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9a6cb3ffdfe8bf077e184674d8850fdf48bfbdcd
551 Commits
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9a6cb3ffdf |
mobile: make the first-agent card stand out in dark mode (#9171)
Follow-up to #9036. In dark mode the "Create your first agent" card used the raised dark surface (#1A1A1A), which barely separates from the black Home page, and dark mode shows no shadow — feedback was that it's hard to see. The card now uses the inverse surface in both themes (light: dark card on white; dark: light gray card with black text), so it always contrasts the page. No new tokens. Tests: `flutter analyze` on the widget; `flutter test test/shared/widgets/buzz_callout_test.dart test/features/channels/` all pass. 🤖 Generated with [Claude Code](https://claude.com/claude-code) | | Before | After | |---|---|---| | Dark |  |  | | Light (unchanged) |  |  | _Rendered from the widget at phone width with the real fonts and artwork._ Signed-off-by: morgmart <98432065+morgmart@users.noreply.github.com> Co-authored-by: Morgarita <6e967af659416160ab4f2fd56d74c8c6f273791ee7bfc9468a1be37c387947be@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b894fb02ff |
fix(mobile): show transparent avatars without a black background (#9105)
## Summary Transparent PNG and GIF avatars render on a black background in mobile avatars and iOS notification avatars. Both load the relay's small thumbnail, which was always a JPEG with no alpha channel. [block/buzz#9003](https://github.com/block/buzz/pull/9003) makes relays write a `{sha}.thumb.webp` thumbnail that keeps transparency, alongside the `{sha}.thumb.jpg` that every relay writes. This PR loads the WebP first. - `MediaImage` with `preferThumbnail` tries `.thumb.webp`, then `.thumb.jpg`, then the original. Only a 404 moves on to the next source; any other failure still shows the error widget. Missing thumbnails are remembered as before, so later builds skip straight to the source that exists. - `BuzzNotificationAvatarLoader` follows the same order for notification avatars. Relays without 9003, and images uploaded before it, keep rendering from the JPEG as they do today. ### Screenshots A transparent PNG avatar rendered by `MediaImage` on the same relay, before and after (widget harness on an iOS simulator). | Before | After | | --- | --- | |  |  | ### Related issue AIDA-2308 (internal). The desktop counterpart is [block/buzz-app#2477](https://github.com/block/buzz-app/pull/2477). ### Testing - `missing thumbnails fall back to the JPEG, then the original` (`avatar_image_test.dart`): when the relay 404s every thumbnail, the avatar requests the WebP, then the JPEG, then the original. When the WebP fails with a 500, the avatar shows its fallback and requests neither the JPEG nor the original. - The relay thumbnail journey tests run against a relay that 404s `.thumb.webp`, so they cover the older-relay path end to end. - `BuzzNotificationAvatarLoaderTests` checks the WebP-then-JPEG thumbnail order for relay media, and that non-relay media gets no thumbnails. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Simone <0828be588d5c9c4d092c5b1cf01761d5aef63d6b104807fd8e8284d517dd1a99@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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a1efbf63bd |
fix(mobile): delete composer chips as one unit (#9133)
In the mobile composer, Buzz links (channel, message, repo, PR, issue) and selected agent `@mentions` render as chips, with the source text kept as invisible characters behind the chip. Backspace right after a chip removed one of those hidden characters, so the chip turned into a broken raw URL or partial name with no visible change for most of the presses. This PR gives chips one consistent editing model: - **A link is a chip only once something follows it.** Its pattern runs to whitespace or the end of the text, so in practice that is any time the caret isn't at its end. Pasting exactly one link adds a space after it (unless whitespace already follows), so it becomes a chip straight away. - **A link shows its raw URL while the caret is at its end.** Backspacing the space after a chip, or moving the caret back past it, reveals the URL for editing, one character at a time. Moving the caret away turns it back into a chip. A caret at the link's start leaves it a chip. - **Agent `@mention` chips stay atomic.** Backspace right after one removes the whole mention. - **Chips are atomic for selection and forward delete.** A caret placed inside a chip moves to its nearer edge, arrow keys step over it, and a selection that covers part of a chip grows to cover all of it. Forward delete just before a chip removes the whole chip. Typing, pasting, deleting or cutting over a selection replaces exactly the (snapped) selection. The controller records each chip's source range while it builds the spans, so only what is actually drawn as a chip behaves as a unit. Text in code spans and IME compositions are never rewritten. Undo restores the previous text: edits at the end of a revealed link are plain text edits, so undo no longer looks like a backspace into a chip. Human `@mentions` aren't chips today and are unchanged. After this change, in the simulator: a link becomes a chip once a space follows it, backspace reveals the raw URL, the next backspace removes one character, and the arrow keys reveal the link and turn it back into a chip. https://github.com/user-attachments/assets/1d051dd7-92fa-47c9-b569-a7ef5e00ca6f <img src="https://github.com/user-attachments/assets/9980aa01-bcf2-4a1b-9c25-4349ce999e26" width="300" alt="Composer with a channel link chip after a space"> <img src="https://github.com/user-attachments/assets/5dfbaa44-a0f4-4917-b7ca-eeeb63e47dae" width="300" alt="After one backspace the raw URL shows"> <img src="https://github.com/user-attachments/assets/1a675d56-7310-4b13-9dd9-caa26ff99283" width="300" alt="The next backspace removes one character"> ### Validation - Added tests: the composer permalink-chip test now covers the boundary space and reveal (soft and hardware backspace, arrow keys), caret and selection snapping, forward delete, paste adding a space, IME composition, and undo after typing at the end of a link or after completing a link. The agent-chip test covers whole-mention backspace, selection snapping over a mention and a mention in a code span. Breaking each rule (reveal, snapping, paste space, whole-chip delete, widening only inside one chip) fails a test. - Focused existing validation: the full mobile suite (`just mobile-check mobile-test`) passes. - Automated app run: iPhone 17 Pro simulator, iOS 27, debug build of this branch, in a private test channel. Typed a Buzz channel link and a space (chip), backspaced twice (raw URL, then one character removed), retyped the character and space (chip again), then moved the caret left past the space (raw URL) and right again (chip). Nothing was sent. The run covered the composer only; the change touches nothing outside it. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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fbfbf3d64f |
test(mobile): drop the video preview step removed with native frame loading (#9164)
Fixes red main. https://github.com/block/buzz/pull/9144 added a step to the expired-assertion journey in `native_media_headers_test` that loads a posterless video preview through `videoPreviewFrameLoaderProvider`. https://github.com/block/buzz/pull/9138 merged around the same time and replaced native first-frame loading with a static placeholder, removing that provider, so `flutter analyze` now fails on main with `Undefined name 'videoPreviewFrameLoaderProvider'`. Posterless previews no longer fetch anything natively, so the step has nothing left to guard. This deletes it along with its fake video player, restoring the test file to its state before #9144. ### Validation - `just mobile-check` and `just mobile-test` pass. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> |
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fd0ec10505 |
perf(mobile): rank search channels once per query (#9136)
Search re-ranked every channel on each live channel event, even while it
sat covered in the back stack, and could move a result while you were
reaching for it. On an iPhone 12 mini in a large community, each re-rank
cost 4 to 20 ms at about 2.4 channel events per second: 454 ms of 2,575
ms UI CPU in a 25 s scroll of a big channel with search behind it, and
343 ms in the 15 s after a resume.
Channel results are now ranked when the query runs and when the set of
channels changes: the first load and a directory install (including one
another caller started). Live channel events no longer reorder shown
results; they only update the shown rows' content (membership badge,
member count, name) in place. The next query ranks the current list.
### Accepted gap
A channel joined, left or renamed while results are shown updates its
row but keeps its position until the next query.
### Validation
- Added test: `live channel events never reorder shown results` adds a
channel and checks it is ranked in, moves it to the top of the list
through activity and checks the shown rows don't move, lets a live event
land between another caller's directory status turning loaded and its
install and checks the open channel shows, then joins that open channel
and checks its Open badge goes without the row moving. It fails when
activity re-ranks again, when a change to the channel set is not ranked,
and when shown rows keep stale content.
- Search suite and full mobile suite pass except the known
notification/push failures that also fail on main. Analyze clean.
- Automated simulator run of this branch (debug build, Builderlab
community): searched "studio", channel and people results listed, opened
a channel result, went back with the results still shown.
