Commit Graph

462 Commits

Author SHA1 Message Date
Tom Brow
897bcafd2c test(mobile): run the agent card journey in CI through the root wiring
The journey returned early (and passed) without BUZZ_AUTH_DOMAINS, which
the main test lane doesn't set, and re-declared the root scope's agent
creation handler. It now skips visibly in non-Builderlab runs, runs in the
configured-authentication-domains CI step, and takes its overrides from
buildRootProviderScope, so removing the production handler fails it.

Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Signed-off-by: Tom Brow <tomb@squareup.com>
2026-11-02 09:10:32 -08:00
Tom Brow
c313f8ae1a fix(mobile): harden agent card loading and link sign-in
- Don't follow redirects for agent.json, check content-length up front, and
  stop buffering at the cap.
- Any unexpected failure while loading a card re-enables Create and shows a
  message instead of leaving the page stuck.
- A link that needs sign-in is dropped only after sign-in was seen running,
  not on an effect rerun before reconnectAccount reaches that stage.
- Table tests for fetch: request URL and redirects, 403/404, 302, 500,
  network error, declared and streamed oversize bodies, non-JSON, array.

Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Signed-off-by: Tom Brow <tomb@squareup.com>
2026-11-02 09:10:32 -08:00
Tom Brow
ab516337a5 feat(mobile): open a prefilled Create agent form from Builderlab agent cards
A printed Builderlab agent card's QR leads to its share page
(app.builderlab.xyz/a/<id>), whose "Add to Buzz" button opens
buzz://agent/new?card=<id>. Mobile now handles that link: it fetches the
card's agent.json from the avatars CDN for this build's Builderlab
environment and opens the Agents page with an editable, prefilled Create
agent form. Opening a link never creates an agent.

- shared/deeplink: strict parser for buzz://agent/new?card=<token>; any
  other shape is not this link.
- HostedEnvironment.avatarsCdnOrigin maps each account environment to its
  CDN; the link can never name the host.
- AgentCreationDraft.fetch reads name, avatarUrl, instructions, model and
  reasoningEffort. Every field is optional: published cards have only name
  and avatar today. snake_case and a few synonyms are also read so a later
  agent.json revision degrades to a partial draft instead of failing. The
  avatar is used only from the same CDN; the body is capped at 256 KiB.
- AgentsPage waits for sign-in, the registry load and remote-agent support,
  drops the link with a message if a setup is unfinished or the card can't
  be loaded, and replaces an open Agents stack rather than stacking one.
- CreateAgentPage takes an optional draft; model and effort apply only if
  the live catalog offers them.
- Table tests for the link and agent.json, and a journey test from link to
  Create against a fake CDN (needs BUZZ_AUTH_DOMAINS, like the other hosted
  agent tests).

Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Signed-off-by: Tom Brow <tomb@squareup.com>
2026-11-02 09:10:32 -08:00
klopez4212
b4509dee8b feat(mobile): add Buzzies and refresh agent avatar picker (#8921)
## Summary

Adds Buzzies and refreshes the agent avatar picker with larger previews,
rounded option strips, and clearer category choices. Also moves Agents
above Appearance in the home menu and adds a custom agent icon.

### Related issue

None found.

### Testing

Analysis, 4,138 app tests, package tests, and 121 configured-auth tests
pass. Earlier visual build exercised on Pixel and iOS simulator, with
iPhone review; snapshots below show that build.

| Android · Pixel | iOS · simulator preview |
| --- | --- |
| ![Buzzies in the Android avatar
picker](https://github.com/user-attachments/assets/bf56120c-0128-4683-a0ad-189587a13c8d)
| ![Buzzies in the iOS avatar
picker](https://github.com/user-attachments/assets/63c692f5-822c-4490-883f-36bec8d2be15)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-11-02 17:00:12 +00:00
Tom Brow
d342cf141c fix(mobile): catch up unread from the newest message already seen (#8901)
## Summary

Every channel refresh path (app resume, reconnect, the backstop, joining
a channel) re-runs the unread catch-up. Each run asked for every
channel's messages since its read timestamp, up to 1000 full messages
per channel. For a reader with long-unread channels that is megabytes,
every time.

Measured on an iPhone 12 mini against the internal relay (gzip wire
bytes, instrumented profile build):

| | main | this PR |
| --- | --- | --- |
| Cold start unread catch-up | 3.5MB | 3.5MB (unchanged, first catch-up)
|
| Unread catch-up on app resume | 3.5MB | 23KB |

The 60s foreground backstop is one of those paths, so on main an open
app downloads the full catch-up again every minute (about 3.5MB a minute
on this account). With this PR each tick costs about 23KB.

On an Edge-class link (Network Link Conditioner "Edge", about 30KB/s) a
3.5MB batch needs about two minutes but has an 8s history timeout, so it
never completes and the next refresh starts it again.

A later catch-up in the same session now starts
`relayCrossDeviceSkewSeconds` (1860s) before the previous one was sent.
The relay rejects events whose `created_at` is more than 900s from its
clock, so a sender 900s slow and this phone 900s fast are at most 1800s
apart. Every message stored since the previous catch-up therefore falls
inside the window, including one that arrives late with an older
timestamp (for example, composed offline or on a phone with a slow
clock). Messages before that point were already recorded or skipped, so
unread and attention state is unchanged. The record is cleared with the
rest of the unread state when the channel list is rebuilt (community or
identity switch), and ignored if a channel's read timestamp ever moves
back. A channel whose websocket fallback filter failed (without a
deadline, so the batch still completes) is not recorded, so the next
catch-up asks for its whole window again. A deletion that removes an
unread event the app already recorded also drops the channel's record.
That event may have been the oldest of a full window of quiet agent
messages, standing in for older unread ones the window hides, and only a
whole-window catch-up finds them again. A catch-up that was already out
when that happened doesn't restore the record, since its response only
covers the narrower window. A channel muted or unmuted since its record
also catches up over its whole window, because muting changes which
messages count.

## Testing

- New test: a repeated catch-up starts 1860s before the previous one was
sent, and still records a message that arrived late with a timestamp
1500s before it. Confirmed it fails without the drift window (`since`
starts at the previous send time) and with the earlier 960s window.
- New test: a rebuilt channel list catches up over the whole window
again.
- New test: a channel whose batch and websocket fallback both failed
catches up over its whole window on the next refresh. Confirmed it fails
without the fix.
- Extended test: deleting the quiet-window marker while a catch-up is
out makes the next catch-up ask for the whole window, and the next quiet
message stands in. Confirmed it fails without each fix.
- New test: a channel unmuted since its last catch-up asks for its whole
window and records its ordinary backlog. Confirmed it fails without the
fix.
- The test fake now honors `since` and `until` like the relay. The
deletion cases now use recent timestamps, because a relay never stores a
1970 event late.
- `just mobile-check` and `just mobile-test` pass.
- Device: resumed Buzz on the 12 mini on Wi-Fi with the fix;
backgrounded for a minute, the catch-up requests were 22KB and 0.5KB
instead of 3.2MB and 287KB (f71c6c7600).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 18:53:39 -08:00
Tom Brow
464448c7b2 fix(mobile): resync read state from the last fetch, not the whole week (#8903)
## Summary

Every read-state resync (each reconnect and each resume from background)
fetches every read-state blob (kind 30078, `#t: read-state`) from the
past week, then opens a live subscription with no `since`, which replays
the same blobs again. Merging keeps the newest mark per context, so
blobs from before the previous fetch add nothing. Each blob is a whole
device's read marks, about 100KB for a heavy reader.

A later fetch and the live subscription now start
`relayCrossDeviceSkewSeconds` (1860s) before the last successful fetch
was sent. The relay rejects a `created_at` more than 900s from its
clock, and blobs come from other devices, so a writer 900s slow and this
phone 900s fast are at most 1800s apart. Every blob stored since that
fetch falls inside the window. A failed fetch keeps the earlier start.
The first fetch of a manager still covers the whole horizon.

Companion to [#8901](https://github.com/block/buzz/pull/8901) and
[#8902](https://github.com/block/buzz/pull/8902), which do the same for
the unread catch-up and the latest-message query.

Measured on an iPhone 12 mini against the internal relay, resuming after
60s in the background (kind 30078 websocket bytes, instrumented profile
build):

| | main | this PR |
| --- | --- | --- |
| Read-state resync on resume | about 1.8MB (91 blobs, fetch plus
subscription replay) | 415KB (4 blobs changed since the last fetch) |

## Testing

- New test: the first fetch covers the horizon, the live subscription
and later fetches start 1860s before the last successful fetch was sent,
and a failed fetch keeps that start. Confirmed it fails without the fix
and with the earlier 960s window.
- New test: after the clock moves back, a resync whose fetch fails isn't
retried on every later read; the next reconnect fetches the whole
horizon. Confirmed it fails without the fix.
- `just mobile-check` and `just mobile-test` pass.
- Device: resumed the app on the 12 mini on Wi-Fi; the resync fetched
only the 4 blobs stored since the previous fetch, and the live
subscription replayed none.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 18:53:17 -08:00
Tom Brow
9d1b684455 fix(mobile): show remote agent instructions from the registry (#8908)
After creating a remote (Builderbot) agent with instructions on mobile,
its profile said "Instructions aren't available on mobile for this
agent."

Two causes:
- Mobile called `list-agents` without `include_instructions: true`, so
registry rows had no `agent_instructions`. Desktop already sends this
flag.
- The profile read instructions only from published desktop agent
config, which remote agents don't have.

Now mobile requests instructions in `list-agents` (both the listing and
the post-create readback). For an agent in the active community owner's
registry listing, the profile shows the row's `agent_instructions`. Like
desktop, a missing field means "No instructions set." Desktop agents
keep the published-config path.

Because listings now carry instructions (up to 20,000 characters each),
`list-agents` gets a 4 MB response bound instead of 64 KB. The
delete-retry journal, which lives in plain preferences, drops
instructions before it's written.

### Before / after

iPhone SE, remote-agent-pilot community: profile of an agent just
created on mobile with the instructions "Reply in one short sentence."

| Before (main) | After (this PR) |
| --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/5d7333ea429e6c8c8aae93846d23c3a2bb9bda25/pr-8908--before-instructions.png"
width="300"> | <img
src="https://raw.githubusercontent.com/block/buzz/5d7333ea429e6c8c8aae93846d23c3a2bb9bda25/pr-8908--after-instructions.png"
width="300"> |

### Validation

- Extended `agents_sheet_test.dart`: the remote-agent case asserts the
`include_instructions` flag and that the profile shows the registry
text. It fails without the fix.
- New/extended tests for the larger `list-agents` bound and the retry
journal; each fails with its fix reverted.
- `just mobile-check` and the mobile test suite pass.
- iPhone SE (release build, remote-agent-pilot community): created an
agent with instructions on mobile, then opened its profile, which showed
them. Deleted the test agent afterward.

buzz-review-completed (manual testing waived by Tom)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 18:53:02 -08:00
Tom Brow
985de41f14 feat(mobile): show NIP-FI verified names (#8858)
Stacked on #8700. Review only the last commit until #8700 merges.

NIP-FI relays can publish a relay-signed verified name for each member
who signs in with an organization assertion (kind 30382, specified in
#8745 and implemented in the relay in #8774). Desktop shows these names
in block/buzz-app#2005. Mobile showed only self-declared kind 0 names,
so a verified Block name looked no different from one anyone could set.

This adds verified names to mobile, following the spec and the desktop
client's validation rules.

**What people see**

- A verified member's name is the issuer-verified display name wherever
mobile resolves names through identity names (message headers, threads,
DM titles, member lists).
- Message headers and the profile sheet show a verification mark. The
profile sheet also shows the full name when present, "Verified by
{issuer}", "Last verified {time ago}", and marks the record as cached
when it hasn't been reconciled with the relay on this connection.
Verification is described as historical, never as current access.
- Nothing changes on relays that don't advertise
`federated_identity.public_profile`, and marks never come from kind 0 or
NIP-05.

**How it works**

- NIP-11 discovery decides whether marks may show: a successful response
without `public_profile` hides them (cached records are kept), and a
failed or malformed response keeps the last state. Discovery refreshes
on connect and every 5 minutes while names are tracked.
- Subjects are tracked as the profile cache resolves them, and fetched
in batches of up to 128 with `{kinds:[30382], authors:[self],
#d:[...]}`. Live updates and retractions apply on the same subscription.
A full batch that omits subjects is not treated as proof they have no
record.
- Each event's id and signature are verified (in an isolate) before use,
and it must be authored by the community's NIP-11 `self` key with
exactly the specified tags (plus the optional `full_name` the relay
emits). Names follow the spec's NFC and character rules; `unorm_dart`
(MIT, pure Dart) is added for the NFC check because Dart has no built-in
normalizer.
- The cache is per community and is cleared when the relay's `self` key
changes.

**Not yet covered**

- Some surfaces still read the kind 0 name directly: the members sheet
initial, and search and inbox rows. The mark isn't shown in search rows,
inbox rows, or member tiles. (The mention picker now matches, ranks and
inserts by the verified name and shows the mark, and it also offers
cached verified people outside the channel whose kind 0 name differs.)
- NIP-FI says clients MUST show `issuer_label` beside every verified
name. Here it appears only in the mark's tooltip and accessibility label
and in the profile sheet, and verified names reaching DM titles and
member lists show no mark or issuer. Follow-up: show the issuer inline
wherever a verified name is shown.
- Live updates are coalesced to the newest per subject before signature
proof, ordered by unverified `created_at`/`id`. Only a misbehaving relay
could exploit this (the subscription is `authors:[self]`), and it could
already withhold events. Follow-up: prove first, then coalesce among
valid events.
- The verified `username` isn't shown beside the name in message headers
(the NIP-05 handle still is).
- Collision qualification relies on the existing name-disambiguation
policy rather than the spec's exact self-declared-name rule.

### Validation

Added tests:

- Validation: discovery enabled, disabled and malformed; wrong author;
mismatched or duplicate `d`/`p`; extra or duplicate tags; invalid
usernames; non-NFC and whitespace-padded names; `verified_at` after
`created_at`; bad signatures; retractions.
- Directory: discovery gating, batching, truncation, live retraction,
reconnect reconciliation, and disable hiding cached records.
- Directory failures: a pre-EOSE flood, failed proof retried on refresh,
oversized events (by total size, id or signature) dropped before proof,
live events coalesced, a retry before or after the first EOSE never
proving absence, a retry during proof not promoting records to checked,
and a newer signed malformed projection clearing the older one.
- Mention picker: a verified name finds, ranks and inserts the verified
person; the self-declared name still finds them; a verified person
outside the channel is found by verified name even when an impostor
copies that name into kind 0.
- Identity names: a verified name outranks the kind 0 name.
- UI: the mark in message headers and the profile sheet details, no mark
for a cached record, and a single accessible label.

Full `mobile-check` and `mobile-test` pass.

**Live relay (checked 2026-11-01):** not yet run end to end.

- Staging now advertises the feature: the bb-block staging relay's
NIP-11 (`buzz.block.builderlabstaging.xyz`) has
`federated_identity.public_profile` with `kind: 30382` and
`multiple_issuers: false`, bound to `self` `f7f4df94…dcf1`. So #8774 is
deployed and enabled there. The other staging relays
(`communities.public.builderlabstaging.xyz` and its `team.` host)
advertise no `federated_identity`, and the client shows nothing on them.
- I couldn't confirm that real 30382 events are served or render them.
The relay requires NIP-42 auth plus a client-attached NIP-FI assertion,
which needs an interactive Builderlab/Okta sign-in on a physical device.
SSO doesn't work in the iOS simulator. The remaining step is a device
run signed in to the staging Block community, with screenshots of a
verified name, its mark and its details.

**Shipping behind discovery gating:** this is safe. The client reads and
shows verified names only when a successful NIP-11 discovery advertises
`public_profile` bound to `self`. It accepts only kind 30382 events
signed by that key that pass id and signature verification and strict
shape checks. On every relay without the feature, which is every relay
but bb-block staging today, it shows nothing new and changes no names. A
failed or malformed discovery never turns the feature on, and it marks
cached records as unchecked, which hides their mark. The subscription
and reconciliation paths are covered by the tests above, and Carl's
review reran retry probes through the real `RelaySessionNotifier`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-01 15:51:25 -08:00
Tom Brow
220cec677a fix(mobile): keep community icons on originals and record thumbnail 404s at fetch (#8896)
Follow-up to #8879, addressing its review.

