Files
buzz/desktop/src-tauri
Will Pfleger 57feca2f20 fix(desktop): repair dropped team membership links at boot and on edit (#5904)
Two membership-propagation defects let an agent team silently lose
members — both observed live on Will's store (Sietch Tabr), not
hypothetical.

**Stale `persona_ids` dropped on save.** Team records written before
persona ids were namespaced hold bare slugs (`thufir`) instead of the
namespaced id (`sietch-tabr:thufir`). Nothing rewrites them, and the
interactive save path (`ensure_persona_ids_are_active`) *drops* any id
it cannot resolve — so the next in-app save shrinks the team. This nuked
four of five Sietch Tabr members.

**`team_id` drifts from team membership.** Team instructions are
injected at spawn by matching `record.team_id`
(`spawn_snapshot::effective_team_instructions`), so an instance's
binding must track its persona's membership. It drifts two ways: adding
a persona to a team leaves the persona's already-running instances at
`team_id: null` (a member in the roster but not in behavior — seen
twice, Gurney and Hayt), and removing a persona while keeping its agents
leaves the kept instance bound to a team that no longer lists it (still
drawing that team's instructions at spawn).

## Fix

A boot migration (`migration/team_membership.rs`) heals existing stores
in one pass over `teams.json` + `managed-agents.json`:

- **Rewrite stale ids.** A stale id is one no definition slug resolves.
Its target is the definition whose `source_team_persona_slug` equals the
bare slug, scoped to the team's source team (via `source_dir` for a
directory-backed team, or the unique `source_team` among resolvable
members for a detached one). Rewrite only when exactly one candidate
matches; zero or many leave the id in place — strictly safer than the
save path, which drops it.
- **Repair `team_id`.** Backfill an instance whose persona is a team
member but whose own binding is unset, and heal a stale binding whose
team no longer lists the persona (re-point when exactly one *other* team
claims it, otherwise unbind). Both directions gate on single-team
evidence — a persona spanning several teams has none (JSON team order is
not ownership), so it is left as-is and logged. A binding whose team
still lists the persona is authoritative and never touched.

Runs BEFORE `detach_directory_backed_teams` (so a not-yet-detached team
can still be scoped by its `source_dir`) and before any UI save can drop
an id. Rewrite-or-leave converges to a fixed point, so a second boot is
a no-op; the store is backed up once before either write.

The edit path (`commands/teams.rs`) propagates a membership change to
live instances immediately, without waiting for the next boot, scoped to
the delta between the pre-edit and post-edit rosters:

- **Added personas** (on the team now, not before) backfill `team_id` on
their unbound instances. An explicit add is legitimate binding evidence
even for a persona shared across teams — unlike the order-blind boot
case.
- **Removed personas** (on the team before, not now) clear `team_id` on
instances bound to *this* team (bindings to other teams are untouched),
so a "keep agents" removal stops feeding a kept instance the old team's
instructions.
- **Delta-scoping keeps a metadata-only edit inert:** with no roster
change, no instance is re-pointed — a shared unbound persona is never
silently bound to whichever team was edited last.

Propagation is best-effort after the authoritative `save_teams`
(mirroring `retain_team_pending`): the team already exists on disk, and
boot repair is the designed retry for a stale/unset binding, so a
secondary `managed-agents.json` write failure no longer fails a command
whose team write succeeded — which would otherwise let a UI retry mint a
duplicate team.

---------

Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
Co-authored-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz>
2026-08-17 14:44:43 -07:00
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