- Device numbers are from a wired Profile build of main
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1a30e51689 |
mobile: start new agents on the server-recommended model (#9151)
## Summary Builderlab's model catalog can now recommend a model and thinking effort for new agents (`recommended_selection` on `/v3/beekeeper/get-model-catalog`). The mobile create-agent screen now starts on that recommendation, so the default can change on the server without an app release. New agents start on the first of these that applies: 1. The model an agent link suggests, when the catalog offers it (unchanged). 2. The server's recommended model and effort. 3. The first Sonnet model at medium effort, as added in #9034. Used while a deployment sends no recommendation. 4. Blank. A setup resumed after a failure still keeps its saved choice. A recommendation that isn't in the returned catalog, or that is malformed, is ignored. Existing agents' saved models are never changed. The server only sends a recommendation when the deployment's catalog config sets `recommended_selection`. Until then, the app keeps falling back to Sonnet. ## Testing - Unit tests cover the recommendation beating the Sonnet fallback, a draft model beating the recommendation, and recommendations that should be ignored (unsupported effort, unknown model, missing effort, malformed, absent). - A new widget test checks that the form opens on the recommended model and effort instead of Sonnet. - `just mobile-check` and the full mobile suite (`flutter test --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example`) pass locally. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Carl <32a2e2c9d428ee08902cab75d956da2c1d235a22d4766b0dd4138bf6e2e5db1d@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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fc85b0d154 |
test(mobile): check posterless video previews renew the relay assertion (#9144)
Follow-up to https://github.com/block/buzz/pull/9134, which made posterless video previews and voice notes renew an expired relay assertion before handing headers to the native player. The voice-note path got a test there, but nothing failed if the video preview went back to the cached-only headers. This extends the expired-assertion journey in `native_media_headers_test` with one step: the real `videoPreviewFrameLoaderProvider` loads a relay video through a fake native video player, which records the headers it is created with. The player must receive both the media `Authorization` proof and the renewed `Nostr-Federated-Identity`. ### Validation - Added tests: the video-preview step above. Switching the loader back to the synchronous cached headers fails it. - `flutter analyze` is clean and the full mobile suite passes (4508 tests). - Test-only change, so no app run. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> |
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133c883b8c |
fix(mobile): confirm before starting a Huddle from the header (#9155)
Tapping the headphones button in a channel header used to start a Huddle straight away, which turned on the microphone and posted "Huddle started" to the channel. The button is easy to hit by accident. Now, when no Huddle is running there, the button asks "Start a Huddle?" first, with Cancel and Start Huddle. - `showConfirmation` in `shared/widgets/confirmation_dialog.dart` adds a non-destructive mode to the shared confirm helper. `showDestructiveConfirmation` now calls it with `destructive: true`, so existing callers behave the same. On iOS the native UIKit alert reads a new `destructive` argument and uses `.default` style instead of `.destructive` when it's false. On other platforms the confirm button keeps the default `FilledButton` style instead of the error color. - `_huddleNavigationAction` asks before calling `start`. That covers both the Material header button and the iOS native navigation action. Opening or joining a Huddle that's already running stays one tap, and so do the explicit "Start new" buttons inside the Huddle sheets. Companion to block/buzz-app#2687, which adds the same confirmation on desktop. buzz-app#2660 also moves the desktop button away from the members button, but there's no equivalent move on mobile: the headphones is the only action in the header. ### Screenshots Rendered by a scratch widget test from the real `ChannelDetailPage` (Android/Material path, Inter loaded) at 390×844. The scratch test has been removed. On iOS, the same confirmation shows as a native UIKit alert, which isn't captured here because this machine has no iOS Simulator. Before: tapping the headphones goes straight into a call. <img src="https://github.com/user-attachments/assets/adced280-2abd-44ad-a079-1c83749892a0" width="300" alt="Before"> After, light and dark, cropped to the new dialog: | Light | Dark | | --- | --- | |  |  | ### Validation - The existing journey "community transition cancels and awaits an in-flight Huddle start" now taps the button and checks that the dialog appears, that Cancel closes it without publishing anything, and that tapping again and choosing Start Huddle starts the call. With the confirm removed, this test fails. - `channel_member_profile_actions_test` checks that destructive confirmations still send `destructive: true` to the iOS bridge. - Full `flutter test`: 4,508 passed. `flutter analyze` and `dart format` are clean. - Not yet checked: the iOS native alert on a device or simulator, and a human trying it. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Diem Nguyen <diem@squareup.com> Co-authored-by: Fizz <6be7be23ec5bba868f3e1db5ec86013d76bd1a293dce5b435a192158fec13641@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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c39ee507b2 |
fix(mobile): find verified people who have no profile (#9086)
## What changes
Mobile now finds a person who has a relay-verified profile (NIP-FI, kind
30382) but never published a kind:0 profile. This happens, for example,
when someone skips profile setup. The relay's `POST /profiles/search`
already finds such people by their verified name. Each one comes back as
a kind:30382 head with no kind:0. Mobile kept only kind:0 results, so
these people did not appear.
- `RelaySessionNotifier.searchProfiles` keeps kind:30382 heads from the
endpoint.
- `VerifiedProfilesNotifier.searched` turns a search page into people:
- If the relay authority is not known yet, it first waits for NIP-11
discovery. Otherwise, a search that finished first would drop these
people for that query.
- It checks each head's signature with the directory's off-isolate proof
checker.
- Proven heads go into the verified directory, so the rows show verified
names right away.
- `searchedPeople` (in `verified_profile.dart`) builds one row per
person, in the relay's order:
- If the person has a kind:0, the newest kind:0 is used, as before.
- If not, it uses the proven head that the authority signed, provided it
parses as an active verified profile.
- These cases add no row:
- a head signed by another key;
- a head that names the relay key but has a bad signature;
- a retraction;
- a malformed subject.
- **Behavior change for all mobile mentions:** every verified person now
matches in mention ranking by their verified full name and username, as
well as by display name, including people who have a kind:0. The relay's
search matches these same three names. Without this, a person whose
display name is their username (`glilienfeld`, full name "Gabi
Lilienfeld") came back from the relay for "gabi", and then the local
filter dropped them.
- Callers:
- Mention search, which also serves Add members and New DM.
- The user rows in global search, through `directoryUsersFromSearch`.
The desktop app has the same fix for Manage members:
https://github.com/block/buzz-app/pull/2554
## Screenshots
These come from the real Add members sheet on an Android emulator. Only
the relay session, verified-profile discovery and the member actions are
faked. The names are made up. Jordan Park has a kind:0. jrivera has only
a verified profile, with the full name "Jordan Rivera". The search is
"jordan". The row shows the verified display name, which here is the
same as the username.
| Search finds jrivera | After tapping + on jrivera |
| --- | --- |
| <img width="300" alt="jrivera is found next to Jordan Park"
src="https://github.com/user-attachments/assets/d93b77b1-1bc7-4d09-afc1-f359616a192a"
/> | <img width="300" alt="jrivera is selected to add"
src="https://github.com/user-attachments/assets/ce6c7a71-b098-434e-8b0e-ed0de8d1a5a2"
/> |
## Tests
- `add_members_sheet_names_test.dart`: a journey in which Gabi has
`display_name` = `glilienfeld` and `full_name` = "Gabi Lilienfeld", and
NIP-11 discovery is slow.
- While discovery is pending, typing "gabi" shows nothing yet.
- When discovery finishes, Gabi appears with no further keystroke.
- A head from another key does not appear, and neither does a head that
names the relay key but has a bad signature.
- **Add member** adds Gabi's key.
- I removed each fix in turn: the full-name alias, the signature proof,
and the wait for discovery. The journey fails each time, for the
expected reason.
- `verified_profile_test.dart`: a table of `searchedPeople` cases.
- A kind:0 wins over a head, and the newest kind:0 counts.
- These find nobody: another signer, a retraction, an uppercase subject,
a non-profile kind, and any head when the authority is unknown.
- `relay_session_test.dart` and `channel_management_provider_test.dart`:
rows for the kept heads and the directory row.
- `flutter analyze` is clean, and the full `flutter test` passes on
6efef79cc: 4,462 tests.