## Changes

- **Community icons load the original again.** `AvatarImageContent`
gained a `preferThumbnail` flag, off by default. People and agent
avatars turn it on (as #8879 did for every caller); `CommunityAvatar`
leaves it off. Community logos are often transparent PNGs, and the
relay's JPEG thumbnail renders transparency black. This matches desktop,
which shows community icons from the original.
- **A missing thumbnail is recorded where its 404 arrives.** Before,
only the mounted `Image`'s error builder recorded it. If the avatar
scrolled away before a slow 404 came back, the thumbnail URL kept a 30s
failure cooldown instead, and showing that avatar again at any size
during the cooldown rendered initials and never requested the original.
The fetch now records a 404 on a relay `/media/<sha256>.thumb.jpg` URL
in the missing-thumbnail set and puts no cooldown on it.

## Tests

Two journey tests in `avatar_image_test.dart`, both failing on main and
passing here:

- An avatar unmounts before its slow thumbnail 404 arrives, then mounts
again at another size: it requests the original once, renders it (valid
image bytes, no initials), and leaves no cooldown.
- A 36pt `CommunityAvatar` with a relay-hosted icon requests and shows
only the original.

`flutter analyze` is clean. In the full local `flutter test` run, only
12 push and notification tests fail, and they fail the same way on main
in this environment.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 15:51:13 -08:00
Tom Brow
f6f6d9a673 chore(mobile): delete dead code with no remaining UI path (#8880)
## Summary

Deletes mobile code that no longer has a user-reachable path and has no
counterpart in buzz-app, so it is unlikely to come back for parity. Net:
104 files, about 5,500 lines removed. No intended behavior change.

- **iOS native message menu and action surface:**
`NativeMessageMenu.swift` and `NativeMessageActionSurface.swift`, the
`message`/`supportsMessage` coordinator branches, and the Dart selection
hook. Dart stopped creating this view in
[#8280](https://github.com/block/buzz/pull/8280). The native reactions
sheet in the same coordinator is kept.
- **Old home quick-actions launcher and `ComposeMorphIcon`:** only
instantiated in tests since the nav-bar creation actions replaced them.
- **Retired local theme stack:** `ThemeNotifier`, `AccentNotifier`,
`SchemeNotifier`, `adaptive_theme.dart`, `AccentPickerPage`, the
appearance-mode sheet and their helpers. These predate per-community
theme sync. The legacy prefs migration in
`community_theme_preference.dart` is kept.
- **Unused widgets:** `ProfileAvatar` and `MaskedAvatarBadge`.
- **Push permission-status plumbing:** the iOS
`notificationAuthorizationStatus`/`openNotificationSettings` handlers,
plus the uncalled strict age-gate snapshot registration and its Swift
`syncAgeGatePushSnapshot` path.
- **Orphaned files** with no importer: `profile_text_edit_sheet`,
`editor_option_button`, `retained_page_transition`,
`tappable_flapping_bee`, `agent_model_info`, `community_bot_profiles`,
`sheet_divider`, `success_haptic`.
- **Uncalled helpers:** the `pickAndUpload*`/camera helpers in
`media_upload.dart`, unused `NostrFilters` builders,
`mediaGetHeadersFor*`, and about 20 other uncalled functions, providers
and styles.
- **Removed-UI leftovers:** the never-wired invite directory providers,
`AuthNotifier.signOut` and `removeActiveCommunityForSignOut` (the Sign
out row is gone), `renameCommunity`,
`HomePage.profilePageBuilder`/`SettingsPage.embedded`, and the
create-forum branches of the create-channel sheet. Forum viewing is
unchanged.

Tests that only covered deleted code are removed. Tests of surviving
code that used deleted helpers as drivers were repointed to the
surviving API.

An audit of `mobile/android` found no dead Kotlin, resources, manifest
entries or Gradle dependencies, so Android code is unchanged.

## Validation

- `flutter analyze`: no issues.
- After rebasing onto main
([93b8b8f](https://github.com/block/buzz/commit/93b8b8febc)), `just
mobile-check` is clean (format and analyze), and `just mobile-test`
passes (4,070 passed, 35 skipped, 0 failed, plus the push-unconfigured
and secp256k1 suites).
- `dart format`: clean.
- Android: `just mobile-build-android` builds the debug APK, and
`./gradlew :app:testDebugUnitTest` passes.
- iOS: `build-for-testing` succeeds and BuzzPushKit `swift test` passes
(65 tests). In RunnerTests, 97 of 98 pass.
`testNativeNavigationTitleExpandsAgainAtTop` fails, but it fails the
same way on unmodified `main` (acf56fff6f) on the same machine (Xcode
27, iPhone 17 Pro simulator), so it is not caused by this change.
- Agent review of the diff ran. Its one blocker (stale `project.pbxproj`
entries for the deleted Swift files) is fixed.
- In-app smoke run at
[66141c1](66141c10b9):
a debug build on a fresh iPhone 17 Pro simulator (iOS 27), signed in to
the internal community. The following flows all worked with no errors:
- Home: the New menu (channel, DM, workspace, chat) and the
create-channel sheet, including its channel-type options.
- A chat, with the message action sheet (reactions row, Reply, Copy
link, Remind me, Mark unread, Copy text, Edit and Delete).
  - Appearance: the previews, and cycling the System and Light modes.
- Settings: the profile header, the display name editor, and Edit photo
(Image and Emoji tabs).
  - The Agents directory.
- Search, including the Channels filter, plus opening a team channel
from the results.
- Tapping a reaction summary, which opens the native iOS Reactions
sheet.
- The recording isn't attached here because it shows internal channels
and messages.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 14:09:50 -08:00
Tom Brow
2e0abbcc0c fix(mobile): let slow image downloads finish (#8881)
On a slow link, a large image could never appear. Every image fetch was
aborted 30s after it started, even while bytes were still arriving, and
a failed fetch then sat on a 30s cooldown before it could be retried. At
240 kbps, anything over about 900 KB could not finish. On a shaped
iPhone SE, a 1.45 MB avatar was fetched, aborted at 30s and never shown.

- **Abort stalls, not slow downloads.** A fetch is now aborted when no
headers or body bytes arrive for 20s, so a dead connection still frees
up quickly. A download that keeps making progress can run for up to 5
minutes, so a server that trickles bytes cannot hold a connection
forever. The 20 MiB response cap still bounds its size.
- **Cancel previews scrolled past in the iOS carousel.** The carousel
loads at most four previews at a time, and a preview scrolled past kept
its slot until its download ended. With the longer limit, four slow
previews could block the visible one for minutes. Now the carousel drops
a cancelled preview's pending image-cache entry, and with no one left
listening, the image loader aborts its HTTP request. Scrolling back
starts a fresh download with no failure cooldown. A download that
another consumer, such as the full-screen viewer or a gallery prefetch,
is still listening to keeps going, and its finished image is still
cached. Closing the carousel aborts its pending previews the same way.
- **Cancel gallery prefetches that leave the window.** The message
gallery prefetches a few pages around the current one with two workers.
Each prefetch used to hold its download until it ended, which also kept
the carousel's cancel from aborting it. Now a prefetch that leaves the
window, or whose gallery goes away, lets go and aborts the same way.

### Validation

Added tests (each fails without its fix):

- A body that trickles in for longer than the stall timeout still loads,
and one that never ends is aborted at the overall cap.
- In the iOS carousel, previews scrolled past abort their stalled
downloads (before headers and mid-body), the next preview loads, and
scrolling back starts a new download. The test fails if the carousel
doesn't evict, if the loader doesn't abort, or if the abort leaves a
cooldown.
- Closing the carousel aborts its stalled previews.
- In a message gallery, jumping to the end and back aborts both
in-flight prefetches and moves the workers to the new window.
- Abandoning a load another consumer still waits for keeps the finished
image cached with no second fetch; abandoning one nobody else waits for
aborts it.
- Rapid scrolling releases each cancelled carousel load at once, and
cancelled loads never reach UIKit.

The full mobile suite passes.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 13:57:11 -08:00
klopez4212
76fd0c6151 fix(mobile): show Bestie as a continuous conversation (#8890)
Opening Bestie from the mobile shortcut currently presents the agent DM
as a threaded channel. Present that same DM as a continuous
conversation, matching the top-level interaction in desktop Bestie.

Read existing roots and replies in chronological order using the flat
history provider, show typing inline, and keep new sends at the DM top
level. Disable thread-opening taps, swipe replies, and the Reply menu
entry in this view. Preserve the DM identity, history, membership, and
recipient rules; Solo ownership routing remains separate.

Regression coverage exercises the Bestie launcher, existing threaded
answers, reply-target navigation, taps/swipes, and top-level DM sends.
Validation: `just mobile-check` passed; `just mobile-test` passed (4,051
Flutter tests, 34 skipped; 4 unconfigured-push tests; 27 crypto-package
tests). The mobile file-size check and `git diff --check` also passed.

Manual app check before readiness:
1. Open the bottom-corner Bestie shortcut for an agent whose DM already
contains threaded replies.
2. Confirm those answers appear inline with the original messages,
without a separate thread screen or reply-count links.
3. Tap and swipe a message; confirm neither opens a thread. Long-press
should retain reactions and other actions without Reply.
4. Send another message, then close and reopen Bestie. Confirm it
remains in the same DM and conversation history.
5. Open an ordinary channel and confirm its existing thread behavior
still works.

Native app walkthrough and human confirmation are pending, so this PR
remains draft under AGENTS.md's readiness requirements.

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-11-01 21:56:45 +00:00
Tom Brow
53ca047cd3 fix(mobile): keep mention rows still and cache directory searches (#8875)
Typing `@s` in a stream showed the matching channel members, then about
half a second later added people from outside the channel. The chooser
sits on the composer and grows upward, so each late row pushed every
shown row up and a tap could land on the wrong person. It happened every
time, even for a query typed moments earlier, because each new `@`
started its directory search from nothing.

### Changes

- **Search cache.** Finished directory searches are kept per community
and signer, in a small LRU keyed by query (`MentionSearchCache`). A
query searched before shows its people at once while a fresh search runs
in the background. A query not searched yet starts from the longest
searched query it extends (`@si` starts from `@s`), since a name-prefix
search for a longer query finds no one the shorter one missed (up to the
search's result limit). This replaces the per-opening "last search" that
reset on every new `@`.
- **Rows hold still.** While a query's directory search can still add
people or a retry row (`mentionSearchPendingProvider`), the chooser
reserves its full height with rows at the top, so late rows fill empty
space instead of moving shown rows. This includes the background refresh
of a cached query. The reservation lasts until the query or the opening
changes, so the panel never shrinks under the finger either.
- **Three rows, with progress.** The chooser has a fixed three-row
height (fewer rows at larger text sizes) before it scrolls, and never
taller than the space above the composer (so a short view, such as
landscape with the keyboard up, keeps its rows on screen). While the
search runs, a thin bar overlays its top edge without changing its
height.

The trade-off: while a query's search runs, the panel is full height
even when it ends with one or two rows.

### Demo

iPhone 18 Pro simulator, local relay. Sam and Sasha are channel members;
Saba, Sierra and Skyler come from the directory search.


https://github.com/user-attachments/assets/efae33ce-ee65-447b-9402-b0741c8dc2da

### Before merge

- [x] Kenny Lopez reviews the visible changes ([approved in Buzz
#buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)).

### Validation

- New tests: a cached query reopens with its people at once, stays
pending while it searches again, and clears when that search finishes; a
longer query starts from its prefix's people; an uncached query is
pending until its search finishes; and a compose bar journey step checks
that a late directory person leaves the shown row's position and the
panel height unchanged, both on a new query and on a cached query's
refresh. Other new tests cover the three-row cap, the progress bar, and
an 844×390 landscape view with the keyboard up, where the reserved
chooser previously pushed the only row above the screen. Disabling the
cache lookup fails the two cache tests, and disabling the reservation
fails the layout tests (the cached-refresh case moved a row 59pt).
- `just mobile-check` and `just mobile-test` pass.
- Exercised on the simulator against a local relay as shown above.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Signed-off-by: Tom Brow <tomb@block.xyz>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Co-authored-by: mbp <973be878edd6d4f79692a3827f20a6f7fe0ed0362f269ff6b6ba8867033d7d8e@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 13:55:46 -08:00
klopez4212
93b8b8febc Standardize mobile navigation edges (#8895)
Standardizes mobile navigation headers: Android uses Home’s shared
Flutter blur; iOS uses native soft edges, with graduated material
retained during large-title collapse and the iOS 26 fallback preserved.

Preserves Home’s upward title motion with a soft boundary and keeps the
avatar crop title visible.

Validation: 4,112 Flutter tests and 111 native tests passed after
merging main. Rendered partial-scroll regression verified on the iOS 27
simulator; removing either review fix fails its regression assertion.
The earlier preview was installed on a physical iPhone with the existing
profile.

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-11-01 21:41:40 +00:00
klopez4212
634f48a8bd Mobile: open Solo chats with Bestie and workspace controls (#8884)
Mobile New chat now opens directly with the synced Bestie selected. The
first send creates and names the chat; leaving an empty draft creates
nothing. New and existing Solo chats can select or clear a workspace
from the header popover, with a checkmark for the active choice and a No
Workspace option. Workspace and agent controls have separate iOS glass
surfaces, Bestie stays at the far right, and Back uses a chevron. The
agent sheet fits its list, with scrolling for long lists. Workspace
creation stays in the Home New menu.

The New menu groups Solo above Team. Android expands across the full
control row; iOS keeps its native menu while Search and Bestie merge
into New through Liquid Glass, with synchronized icon motion and the
residual glass fading away. Empty workspaces use a compact, muted
message.

Validation: 4,055 mobile tests passed (34 skipped), static analysis
passed, and native menu checks passed. Earlier physical-device previews
and the iPhone New-menu animation were visually approved before this
consolidation.

This PR consolidates the controls previously developed in #8891 into the
existing draft/first-send implementation. The New menu animations,
attachment handling, and durable retries remain in this PR. The combined
controls have widget interaction coverage; the combined build has not
yet had a new physical-device walkthrough.

Current combined controls below are Android Flutter widget renders with
fixture data, not device screenshots. Images are GitHub attachments
only.

| New conversation | Workspace popover | Compact agent sheet |
| --- | --- | --- |
| ![New chat
composer](https://github.com/user-attachments/assets/f9ea2a16-342e-4cea-a436-0777ff5e37aa)
| ![Checked workspace
popover](https://github.com/user-attachments/assets/80eb7a71-e424-4188-86d7-eb6292b148bf)
| ![Content-sized agent
sheet](https://github.com/user-attachments/assets/be608383-0188-4339-b56b-924085137452)
|

Empty workspace widget preview (unchanged):

![Compact empty workspace
message](https://github.com/user-attachments/assets/387c0729-dea3-4250-bb54-afc4e61b54a7)

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-11-01 21:40:30 +00:00
klopez4212
21a9839826 Fix mobile unread state retaining deleted messages (#8883) 2026-11-01 18:51:20 +00:00
klopez4212
e18d422d72 fix(mobile): fill uploaded avatars on the Agents page (#8882)
Uploaded images on the mobile Agents page now crop to fill the avatar
squircle, matching desktop. Animated avatars and bundled character
posters retain their existing sizing.

Validation: `just mobile-check mobile-test` passed (4,050 Flutter tests;
34 skipped), plus before/after rendering of the production card.
Regression coverage checks uploaded, preset and animated images.

