()
|
|
} else {
|
|
surface.layer.cornerRadius = 28
|
|
surface.clipsToBounds = true
|
|
}
|
|
group.contentView.addSubview(surface)
|
|
}
|
|
leftSurface.isUserInteractionEnabled = false
|
|
rightSurface.isUserInteractionEnabled = false
|
|
}
|
|
|
|
required init?(coder: NSCoder) { nil }
|
|
|
|
override func layoutSubviews() {
|
|
super.layoutSubviews()
|
|
// Use bounds/center rather than frame: side views may be transformed.
|
|
leftSurface.bounds = CGRect(x: 0, y: 0, width: 56, height: 56)
|
|
rightSurface.bounds = leftSurface.bounds
|
|
centerSurface.bounds = CGRect(x: 0, y: 0, width: 112, height: 56)
|
|
leftSurface.center = CGPoint(x: 28, y: bounds.midY)
|
|
rightSurface.center = CGPoint(x: bounds.width - 28, y: bounds.midY)
|
|
centerSurface.center = CGPoint(x: bounds.midX, y: bounds.midY)
|
|
}
|
|
|
|
func setMenuOpen(_ open: Bool, animator: UIContextMenuInteractionAnimating?) {
|
|
layoutIfNeeded()
|
|
let movement = bounds.midX - 28
|
|
let changes = { [weak self] in
|
|
guard let self else { return }
|
|
self.leftSurface.transform = open
|
|
? CGAffineTransform(translationX: movement, y: 0).scaledBy(x: 0.9, y: 0.9) : .identity
|
|
self.rightSurface.transform = open
|
|
? CGAffineTransform(translationX: -movement, y: 0).scaledBy(x: 0.9, y: 0.9) : .identity
|
|
}
|
|
let opacity = { [weak self] in
|
|
self?.leftSurface.alpha = open ? 0 : 1
|
|
self?.rightSurface.alpha = open ? 0 : 1
|
|
}
|
|
// The live Flutter artwork uses this same 180 ms easeOutCubic curve.
|
|
// UIKit's menu animator has different timing, which makes the glass outrun
|
|
// its artwork. Start both from the visibility callback instead.
|
|
if let movementAnimator, movementAnimator.state == .active {
|
|
movementAnimator.stopAnimation(false)
|
|
movementAnimator.finishAnimation(at: .current)
|
|
}
|
|
movementAnimator = nil
|
|
if UIAccessibility.isReduceMotionEnabled {
|
|
UIView.performWithoutAnimation {
|
|
changes()
|
|
opacity()
|
|
}
|
|
} else {
|
|
let timing = UICubicTimingParameters(
|
|
controlPoint1: CGPoint(x: 0.215, y: 0.61),
|
|
controlPoint2: CGPoint(x: 0.355, y: 1)
|
|
)
|
|
let movement = UIViewPropertyAnimator(duration: 0.18, timingParameters: timing)
|
|
movement.addAnimations(changes)
|
|
movement.addAnimations(opacity, delayFactor: open ? 0.5 : 0)
|
|
movementAnimator = movement
|
|
movement.startAnimation()
|
|
}
|
|
}
|
|
}
|