**Note:** mobile on `main` does not compile at
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4aae6c22aa |
fix(mobile): delay iOS message actions until a deliberate hold (#9049)
## Summary Increase the iOS message and reaction hold delay from 200 ms to 500 ms, giving users more time to start scrolling without opening a menu. Movement detection and other platforms remain unchanged. Apple documents a [0.5-second default for UILongPressGestureRecognizer](https://developer.apple.com/documentation/uikit/uilongpressgesturerecognizer/minimumpressduration). ### Related issue Fixes #8500. ### Testing - Regression checks fail with the old timeout and pass with the change: no recognition at 499 ms, recognition by 501 ms, and scrolling after a 300 ms pause cancels the hold. - Device testing pending; the local iOS simulator SDK is unavailable. Before review, verify deliberate holds, slow scroll starts, and reaction holds on an iPhone. 🤖 Generated with Goose Signed-off-by: Matt Wilcox <mwilcox@squareup.com> Co-authored-by: Gen <8a28d770b293a0b223e7c671e5985a35fd9bc1a3c7e3fa92ff715bd2fe61b253@squarewebplatform.communities.buzz.xyz> |
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2bd4917825 |
fix(mobile): answer push snapshot bridge calls at user-initiated QoS; report hop latency on callback timeout (#8916)
## Summary `BuzzPushSnapshotEnrichmentTests` (iOS RunnerTests) timed out on two unrelated PR branches on 2026-11-01 and passed on re-run both times. The timings point to a starved test host, not a missed callback. This PR makes one production change and two test changes, in two files: - **`mobile/ios/Runner/PushSnapshotBridge.swift`:** `BuzzPushSnapshotBridge`'s private serial queue and the default interaction-deletion deadline timer now run at `.userInitiated` instead of `.utility`. Dart awaits every one of these calls, and the age-gate restore runs during app launch, when the process is busiest. User-initiated is the class for work a caller is waiting on. - **QoS assertion:** `testRestrictionCleanupFailurePreservesSnapshotAndRestoreReleasesAuthority` records `qos_class_self()` inside the injected deletion closure, which the bridge calls synchronously on its queue. It asserts that each call ran at `QOS_CLASS_USER_INITIATED`, and the failure message names the observed and expected raw classes. - **`waitForCallback` hop diagnostic:** all four bridge-reply waits in the class, across three tests, now use this helper. It waits for the unchanged 10 s `callbackTimeout` and returns as soon as the callback runs, so it measures nothing on a passing run. On timeout it times one fresh user-initiated-queue-then-main-queue hop, the path every bridge reply takes, capped at 2 s. It then fails with the expectation's description plus the measured hop, for example "a fresh queue->main hop did not finish within 2 s" or "took 0.4 ms". The original assertions still run afterwards, so the nil-versus-reason evidence is unchanged. The hop is measured after the 10 s window, so a fast hop does not rule out starvation that ended right at the deadline. No timeout changed. ### Related issue None found. #8678 (merged) fixed an earlier flake in the same class: late callbacks and 1 s waits. It introduced the 10 s `callbackTimeout` this PR keeps. ### Failing runs Both runs were in "Mobile Swift (Native)", step "Test native controls and Runner unit tests", attempt 1. Both passed on attempt 2. - [Run 41327410782, job 124910378184](https://github.com/block/buzz/actions/runs/41327410782/job/124910378184), on `mobile-avatar-thumb-followup` (#8896): `testRestrictionCleanupFailurePreservesSnapshotAndRestoreReleasesAuthority` timed out its 10 s "allowed without restoring snapshot" wait (19.3 s total). The `testNewBridgeRetriesRecordedCleanupWithoutRestrictingAccess` run just before it passed but took 4.3 s. - [Run 41325606910, job 124905175903](https://github.com/block/buzz/actions/runs/41325606910/job/124905175903), on `mobile-http2` (#8897): `testNewBridgeRetriesRecordedCleanupWithoutRestrictingAccess` timed out its "retry failure stays allowed" wait, getting nil instead of `interaction_cleanup_retry_failed`. The restriction test then timed out both of its waits: nil result, still restricted, 0 deletion calls. ### Diagnosis Every reply from `BuzzPushSnapshotBridge` goes through a private serial queue, previously created at `.utility` QoS, and then `DispatchQueue.main`. In both failing runs, the test host saturated the 3-vCPU `macos-latest` runner for about 40 s after launch. The test host is the full Flutter app, loaded as `TEST_HOST`. - `BrowserAuthBridgeTests.testAllowsOnlyBuilderlabLoginPages`, a synchronous main-thread URL-parsing test, took 2.65 s instead of 0.013 s. - `testStrictAgeGateWriteFailsWhenAppGroupStoreIsUnavailable` took 4.9 s. That test has since been deleted from `main`. - A trivial hop took 1.3 s, then more than 10 s, during that window. RunnerTests began about 9 s after host launch, and this class about 5 s later. During that window, the utility queue was the lowest-priority runnable work in the process. It got no CPU for 10–20 s, while main-thread work kept moving slowly. In both passing re-runs, every test in this class took under 0.3 s. The test logic doesn't explain a callback that never arrives: - The deletion mocks are synchronous. - The deadline scheduler is a no-op. - Each test uses its own temp directory and bridge. - No state is shared between tests. That rules out both a state leak and an expectation-ordering race. This diagnosis is inferred from CI timings. The starvation did not reproduce on a 16-core local host (see Testing). ### Tried and dropped - **A class `setUp` settle barrier ( |
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46cdc52d23 |
test(mobile): lock in invite-page and bare-host community link entry (#9047)
Both mobile community-link fields (Add community and the welcome/onboarding "Enter a community link" page) already accept a typed or pasted `https://<host>/invite/<code>` link and keep the code. They also read a bare host as `wss://`. This PR adds regression coverage for both. **It doesn't change any production code.** Companion: block/buzz-app#2412 fixes the same two inputs in buzz-app's Join a community. ## What's covered - **`community_link_input_test.dart`** - The address loop is now an input → relay table, with two new rows: `secondary.example` and `relay.example.com:8443` (the port is kept). - The invite case now uses `https://primary.example/invite/fixture`, and expects relay `wss://primary.example` with code `fixture`. - Two new rejected inputs: `ws://secondary.example`, and the invite path with a trailing slash, which the relay doesn't serve. - **`onboarding_entry_routes_test.dart`**: before the bare-host step, the journey pastes the invite link into the Add route's field. It expects the app-level `InviteJoinSheet` to show host `primary.example` and code `fixture`. ## Shown to catch a regression I removed the invite/add-community short-circuit in `parseCommunityLinkInput`. Both the invite unit case and the new journey step then failed. ## Not in this PR Two parser differences are left for a separate decision, along with the tests that depend on them: - `buzz://connect?relay=…`: mobile rejects it in the fields and silently drops it as an OS link, but buzz-app, desktop and the web repo browser's Connect button all use it. - An invite-page link with a query string: mobile accepts it and throws the query away, but buzz-app rejects it. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Matt Toohey <contact@matttoohey.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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cec918ae7a |
perf(mobile): show a static placeholder for posterless videos (#9138)
Video messages without a NIP-71 poster (older events, or uploads where poster generation failed) used to start a network `VideoPlayerController` for each bubble, seek to 100 ms and show that paused frame. Nothing cached the frame, and the decoder was disposed whenever the bubble left the tree, so every scroll back opened a new stream and decoded again. Those bubbles now show the existing static "Video attachment" placeholder with the play button. Nothing loads until the user taps, and the full-screen viewer behaves as before. Videos that have a poster are unchanged. ### Validation - Full mobile Flutter test suite passes, and `flutter analyze` is clean. - The change is almost pure deletion: the frame loader, its provider and test seam, and the tests that covered it are removed. - Limitation: no simulator run. A cloned golden sim built from this branch signed in to the internal community, but its channel list never finished loading, so I couldn't open a channel with a posterless video. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> |
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7ac16b2917 |
perf(mobile): memoize npub labels (#9137)
Opening a big channel on mobile stalls while member labels resolve. On
an iPhone 12 mini (wired Profile build of main
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1ce831645c |
mobile: stop re-parsing messages on every resume (#9140)
Resuming the app with a busy channel open stalled for several frames (149, 136, 109 and 102 ms on an iPhone 12 mini), because every visible message re-parsed its markdown, repeatedly. The app widget rebuilds on every lifecycle change, and each rebuild created new light and dark `ThemeData`. A new `ThemeData` never equals the previous one, so `MaterialApp` animated between two identical themes for its full theme transition. Each frame of that animation produced a new markdown theme, and every mounted message re-parsed its markdown in response (`_MdWidgetState.didChangeDependencies` and `didUpdateWidget`). In a 15 s resume on a large channel that re-parse took 373 ms of main-isolate time. The themes are now built only when the community accent changes, so a lifecycle rebuild keeps the same theme objects and starts no transition. ### Validation - Added test: `an app rebuild keeps its themes and markdown theme` rebuilds the app and checks that the theme and the markdown theme stay identical. It fails without the change. - Full mobile suite: only the known failures that also fail on main (notification toggle, push bootstrap, push bridge, push lease revocation outbox). - Automated simulator run (iPhone 17 Pro, debug build): opened a channel with markdown messages, backgrounded and resumed the app several times, and switched between light and dark appearance while the app was open. Messages render, resume works, and the app follows appearance changes live. A channel's long-press action sheet keeps its light background after a switch to dark mode on both this build and main, so that is unrelated to this change. - Profile evidence (iPhone 12 mini, Profile build, before the change): the stalls and re-parse samples above came from a resume with a large channel open. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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1b9b307176 |