Snapshots use a sample rectangular PNG in a local Flutter widget
preview, not an installed build.

| Before | After |
| --- | --- |
| ![Uploaded PNG leaves gaps in the avatar
frame](https://github.com/user-attachments/assets/8f8591a1-48fd-4496-99e6-fd1c978c79bc)
| ![Uploaded PNG fills the avatar
squircle](https://github.com/user-attachments/assets/c7a3191f-2cd1-43ec-876a-baeb7896bb45)
|

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-11-01 17:53:41 +00:00
Tom Brow
90772a43e9 fix(mobile): keep avatars and images loading on slow links (#8879)
On a slow link, avatars in a channel could fail to appear entirely. Two
causes:

- **Duplicate downloads.** Each decode size is its own image-cache
entry, so an avatar shown at two sizes (a message row and its reply
summary) started two downloads of the same bytes, which then competed
for bandwidth. The in-flight download is now shared per URL and auth
service.
- **Full-size avatars.** Avatars a few dozen points wide downloaded the
original upload, which can be megabytes. The relay generates a JPEG
thumbnail of at most 320px for every uploaded image, and desktop already
loads it for small avatars. Mobile now does the same for any image
format when an avatar is at most 240 physical pixels on each side. About
88% of relay-hosted avatars on the internal relay are PNG, with a median
size of 337 KB. As on desktop, the thumbnail is a still JPEG:
transparent areas render black and animation is lost. Rendered side by
side, mobile and desktop look the same. If the relay returns 404 for a
thumbnail (older or externally populated media), the avatar loads the
original instead, as the notification extension's avatar loader already
does.

### Before merge

- [x] Kenny Lopez reviews the visible changes ([approved in Buzz
#buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)).

### Validation

On an iPhone SE (iOS 27.0.1) running a profile build, relay traffic went
through a Mac-side proxy shaped to 200ms one-way latency, 240 kbps down
and 200 kbps up. I opened a busy channel and logged each relay image
fetch. Every fetch is aborted 30s after it starts, which
[#8881](https://github.com/block/buzz/pull/8881) changes separately;
with thumbnails the avatars below no longer come close to that limit.

| Avatar | Before | After |
| --- | --- | --- |
| A | 1.45 MB, fetched twice; both aborted at 30s, never shown | 14.5 KB
thumbnail, 3.6s |
| B | aborted at 30s, never shown | 14.5 KB thumbnail, 4.1s |
| C | 125 KB, fetched twice, 26s each | 21.5 KB thumbnail, 4.3s |
| D | 46 KB, 11.1s | 24.7 KB thumbnail, 4.6s |

Added tests (each fails without its fix):

- One URL resolved at two decode sizes downloads once.
- Small relay avatars request the thumbnail and large ones the original.
- A thumbnail 404 falls back to the original, and other thumbnail
failures show the avatar fallback.
- The thumbnail URL is built only for relay-hosted blobs
(`/media/<sha256>` with an optional extension), the same pattern
desktop's `mediaUrl` uses.

The full mobile suite passes.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 07:37:11 -08:00
Tom Brow
543ecf2b1f fix(mobile): list the same owned agents as desktop (#8857)
## Summary

Mobile's Agents modal listed agents that desktop does not show. Most
were agents created in the earlier Buzz app (this repository's
`desktop/`), which the owner had not imported into Buzz 1.0
([block/buzz-app](https://github.com/block/buzz-app)). @ completion
offered them as well.

Desktop lists an owned agent only when the owner's newest kind:30177
record for that agent has a `pluginId/typeId` `runtime` tag and a name.
Records written by the earlier app have no `runtime` tag. Importing an
agent on desktop republishes its record with one
([`listingsOf`](662e91800a/src/features/agents/service.ts (L1413-L1460))).
Mobile now applies the same rule:

- **Agents modal:** shows listed owned agents, plus the account's remote
agents that have a verified owner profile here (so one stays listed
while a deletion that already removed its registration is retried).
Owned kind:10100 directory entries no longer add agents on their own.
- **@ completion:** channel members are always offered. Listed owned
agents are offered in streams and forums, where they can be added, as on
desktop. An owned agent that isn't listed is no longer offered from the
directory or from search, because mobile can't import it. The check that
runs before sending a restored draft follows the same rule.

The owned-agent directory moved to `lib/shared/agents` so the channels
feature can use it.

Shared agents owned by other people still come from the kind:10100
directory, which desktop doesn't use for @. That difference is unchanged
here.

### Related issue

None found.

### Validation

iPhone 17 simulator, debug build, against a local relay seeded with one
owner and two owned agents. Both agents have a NIP-OA profile. "Current
Agent" has a desktop runtime tag. "Old App Agent" has a registration
written the way the earlier app writes it, with no runtime tag. The
before captures are `origin/main` with the same data.

| | Before | After |
| --- | --- | --- |
| Agents modal | ![Agents modal before: Current Agent and Old App
Agent](https://github.com/user-attachments/assets/9089a820-9b30-4372-a133-7a0aa00fb6d8)
| ![Agents modal after: only Current
Agent](https://github.com/user-attachments/assets/f0585e0c-1bbf-4605-910f-90f6f9dc033a)
|
| `@` in a stream | ![Mention list before: only the
member](https://github.com/user-attachments/assets/aa88a5d6-5dec-41e9-aebd-07a62d06e48e)
| ![Mention list after: the member and Current
Agent](https://github.com/user-attachments/assets/d4de914d-23a4-4437-83b7-4b23dd641aac)
|
| `@Old` in a stream | ![Search before: Old App Agent
offered](https://github.com/user-attachments/assets/e038eb64-1fed-40f8-960b-18d6fad0a86f)
| ![Search after: nothing
offered](https://github.com/user-attachments/assets/47246f69-e939-402d-acfc-d0c764df967c)
|

Added tests:
- Directory loading: remote, desktop, earlier-app, later-imported, and
reverted agents, plus agents owned by someone else; only the newest
record counts. A table test covers the runtime and name rule.
- Agents modal widget test: an earlier-app agent is not shown.
- Mention candidates: only listed owned agents are offered outside the
channel, including from search.
- Compose bar: a restored draft that mentions an unlisted owned agent
outside the channel is rejected before sending.

I disabled the runtime check and the unlisted-agent filter, and the four
new guarding tests failed. The full mobile suite passes.

Human test: not applicable for this mobile change under the author's
standing exception.

buzz-review-completed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
2026-11-01 07:36:37 -08:00
Tom Brow
b41caeb510 fix(mobile): time out relay connects that never finish the handshake (#8878)
When a phone's network silently stops working (crowded event Wi-Fi, a
weak cell signal), Buzz Mobile can stay offline for minutes. In a device
test, the app took 30s to notice the dead connection, then hid the
channel's messages behind a loading skeleton. It tried to reconnect
once, and that attempt hung for 5 minutes (303s). It never retried,
because it only retries after an attempt fails.

This PR gives every reconnect attempt a 10s limit. When an attempt runs
out of time, the app closes it and tries again with its normal backoff.

### What was wrong

Opening the relay connection has two code paths. The one used with
hosted relay auth already had a 10s limit. The other path had none, so a
stuck attempt waited for the operating system to give up, which takes
minutes. Both paths now use the same limit. Each attempt also gets its
own HTTP client, so a timed-out attempt is actually closed rather than
left running in the background.

### Validation

I tested on an iPhone SE (iOS 27.0.1) running a profile build, with its
relay traffic routed through a Mac proxy that could silently drop
everything.

- **Before:** during a 5.6 minute outage, the app made one reconnect
attempt, which hung for 303s.
- **After:** during a 2.5 minute outage, each attempt gave up after 10s
and the app kept retrying. It reconnected 36s after the network came
back, a delay mostly set by the 30s cap on time between retries.

Added tests: `relay_socket_liveness_test` now covers an attempt that
never completes, with and without hosted relay auth headers. It checks
that the attempt fails and that the abandoned connection is closed. The
test fails without the fix.

Two existing tests were opening real relay connections by accident or
design:

- `deep_link_dispatcher_test` now uses a fake channel list, like its
neighboring tests.
- `remote_agents_test` talks to a real local relay on purpose, so it now
uses a real HTTP client instead of the test framework's mock.

The full mobile test suite passes.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
2026-11-01 07:32:28 -08:00
Tom Brow
5f98a1fa04 mobile: quiet agent messages and caught-up channel highlights (#8876)
Mobile bolded a channel whenever any reply in one of your threads, or
any mention, was unread. Catching up on the channel itself never cleared
those, so a channel could stay bold with nothing new in its timeline.
Agent progress messages (sent with the `agents` audience) also counted,
so busy agent threads kept channels lit.

This brings the mobile channel list in line with the desktop sidebar
rules in buzz-app's `docs/unread.md`:

- **Quiet agent messages** (`["audience","agents"]`) never count as
unread or earn attention, even when they mention you. They're dropped
where mobile records observed unread events, so the channel list, Solo
chats and app badges all agree, and Activity drops them too (paging past
a mention window they filled). If the bounded catch-up window comes back
full of quiet messages, its oldest one still counts as plain backlog, so
an older unread message hidden behind them keeps the channel unread.
- **Bold means ordinary backlog.** A channel's label bolds only for
unread top-level messages (what channel catch-up reads) or a manual
unread mark. A manual mark doesn't add a dot, but it keeps the dot of
any real attention.
- **A dot means attention.** Unread replies in your threads, mentions
and broadcasts show a small accent dot (the Activity row's unread dot)
without bolding. Opening the thread clears it, as does long-press → Mark
read, which the menu now offers for dot-only channels.
- Unread DMs bold and show the dot, as on desktop. Solo chats keep their
current rule.

Not included: desktop's popover listing the unread threads behind the
dot.

### Before merge

- [x] Kenny Lopez reviews the visible changes ([reviewed in Buzz
#buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d);
his overlap question about #8883 is answered: the two are
complementary).

### Validation

- Added tests:
- A channel-list unit test covering backlog, reply, mention, DM, manual
unread (with and without attention) and Solo.
- Widget cases: a reply-only channel shows a dot, not bold, and clears
on the thread mark or on long-press → Mark Read. A mention after
catch-up is a dot. Backlog plus a mention gives bold plus a dot.
- Provider tests: quiet agent messages, both from catch-up and live, are
never recorded (fails without the fix). A full catch-up window of quiet
messages still counts (fails without the fix). Quiet mentions never
become Activity or Inbox items, even when 50 of them fill the mention
window in front of a real one (fails without the fix).
- Full mobile suite (`just mobile-test`) and `flutter analyze` pass
locally.
- Simulator recording against a local relay (iPhone 18 Pro, iOS 27). Sam
replies in the sim user's thread, which shows a dot without bold. Sam
then posts top-level, which bolds the label. Opening the channel reads
the backlog, so it returns to regular with the dot. Long-press then
offers Mark Read, which cleared the dot. That last step finished just
after the clip ends.
- Not exercised live: the agents-audience exemption, because the CLI
can't set that tag. The provider test covers it.


https://github.com/user-attachments/assets/55f74377-d7f3-4b31-a0c8-b456f4e05770

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 07:31:19 -08:00
Tom Brow
83ec9c0e2b fix(mobile): show hosted community names consistently (#8872)
When a hosted relay has no metadata name, the hosted add paths save its
host (`remote-agent-pilot.communities.buzz.xyz`) as the community name.
Onboarding shortens that fallback to `remote-agent-pilot`. After
joining, though, the community switcher, the remove dialog, the theme
preview and the identity export showed the full host, so the same
community appeared under two names.

This change shortens the name in the model instead of at each call site.
`Community` and `AddCommunityDeepLink` keep the saved value private, and
their public `name` getter returns the display form, using the existing
`HostedEnvironment.communityDisplayName` rule. Existing and future
readers get the short name without opting in. Serialization still writes
the saved value, so stored data is unchanged and no migration is needed.
Custom names and non-hosted hosts pass through unchanged, as before.
Community identity is unaffected because it uses `id` and `relayUrl`,
never the name.

Beyond the captures below, the same getter shortens the name in the iOS
push notification subtitle, onboarding's "Adding …" progress text, the
"You joined …" invite sheet, and the VoiceOver labels for removing and
loading a community.

### Before and after

| | Before (`main`) | After |
|---|---|---|
| Community switcher |
![01a-before-switcher](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--01a-before-switcher.png)
|
![01b-after-switcher](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--01b-after-switcher.png)
|
| Remove dialog |
![02a-before-remove](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--02a-before-remove.png)
|
![02b-after-remove](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--02b-after-remove.png)
|
| Theme preview |
![03a-before-theme](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--03a-before-theme.png)
|
![03b-after-theme](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--03b-after-theme.png)
|
| Identity export |
![04a-before-nsec](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--04a-before-nsec.png)
|
![04b-after-nsec](https://raw.githubusercontent.com/block/buzz/62847164da6a77ae3f60295097d4b4ac8c4f630c/pr-8872--04b-after-nsec.png)
|

### Before merge

- [x] Kenny Lopez reviews the visible changes ([approved in Buzz
#buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)).

### Validation

- Captures come from iPhone 17 simulators (iOS 27) running `main` and
this branch. Both builds used the same scratch-only seed with two
communities whose saved names are their hosted hosts. The seed is not
part of this PR. The relays were unreachable from the simulator, so the
screens show loading placeholders.
- Changed tests: the community switcher journey now uses a hosted
host-name fallback for one community. It asserts the grid label, the
remove tooltip and the dialog text show the short name, and it fails
when the getter returns the saved value. The onboarding label table now
asserts the model's `name` itself is shortened. The hosted-flow fixture
records relay hosts instead of names, and the auth-domain tests look up
communities by relay URL.
- The full mobile test suite and `flutter analyze` pass. The CI step
that runs with configured authentication domains also passes locally
(113 tests).
- Not captured: the push notification subtitle, onboarding's "Adding …"
text and the invite sheet. Reaching them needs hosted sign-in or push,
which the simulator doesn't support.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 07:30:09 -08:00
Tom Brow
e71fbe23df fix(mobile): keep loaded timeline visible while reconnecting (#8864)
Returning to an already-open channel after a few minutes in the
background could replace its messages with the loading skeleton.

The relay session drops its socket five seconds into the background, so
nearly every return to the app reconnects. When that reconnect took more
than two seconds, the channel page covered the loaded timeline with the
connection skeleton until the relay came back. The messages provider
already keeps the cached timeline through a reconnect, so the overlay
was the only thing hiding it.

Now a loaded timeline stays visible while the relay reconnects. The
skeleton still shows when nothing has loaded yet, and forums keep their
existing behavior (skeleton only before any posts load).

To keep a reconnect indicator, the iOS title capsule now shows a thin
bar in the chat color (the Appearance accent) along its bottom edge
while a page with loaded content is not current. For a channel timeline
that covers both the reconnect and the catch-up after it (resubscribing
and fetching the newest window). The wait has no known length, so the
bar sweeps in, pulses until the channel is current, then fades. Reduce
Motion shows a static bar. Forums show it only while reconnecting,
because their posts provider doesn't refetch after a reconnect. The
native navigation view owns the bar, so it survives title rebuilds.
Android has no title capsule and is unchanged.

### Demo

iPhone 18 Pro simulator on a local relay: background the app for more
than 5s with the relay down, return, then let the relay come back. About
8s of relay startup is cut from the middle.


https://github.com/user-attachments/assets/e88d0191-766b-4054-bc00-99ed306cd0cc

### Before merge

- [x] Kenny Lopez reviews the visible changes ([approved in Buzz
#buzz-mobile](buzz://message?channel=9f18f3c6-b5e5-453d-b36d-65487913be0b&id=c8b01eaa3760e44c3b6583f2e02bec576d78679adfb364e5fe718cc0926bdc2d)).

### Validation

- Updated tests: the reconnect cases in `channel_detail_page_test.dart`
and `loading_review_tests.dart` now assert that loaded messages and
cached media stay visible and in place during a reconnect.
- Added test: the iOS navigation payload sets `titleRefreshing` while a
loaded timeline reconnects and clears it on connect.
- Added test: `isCatchingUp` holds from reconnect until the newest
window merges, and is already false when that state publishes.
- Added test: a failed catch-up after reconnect still notifies listeners
once, with `isCatchingUp` false, so the bar clears.
- `flutter analyze` clean, iOS simulator build succeeds, and the full
mobile suite passes on the final head.
- Checked visually on an iOS 27 simulator (demo above): loaded messages
stay visible on resume, and the bar pulses from foreground until the
reconnect's catch-up finishes, then fades.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 07:30:05 -08:00
Logan Johnson
2e4aacc9e0 fix(mobile): find open channels in search and stop the stuck spinner (#8764)
## Summary

Mobile search could not find an open channel you had not joined. In the
Channels tab it could also show an empty list with a spinner that never
stopped. This change fixes both and makes mobile rank channel results
the way desktop (buzz-app) does.

**Open channels you have not joined.** Mobile ranked channels from the
loaded channel list, which holds open channels only after Browse
channels has loaded the directory. Desktop search also looks up public
channels (`usePublicChannelSearch`). Mobile now loads the open-channel
directory when a search starts
(`ChannelsNotifier.ensureDirectoryLoaded(maxAge:)`). It reads the
directory again when it is older than 30 s, as buzz-app's
`PUBLIC_CHANNEL_PAGE_TTL` does. Results are ranked again whenever the
channel list or the directory status changes. Unjoined channels already
render with the "Open" badge.

**Directory failure.** If the directory load fails, search shows "Open
channel search couldn't finish." with a Retry channels button, as
buzz-app does, instead of "No results". Screen readers announce the
notice (live region). The next query also retries.

**Stuck spinner.** The message, people and channel lookups shared one
`isLoading` flag. When no messages and no channels matched and the
people lookup finished last, it set `isLoading = messages.isEmpty &&
channels.isEmpty`. That turned the spinner back on, and nothing turned
it off again. Each relay lookup now has its own pending flag. The
spinner shows while any lookup is still running, or while a directory
load is running: one this search started, until its future completes, or
one another caller started in this community. The shared directory
status alone is not enough, because a real refresh marks it loading only
after memberships arrive, and loaded before the new list is installed.
Lookups are fenced by a query generation, so a late reply to an earlier
query, even one with the same text, cannot settle the current search.

**Displaced directory loads.** A membership refresh that starts while
the directory loads retires that load. It used to mark the directory as
failed, so search showed "Open channel search couldn't finish." when
nothing had failed. It now marks the load idle. A refresh that starts
earlier, during the membership round trips, retires the load before it
is marked loading and leaves no status at all. In both cases search
loads the directory again once. If that load is retired too, search
offers Retry instead of looping. A real relay error still shows Retry at
once and is not retried automatically. When a directory refresh starts,
it clears an earlier failure for the same community to idle, so a
failure left from before (for example before a reconnect) cannot be read
as the new attempt's result and skip its retry. The notice follows the
live directory status, so it clears when another caller loads the
directory.

**Directory races.** A community switch drops the cached directory, but
the directory status still said the earlier community was loaded, so
switching away and back within 30 s skipped the reload.
`ensureDirectoryLoaded` now also requires the cached directory to come
from the current community. A search during the first channel load used
to start a directory refresh that retired the pending load; if that
load's reply came last, its stale failure replaced the list.
`retryDirectory` now waits for a pending first load, as `fetchFresh`
does. Both came from the Codex security review of this branch.

**Only the current community's list.** While a community switch reloads
the channel list, Riverpod keeps the previous community's list as the
loading value. Search now ranks only installed data (`asData`), so the
old community's channels cannot match. (The signing identity derives
from the community config, so the existing config watch already resets
search on an identity change.)

The idle marking and the `asData` read come from Wes's
https://github.com/block/buzz/pull/8869, which fixed the same bug in
parallel.

**Same ranking as desktop.** `name_match.dart` ports buzz-app's
`matchName` (`src/features/search/match.ts`). Its ranks, best first:
- exact
- prefix
- word start
- substring
- word runs (`tlp` finds `team-launch-planning`; `buzz community` finds
`buzz-community`)
- letters in order

`SearchNotifier` orders results like buzz-app's `SearchResults.tsx`:
- Joined and open channels share one ranking, and joined channels win
ties. Open channels with the same rank are ordered by name, then id,
like buzz-app's `searchPublic`.
- An archived channel ranks half a step behind a live one and stays
findable only by its members.
- A bare `#` lists joined channels only. Like desktop, it does not load
the open-channel directory, so it shows no directory spinner and no
failure notice.
- The list shows the top 8.

A filter tab with none of its own results now shows "No results" instead
of a blank list.

Plain substring matching on descriptions is removed; buzz-app does not
match descriptions.

**Differences from desktop:**
- Desktop also orders by the viewer's past search choices. Mobile has no
such history yet.
- Desktop shows Solo chats and DMs in their own groups. Mobile keeps
Solo channels in its Channels list.
- `from:`, `in:`, `since:` and `until:` operators and desktop's people
ranking are not ported. Mobile still sends the raw query to the relay.
These can be a separate PR.
- Lowercasing differs for a few letters: JS lowercases `İ` to `i` plus
U+0307 and Dart does not, so `İstanbul` / `istanbul` ranks exact on
mobile and word runs on desktop.
- Desktop ranks channels at each keystroke. Mobile still waits for the
300 ms debounce, so channel rows clear while typing.
- Open channels that tie in rank are ordered with Dart's case-sensitive
`compareTo`; buzz-app uses `localeCompare`. Only names with capital
letters can order differently.
- A directory refresh runs the full channel-list reload
(`retryDirectory`), not only the directory read. With the 30 s TTL this
happens at most once per 30 s of searching.

### Related issue

Reported in Buzz #buzz-bugs: a search for `4things` on mobile found
nothing. No GitHub issue. No duplicate open PRs found.

### Testing

- `search_channels_journey_test.dart` drives the real `SearchNotifier`
through `SearchPage` with held relay lookups. It covers:
- an unjoined open channel that appears when the directory arrives, with
the "Open" badge, ranked above a joined channel with a weaker match
  - the spinner stopping when the people lookup finishes last
  - a letters-in-order query
  - a query with no matches that shows "No results"
- a clear and retype of the same text, where late replies do not stop
the spinner
  - the Channels tab showing "No results" when only People matched
- a bare `#` whose directory finishes last, then failed directory loads
that show the notice instead of "No results", then Retry channels
finding the open channel
- a community switch during a directory load, where the retired load
does not settle the new search
- A third widget test drives the real `ensureDirectoryLoaded` →
`retryDirectory` path, with the membership query held at the relay
boundary. The spinner stays on while that query is held. A failure shows
the notice, and another caller's directory load also keeps the spinner
on.
- The journey fails on main's `search_provider.dart`. It also fails in
each of these mutations:
  - the old loading rule restored
  - the generation fence replaced by the old query-text check
  - membership sorted before match rank
- `name_match_test.dart` checks 20 name/query pairs. Their expected
ranks come from running buzz-app's `matchRank` on the same inputs.
- `search_channel_rank_test.dart` is a table test of
`rankSearchChannels`: joined-wins ties, open ties by name, archived
ordering and membership, private and DM filtering, `#` handling, and the
8-row cutoff.
- `channels_provider_test.dart` checks that `ensureDirectoryLoaded`
reads again only once the directory is older than `maxAge`.
- 17 mutations of the review fixes each fail a test: the archived
filter, the archived penalty, the 8-row limit, joined ties, open ties,
`#` handling (×2), the failure flag, the failure flag while loading,
search-owned pending, the load fence, the rebuild reset, the scoped
status spinner, the search TTL, the TTL check, filter-aware "No
results", and Retry.
- Displaced loads (`efc17a5d4`, `22e52d687`): the journey retires a load
before it is marked loading, then displaces the retry after (one retry,
then Retry channels with no "No results"). It also checks that the
notice clears when another caller loads the directory, and that it is
not shown during the first debounce. A displaced Retry recovers. A
community switch whose held list reload must match neither the old
community's `general` channel nor its name on a message hit. The
production-path test holds the real refresh's membership query, runs
`refresh()`, and asserts the one retry. `channels_provider_test.dart`
expects a displaced load to end idle. Each of 8 mutations fails a test:
no retry, retry only on idle, retry on a relay error, notice only on
error, no attempted flag, `.value` in ranking, `.value` in message
names, and `markError` on displacement.
- Review fixes (`29c74e8c5`, `fe4276538`): both displaced-load journeys
now start from an earlier same-scope failure (asserted) instead of an
artificial idle reset. The notice's live region is asserted. A bare `#`
after a failure, and while another caller loads the directory, makes no
directory request, shows no spinner and no notice. Each of 5 mutations
fails a test: no error reset in `beginRefresh`, no live region, a
directory load for `#`, the notice for `#`, and the spinner for `#`.
- Directory races (`c73b028ac`): `channels_provider_test.dart` switches
A→B→A and expects a new directory read, and starts a directory load
while the first load's member metadata is held, releases it last, and
expects the list with the open channel and no error. Both tests fail on
`fe4276538`, and each fails again when its fix is removed.
- Review hardening (`85042b1a4`): `retryDirectory` clears a same-scope
error before its first await. A test reads `idle` synchronously after
the call; it failed before the fix.
- `just mobile-check`, `just mobile-test` and `just file-size-check`
pass at `85042b1a4` on `origin/main` `b80217de3` (4052 tests, 32
skipped).
- Carl's re-review of `c73b028ac` (via Wes's account): no blockers. Its
optional hardening note is done in `85042b1a4`. The 8-row cap is still
Wes's product call.
- Wes's review (Carl) of `22e52d687`: the blocker (a stale same-scope
error skipped the retry) is fixed in `29c74e8c5`. The optional `#` and
live-region items are done. The 8-row cap is left for the PR author's
product call. The in-app run below is from `3b5521c51`.
- Agent review of `efc17a5d4`: Cerveau found no must-fix or should-fix.
Auto found one should-fix (a load retired before `markLoading` got no
retry and no notice), fixed in `22e52d687` with its optional
notice-liveness and A→B→A items. Cerveau's optional coverage items are
also done there.
- Not covered by a test yet (follow-up): the empty state on the Messages
and People tabs when only channels matched.
- `just mobile-check` and `just mobile-test` pass at `3b5521c51` on
`origin/main` `0c82435ae` (4008 tests, 28 skipped).
- Agent review: Auto and Cerveau reviewed `b8a268e2c` independently.
Every must-fix and should-fix is fixed in `28a0990e5`. Cerveau confirmed
both of its must-fix items at that head. It then found one regression in
my fix, a spinner gap during the real refresh, and that is fixed in
`3b5521c51`. Cerveau re-reviewed `28a0990e5..3b5521c51`, found nothing
new, and confirmed that all three of its blockers are closed. Its own
full mobile suite run at `3b5521c51`: 4008 passed, 28 skipped. Auto
re-checked `b8a268e2c..3b5521c51` and confirmed that all four of its
should-fix items are closed and nothing new is must-fix. Auto's optional
findings on `İ`, per-keystroke ranking and reload cost are listed under
differences above.

#### In the app (Android emulator, debug build of `3b5521c51`)

No Xcode was available, so this ran on the Android emulator against a
local relay. The viewer has joined `general` and `team-4things`. Another
user owns the open channels `4things` and `retro2108`.


https://github.com/user-attachments/assets/f54700c6-c34c-4ded-b7c7-c7e6e07aa43b

1. Channels tab, `4things`: the spinner shows while the open-channel
list loads, then `4things` appears with the Open badge, above the joined
`team-4things`, and the spinner stops.
2. `#`: the joined channels are listed, and the spinner stops.
3. Channels tab, `morty` (a person, no channel name): "No results for
'morty'". The All tab shows Morty under People.
4. The phone is cut off from the relay, and `retro2108` is created
meanwhile. Searching for `retro2108` more than 30 s after the last load
shows "Open channel search couldn't finish." with Retry channels. After
the relay is reachable again, Retry channels finds `retro2108` with the
Open badge.

The local `ws://` relay needed two demo-only edits to the add-community
checks, which are not part of this PR.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Wes <wesbillman@users.noreply.github.com>
2026-11-01 08:28:58 -07:00
Tom Brow
db4478e8d2 feat(mobile): organization sign-in for NIP-FI relays (#8700)
Block is turning on NIP-FI enforcement on the Block relay. Desktop gets
organization sign-in in block/buzz-app#1424. Mobile can already attach
NIP-FI assertions, but only for Builderlab-hosted communities, through
the build's single Builderlab account. The dogfood build needs that
account for public hosted communities, so it can't simply be pointed at
the Block tenant.

This adds a separate **organization realm**, configured at build time:

- `BUZZ_ORGANIZATION_URL`: the tenant's HTTPS origin (for example
`https://block.builderlab.xyz`).
- `BUZZ_ORGANIZATION_RELAYS`: the exact relay hosts that trust that
tenant.

The two must be set together. The app refuses to start if they're
malformed, overlap a hosted community, or reuse the hosted origin.
Without them, nothing changes.

For a configured relay:

- The app keeps its own organization session and signs in through the
browser at the tenant's existing login (`/api/goose/v1/auth/login`).
Block SSO happens there.
- It requests assertions from the same `/v1/buzz/identity/assertions`
route that hosted communities use, and attaches them to the relay
socket, HTTP, media, huddle and remote-agent requests.
- Unlike the hosted path, it doesn't require an identity backup before
the first binding. As on desktop, the tenant binds the member's existing
key on first issuance. A key already bound to a different one is refused
before any request is sent.
- When signed out, it connects without an assertion and lets the relay
decide. A bottom banner offers **Sign in**. After sign-in, the relay
reconnects with a fresh assertion. Hosted communities keep their
existing banner and flow.

The tenant accepts only the registered
`xyz.block.buzz.mobile:/auth/callback` return URL, so both realms share
it. Each `BrowserAuth` owner leaves callbacks whose `state` belongs to
another owner's attempt to that owner.

### Before merge

- [ ] Kenny Lopez reviews the visible changes.

### Validation

Added tests (`organization_relay_auth_test.dart`):

- Configuration parsing and exact host matching.
- An assertion is issued for the exact relay and key, then cached.
- A different bound key is refused.
- Signed out connects without an assertion.
- Other relays never receive the assertion.
- The shared callback is routed between the hosted and organization
owners.

Full `mobile-check` and `mobile-test` pass. RunnerTests pass locally
except `testNativeNavigationTitleExpandsAgainAtTop`, which this PR
doesn't touch.

Added tests (`organization_sign_in_test.dart`,
`relay_auth_isolation_test.dart`, `builderlab_account_test.dart`), each
failing without its fix:

- Concurrent account restores at cold start share one adopted account.
- An exchange from a cancelled attempt never changes a newer sign-in.
- Storage failures while clearing the intent or cancelling leave the
busy state.
- An unreadable saved organization session is replaced by signing in
again.
- A stalled organization issuer never delays a hosted relay's assertion.
This test needs `BUZZ_AUTH_DOMAINS` and skips without it. CI's
configured-auth-domains step doesn't list it yet, because that workflow
change needs a token with `workflow` scope.

Added tests also cover a restore after an offline start (the banner
clears once a relay retry restores the session) and the iOS bridge
allowlist (`/auth/native` and tenant login on Builderlab subdomains;
other hosts, paths, ports, userinfo and fragments refused).

Simulator (iPhone 17, iOS 27) with the dogfood defines against the
production Block relay `buzz.block.builderlab.xyz`, on a WARP Mac:

- The app starts with the organization configuration and connects to the
relay while signed out, showing the organization **Sign in** banner.
- **Sign in** opens the system sign-in session for
`block.builderlab.xyz`, and the banner shows **Finishing organization
sign-in…**. Cancelling returns to **Sign in** with no error. Before the
bridge fix, no browser opened and the banner reported that sign-in did
not finish.
- The bottom banners (organization sign-in, hosted reconnect, and the
sign-in recovery row) now sit above Home's floating Search/New bar,
which used to cover **Sign in**. A journey test checks the banner clears
the bar, and fails without the fix.

![Home with the organization sign-in banner above the floating
bar](https://github.com/user-attachments/assets/c6ab74f4-3d88-4fe0-ae16-042a548056fe)
- The simulator run stopped at the system consent prompt (SSO does not
work in the simulator). The app calls were driven through the VM service
(the same `signIn()`/`cancel()` the banner buttons call) because the
simulator could not be tapped.

Device (iPhone 12 mini) against bb-block staging in enforce mode, where
every probe without an assertion gets 401:

- Signed out, the organization banner shows and the app stays
responsive. Cancel at the consent prompt returns to **Sign in**, and
retry works.
- Block SSO through Okta completes, and the relay admits the reconnect
with the assertion.
- After relaunch the app connects, loads channel history, and shows no
banner for over 60 seconds.
- Before the restore fix, 2 of 4 cold starts showed "cannot use this
community with this key" although the session was valid. With it, 8 of 8
cold starts connected.