fix(mobile): renew expired assertions for native media and drop retired-session avatars (#9134)
Follow-up to [#9069 media auth](https://github.com/block/buzz/pull/9069), which merged at its approved head. This PR carries the fixes for the last review round on that PR. ### Changes - **Native media reads renew an expired assertion** (Carl's [recommended blocker](https://github.com/block/buzz/pull/9069#discussion_r4485183400)). Voice notes and posterless video previews hand headers to native code. They now use `freshNativeMediaHeadersProvider`, which awaits `HostedRelayAuth.headersForUrl` and so asks for a new assertion once the cached one has expired. Before, while the socket stayed up they sent none and the relay refused the read. If the renewal fails, the read falls back to cached headers and the relay decides. The voice-note player's `headers` callback is now `FutureOr`. Both the iOS authenticated download and the Android native load await it, then recheck their generation, so a cancel during a slow renewal never starts the stale load. - **Notification avatars drop a retired organization session** ([review thread](https://github.com/block/buzz/pull/9069#discussion_r4485125609)). When an avatar download finishes after the organization session that issued its assertion was replaced, BuzzPushKit removes the cached response and refuses the avatar. - **Test:** cached reads never present a signed-out or replaced account's assertion ([optional note](https://github.com/block/buzz/pull/9069#discussion_r4485183412)). Not changed: native reaction-detail avatars still use the cached assertion. After it expires they fall back to initials. ### Validation - Each new test was checked to fail with the code it guards reverted: - `replacedOrganizationSessionRefusesAvatar` (BuzzPushKit): a session replaced mid-download must be refused. - `fresh native media headers renew an expired assertion`: covers renewal and the fallback when renewal fails. - `remote voice notes renew an expired relay assertion`: a journey through `VoiceNoteAttachment`; it fails when the attachment is switched back to the synchronous provider. - `Android defers remote auth until playback starts`: now cancels during a slow renewal and expects no native load. - `an issued assertion serves cached reads for the relay`: now signs out and restores a replacement account. It fails without the account check. - `swift test` (69 tests) passes. The full mobile suite (`just mobile-install mobile-check mobile-test`) passes with these commits on main as of [#9069 media auth](https://github.com/block/buzz/pull/9069). - The automated full-app simulator run from [#9069 media auth](https://github.com/block/buzz/pull/9069) covers the surrounding flows. This change is limited to the header source for voice notes and video previews, and none of the test communities enforce the hosted assertion, so a simulator run would not show the difference. No end-to-end run against a relay that enforces the assertion. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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97ede701c0 |
fix(mobile): send hosted relay assertion from native media and tombstone paths (#9069)
Follow-up to https://github.com/block/buzz/pull/9056, from an audit for other places that miss the hosted relay assertion. Hosted and organization relays require `Nostr-Federated-Identity` on every non-exempt HTTP request and WebSocket upgrade. The Dart `HostedRelayHttpClient` adds it, but anything that downloads or connects outside that client has to add it itself. The notification service extension and the iOS emoji picker both missed it, and these places do too: - **Voice notes** (`just_audio`, mainly Android) and **video preview first frames** fetch media natively with only the Blossom `Authorization` header. Both now use `nativeMediaHeadersProvider` from https://github.com/block/buzz/pull/9056. - **Push-lease tombstones**: removing a community, and the durable revocation outbox, open a one-off relay socket with no headers. A hosted relay refuses the upgrade, so the lease is never revoked and the outbox keeps retrying. Both now ask `HostedRelayAuth` for that community's own assertion, because the community being removed may not be the active session. - **Notification avatars** (iOS notification service extension): relay-hosted sender avatars were fetched with Blossom auth only. The loader now takes the same `BuzzRelayAssertionIssuer` the resolver uses for `/query`. Signed requests already refuse redirects. The iOS Me-chat agent picker also fetched avatars with no headers, but https://github.com/block/buzz/pull/9079 removed that native screen, so this PR no longer touches it. ### Validation - Added tests, each checked to fail when the code it guards is reverted: - A queued push-lease revocation and a community-removal tombstone both send `Nostr-Federated-Identity` on the WebSocket upgrade, as background requests. Runs against a local relay socket that handles NIP-42 auth. - A notification avatar on an organization relay is downloaded with the issued assertion (BuzzPushKit). - Issuing for a second community keeps the first one's cached assertion. A background request records no failure, never backs up the key, and its failure never reaches the active community's reconnect waiting on it. - Background issuance never binds an unbound account to its key, bypasses the shared assertion cache (each attempt gets a fresh assertion, and foreground use never inherits one that skipped the key backup), and its failure is never handed to a foreground caller waiting on it. When it can't get an assertion it sends none, so a non-enforcing relay still accepts the tombstone. - A notification avatar whose organization session is replaced mid-download is refused and dropped from the cache (BuzzPushKit). - Voice notes and posterless video previews renew an expired assertion before the native fetch, and fall back to cached headers if renewal fails. A voice-note attachment journey binds the production provider. - Cached reads never present a signed-out or replaced account's assertion. - `flutter analyze` is clean. `swift test` passes for the BuzzPushKit avatar loader tests, and `flutter build ios --simulator --debug` succeeds. - Full mobile suite (`just mobile-check` and `just mobile-test`) passes at 2c84940832. - Automated full-app run on an iOS simulator (debug build of this PR before it was rebuilt on main, signed in to the internal Builderlab community with two more communities saved). Passed: launch and channel list, image attachments and avatars in a channel, New chat sheet kept open for about 80 seconds before the agent list was opened (all agent avatars loaded, so headers are requested per download), dismiss and reopen, background and resume, switching to a second community (its icon and avatars loaded), and removing a community. The native New chat sheet is unreachable in the normal flow on this branch (a new chat opens the Flutter draft page; the native sheet only opens when resuming an unfinished chat), so that check ran with a temporary local bypass that was reverted. Limits: none of these communities requires the hosted relay assertion in this build, so the run shows the Swift-to-Dart header bridge, the per-relay cache and the tombstone path cause no regression, not that the assertion is sent or accepted. No voice note, video preview or deleted message was reachable. Screenshots are omitted because they show internal channel content. - Limitations: no end-to-end run against a hosted relay. Simulator sign-in to a hosted relay needs SSO, so a hosted-relay run needs a device build. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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6793cbd25b |
fix(mobile): focus the search field when search opens (#9120)
Opening search from Home now focuses the search field, so the keyboard comes up right away and you can start typing without tapping the field first. This applies when `SearchPage` opens as its own route; the embedded variant is unchanged. Closing with X and reopening works as before (the previous query is kept and the field is focused again). ### Validation - Extended the existing open-and-close journey in `search_page_test.dart`: it now opens search without tapping the field and asserts the field has focus and the keyboard is shown. The step fails with the production change reverted. - Full mobile test suite and checks passed in the pre-push hook. - Automated run on an iOS 27 simulator (iPhone 17 Pro) signed in to a real community: opened search from Home (keyboard up, caret in the field), typed a query and got channel and message results, closed with X, reopened (keyboard up again). The recording contains internal community content, so it was shared internally rather than here. - Human testing waived under the author's standing exception; the automated simulator run above covers it. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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9aa70124ba |
perf(mobile): validate each verified profile once, not on every publish (#9101)
Opening or resuming a big channel spent about 210 ms of UI-thread CPU validating verified profiles, measured in Dart CPU samples on an iPhone 12 mini (Profile build) across two separate channel-resume captures (213 ms and 211 ms in `VerifiedProfilesNotifier._snapshot`, nearly all of it in `parseVerifiedProfile`). Every publish rebuilt the profile map by validating every known head again, and a channel with many members publishes once per subscription batch as each lands, so the work grew with members times batches. Each subject's parse is now kept while its head and the authority stand. Only `checked` changes between publishes (rebatching unchecks and rechecks subjects), so it is applied to the kept parse without validating again. ### Validation - Added `a later batch reuses profiles already parsed`: after a second subject rebatches the first, each head is validated exactly once. It fails when the kept parse is ignored. - `flutter analyze` is clean and the full mobile suite passes. - Same phone and scenario after this change: `parseVerifiedProfile` no longer appears in the resume CPU samples, and main-isolate message handling over the 15 s after resume dropped from 604 ms to 491 ms (one run each). Frame build and layout time on resume is unchanged; that is separate work. - Automated app run on the same phone with this change: Home, search, the large channel and its resume after the reconnect grace period. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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c848b6dcad |
fix(mobile): offer a new identity beside saved keys on unclaimed accounts (#9107)
## Summary This fixes a dead end in mobile Builderlab sign-in. A new account (unbound, with no backups) on a device that already had saved identities could only pick one of those identities. Any saved key forced the picker, and creating a key required the device to have none. If the service then definitively rejected binding the chosen key, the app showed "Let's try that again" with no way forward: the chosen key stayed in the account's slot, so every retry and every launch re-sent the same rejected bind. For an unclaimed account, the picker now also offers **Create a new identity**: - Creation writes only this account's empty identity slot, so every saved and device key is kept. - Creation is offered only when every current device key was among the choices shown, so a new identity never silently passes over a key the user didn't see. - Bound accounts, accounts with backups, pairing and pending import never offer it. When binding a chosen key is definitively rejected, the blocked screen offers **Choose a different identity**: - It appears only for a 400, 404, 409 or 422 from `/verify` in the current attempt, for the current account and pubkey, and never during pairing, whose transferred key is the only choice. Evidence from an earlier attempt is cleared before each bind. A challenge rejection, a 403, a 503 or any other ambiguous failure offers nothing. - Before releasing the slot, it rechecks the account: still unbound (`/current` and status), no backups, the same subject, and a slot that still holds that pubkey without a receipt. - It releases the slot only when another durable copy of the same key exists (the device inventory or another account slot), then verifies the slot is empty. No key is deleted: only the account's pointer to the rejected choice is cleared. A failed or refused release keeps the slot and the choice, so it can be retried in place or after a restart. - After release, the picker runs again and offers the saved keys plus creation. The recovery code lives in `hosted_flow_identity_recovery.dart`, a part of `hosted_flow.dart`, to stay within the mobile file-size limit. ### Related issue None found. ### Testing **Physical iPhone, a signed release build of `1fb633d55` installed over the existing app (keychain and saved identities kept):** a saved identity was rejected, then Choose a different identity, the picker, Create a new identity and Join your community. Joining then completed. This head differs from `1fb633d55` only in the guards for leaving, pairing and a failed or refused release listed below, which this journey does not reach, and in no UI code. The status of that phone's original rejection was not captured, so it is not confirmed to be one of the rejections above. The 409 case is covered by tests. **Tests (red on `main`, green here):** - Identity service and store: creation beside offered keys; refusal for unseen or partly offered device keys; release when another copy exists; refusal for a sole copy, a binding, a backup, a receipt, another account or an unusable recheck; failed delete and retry; a cancelled attempt. - Onboarding journeys: create beside saved keys; select, rejected bind, restart, choose a different identity, create and bind; ambiguous 503 and 403 failures; challenge rejection and stale evidence. - Release boundaries: an account switch at `/current`, at status, or between the recheck and the delete; cancelling between the recheck and the delete; leaving the picker before a late creation; an unreadable device inventory; leaving while a release is in flight; a failed delete retried in place and after a restart; a release refused because the inventory is unreadable, then retried in place; a rejected paired key. Each keeps every key, leaves the new account's slot untouched and leaves a cancelled flow idle, and a retry converges. - Mutating the creation guard, the generation check, the binding recheck, the store's receipt check, the account and cancellation checks before the delete, or the device-inventory error handling fails a test. #### Screenshots Physical iPhone at `1fb633d55` (frames from a screen recording; saved public keys redacted): | Rejected bind | After Choose a different identity | After Create a new identity | | --- | --- | --- | |  |  |  | Widget-test renders of the same screens (the real `HostedFlow` against a mocked account service, with a fixture key; the square at the top left is the test renderer's placeholder for an asset): | Picker on an unclaimed account | Rejected bind | | --- | --- | |  |  | 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: John Tennant <jtennant@squareup.com> Co-authored-by: Xander <ff30c859b96bd5233ffaf5d071200458f1274bd0dab03589214cf1055198491d@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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dce37f74d7 |
fix(mobile): skip the read-state snapshot when nothing needs publishing (#9093)
Every mobile resume re-syncs read state and then schedules a read-state publish, whether or not anything changed. Each publish starts by downloading the full read-state snapshot (about 1 MB compressed on a heavy account) and only then finds nothing to send. Together with the re-sync's own snapshot, that is two full downloads per resume, and a third when a publish from before backgrounding retries. The publish now checks first, using the same packing it would publish, and returns before the snapshot when nothing is pending and no slot differs from what was last published. When something did change it behaves exactly as before, snapshot included. Today the snapshot fails before downloading on gzip-serving relays, so this only pays off once [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) lands; without this PR, [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) roughly doubles resume download on heavy accounts. It has no merge-order dependency. ### Validation - Added test: `a publish with nothing new skips the snapshot`. It publishes a change (one snapshot), publishes again with nothing new (no snapshot, no event), then publishes another change (snapshot and an event carrying both marks). It fails without the early return. - Existing read-state suite passes. - iPhone 12 mini, Profile build, Home backgrounded 12 s and resumed, all socket bytes received in the 15 s after resume: | Build | Download per resume | Snapshot fetches | | --- | --- | --- | | main (snapshot broken) | 3.07 MB | 0 completed | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) | 6.85 MB | 3 | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) + [#9090 no read-state replay](https://github.com/block/buzz/pull/9090) | 6.08 MB | 3 | | [#9089 read-state gzip fix](https://github.com/block/buzz/pull/9089) + [#9090 no read-state replay](https://github.com/block/buzz/pull/9090) + this | 2.71 MB | 1 | These are single runs on one account with 28 read-state slots, so treat the numbers as indicative. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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cf8fbbba55 |
fix(mobile): keep verified names on screen in channels with over 1,024 members (#9111)
In a channel with more members than the verified-name interest limit (1,024), returning to the app made member names flip: a verified name changed to a profile name with a collision suffix (for example "Ankit · ykn9") or to an npub, then back once a refetch landed. Seen on an iPhone 12 mini in a 2,004-member channel; instrumented logging showed the verified-name map dropping from 956 entries to 0 on opening that channel. Tracking a large roster evicts the oldest-tracked subjects, and eviction dropped their records too. On resume, member and profile preloads track the evicted people again, which evicts the ones on screen, so their verified names disappear until the next fetch. Evicted records now stay as unchecked cache (up to 4,096, oldest untracked dropped first) and are rechecked when tracked again. Only tracked subjects accept new records, so the cache never grows from relay traffic. ### Validation - Added `a subject evicted by a large roster keeps its last known name`: it fails when eviction drops the record. - `flutter analyze` is clean. The full mobile suite passes except 10 push and notification-toggle tests that fail identically on unchanged main on this machine. - Same phone, 2,004-member channel, after this change: the verified-name map held steady (978 entries, growing to 1,828) through opening the channel and two resumes after 12 s and 20 s in the background, and the "ankit, lhoward" and "sfoo, Dani" rows never changed in the screen recording. Before, both flipped (to "Ankit · ykn9" and an npub) and back after each resume. - Automated app run on the same phone with this change: Home, search, the large channel, and its resume after the reconnect grace period. This touches the same `_snapshot` line as [#9101](https://github.com/block/buzz/pull/9101), so whichever lands second needs a one-line rebase. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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244038b495 |