Known limitation: adding an enforcing organization relay by community
link is tracked in #8791.

The dogfood build enables this in squareup/buzz-releases
(`tomb/dogfood-organization-sign-in`). App Store builds stay unchanged.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 07:23:12 -08:00
Tom Brow
acf56fff6f fix(mobile): use the desktop agent squircle for every agent avatar (#8873)
On mobile, the Create agent form previewed emoji and image avatars as
circles. Once the agent was created, its avatar showed as a rounded
square, and other surfaces used yet other radii. None of them matched
the agent squircle desktop uses.

This PR makes `lib/shared/widgets/avatar_shape.dart` the single source
of avatar silhouettes. Agents get desktop's squircle (traced from
buzz-app's `avatar-squircle.svg`), and people keep circles.
`avatarShape(isAgent:)`, `avatarPath()` and `AvatarClip` are the only
ways to get either shape, and the squircle border class is private.

Every agent avatar surface now goes through that bottleneck:

- Create agent form and avatar picker previews (previously circles for
emoji and photo avatars, and unclipped for catalog characters;
`PresetAgentAvatar` now owns the clip)
- The avatar picker's camera cutout (`ImageAvatarCapture` with `isAgent:
true`); profile editing keeps the circle
- Agents grid card portrait (previously a 22pt rounded rect)
- `AvatarImage` (message authors, DM rows, member lists), the profile
sheet, `SmallAvatar`, and the native avatar PNG used by iOS Add members
(previously 30% rounded rects)
- Huddle speaking halo, preparing placeholder, and spotlight frame
- The iOS Add members fallback tile (Swift), shown while an avatar
loads, now draws the same squircle instead of a 30% rounded rect

To catch future drift, `avatar_shape_test.dart` adds a source guard. It
fails when code under `lib/` picks an avatar shape inline from agent
identity (for example `isAgent ? BoxShape.rectangle` or `if (!isAgent)
return ClipOval`), hand-rolls the old 30%/60% agent radius, or uses a
person shape (`ClipOval`, `CircleAvatar`, `BoxShape.circle`) under
`lib/features/agents/`. Against main it flags 8 of the 10 old sites. It
is best effort: the native PNG's inline ternary and the card's RRect
didn't match those patterns and are fixed directly here.

The Create agent form also gets 8pt above **Choose avatar**, so the
button and everything below it move down from the preview, as Kenny
requested.

### Before / after

Captured on the iPhone SE (iOS 27) with a release build against a hosted
Builderlab community, using a throwaway agent with an emoji avatar. In
each pair, before (main) is on the left and after is on the right.

**Create agent form** (also shows the 8pt spacing)

![create](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--create.png)

**Avatar picker**

![picker](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--picker.png)

**Agents card**

![card](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--card.png)

**Agent profile sheet**

![profile](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--profile.png)

**Message author avatar** (`AvatarImage`)

![dm-message](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--dm-message.png)

**DM list row** (`AvatarImage`)

![dm-list](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--dm-list.png)

**Add members** (native iOS list, `nativeAvatarImage`)

![add-members](https://raw.githubusercontent.com/block/buzz/f1f6a019c69e245146db761a6344524969275d04/pr-8873--add-members.png)

Not captured on device: `SmallAvatar` (thread reply and search avatars)
and the Huddle halo, placeholder, and spotlight, which need a live agent
thread or huddle. Widget tests cover these.

### Validation

- Device: the before/after captures above. They predate the catalog
preview clip
([355ebca](355ebca27e)),
which only trims the transparent character art at the squircle corners.
The test agent was deleted afterwards.
- Added tests: `avatar_shape_test.dart` pins the squircle geometry to
desktop's mask and runs the source guard. The avatar picker journey now
checks that the catalog preview, emoji preview, and camera cutout use
the agent shape. Existing `AvatarImage` and channel-detail
Huddle/thread-avatar assertions were updated to the new shapes.
- Full mobile format, analyze, and test suite pass locally. The iOS
release build compiles with the Swift change.
- The device build predates a merge of main that brought in
[#8773](https://github.com/block/buzz/pull/8773). That merge touched the
card, create page, and profile sheet without changing any avatar shapes.

Human pre-readiness app testing is not applicable under Tom's standing
exception for Buzz mobile changes. An independent agent review ran, and
its optional findings were addressed in 00b1ec6.

buzz-review-completed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz>
Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 11:55:47 -07:00
Wes
f59b326568 Fix mobile onboarding policy loading, browser cancellation and pairing feedback (#8874)
Mobile onboarding could reject valid large legal documents, stay busy
after closing Android browser sign-in, and hide pairing-import errors
behind the community-link form. This change bounds join-policy responses
at 4 MiB while retaining 64 KiB for other responses, handles Android
browser cancellation through the native lifecycle/channel, keeps Cancel
sign-in usable, and shows friendly pairing errors on the landing screen
with a live-region announcement. Identity mismatch checks remain intact.

The browser-cancellation implementation incorporates the candidate from
#8847 (`cb241b3f1`); coordinate landing to avoid duplicate work. This PR
consolidates the three fixes exercised together during Android
onboarding acceptance.

## Validation

- Pixel 9 / Android 17, production hosted services, isolated debug
installs. Human acceptance plus native UI, saved public-identity and
restart checks as noted below. No iOS acceptance in this session.
- Latest build and invite-first acceptance: base
`a12ad1cdd29da8b2923eca5408e963a2659777ab` plus these patches.
- Focused tests on that base plus patches: **88 passed** across
hosted_journeys_test, hosted_admission_test, browser_auth_test,
pairing_hosted_handoff_test and pairing_provider_test, with
`BUZZ_AUTH_DOMAINS=communities.buzz.xyz`.
- Earlier baseline: 81 focused cases passed plus one
staging-configuration case passed separately (82 distinct cases across
seven onboarding/recovery files); these are historical, not current-head
certification.
- Earlier policy change: 41 focused tests, changed-file analysis and
isolated mutation check passed on the earlier base. Earlier browser
candidate native instrumentation/mutation evidence was not rerun on this
combined revision.
- Android debug APK built and installed successfully. Mandatory
commit/push hooks passed at `6442e5ff9`: analysis clean; mobile tests
4,047 passed / 34 skipped; additional package runs 4 and 27 passed;
file-size checks passed. These broad tests ran through the required push
hook, not a manually invoked suite. CI remains pending.

## Live testing report — October 31

| Journey | Result and evidence boundary |
|---|---|
| Fresh email signup / identity / hosted invite | Reproduced policy
response exceeding 64 KiB; after fix, admission and restart passed.
Profile/message visible locally; cross-account message receipt remains
unproven. Tested at `cfcaef4e9f` plus policy patch. |
| Browser close → retry → login → existing identity recovery → restart |
Passed at `d14f33a170` plus patches; recovered the expected public
identity and community. |
| Pairing a different identity into an existing install | Rejected
without replacing the original key. Initially hidden error became
visible with friendly copy; Back and restart preserved the community at
`b80217de3` plus patches. |
| Fresh pairing → wait for desktop approval → sign-in → community →
restart | Passed at `20742a236` plus patches; human confirmed approval
gate, saved public identity matched. |
| First-time desktop cancellation → welcome → fresh QR retry → community
→ restart | Passed at `20742a236` plus patches. Cancellation error
remained raw `user_denied`. |
| Android system Back while awaiting pairing approval | Human-confirmed
in already-onboarded Add Community; first-time phone-side Back variation
remains untested. |
| Wrong pairing code → rejection → correction → completion |
Human-confirmed at `a2540fbe3` plus patches. Exact error and
same-session versus fresh-QR retry were not independently captured. |
| Interrupt account onboarding at community picker → process restart →
recovery → admission | Passed at `a2540fbe3` plus patches. Restart
opened Add a community; Find my communities restored choices without
another login. Human completed admission. No destination had yet been
selected. |
| Invite-first into fresh signed-out app → intended community → restart
| Passed at `a12ad1cdd` plus patches; saved identity/destination
matched. Existing member and existing browser session. Initial Android
VIEW intent explicitly targeted the test package; ordinary HTTPS default
app-link resolution and new-member admission remain untested. |
| Malformed community input → error → Back → restart | Passed for `not a
community`; original community preserved. `not-a-community` is a valid
single-label hostname and was not counted as malformed-input evidence. |

## Remaining gaps and findings

Not release certification. Pairing landing-error regression/mutation
evidence is now recorded below. Current combined-revision native
instrumentation has not been rerun; its limited scope is described
below.

Deferred behavior, not implemented here:
- Wrong browser account after fresh pairing is correctly rejected, but
Retry reuses that app account session; in-app account switching must
preserve the transferred identity and destination. The live happy path
used a manual browser-account switch and fresh install.
- Pairing wait has no visible Cancel; tested system Back works.
- Desktop cancellation exposes raw error wording.
- Interrupted community selection requires an extra Find my communities
step.

Master checklist remains partial: seven categories exercised this
session, signup/community creation has historical coverage, seven
categories unexercised. New-member link-first admission, deeper
interruption/server-commit recovery, expiry/revocation/network failures,
key import, organization/self-hosted paths, phone-to-desktop transfer,
eligibility gates, accessibility/app-link variants and iOS require
separate coverage. Channel-discovery work is separate (#8869).

## Review checkpoint

[Carl’s
review](https://github.com/block/buzz/pull/8874#pullrequestreview-5724095754)
found no code blockers at `6442e5ff9`. Carl also reviewed test-only
follow-up `d43958653` and found no issues, accepting both validation
gaps as closed. A subsequent review identified stale callback → resume
cancelling a newer Android login. A narrow native fix and regression
validation are in progress; prior readiness attestation is withdrawn
pending this behavior change.

- **Android stack check passed (Pixel 9, Android 17):** after fresh
account sign-in, the human stopped at the community picker without
closing/restarting. `dumpsys activity activities` showed exactly one
MainActivity in Invite First task 567, with no CustomTab in that task or
the full component list. ChromeTabbedActivity remained in a separate
pre-existing browser task. This rules out a lingering duplicate activity
in this run; it does not independently trace `onNewIntent` or establish
all Android/browser variants. Binary production sources match
`6442e5ff9`.
- **Pairing regression/mutation passed:** extended the existing QR
journey using the real encrypted NIP-AB import and hosted coordinator.
Asserts visible friendly mismatch feedback, live-region wrapper,
unchanged stored community/account identity, and Back to home. Reused
the existing socket fake. Hosted journey + pairing provider files: 70
passed with configured auth domain; opt-out hosted journey file: 3
passed / 21 skipped; changed-file analysis clean. Isolated clone:
control passed, hiding the landing error failed the visible text
assertion, restoration passed. No production source change in this
follow-up.
- **Duplicate landing:** #8847 is superseded by this combined PR; its
Android slice is included here. No merge performed.

BrowserAuthPluginTest manually drives plugin hooks using an unmanaged
Activity and fake browser launcher. It proves the plugin state machine
only, not MainActivity wiring, real lifecycle order, process death, or
duplicate app_links callback delivery. Current CI does not run Android
instrumentation. Android ignores the debug ephemeral-login flag and
shares browser cookies.

Readiness checklist: agent review completed on production changes and
test follow-up; agent exercised the changed behavior; human completed
the documented Android journeys and final sign-in check.



## Stale callback follow-up (`b7aaaa788`)

Addresses [the later Android lifecycle
review](https://github.com/block/buzz/pull/8874#pullrequestreview-5724197312):
a recognized callback now clears browser-dismissal tracking before
rejecting a mismatched state. A stale callback cannot complete or cancel
the newer login. The existing native journey now includes the
intervening resume, successful current callback, and genuine browser
dismissal after a stale callback. Only two native files changed; policy
and pairing fixes are unchanged.

Validation: 88 focused Dart tests passed. Android app and test APK build
passed. On Pixel 9, the native plugin journey passed; in an isolated
source/Git/build clone, removing the reset failed at the newer attempt's
expected-zero-replies assertion; exact restoration passed. This proves
the plugin state machine on Android, not a real late browser callback
through OS lifecycle delivery. Carl reviewed `b7aaaa788` and found the
fix correct and minimal with no blockers. Human browser-close/retry
check remains pending; PR stays draft until that passes. Current-head CI
is also required for merge.

Accepted limitation: if a recognized stale callback arrives after the
current browser tab has already gone, automatic dismissal is suppressed
and the user may need the visible Cancel button. The callback cannot
complete sign-in without matching state; Dart validation remains
authoritative.

---------

Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz>
2026-10-31 12:43:01 -06:00
klopez4212
a12ad1cdd2 feat(mobile): refine agent profiles and model selection (#8773)
## Summary
- Simplify agent profiles with Message/Bestie actions, relay-authored
published instructions (unavailable without a config channel),
management details, public-key copying, and a separate final Delete
section.
- Sort the Agents directory by name and mark the selected Bestie with a
muted filled star.
- Place Model and Thinking together below Name. Use native iOS Liquid
Glass menus and preserve selection callbacks as controls become enabled.

Related: #8685.

## Validation
Full mobile checks passed. Regression coverage includes relay-author
filtering, unavailable instructions, metadata retry, resizing native
pickers, accurate deletion state, selection after loading, and Bestie
switching. Real iOS simulator taps verified both pickers; the user
confirmed the earlier iPhone build works. Review fixes were checked with
widget journeys and the native UIKit resize/selection probe.

<details>
<summary>Previews</summary>

Synthetic fixture renders:

| Profile | Create agent | Bestie card |
| --- | --- | --- |
| ![Profile with separate Delete
section](https://github.com/user-attachments/assets/4b6e7cf5-b152-43a3-99d9-7c1ee65d0c70)
| ![Model and Thinking
settings](https://github.com/user-attachments/assets/c81dc138-d5d3-43bb-873b-a64171155a7d)
| ![Muted Bestie
star](https://github.com/user-attachments/assets/5ce95e3b-2403-41c5-b6d6-52b8b60cc7d6)
|

Native iOS simulator interaction with a synthetic catalog:

![Both picker values updated after native menu
selections](https://github.com/user-attachments/assets/a3ee6d4d-91e0-4df6-b4cf-b66d5c1a2e87)

</details>

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 11:28:14 -06:00
klopez4212
a2540fbe3d Align Android profile setup with iOS steps (#8871)
Android profile setup now matches iOS: choose a display name, then an
optional avatar using the existing dotted-circle placeholder and Image /
Emoji / Animated editor. Back preserves drafts; Skip saves the name
without an avatar, and failed saves retain retry/exit options.

Validated on Pixel 10 and approved by Kenny; analysis clean, 4,064
mobile tests passed (8 skipped). Device preview uses no-write callbacks;
preview-only files are excluded.

| Display name | Avatar |
| --- | --- |
| ![Display name
step](https://github.com/user-attachments/assets/516361ea-2c02-4ed5-8847-f716ed5c0272)
| ![Avatar
step](https://github.com/user-attachments/assets/2a1607e0-59dd-4ff6-9ffa-a1dd13faad3e)
|

buzz-review-completed

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 17:08:39 +00:00
Tom Brow
20742a236d fix(mobile): only render known channels as #channel chips (#8862)
Follows [#8860](https://github.com/block/buzz/pull/8860) (merged).

On mobile, any `#token` rendered as a channel chip, so GitHub-style
references like `#8700` turned into inert chips for channels that don't
exist. Desktop already avoids this by only linking names in the known
channel list.

This makes mobile's message body and one-line preview do the same. With
no known names (channels still loading, or none visible), nothing
becomes a chip. An open channel the reader hasn't joined stays plain
text until the directory has loaded; before this change it was an inert,
untappable chip. messages rebuild with chips once channel names arrive.
Unlike desktop, there's no "any `#token` while empty" fallback, because
an empty map can't distinguish loading from an account with no visible
channels. The known names come from the existing
`channelIdsByNameProvider` (the reader's channels, plus open directory
channels once Browse channels or invite recovery has loaded the
directory), so there is no new fetch, subscription or sync change. When
the list is non-empty, the regex has one alternative fewer than before.

### Validation

Added tests:
- Preview: `#8700`, `#8774's`, a known-name prefix (`#gen` vs `general`)
and `#eng-ios` with only `eng` known stay text, while `#general` and a
longer known `#eng-ios` are chips. With no channel names, nothing chips.
- Message body: `Took over #8700 from #general` renders one chip
(`general`) and keeps `#8700` as text.