mobile: reuse channel message rows that did not change (#9115)
Opening the keyboard in a busy channel janked: the composer's bottom inset changes on every keyboard animation frame, and each change rebuilt the message list, which rebuilt every visible message row. On an iPhone 12 mini that came to 8 frames over 16 ms per keyboard open, with 290 to 360 ms spent in build. The same cascade runs on every page rebuild, such as the dozen or so while a large channel settles after returning to the app. Flutter skips a rebuild only when it gets the identical widget object back, so the message list now keeps each row it built and returns it while nothing the row is built from has changed. Shared inputs (the message list, membership, channel names, send animations, the focus callback, today's date and so on) clear the cache when they change. Each row also compares its neighbors, thread summary, typing and working state, and send-animation and handoff flags. Rows still rebuild through their own provider watches. The composer's focus callback is now stable so the page's rebuilds don't clear the cache. ### Validation - Added `a growing composer reuses the message rows on screen`: it types a four-line message and checks that the visible rows are the same widget objects. It fails without the cache. - `flutter analyze` is clean. The full mobile suite passes except the 10 push and notification-toggle tests that fail identically on unchanged main on this machine. - iPhone 12 mini, Profile build, a 2,000-member channel, one matched run each before and after (the after column is an earlier revision of this change with the same mechanism): | | Before | After | | --- | --- | --- | | Keyboard open, build time | 359 ms, 290 ms | 64 ms, 43 ms | | Keyboard open, frames over 16 ms | 8, 4 | 1, 0 | | Return to the app, build time | 953 ms | 881 ms | | Return to the app, frames over 16 ms | 21 | 18 | Most of what remains on return comes from rows' own watches (for example the agent display-name map is a new object on every agent directory reload), which this change doesn't address. - Automated app run on the same phone with this exact branch: Home, opening the large channel, opening the keyboard twice (58 and 69 ms of build, one frame over 16 ms each), scrolling back through several days of history, and returning to the app after 12 s in the background. Day dividers, reply counts, reactions and system rows rendered correctly throughout. Typing is covered by the widget test rather than the device run, to avoid drafting in a real channel. - Simulator QA of this branch (Debug build, a private test channel): typing a four-line message, sending, scrolling to the top and back, a reaction, an edit, a thread reply, a delete, sending again, and backgrounding and returning. Every row rendered and updated correctly, with no replayed send animations. The jump-to-latest button didn't respond to synthetic simulator taps before or after resume; it's a native iOS view this change doesn't touch. https://github.com/user-attachments/assets/04909261-81fe-4514-98aa-8d7fdfdcace5 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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3ff4154ca6 |
fix(mobile): back off push bootstrap retries (#9092)
When push setup fails, the app retried every 5 seconds forever. On an iPhone 12 mini whose push gateway enrollment is refused (a CDN 403 on the installation challenge), each retry refetched the relay's NIP-11 document over a new TLS connection and logged the whole HTML refusal. That is about 720 attempts and roughly 14 MB of traffic an hour for as long as the app stays open, with no way to succeed. Push registration, lease publication and tombstone retries now back off: each consecutive failure of the same attempt doubles the delay from 5 seconds up to 15 minutes, with jitter between half and all of it so devices that failed together don't retry together. A success (including a renewal), a different attempt, or a channel-grammar retry (which keeps its 5-minute delay) ends the streak. The first retry still comes within 5 seconds, so a brief blip recovers as quickly as before. ### Validation - Added tests: `repeated failures back off exponentially up to a cap` checks every delay's bounds at both jitter extremes over 12 failures, `a success ends the failure streak`, and `a different attempt starts its own backoff`. The first fails when the gate goes back to a fixed delay. - Existing push suite passes. - On the 12 mini before this change: `Push lease bootstrap failed` with the 403 page and a fresh NIP-11 fetch every 5 seconds for the whole session. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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e34acb0ac5 |
fix(mobile): keep reply counts on screen while a reconnect catches up (#9100)
Every time the app comes back from the background, the "N replies" links under messages in an open channel vanish and reappear a moment later. On an iPhone 12 mini in a busy channel this happened on nearly every resume, since the session drops its socket five seconds into the background and the channel reconnects. A reconnect discards the channel window and refetches its newest page. Until that page lands, thread summaries came only from replies already loaded, which in a windowed channel is usually none. The discarded window's summaries now stand, below every fresher source (live summaries, thread queries, overflow floors), until the replacement history lands, which then decides, including dropping a summary the relay no longer reports. ### Validation - Added `reply counts stay on screen while a reconnect catches up`, which fails when the retained summaries are left out. - `flutter analyze` is clean and the full mobile suite passes. - iPhone 12 mini, Profile build, a 2,000-member channel backgrounded 12 s and resumed (same scenario, one run each). Before: the "6 replies" link vanished for about a second and the timeline shifted up, then back. After: the link and the scroll position stay put through the catch-up. - Automated app run on the same phone with this change: Home, search, the large channel and its resume after the reconnect grace period. ### Accepted gap If you had scrolled back past the first page, those older rows still lose their reply counts once the reconnect catch-up finishes, as they do on main today. Their counts return when pagination refetches their page or the channel is reopened. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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5e36d65c9e |
fix(mobile): inflate gzip read-state snapshot responses (#9089)
On relays behind a CDN that gzips responses (the Builderlab relay does), mobile read state never synced. Every read-state snapshot fetch, and therefore every read-mark publish, failed with `FormatException: Unexpected extension byte`, so read marks made on the phone never reached other devices and each reconnect retried and failed again. The relay query transport deliberately leaves gzip bodies compressed so they can be inflated off the UI isolate (see `RelayHttpQueryClient`), but the snapshot path decoded the raw bytes with `utf8.decode`. It now uses `relayResponseText`, like the other query callers, for both the discovery and the snapshot responses. Heads-up for reviewers: with the snapshot working, a resume also pays for the full snapshot download on top of the existing read-state replay on the live subscription. A follow-up PR removes that replay. ### Validation - Added test: `inflates gzip discovery and snapshot bodies` serves both responses gzipped. Without the fix it fails with the same `Unexpected extension byte` error seen on the device. - Full mobile suite: all pass except the known stale `fullscreen_onboarding_test` case, which fails on main too. - iPhone 12 mini (Profile build, Builderlab community): before, every resume logged `snapshot failed` and `publish failed (journal retained)`. After, the snapshot on resume and the snapshot inside a publish both completed with no errors. - Automated app run on the same phone with this change: Home backgrounded past the reconnect grace period and resumed, then search and a large channel opened. No read-state errors logged. Read marks were not compared across devices. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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6b8a72e835 |
fix(mobile): send hosted relay auth with iOS custom emoji downloads (#9056)