- Message body: with no channel names, `#unknown` stays text.

The new assertions fail with the previous always-generic pattern. The
full mobile test suite passed in pre-push.

Simulator render on an iPhone 18 Pro (iOS 27): real message-body and
preview widgets with channels `general` and `eng` loaded, rendered with
both stacked PRs applied.

| Before (`main`) | After
([#8860](https://github.com/block/buzz/pull/8860) +
[#8862](https://github.com/block/buzz/pull/8862)) |
| --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/5afead6a162d5c8554ad17175fc2dccff93bf2af/pr-8862--01-before-main.png"
width="300"> | <img
src="https://raw.githubusercontent.com/block/buzz/5afead6a162d5c8554ad17175fc2dccff93bf2af/pr-8862--02-after-both-prs.png"
width="300"> |

Human app test: not applicable under the mobile-client testing
exception; agent review and simulator validation above.

buzz-review-completed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
2026-10-31 09:47:19 -07:00
Tom Brow
e3b1ef0d84 docs(agents): mark desktop/ as legacy, not a reference for mobile (#8868)
Agents working on the mobile app have been looking at `desktop/` for
implementation and design cues. `desktop/` will soon be superseded by
[block/buzz-app](https://github.com/block/buzz-app), while mobile is
current, so it should never serve as that reference.

- Root `AGENTS.md`: labels `desktop/` as legacy in the repo layout, adds
a callout at the top of the Desktop App section, adds the same guidance
to the Mobile App section, and drops "matches desktop" from the mobile
theme note. Mobile kind constants now sync with
`crates/buzz-core/src/kind.rs` (also in the `nostr_models.dart` comment)
instead of desktop.
- `VISION_MOBILE.md`: replaces the line that allowed the desktop
implementation to inform shared mobile rules, so the vision and agent
guidance agree. Written intent still takes priority.

### Validation

Documentation-only. Reviewed the diff and links. Codex review's one
finding (the vision conflict) is addressed.

buzz-review-completed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 09:46:42 -07:00
Tom Brow
b80217de32 fix(mobile): end #channel tokens at apostrophes, quotes and dashes (#8860)
Mobile renders `#channel` tokens as chips, but a token followed by an
apostrophe, quote, ellipsis or dash stayed plain text: `#general's`,
`"#general"`, `#general…` and `#general—` all lost their chip because
the token only ended at whitespace or `, ; . ! ? : ) ] }`.

This ends channel tokens at those characters too (`' " ‘ ’ “ ” » … –
—`). The message body and the one-line preview each had their own copy
of the channel regex; they now share one `channelTokenPattern`, so they
can't drift apart again.

`@mention` boundaries are unchanged on purpose: on mobile and desktop
the same boundary also decides which mentions are bound and tagged when
sending, so changing it is a separate, cross-surface decision.

### Validation

Added tests:
- Preview table covering each new trailing character (and matching
opening quotes).
- Message body: `#general's` keeps the chip and renders the `'s` suffix.

Both fail with the previous boundary. The full mobile test suite passed
in pre-push.

Simulator render on an iPhone 18 Pro (iOS 27): real message-body and
preview widgets with channels `general` and `eng` loaded, rendered with
both stacked PRs applied.

| Before (`main`) | After
([#8860](https://github.com/block/buzz/pull/8860) +
[#8862](https://github.com/block/buzz/pull/8862)) |
| --- | --- |
| <img
src="https://raw.githubusercontent.com/block/buzz/5afead6a162d5c8554ad17175fc2dccff93bf2af/pr-8862--01-before-main.png"
width="300"> | <img
src="https://raw.githubusercontent.com/block/buzz/5afead6a162d5c8554ad17175fc2dccff93bf2af/pr-8862--02-after-both-prs.png"
width="300"> |

Human app test: not applicable under the mobile-client testing
exception; agent review and simulator validation above.

buzz-review-completed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Signed-off-by: Tom Brow <tomb@squareup.com>
Co-authored-by: Tom Brow <tomb@squareup.com>
2026-10-31 09:30:23 -07:00
klopez4212
d14f33a170 fix(mobile): keep toasts above native navigation and sheets (#8866)
## Summary
Keep mobile toasts above navigation and modal sheets with an app-level
overlay and a tiny transparent iOS composition boundary. Preserve Retry,
automatic dismissal, and taps on underlying controls.

### Related issue
No duplicate found in the toast issue/PR search.

### Testing
Full mobile tests and analysis pass; iOS simulator and device builds
succeed. Verified layering, Retry, dismissal, and underlying taps in a
native simulator preview; human confirmed on iPhone with their existing
profile/community. Broader repository checks are in progress.

Before / after (isolated native simulator preview using production
widgets):

| Before | After |
| --- | --- |
| ![Toast hidden by native
navigation](https://github.com/user-attachments/assets/981bf68f-dcea-4584-a071-94ecdad8f1a7)
| ![Toast above native
navigation](https://github.com/user-attachments/assets/d75a28c6-cfce-4eed-87a3-548d03c72559)
|

<!-- buzz-review-completed -->

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 16:17:47 +00:00
klopez4212
120cbae8e5 fix(mobile): restore inline typing groups and keep working thread links (#8865)
Restores mobile’s shared inline typing bubble and animated avatar
cluster after #8765 replaced them with composer activity. Humans and
agents share the group, including the existing overflow badge and
reduced-motion behavior; fresh replies regain the bubble-to-message
handoff.

Keeps the working-agent reply link from #8754, including its current DM
support: a root message can show working agents and open its thread
before the first reply. Thread timelines now use the same inline typing
group after their last message, so reverting the redesign does not bring
back the old full-width typing bar. Archived and non-member
conversations retain their existing no-typing-indicator behavior.

This intentionally follows the requested mobile presentation rather than
buzz-app’s composer activity layout. VISION_MOBILE.md allows
platform-specific presentation. The composer’s “Working now” list is
removed with the redesign; the root-message thread links remain.

Validation:
- At `5df48ad4b`: `just mobile-install`, `just mobile-check` and `just
mobile-test` passed (4,036 Flutter tests passed, 30 skipped;
unconfigured-push checks and 27 crypto tests also passed). Repository
file-size checks passed.
- Required pre-push hooks passed, including a second full mobile
check/test run and the repository file-size gate. Hosted CI is pending.
- Extended the existing thread journey through opening an empty working
thread, mixed human/agent typing after a reply, clearing typing, and
Back. Existing coverage exercises avatar grouping, overflow, reduced
motion, reply handoff, and followed/detached thread scrolling.
- Agent self-review completed; no additional blockers found after
correcting inventory-only agent avatar shapes and waiting for timeline
layout before following new thread typing.
- Simulator component preview uses synthetic identities in a local,
uncommitted entrypoint. It is not evidence of a live relay exchange.

Human verification pending (draft):
1. In a channel or DM, have an agent work on a threaded reply. Confirm
the root’s working-agent reply link opens that thread before a reply
arrives.
2. Have multiple people/agents type. Confirm one inline avatar group and
dot bubble, including inside the opened thread, with no wide composer
bar.
3. Receive a fresh reply in the main conversation/Solo and check the
typing-to-message handoff. In a long thread, check typing while
following the latest message and while scrolled up, then navigate Back.

Component preview on iPhone 18 Pro (iOS 27.0 simulator). These are
production widgets in an uncommitted preview shell with synthetic
identities; surrounding screen chrome is not a full-app screenshot.

![Inline group together with the retained working thread
link](https://github.com/user-attachments/assets/28f57a27-9319-4d27-a965-24d0dca3b620)

![Five typers use the circular overflow
badge](https://github.com/user-attachments/assets/5912862e-ac5a-48f7-a79c-39c2e2231d24)

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 09:09:30 -07:00
klopez4212
0a46f329c0 Fade welcome bees with the QR scanner transition (#8859)
Fixes the welcome bees remaining visible when the QR scanner opens after
#8853. Bees now share the foreground’s fade and scale progress, pause
while hidden, and return on dismissal. Reduce Motion skips scaling.

Validated scanner open/close in the iPhone simulator,
normal/reduced-motion widget journeys, analysis, and the full mobile
suite. Simulator camera hardware is unavailable; QR decoding was not
exercised. Independent review found no blockers.


https://github.com/user-attachments/assets/1ce046b2-63e3-4441-90e9-9d9ec048bdfa

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 16:09:27 +00:00
klopez4212
2ca77747d1 Fix mobile Add Community loading and membership restoration (#8796)
## Summary
Open Add Community immediately from the post-login picker and return
directly on Back, without membership restoration or repeated discovery
during navigation. Completing Add restores the saved selection while
keeping the newly added community active; failures retain progress and
offer Retry.

Follow-up to #8729. Mobile app update only; no relay deployment
required.

## Testing
`just mobile-install mobile-check mobile-test` passed (4,025 standard
tests), plus 4,049 Builderlab-enabled tests on the merged revision.
Production-path journeys cover hosted and self-hosted completion,
partial restoration and Retry, persisted memberships, and the active
destination. Removing the completion hook makes the new journeys fail.
Independent agent review found no blockers. Native walkthrough and human
verification remain pending.

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 16:01:15 +00:00
klopez4212
cfcaef4e9f Update mobile toast animations (#8855)
Updates mobile toast animations and styling.



| Sign in | Retry | Copied |
| --- | --- | --- |
| ![Reconnect to
Builderlab](https://github.com/user-attachments/assets/5298b507-df5b-49da-a021-03f337e997fa)
| ![Save error with
Retry](https://github.com/user-attachments/assets/492c8929-4f91-4342-943b-a72b96547992)
| ![Copied
confirmation](https://github.com/user-attachments/assets/864fd629-7414-415e-81ef-5f7d3d5333a4)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 07:50:00 -07:00
klopez4212
5f13984a19 Bring buzz.xyz branding and animated bees to mobile welcome (#8853)
Replaces the mobile welcome gradient with buzz.xyz’s green and 12
animated bees. The swarm keeps flying through rotation, respects Reduce
Motion, and leaves controls tappable; the primary button label is now
white. The ghost button has an opaque chartreuse fill so bees cannot
show through its text.

Validated in the iPhone simulator, with animation/rotation journeys,
analysis, and the full mobile suite passing. Agent review found no
blockers.


https://github.com/user-attachments/assets/9aa1472c-c8e5-4e8b-a016-a8cba36805e1

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 07:47:25 -07:00
klopez4212
4de1b6aeac Simplify mobile Solo and DM empty states (#8851)
Replace the embedded Solo onboarding block with “No chats yet.” Give
Solo and DM empty states matching left alignment and spacing below their
headings, with softer text at 65% opacity.

Validated with mobile formatting, analysis, the full mobile test suite,
and a Flutter widget preview measuring equal 16-point gaps below both
headings.

### Preview

Actual Flutter widgets with sample data; not a device capture.

![Solo and DM empty states with matching
spacing](https://github.com/user-attachments/assets/f044b7e5-b1ed-4d83-912d-a0fa119055d4)

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 07:46:57 -07:00
klopez4212
9c3ba83adb Simplify signed-in mobile community onboarding (#8852)
Replace the signed-in mobile welcome screen with **Add a community**: QR
scan first, then grey secondary actions for community links, finding
saved communities, and creation. Hide **Find my communities** when none
are known; refresh on entry/resume and every 30 seconds while active,
retaining results on transient failure.

Community switcher → Add keeps its two-action flow and uses the same
grey secondary link button.

Validation: Flutter analysis, full mobile suite (4,014 tests),
Builderlab-enabled full suite (4,036 tests), widget interactions, and
independent agent review. Draft pending native sign-in and human
testing. Snapshots render the production Flutter widgets; native
navigation/status bars are omitted.

| Communities available | No communities | Switcher → Add |
|---|---|---|
| ![Onboarding with
communities](https://github.com/user-attachments/assets/444b05c5-711f-41df-9c50-293ad9e13767)
| ![Onboarding without
communities](https://github.com/user-attachments/assets/db78a490-bd8e-4d78-97b4-a391b52290d8)
| ![Switcher Add with grey secondary
button](https://github.com/user-attachments/assets/de9e42d2-dd53-462b-98c7-da87223e5dd4)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-31 07:46:44 -07:00
Logan Johnson
547de61aa5 fix(mobile): show channel posts before a burst of join notices (#8798)
## Summary

When many people join a channel at once, the mobile app could open that
channel and show only a "… joined" line, with none of the channel's
posts. You had to scroll up before any messages appeared. With this
change, the posts always show first, and the join lines appear among
them in the right places.

The cause: the app loads the newest 50 timeline rows when a channel
opens, and join notices counted toward those 50. A burst of 50 or more
joins filled the whole first page. The app combines a run of joins into
one line only when it draws the screen, so the user saw a single "Guest
10 joined … and 48 others" line. The app loads older rows only after the
user scrolls.

This is the mobile port of the desktop app's fix,
https://github.com/block/buzz-app/pull/1983, which has already merged.
It needs no relay change.

- History pages no longer include join notices, so the first page is all
posts.
- The app reads join notices with a separate read, newest first, 500 per
read. It reads down to the oldest post loaded so far, and continues
after each older page loads. Like desktop, it stops after 2,000 notices.
- Each notice read also reads the reactions on those notices, and any
removals of those reactions. A page brings these back for its own rows,
but notices are no longer on the pages, so they need their own read.
These reads name the channel in `#h`, so a system channel, or an
unlisted channel opened by a non-member, still returns them (NIP-CL).
Deletions are also read without `#h`, because a deletion can be stored
with no channel. Each read names at most 500 target ids, so it stays
under the relay's 1 MiB request limit. A notice's reactions show even
when they sort below the oldest loaded post.
- Posts show as soon as their page loads. The notices follow and are
merged into the timeline, so they do not replace rows that arrived live
in the meantime.
- A notice that is older than the oldest loaded post waits until its
page loads. This prevents a join from showing at the top of the timeline
with a gap of missing posts below it.
- If a notice read fails, the posts still show. The next page load tries
the notices again; if a page loaded while the read was running, the read
runs once more right away.
- The same applies to every system notice (joins, topic changes, channel
created or archived), as they share one event kind.

### Related issue

AIDA-2328. Desktop fix (merged):
https://github.com/block/buzz-app/pull/1983.

### Testing

Before (left, older build) and after (right, this branch) on the Android
emulator, against a local relay. #general and #4things each have 4 posts
followed by 60 joins:


https://github.com/user-attachments/assets/53b80942-d8c3-4604-8b95-cc5ca7ab6946

![Before and after: the old build shows only a joins line; the fix shows
the 4 posts above the joins
line](https://github.com/user-attachments/assets/58e121b9-855c-4844-a73a-c71b54252db2)

- New `channel_messages_provider_test.dart` cases run against the real
channel provider, with only relay responses faked:
- A burst of 500+ joins does not hold posts back. If the first notice
read fails, the posts still show. A later page read retries the notices
and continues the descent.
- Notices in the same second as the oldest loaded post follow the post's
position within that second.
  - The descent stops at 2,000 notices.
- A notice keeps its reactions, and a removed reaction stays removed.
Reactions are read past the relay's 1,000-event page. The fake relay
applies the NIP-CL rule, so a read without `#h` finds no channel
reactions.
  - A page that loads while a notice read fails still gets its notices.
- `just mobile-check` and the full `just mobile-test` pass at
`7a38763af`.

Not yet tested on a physical device, or on iOS.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 20:34:41 -04:00
Matt Toohey
6e6f4e8a0d test(mobile): check the title fade's animation, wait 10 s for the alert (#8741)
## Summary

Two RunnerTests fixes from the 23–30 Oct flake audit, both in
`mobile/ios/RunnerTests/RunnerTests.swift`. Both are test-only. This is
one of six PRs split from the reviewed `flakey-tests` branch (siblings
below).

### `testLargeTitleTextFadesWithScrollAndCompactTitleCanReverse` (3
runs)

- **Runs:** 40748163526 (job 123028155856), 40826294064 (#8679, job
123290415194, passed on attempt 2) and 40921441156 (#8694, job
123617149320), all in Mobile (iOS), attempt 1. None of the branches
touches the navigation bar. Signature:
`XCTAssertLessThan(visibleOpacity(of: centeredTitle), 0.99)` read
0.9999499, 1.0 and 1.0.
- **Cause:** collapsing adds a 0.18 s `CABasicAnimation` on the compact
title mask's opacity (`IosNavigationBar.swift` `applyScroll`). The test
slept 60 ms and expected the presentation opacity to be mid-fade. The
presentation layer follows wall-clock media time. When the Flutter app
in the test host keeps the main thread busy, `Task.sleep` resumes after
the fade has finished.
- **Change:** drop the 60 ms sleep and the mid-fade samples. Right after
`scroll(to: boundary)`, which runs the handler synchronously, check that
the mask's model opacity is 1. Also check that it carries a
`"titleFade"` opacity `CABasicAnimation` from 0 to 1, lasting 0.1–0.5 s.
Nothing turns the run loop before the check, so the animation is still
attached however long the main thread stalls. After the scroll back, a
new `XCTAssertNil` checks that reversing removes the fade. The later 240
ms waits and their end-state checks are unchanged.
- **Mutations that should fail it:**
- Delete `compactTitleMask.add(fade, forKey: "titleFade")`: the
`XCTUnwrap` throws.
- Delete `removeAllAnimations()`: the new `XCTAssertNil` fails. The old
test missed this.
  - Set `fade.duration = 0.001`: the band's lower bound fails.

### `testNativeRemovalConfirmationUsesDestructiveAlertAndCancelsOnce` (1
run)

- **Run:** 40950548609 (#8433, Dart only, job 123717768224), attempt 1.
Signature: `fulfillment(of: [completed], timeout: 3)` expired.
- **Cause:** the busy test-host main thread that #8678 handled for other
classes. The cancel reply comes from UIKit's dismissal completion, after
the dismiss animation runs on that thread.
- **Change:** raise the wait to 10 s, matching #8678's
`callbackTimeout`. The assertion is unchanged. Dropping `resolve` from
the dismissal completion still fails it, and so does resolving before
`alert.dismiss`.

### Related issue

None found. **Conflicts with #8568** ("Adapt iPhone Duo layouts, rail
navigation, and native sheets"). #8568 rewrites the fade test into a
loop but keeps the 60 ms sleep and the mid-fade samples. It already
conflicts with `main`, and this PR adds `RunnerTests.swift` to its
conflicts. #8665 only adds a voice-note test.

### Testing

Not compiled against the app or run locally, because Xcode and
RunnerTests bog this machine down. `swiftc -parse` accepts the file. The
new assertions, copied into a stub `XCTestCase`, typecheck with `swiftc
-typecheck` against the iOS simulator SDK and XCTest (Swift 5 mode). The
full file needs Flutter and the Buzz module, so it wasn't typechecked as
a whole. **The Mobile (iOS) lane is the check.**

Pushed with `git push --no-verify`, because the pre-push suites fail
when the laptop is under load.

### Readiness

An agent review of the combined `flakey-tests` branch (b432453af) found
no blockers. `buzz-review-completed` is not added, because the human
test step (AGENTS.md "Before opening a PR", step 3) hasn't happened yet.

### Siblings

- #8739 ci: Hermit fetch deadline and sccache fallback
- #8740 test(relay): thread_window aux-page hold and `api::media`
Postgres tests
- #8742 fix(desktop): deep-linked message hold (product change)
- #8743 test(desktop): four specs racing scroll settles and focus
- #8744 test(desktop): five settle classes and remote-owned-mentions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Signed-off-by: Matt Toohey <contact@matttoohey.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 10:37:08 +11:00
Matt Toohey
d14e95f90e test: stop desktop, buzz-agent and mobile tests leaking temp files (#8748)
## Summary

Six test files wrote into the shared temp dir on every normal run and
never removed what they wrote.

**Desktop and buzz-agent (first commit)**

- `desktop/src/protectedFeatures/tauriCommand.test.mjs` wrote its fake
Tauri CLI and three result files straight into `/tmp` under pid-suffixed
names. They now live under one `mkdtempSync` root that an `after()` hook
removes.
- `crates/buzz-agent/tests/permission_boundary.rs` wrote a
`buzz_perm_calllog_*` file for every test whose tool call reached
`fake_mcp`, five per run. `call_log_path` now returns a `TempDir` guard
with the log path inside it, so the log is deleted when the test ends,
including when an assertion panics.
- `cancel_kills_inflight_tool_via_mcp_notification` in
`crates/buzz-agent/tests/regressions.rs` spawns `buzz-dev-mcp`, which
the agent stops with SIGKILL, so the server's `buzz-dev-mcp-*` and
`buzz-dev-mcp-session-*` TempDirs were never deleted. The test now
passes the server a `TMPDIR` it owns and removes.

**Mobile (second commit)**

The three mobile test files left 12 `buzz-video-*` files and 4
`transcode_*` dirs per run.

- `video_viewer_test.dart` and `video_controls_test.dart` pointed their
fake `path_provider` at `Directory.systemTemp`. The viewer downloads
each video there as `buzz-video-*`, and its async delete on close never
completes under FakeAsync. Each test now gets its own temp dir for the
fake, and an `addTearDown` removes it with `deleteSync`. In
`video_controls_test.dart` that teardown is registered first, so it runs
after the viewer is disposed.
- Four `media_upload_test.dart` tests faked `transcodeVideoToMp4` by
writing `out.mp4` into a new `systemTemp` `transcode_*` dir. The upload
service deletes `out.mp4` but not its dir. The fakes now create that dir
under the test's own temp root, which the test already deletes in
`finally`.

Production code is unchanged. **`buzz-dev-mcp`'s SIGKILL shutdown is
left for a follow-up:** the agent still stops the server with SIGKILL,
so outside tests the server's temp dirs are still left behind. Sending
SIGTERM first is the real fix.

### Related issue

None found. This continues the test-cleanup work in #8727.

### Testing

Each run below was bracketed by listings of `/tmp` and the per-user temp
dir (`/var/folders/.../T`), so new leftovers would show up.

- `tauriCommand.test.mjs`: 3/3 pass, with no new `buzz-tauri-*` or
`buzz-fake-tauri-*` entries.
- `cargo test -p buzz-agent --test permission_boundary`: 9/9 pass, with
no new `buzz_perm_calllog_*` files. The tests still check that the call
log is written, so the log really is going into the guarded dir.
- `cancel_kills_inflight_tool_via_mcp_notification` passes with
`buzz-dev-mcp` built, so it ran rather than skipped, and left no new
`buzz-dev-mcp-*` dirs.
- Mobile: `video_viewer_test` (7 tests), `video_controls_test` (20) and
`media_upload_test` (38) pass, each run on its own. With `TMPDIR`
pointed at a scratch dir, the old versions left 12 `buzz-video-*` files
and 4 `transcode_*` dirs, and the new versions left it empty.
- After cherry-picking onto current main, these pass:
  - `cargo clippy -p buzz-agent --all-targets -- -D warnings`
  - biome and `node --check` on `tauriCommand.test.mjs`
  - `dart format` and `flutter analyze` on the three mobile files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Matt Toohey <contact@matttoohey.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 10:35:26 +11:00
Logan Johnson
aa5f3e7bde feat(mobile): show conversation activity by the composer, as buzz-app does (#8765)
## Summary

Stacked on #8754. This brings the rest of buzz-app's conversation
activity to mobile.

buzz-app shows who is active in a conversation in one place, just above
the composer (`src/features/messages/TypingIndicator.tsx`). Mobile had
its own design: a typing bubble at the end of the timeline that turned
into the agent's reply (the "handoff"). This change replaces that design
with buzz-app's indicator in channels, DMs, Me and threads.

What the indicator shows, as in buzz-app:

- **On the right: your agents working here.** Up to four agent avatars,
then "+N". "Your agents" are your agent inventory (kind 30177), as in
#8754. Tapping the avatars opens the "Working now" list.
- **On the left: everyone else typing here.** Typing dots and buzz-app's
text: "Alice is typing", "Alice, Bob are typing", "Alice, Bob and 1
others are typing".
- **"Working now" list.** Each row shows the agent, "Working" and, in a
channel view, where it works: "Channel conversation", or "Thread ·
<first 60 characters of the root>", with "+N more" after two places.
- If the agent works in exactly one thread, the row opens that thread. A
thread whose root is not loaded opens by its ID, as buzz-app's link
does. A button at the end of the row opens the agent's activity.
- Otherwise (in a thread view, in Me, in the channel only, or in several
threads), the row opens the agent's activity. As in buzz-app, work in
the channel does not count as a thread: an agent in the channel and one
thread opens that thread.
  - "Activity" is mobile's existing `AgentActivitySheet`.
  - The list closes when the last agent stops.
- **Scope** (`current-activity.ts`: "Channel views include threads;
thread views do not"):

  | View | Your agents | Everyone else |
  |---|---|---|
  | Channel or DM | Here and in any thread | Here only |
  | Thread | This thread only | This thread only |
  | Me | Anywhere | Anywhere |

- **Me** works like buzz-app's Solo chat: with one agent working,
tapping the avatars opens its activity directly.
- **Spoken status:** buzz-app's live status, for example "Jerry, Morty,
Summer are working. Alice is typing". The button says "Activity: Morty
working" or "Activity: 3 agents working".

Changes you will notice compared with #8754 and main:

- The typing bubble at the end of the timeline and the bubble-to-reply
handoff are removed. #8754's channel typing row goes with them. The root
message's reply row from #8754 stays.
- In DMs, other people's agents typing in a thread no longer show at the
DM level. Only your agents do, as in buzz-app. This reverses part of
#8731.
- With no composer, there is no indicator. This applies when you are not
a member or the channel is archived, as in buzz-app (`ChannelsPage`, and
`ThreadPanel`'s `composerRoot`). Before, mobile showed typing in those
threads.

Less than buzz-app, not in this PR:

- Status is always "Working". buzz-app also uses lifecycle evidence
(local agent state, kind 24200) and tool labels. Mobile uses typing
only, as in #8754.
- No hover preview and no keyboard path (Down arrow) into the list.
- The indicator sits in the composer dock, so it moves the timeline up a
little. In buzz-app it floats over the history.

Code:

- `conversation_activity_state.dart` holds the scope rules, read from
typing and the inventory.
- `conversation_activity.dart` is the indicator.
`working_now_sheet.dart` is the list.
- `channel_detail_page/composer_activity.dart` puts it in the channel
composer dock and opens threads. The thread page puts it above its
composer.
- Removed: `inline_agent_typing.dart`, `agent_reply_handoff.dart`,
`agent_typing_bubble.dart`, `typing_avatar_cluster.dart`,
`typing_motion_preview.dart`, `channel_typing_indicator.dart`, and their
tests.

### Related issue

N/A. Reported in Buzz #buzz-bugs (on iOS you cannot tell whether an
agent is down or typing). Searched issues and PRs for duplicates: none
found.

### Testing

Android emulator, local relay, debug build of `8362d46af`.

**Channel and thread.** Demo User mentions Morty. Morty, Summer and
Jerry (in Demo User's agent inventory) type in the mention's thread.
Rick (not in the inventory) types in the thread and in the channel
itself. In the video:

1. The channel shows three agent avatars on the right and "Rick is
typing" on the left. Rick's thread typing does not show.
2. Tapping the avatars opens "Working now". Each row reads "Working" and
"Thread · …". Tapping Morty's row opens the thread.
3. In the thread, the same three agents show, with "Rick is typing" (his
thread typing). Rows there open activity: tapping Morty's opens his
activity sheet.
4. Back in the channel, Summer, Jerry and Rick stop. Only Morty's avatar
is left. Then Morty replies and the indicator goes away. No typing
bubble shows at any point.


https://github.com/user-attachments/assets/b300e16e-8bec-4489-9ee4-a68c5c2dc30d

**DM.** A DM with Morty (in the inventory) and Rick (not). Demo User
posts. Both type in its thread, and only Morty's avatar shows. Then Rick
also types in the DM itself, and "Rick is typing" shows. Morty replies,
and his avatar goes away.


https://github.com/user-attachments/assets/3614be5f-3a69-4a1a-9290-d1fad16a5445

The UI tree confirmed each state, for example "Summer, Jerry, Morty are
working. Rick is typing", "Activity: 3 agents working", "Morty is
working" (agents only), and "Morty is working. Rick is typing" (DM).

- Widget tests in `channel_detail_page_test.dart` (Typing indicator
group):
- Scope table: Me, channel and DM, for a person and for your agent.
While the inventory loads, an agent never shows as a person.
- The journey from #8754, extended: the composer status and button, the
list's places, opening the thread, thread-view rows opening activity,
and the list closing when work stops.
- Six agents in several places: four avatars and "+2", "+1 more",
scrolling to the last row, opening a thread that is not loaded, and
opening activity.
- Me opens a lone agent's activity directly. People typing: 1, 2 and 3.
- Each new check was made to fail on purpose by removing the code it
guards.
- `just mobile-check` and the full `just mobile-test` passed on
`3480ad238` (3983 passed, 28 skipped).
- Typing names use the full foreground, so they stay readable in dark
themes (review feedback). A test checks the color.
- Auto and Cerveau reviewed it adversarially against buzz-app
origin/main. Their findings are fixed: the list did not scroll, unloaded
threads did not open, the Me behaviour, the non-member indicator, and a
double-tap pop. Their last pass on `2c45f3ec0` found nothing. The device
run then showed that, with only agents working, the spoken status had no
size and Android dropped it. `8362d46af` fixes this, and their review of
that fix found nothing.
- Not yet tested on iOS or by a human.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 17:17:34 -04:00
Logan Johnson
851250524e feat(mobile): show your agents working in a thread on its root message (#8754)
## Summary

When you mention one of your agents in an ordinary channel on mobile,
nothing in the channel showed that the agent was working until its reply
landed. The agent answers in the mention's thread, so its typing (kind
20002) is thread-scoped, and the channel timeline hides thread typing.
The header working dot that used to cover this was removed in #8052,
#8075 and #8082.

This change brings buzz-app's behaviour to mobile. In buzz-app, the
thread summary under a message shows the viewer's own agents while they
type in that thread (`MessageRow.tsx` `useThreadAgents`, described in
`docs/agents.md`). Mobile now does the same. The root message's reply
row shows the working agents' avatars and the typing dots, and the row
appears even under a mention that has no replies yet. It then reads
"View thread". Tapping it opens the thread. When the reply arrives and
the typing ends, the dots go away and the row reads "1 reply".

The details follow buzz-app:

- Only your agents count. buzz-app's "your agents"
(`agentChoices.identities`) are your agent inventory, which is the kind
30177 records you author with archived agents included, plus your local
agents. It does not read the NIP-OA owner tag. Mobile uses the same
inventory. An agent that only names you as owner in its profile does not
count. People and other agents typing in a thread stay inside the thread
view.
- Working agents leave the participant stack for their own group: up to
two agent-shaped avatars side by side, then "+N", then the dots.
- The curved reply branch shows only when the message has replies.
- buzz-app's channel indicator by the composer also includes your agents
working in any thread ("Channel views include threads" in
`current-activity.ts`). Mobile's channel-level surface is the typing row
at the end of the timeline. In ordinary channels, that row now also
shows your agents that are typing in a thread, with the agent avatar
shape. It goes away when the agent's reply arrives.
- The spoken labels use buzz-app's strings: "View thread: Morty is
working", "View thread: 3 agents are working" and "View thread: 1 reply.
Morty working".
- Me and DMs already show thread typing inline, so they are unchanged.

Code changes:

- `TypingDots` is extracted from `AgentTypingBubble`, so the reply row
and the bubble share one animation. It respects reduce motion.
- `ReplySummaryLink` accepts a nullable summary and a list of working
agents with their names. `SmallAvatar` gains an `agent` flag for the
working group, and `InlineAgentTyping` a `knownAgents` set so the
channel typing row gives inventory agents the agent shape.
- `meAgentInventoryProvider` holds the inventory keys. It is read only
while a thread in the channel has typing. Each read, failed ones
included, is reused for 30 seconds, then read again if still watched, or
dropped. So the inventory refreshes every 30 seconds while it is
watched, and a short gap between an agent's messages does not query
again.
- The page selects a "pubkey root" key from channel typing, so typing
expiry refreshes do not rebuild it.