On iOS, custom emoji in the native emoji picker often render as the sparkle fallback icon instead of the image. The native picker downloads custom emoji with `URLSession` and asks Flutter for request headers over the `mediaHeaders` channel call. That call returned only the media read `Authorization` header. Hosted relays also require the `Nostr-Federated-Identity` assertion, which the Flutter image path gets from `HostedRelayHttpClient`, so relay-hosted emoji get a 401 and the picker falls back to sparkles. Emoji hosted elsewhere still load, which is why only some are missing. The `mediaHeaders` bridge now also includes the hosted relay assertion via a new `HostedRelayAuth.headersForUrl`, scoped to the relay's own origin like `HostedRelayHttpClient`. The native loader refuses redirects for requests that carry the assertion, matching the Dart client, so the token can't be forwarded to another host. The iOS reactions sheet had the same gap: it passes avatar and custom emoji URLs to native views with only the `Authorization` header. A new `nativeMediaHeadersProvider` combines both headers for any native media consumer, and the reactions sheet uses it. ### Validation - Added tests: the native picker's `mediaHeaders` call returns the relay assertion for relay media and no headers for an external emoji URL; `headersForUrl` returns the assertion only for the relay origin (not another host, subdomain or port). The reactions sheet passes the combined headers for avatars and custom emoji, and `nativeMediaHeadersProvider` merges both headers only for relay URLs. - Focused existing validation: the emoji picker and organization relay auth suites pass, and `flutter analyze` is clean. In the full mobile suite, the only failures are 10 in `notification_toggle_test`, `push_bootstrap_test` and `push_bridge_test`, and they fail the same way on `main`. - Automated full-app simulator run (iPhone 17 Pro, iOS 27, debug build of this branch with hosted auth enabled, signed in to two hosted communities through a cloned simulator keychain, driven with AXe). Covered: launch signed in, channel and DM lists, opening a channel and a DM, the native emoji picker (its Custom section shows the emoji as an image, not the sparkle fallback), sending a custom emoji message and seeing it render, reacting with the custom emoji (shown in the quick-reaction row and as a reaction pill), opening a thread, switching communities, avatars and community icons, background and resume, and a cold relaunch. Result: no crashes or regressions seen. Screenshots are omitted because they show real account and community names. - Limitations: this run does not reproduce the original bug. The hosted community's custom emoji also loaded in a temporary build with the relay assertion removed from the `mediaHeaders` bridge, so its emoji URL evidently doesn't need the assertion, and the run doesn't prove the fix. The reactions detail sheet could not be reached because simulated long presses on the pill opened the message menu, and inline image attachments were not exercised. A device build against a community whose emoji are relay-hosted is still needed to confirm the fix. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> |
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920b1e64bd |
perf(mobile): keep covered pages still while the keyboard moves (#8941)
## Summary A keyboard raised by a route above (the Add members sheet, search, a native picker) changes the app's `MediaQuery` on every animation frame. Covered pages that read `MediaQuery` directly or through a `Scaffold` rebuilt and relaid out all their content for keyboard motion they cannot show. On #4things, typing in Add members rebuilt every visible message of the channel page underneath for each keyboard frame. `CoveredRouteKeyboardInsets` holds a page's `viewInsets` and `padding` at their last values from when its route was current, while the route is covered. Every other `MediaQueryData` field passes through. A covered page still follows the keyboard down, so when a covering route takes focus and the page's own keyboard closes, the page lowers behind the scrim. A size change (rotation) drops the held values so safe-area padding stays right. When the route becomes current again with the keyboard still above the held value, the page keeps the held values rather than jumping up and riding the keyboard back down. It switches to live values once the keyboard reaches the held value, or as soon as focus is inside the route (the page raised its own keyboard). Otherwise the live values return. It always returns the same widget shape, so covering a page never remounts it. Home, search, the channel page and channel details use it. ## Measurements iPhone 12 mini, Profile build, Builderlab #4things (1,361 members). Flow: open the channel, open its details, tap Add members, tap the search field, then type "chris" one character per second. The window is the 10 s of typing, keyboard included. Both builds also contain the fixes from [#8928](https://github.com/block/buzz/pull/8928), [#8929](https://github.com/block/buzz/pull/8929) and [#8931](https://github.com/block/buzz/pull/8931). | | Before | After | | --- | --- | --- | | UI frame time, total | 3,344 ms | 383 ms | | Frames over 16.7 ms | 101 of 232 | 2 of 297 | | Median / p90 frame | 14.1 / 26.1 ms | 0.6 / 2.0 ms | | UI isolate CPU samples (1 ms) | 2,793 | 868 | | Samples in `MessageContent.build` | 621 | 0 | Single runs per side, not repeated. ## Testing - New widget tests: a covered page doesn't rebuild for keyboard frames and gets the live insets back when it's current again. A current page follows the keyboard. Covering a page keeps its state. A page uncovered with the keyboard still up does not jump, and follows the keyboard once it reaches the held value. A page whose own field takes focus after being uncovered follows the keyboard immediately. A covered page follows its own keyboard closing and takes new padding when rotated. The last test fails (3 mounts instead of 1) against a version that returned a different widget tree when covered. - `just mobile-check mobile-test` passes. - On the phone: Add members search, typing and results behave as before. The channel page and search still move above the keyboard when they're current. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@localhost> |
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34174214fc |
fix(mobile): restore keysForNsec after the native key derivation change (#9085)
## Summary [#8965 native key derivation](https://github.com/block/buzz/pull/8965) removed `AccountIdentityStore._keys`. `keysForNsec`, added by [#9029 nsec backup](https://github.com/block/buzz/pull/9029), which merged first, still called it. The two PRs didn't conflict textually, so `main` now fails `flutter analyze` (`_keys` isn't defined at `account_identity_store.dart:356`) and mobile CI is red. This builds the keys through `keysForHex(_nsecHex(nsec))`, the same path `withKeys` uses since #8965. It applies the same bech32 decoding and secp256k1 scalar validation that `_keys` did. ## Testing - `just mobile-check`: no issues found. - `flutter test` (full mobile suite): 4460 passed, 49 skipped. No UI change, so no app run. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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e558f15faa |
Mobile: one New chat screen (#9079)
Mobile had two New chat screens. [#8884](https://github.com/block/buzz/pull/8884) made the Flutter draft page (first send creates and names the chat) the New chat screen, but kept the older create form (a native iOS sheet, with a Flutter bottom sheet on Android) for one case: resuming a creation that an older build had saved with a chat name and no first message. Nothing creates that state anymore, so the old form only appeared for users with an interrupted creation from before that change. This removes the old form. Every New chat, including that resume case, now opens the draft page: - **New chat**: unchanged. - **Resuming an interrupted creation**: after the existing Resume / Discard setup / Later prompt, the draft page shows the saved chat with its agent and workspace locked and a Retry button, the same choices the old sheet offered when it locked its fields. A creation saved with a first message resumes exactly as before. One saved without a message finishes without one, because a saved creation can't change after its first relay write. The iOS editor's chat-only code (`presentChat`, `updateChatAssistants`, the agent list, and its avatar loader) goes too. The same editor still handles profile fields, channel details and workspace names. The native test and CI step that covered only the removed chat form are removed. ### Screenshots Resuming an interrupted creation saved without a first message: | Before: old native sheet (removed) | After: draft page (kept) | | --- | --- | | <img src="https://raw.githubusercontent.com/block/buzz/5d0a502e92fc3dfeffbe4fa95d63ba8f73d1e612/pr-9079--01-before-resume-native-sheet.png" width="300"> | <img src="https://raw.githubusercontent.com/block/buzz/5d0a502e92fc3dfeffbe4fa95d63ba8f73d1e612/pr-9079--02-after-resume-draft-page.png" width="300"> | A brand new chat already opened the draft page and is unchanged: <img src="https://raw.githubusercontent.com/block/buzz/5d0a502e92fc3dfeffbe4fa95d63ba8f73d1e612/pr-9079--03-new-chat-draft-page.png" width="300"> ### Validation - Changed tests: `me_page_test` checks that Resume and Discard setup both open the draft page and that no native sheet is requested. `solo_creation_tags_test` checks that recovering an interrupted named creation through the draft page's Retry continues with member setup, keeps the saved name and agent, and adds no first message. - Full mobile Flutter suite (4,431 passed) and `flutter analyze` (clean). iOS debug simulator build succeeds. - Automated simulator run (iPhone 17 Pro, iOS 27, signed-in account): New chat opened the draft page, the agent picker selected an agent, and the first send created the chat, which then appeared under Solo. New workspace still opened the native editor, enabled Create once named, and showed the Discard changes prompt on cancel. The recording isn't attached here because it shows internal account content. - Resuming an interrupted pre-[#8884](https://github.com/block/buzz/pull/8884) creation can't be produced by the current build. For the screenshots above, a capture-only, uncommitted patch to a `main` build seeded one; the branch build installed over it resumed it on the draft page. The widget tests cover finishing it. - `solo_creation_tags_test` also covers a conflicting pending Solo organization edit during that Retry: the draft offers the Conflicting Solo changes dialog, keeps the saved creation, and the next Retry finishes it. 🤖 Generated with [Claude Code](https://claude.com/claude-code) buzz-review-completed --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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237d794acb |
perf(mobile): skip re-decrypting read-state blobs (#8966)