Less than buzz-app, not in this PR:
- buzz-app prefers lifecycle evidence (local agent state and kind 24200
observer turns) and falls back to typing. Mobile uses typing only. So
when an agent stops without replying, mobile keeps its dots until the
typing expires (8 seconds). A second buzz-app device without that
evidence behaves the same way. I found no 24200 publisher in buzz-app
itself. buzz-app publishes typing (kind 20002) for the agents it runs.
- The channel typing row reads "Morty is typing" where buzz-app's
indicator says "working". It has no popover that names the thread and no
tap action. It sits after the newest message, so it scrolls away with
the timeline, while buzz-app's indicator stays by the composer.

### Related issue

N/A. Reported in Buzz #buzz-bugs. Searched issues and PRs for
duplicates: none found.

### Testing

Android emulator, local relay, build of `3caa17a20`. Demo User mentions
Morty. Morty, Summer, Jerry and Rick send thread typing:
- Morty is a channel bot in Demo User's agent inventory.
- Summer and Jerry are in the inventory but are ordinary members, so
only the inventory gives them the agent shape.
- Rick names Demo User as owner in his profile but is not in the
inventory.

In the video:
1. The root message shows Morty and Summer, "+1", the dots and "View
thread", with no reply branch. The channel typing row reads "Morty and 2
others" with three agent avatars. Rick does not show.
2. Tapping "View thread" opens the thread before the first reply. Back
to the channel.
3. Summer and Jerry stop. Their typing expires, and only Morty is left
on both rows.
4. Morty replies. The typing row goes away, the reply branch shows, and
the root row reads "1 reply".

The UI tree confirmed "View thread: 3 agents are working", "Morty and 2
others are typing", "View thread: Morty is working", "Morty is typing"
and "View thread: 1 reply".


https://github.com/user-attachments/assets/2237e565-aa48-405a-84ca-39ab9a06b7a6

- The widget test "an agent working in a thread shows on its root
message" (`channel_detail_page_test.dart`, Typing indicator group)
covers these cases:
- A person, and an agent outside the inventory that names you as owner,
show no row and no channel typing row.
- Inventory agents also show in the channel typing row ("Morty and 2
others are typing", checked in the semantics tree), with the agent
shape. That row goes away when the reply arrives.
- Three inventory agents show two avatars with the agent shape, "+1",
"View thread", no branch, and "View thread: 3 agents are working".
  - The row opens the thread before the first reply.
- After the reply, Morty shows once, the branch shows, and the label is
"View thread: 1 reply. Morty working".
- With Summer still typing, Morty removed from the inventory stops
counting after the 30-second refresh.
- Each check was made to fail on purpose by removing the code it guards.
- `just mobile-check` and the full `just mobile-test` passed on
`3caa17a20` (3996 passed, 28 skipped).
- Auto and Cerveau reviewed it adversarially against buzz-app
origin/main. Their findings are fixed, and their last pass found
nothing.
- Not yet tested on iOS or by a human.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Logan Johnson <loganj@squareup.com>
Co-authored-by: Larry <627498bd4bd1f281a16431e3c6cce3b5c25b6692798c78672298aefbf2f8f8b5@buzz.block.builderlab.xyz>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 17:17:33 -04:00
klopez4212
f3a7bab098 Clarify mobile community onboarding and saved identity selection (#8729)
## Summary

Make community onboarding easier to scan: shorten hosted hostname
fallbacks, clarify Add Community instructions, and replace raw saved-key
buttons with identity cards. Use white pages, grey cards, ghost
secondary actions, standard page transitions, and a “Getting ready”
screen during joining. Native profile setup keeps a horizontal modal
transition. Identity cards load signed name/avatar metadata from saved
communities without switching accounts; unavailable profiles use a
neutral fallback. Cards show only the avatar, a 16px medium-weight name,
and muted npub; community lists are omitted. Retiring profile setup
closes its avatar editor too.

### Related issue

Follow-up to #8687 and #8599; no duplicate PR found.

### Testing

- Formatting and analysis passed. Full suite with hosted-auth defines:
4,019 passed, 5 skipped; includes profile-fetch and cancellation
regressions.
- Prior iOS device preview and native profile tests passed; hosted CI
native Swift checks passed on the preceding head. Latest Dart fixes are
not yet reinstalled on the phone.
- Simulator walkthrough and owner-tested iPhone preview use sample
identities and simulated admission.

Sample-data previews; the identity snapshot shows the
unavailable-profile fallback rendered by Flutter. Media is attached here
only.

| Community picker | Add Community | Saved identity |
| --- | --- | --- |
| ![Shortened community
name](https://github.com/user-attachments/assets/cf0af6aa-3a3d-4ffe-b469-e26f9bb92c30)
| ![White Add Community
page](https://github.com/user-attachments/assets/b2f71c77-1aa0-465a-b302-7eb5f1e92819)
| ![Saved identity card and ghost import
action](https://github.com/user-attachments/assets/47f20f34-f047-4ce5-befa-f56834096e95)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-30 19:00:42 +00:00
klopez4212
c0c606e2e3 Polish mobile navigation and restore community switch animation (#8732)
Removes aggregate unread dots from mobile filters, Inbox, and Solo
section headings. The aggregate-dot removal is an explicitly requested
product change. Solo and Team names match the current `block/buzz-app`
sidebar’s light/dark colours and 400/600 read/unread weights (not this
repository’s older `desktop/` implementation); Solo rows show
owned-agent working dots with reduced-motion support.

Restores the community-switch loading and avatar flight with a leftward
arc to the community menu in its current top-right position.

Mobile uses one fixed light/dark application palette; legacy catalog
theme names do not select navigation palettes. The 600 unread weight
follows [the current desktop sidebar
override](36a283b238/src/bundled/channels/Channels.module.css (L47)).

Working status uses live agent typing; desktop’s local waiting state is
not available on mobile.

Validation: clean analysis; 3,997 mobile tests passed, 28 skipped; four
push-configuration checks passed. Navigation styling visually approved
on iPhone; community-switch regression covers portrait/landscape and
normal/reduced motion; authenticated-shell recovery is covered. Hosted
CI passed at `bfeb0fecd`. Updated Pairing Preview installed on iPhone
for transition testing.

### Snapshots

Actual Flutter widgets with sample conversations; static working dots
for reduced motion.

| Light | Dark |
|---|---|
| ![Light theme: unread chat above read
chat](https://github.com/user-attachments/assets/d83b35d5-ab9b-44e0-b7d6-6527ef10a776)
| ![Dark theme: unread chat above read
chat](https://github.com/user-attachments/assets/45f64291-5d39-4e17-8f72-1aa1271c10b7)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-30 18:03:25 +00:00
Wes
75854111b8 fix(mobile): retain invite keys and reject incomplete onboarding (#8753)
Self-hosted invite claims retain the generated identity in secure
storage before the HTTP request and reuse it after a lost response or
restart. Saving or reopening an existing destination retires the
matching journal. Sign-out/removal deletes all matching pending key
copies before removing the saved community, preserving the community for
retry if cleanup fails.

Pairing verifies that relay authentication completed before
saving/activating a destination or reporting success. On iOS 16, hosted
entry permits recovery and reuse of backed-up identities, including
binding a recovered identity with a confirmed backup receipt. Paths
requiring a new secure backup explain the iOS 17 requirement before
generating or binding a new key. Self-hosted entry remains available.

### Validation

- Initial focused entry/recovery files: 83 passed, 1 skipped. Review-fix
focused storage, community, invite and hosted files: 82 passed, 1
skipped; extended invite journey: 17 passed, 1 skipped.
- Final hosted journey extension: 20 passed, including both bound and
unbound recovery with native sealing unavailable.
- Isolated mutations removing invite retention, pairing validation,
journal removal/re-entry cleanup or restoring the blanket platform gate
fail their intended regressions. Restored controls pass.
- iOS simulator build passed on the original integration base; final
native/device acceptance remains outstanding.
- Carl and three specialist reviewers found no source-review blockers at
`323cec6ea2`. `a55a246857` adds analyzer fixes, copy cleanup and the
recovered-unbound journey coverage. Reviewers did not run tests or the
app.

- Fixed a push-hook timeout in `4564b3562a`: idle serial queues now
release completed futures, avoiding scheduler retention across widget
tests while preserving in-flight ordering and failure isolation. The
existing dispatcher journey fails promptly before the fix and passes
afterward; Carl reviewed this delta with no blockers. Focused
dispatcher/invite/storage checks passed, and all 20 hosted journeys
passed with hosted auth enabled.

- Mandatory pre-push checks passed at `4564b3562a` (scope, branch skew,
file size, mobile analysis/tests and crypto package checks); GitHub head
verified at that commit.

### Remaining acceptance

Draft pending agent/device and human acceptance. Exercise interrupted
one-use invite claim and retry across restart, sign-out then reopen
without restoring the removed identity, rejected self-hosted pairing,
iOS 16 backed-up identity recovery (including binding), and iOS 16 new
setup blocked before key creation. Synthetic network/storage boundaries
do not prove native durability or live server behavior. Hosted CI
results are not claimed here.

Optional follow-ups remain outside this patch: pruning provably
unadmitted journals, malformed-record recovery, avoiding an iOS 16
dead-end device-key selection, and pre-existing removal/push-revocation
ordering.

This PR contains three existing-path fixes. The two organization-login
fixes depend on #8700 and remain separate: its stale parent conflicts
with main in unrelated relay code, and the required branch-skew hook
prevents publishing that stack unchanged. This PR does not refresh that
parent or change deployment policy.

---------

Signed-off-by: Wes <wesbillman@users.noreply.github.com>
Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz>
2026-10-30 10:38:24 -06:00
klopez4212
aae0081a90 fix(mobile): show agent DM typing and balance reply bubble padding (#8731)
Messages with a reply footer now keep even vertical text padding unless
they have actual overlapping reactions. Agent typing indicators are now
visible in both one-to-one and group DMs when the response is
thread-scoped, regardless of Bestie selection.

The typing fix originated in #8665 and now applies to every agent DM
using the existing agent classification. It retains main's
`visibleTypingProvider` filtering. Ordinary channels and human
thread-typing signals retain their existing scope; voice recording is
not included.

Validation: required pre-push hooks passed, including mobile formatting,
analysis, tests, native crypto package tests, and file-size checks.
Flutter analysis and the full mobile suite pass (3,995 passed, 28
skipped). Widget coverage compares bubble heights with and without a
reply footer and checks typing across Solo, ordinary channels, agent
DMs, human DMs, and group DMs with agents.

Marked ready for review at the owner’s request. Device verification
remains pending. To try: open a DM with any agent, including one not
selected as Bestie, while it handles a thread-scoped response and check
for its avatar and three dots; repeat in a group DM with an agent;
compare equal text in messages with and without a reply footer, with no
reactions, and confirm equal bubble heights.

The broad `just ci` check was stopped during the unrelated desktop Rust
dependency build after the mobile pre-push checks passed; no
full-repository CI pass is claimed.



### Before / after

Flutter widget-harness snapshots with identical synthetic data; not
native device captures. Before: the reply-footer bubble has excess
bottom padding and the thread-scoped Bestie typing signal is hidden.
After: both text bubbles have equal height, and Bestie’s avatar and
three dots are visible.

| Before | After |
| --- | --- |
| ![Before: uneven bubble padding and hidden Bestie
typing](https://github.com/user-attachments/assets/b7b9279d-4b6d-4263-8b4c-91451ee57fd0)
| ![After: balanced bubbles and visible Bestie
typing](https://github.com/user-attachments/assets/c97be4fd-5fc0-47e5-8b78-5b0b9c60254a)
|

---------

Signed-off-by: kenny lopez <klopez4212@gmail.com>
Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz>
2026-10-30 15:09:07 +00:00
Matt Toohey
fae3f0346c test(mobile): keep late callbacks and fixed sleeps from failing tests (#8678)
## Summary

Fixes three mobile flakes from the 21–28 Oct 2026 CI runs, in test code
only:

- In two iOS `RunnerTests` classes, late bridge callbacks no longer fail
whichever test is running when they fire.
- The waits on a busy test-host main thread now cap at 10 s.
- Two Flutter avatar tests poll for the ready frame instead of sleeping
a fixed 50 ms.

This is one of seven PRs split out of the `flakey-tests` branch
(siblings below).

### Related issue

None found.

### Flaky tests fixed

| Test | Failing runs | Cause | Change |
|---|---|---|---|
| `BuzzPushSnapshotEnrichmentTests` (RunnerTests) | 40362671989 (job
121712747802, main), 39681273328#1 (job 119504560518), 40658588384 (job
122715950541, PR #8640) | The 1 s waits ran out while the test host's
Flutter app held the main thread, and the test returned and deleted its
temp directory. The bridge callback's assertions then ran later and were
blamed on whichever test was running (`ProfileSetupRecoveryTests`,
`IdentityFilePluginTests`). | Callbacks only record the value and
fulfill. Every assertion, including the `isRestricted` checks, runs
after the wait, so a late callback writes into a dead local. The seven
waits cap at 10 s (`callbackTimeout`). |
| `ProfileSetupRecoveryTests`
`testStartedEditorWithoutReadyRestoresProfileAndAllowsRetry` |
40585805357 (job 122477274956, PR #8568) | Engine release and editor
dismissal must both happen within 2 s, on the main thread the host app
keeps busy. | Both predicate waits cap at 10 s. |
| Flutter `channel_detail_page_test.dart` "profile sheet shows the
poster before autoplay and restores it on tap" and
`settings_profile_header_test.dart` "shows the poster until the animated
avatar is ready" | 40368315739 (job 121732711851, main) | After the
image response is released, both tests slept a fixed 50 ms of real time
before `pumpAndSettle`. A slower real decode left no frame scheduled, so
the ready key was missing. | A new `WidgetHelpers.pumpUntilFound` pumps
in 10 ms real-time steps until the ready key appears, capped at about 5
s. |

Local evidence is from the original `flakey-tests` commit (53aaec97c),
Xcode 27.1 on the iOS 26.2 simulator:

- Enrichment, with `Self.complete` delayed 1.5 s and 4 s: 6 failures
before, 107/107 after. With a 12 s delay, every failure lands in its
owning test. A mutated error code is still caught.
- Profile setup, with the engine release held 4 s: 2 failures before,
4/4 after. A leaked engine still fails.
- Avatar tests: under load, 94/96 before and 96/96 after. With a 200 ms
image delay, 0/5 before and 5/5 after. A widget that never signals ready
still fails.

Not included:

- The planned `AppDelegate` / `Runner.xcscheme` change that keeps
Flutter out of the RunnerTests host. It did not work locally: restored
scene sessions and the `UIMainStoryboardFile` fallback, and a normal
launch came up black afterwards.
- `IdentityFilePluginTests`
`testSyntheticDocumentsReadInPlaceAndRejectInvalidOrOversize`
(40441255307#1). It is left unchanged and stays open.

### Verification

This branch was pushed without local re-verification, by the user's
choice: local test runs were overloading the machine and failing for
that reason. **Hosted CI is the check.** It was pushed with `git push
--no-verify`, because the pre-push hook runs the Flutter tests.

- Every file is byte-identical to its final version on `flakey-tests`
(67185df6a).
- Checked for this PR: `git diff --check`, and a conflict-free merge
with all six siblings onto `main`.
- #8613's flake-check lane will repeat the two changed Dart test files.

### Readiness

Test-only change. AGENTS.md's readiness steps (agent review, then human
confirmation) are still outstanding, so `buzz-review-completed` is not
set.

### Merge order

Independent of the other six. It merges cleanly onto `main`, and with
every sibling, in any order.

### Sibling PRs

Split from `flakey-tests` (one PR per area): #8676 (PostgreSQL lease +
lane), #8677 (relay E2E helper + Windows shell), #8679 (Tauri apt cache
+ Windows Rust cap), #8680 (desktop product races), #8681 (desktop E2E
state gates), #8682 (desktop E2E composer + row actions).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Signed-off-by: Matt Toohey <contact@matttoohey.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Jitter <2b2e6415e748c35180847a37aadae06a11e30dddc76b784e7fd9354c4eb42e7a@buzz.block.builderlab.xyz>
2026-10-30 11:58:40 +11:00