## Summary Read-state blobs are NIP-44 encrypted, and the app decrypts them with pure-Dart ChaCha20 and HMAC-SHA256 on the UI isolate. Most of those decrypts repeat earlier work: - Every live subscription (each launch, resume and reconnect) replays all of the account's read-state slots, and `_handleIncomingEvent` decrypts each one again. The measured account has 27 slots of about 55 KB ciphertext each. - Before every publish, `_publishOnce` fetches the read-state snapshot and decrypts it, and decodes our own slots a second time to check they're readable. - The relay echoes each publish back, and our own blob is decrypted again. `ReadStateCrypto` now keeps a bounded memo from ciphertext to plaintext, one per conversation key. `decrypt` checks it first, and `encrypt` records the ciphertext it produced. NIP-44 payloads carry a random nonce and a MAC, so under one key the same ciphertext always decrypts to the same plaintext. Failed decrypts aren't cached and still throw every time. The memo is least recently used: a hit moves the entry to the newest end, so our own superseded blobs are evicted before live ones. It holds at most 8,000,000 code units across keys and values (about 8 MB, about 80 full slots). The first version used oldest-first eviction with a 2M bound, which saved nothing on the device: the 27 slots total about 2.6M, and a replay in slot order evicted each entry just before its next use. ## Measurements iPhone 12 mini, Profile/AOT, Tom's Block community. Each run resumes the app twice from the home screen and samples UI-isolate CPU for 15 s from each resume. | Build | `ReadStateCrypto.decrypt` per resume | | --- | --- | | `main` |
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9c5032b63b |
perf(mobile): derive keys natively and hash NIP-98 bodies faster (#8965)
## Summary Two pure-Dart crypto paths that run on the UI isolate during normal use: - **NIP-98 body hashes.** Every relay HTTP query (`RelaySessionNotifier._postForEvents`) hashes its request body for the NIP-98 auth header with pointycastle's `SHA256Digest`. This switches that hash, the media upload hash and the NIP-OA preimage hash to `package:crypto`'s `sha256`, which is already a dependency. The output is identical. - **Public key derivation.** `AccountIdentityStore.publicKeyForNsec` runs on every relay auth assertion and derived the key with the `nostr` package's pure-Dart curve math. It now uses the native `derivePublicKeyHex` (libsecp256k1) with the same validation. The default-agent writer now signs with the native `signNostrEvent` instead of `nostr.Event.from`. Left as they were: `nostr.Keys` construction for signing keys (nostr 2.0.0 always derives in Dart, with no way to pass a known public key), and `nostr.Keys.generate()` on the rare key-creation paths. ## Measurements - **Device** (iPhone 12 mini, Profile build, #4things captures): NIP-98 hashing took 17 to 24 ms of UI CPU per 10 to 20 s capture, mostly from channel notices queries. `publicKeyForNsec` took about 7 ms per relay auth assertion. - **Synthetic** (Mac, AOT, same output): SHA-256 of a 1 KB body takes 39.9 µs with pointycastle and 6.6 µs with `package:crypto`. 50 KB: 1,518 µs vs 293 µs. 1 MB: 29.6 ms vs 6.1 ms. - **Device A/B after the change** (iPhone 12 mini, Profile/AOT, Tom's Block community, two app resumes per build from the home screen, 15 s windows; A is `origin/main` |
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5d44038ea5 |
mobile: invite new users to create their first agent with a bold card (#9036)
## Summary
New users had no cue that the slot at the bottom of Home is where they
make an agent. A one-time, deliberately loud "Create your first agent"
card now sits above the empty Bestie slot and points at it.
- The card spans the screen above the bottom bar, with agent pictures
(the same ones the empty slot cycles through) scattered around its edges
and the message centered as plain text. It's allowed to cover part of
the chat list.
- It waits three seconds on Home, then pops up from the agent slot with
the popover entrance (a quick fade, rise and scale). Leaving Home
restarts the wait, so it never pops over another screen. With reduced
motion it appears without animation after the same wait.
- Tapping the card starts agent creation. The close button dismisses it
for good, as does a screen reader's dismiss action, activating the slot,
or ending up with a Bestie. Dismissal is remembered per account and
community. Other taps on Home go through to the page and leave the card
up.
- It shows when remote agents are on, the Bestie preference has loaded
with none set, and the account owns no agents yet. The last check keeps
existing users who never picked a Bestie from being told to create their
"first" agent.
- It only shows while Home is the current route, so sheets and pushed
screens hide it and it comes back afterwards if it was never dismissed.
The card is a new `BuzzCallout.card` variant of the reusable
`BuzzCallout` in the mobile design system (the plain tip variant stays
available). It uses the inverse surface in light mode and the raised
dark surface in dark mode (matching toasts), with an arrow, existing
radius, spacing and popover elevation tokens, and stays phone-sized on
wider screens. It grows to fit large text below its close button, and it
has live-region semantics, so screen readers announce it.
## Screenshots
These come from the widget test harness with the real agent pictures, at
small (320), standard (393) and landscape phone sizes, plus a tablet.
The harness can't render the native iOS glass bar, so these use the
Flutter bar; the card is the same on both platforms. Pictures look a
little soft because the harness renders at 1x and scales up. In
landscape and on tablets the card stops at large-phone width so the
pictures don't spread too thin.
| Standard, light | Standard, dark | Small, light |
| --- | --- | --- |
| 
| 
| 
|
| Landscape, light | Landscape, dark |
| --- | --- |
| 
| 
|
| Tablet, dark |
| --- |
| 
|
## Testing
- Launcher tests cover first show and placement, Home staying tappable
underneath without dismissing, the card tap starting creation, the close
button, slot activation without a touch, screen reader dismiss, a Bestie
appearing, no reshow after dismissal, a separate community getting its
own first run, staying hidden for people with agents or without remote
agents, hiding under a sheet, the three-second wait and entrance,
reduced motion, and leaving Home during the wait (each
mutation-checked).
- Component tests cover the tip beside an edge target (320 and 1024
wide, 3x text) and the card: full width at 320, capped on wide screens,
growing at 3x text so the message stays clear of the close button
(mutation-checked), and the close button staying its own screen reader
control.
- The full mobile suite passes locally with CI's dart-defines, and
pre-push mobile checks passed at
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af54258f19 |
fix(mobile): streamline identity setup and community selection (#9070)
Selecting a saved community now connects only that destination, and **Find my communities** remains available through **Switcher → Add Community**. Failed destinations are named; completing nested Add/Find opens the selected destination without resuming the outer batch. Fresh hosted account setup now creates and backs up an identity automatically through email sign-in, invites, community links and community creation when the resolver confirms there are no account-bound, backed-up, saved or device identities. Welcome has one email sign-in entry. Authenticated import, existing-key recovery and selection retain their explicit paths; pending import survives restart and attaching a destination. Backup retry retains the same identity. Web binding retains explicit identity creation and its browser-return behavior. Self-hosted setup is separate and explicit. New-key creation still requires platform sealing support; passive account restoration never creates, binds or backs up an identity. **Account tradeoff:** setup cannot discover a key stored only elsewhere and never associated with this account. Such an account receives a new backed-up, bound identity automatically. Importing a different old key afterward fails with a binding mismatch; this flow does not undo that account binding. There is no separate pre-authentication import button. Pending import now survives retained community/web-bind link decoding: internal import metadata is stripped before strict public-link parsing. Once an identity is saved and resolved, the import request is retired before binding or backup, so restart resumes the existing key. Passive restoration also repairs stale import intents written by earlier builds without creating, binding or backing up a key. Validation (`f114c0e228`): - All 30 hosted onboarding journeys pass. Import coverage includes invite-to-community-link retention, restart before import, failed-backup restart, successful-backup restart, and an older stale import intent. - Three isolated production mutations (decode filtering, import completion persistence, passive stale-intent handling) each fail the relevant journey; restored control passes. Earlier auto-creation and nested-selection mutations also failed their relevant journeys. - Carl reviewed both P2 fixes and the final commit with no blockers. Carl and Pinky previously cleared the shared setup behavior and Android parity. - Wes confirmed Android sign-in and fresh account creation on the preceding build `be5690c684`. Android/iOS builds and earlier manual acceptance do not establish native acceptance of the new import/restart fixes. Installed devices remain on that preceding build. **Remaining acceptance:** current-head CI and native validation of the import/restart edge cases. Required publication hooks passed, including mobile analysis/tests, branch-skew and file-size checks. The existing iOS 16 sealing limitation remains: it cannot create a fresh hosted identity. No membership/ownership repair, denial-classification change or floating sign-in-control fix is included. --------- Signed-off-by: Wes <wesbillman@users.noreply.github.com> Co-authored-by: Brain <1a02c72794dcd0f07058a353bc3a81f4028b8c77c92c87fce6d5c8b85970a20b@buzz.block.builderlab.xyz> |
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ec21753e1b |
Make mobile New DM and Add members pick recipients like mention autocomplete (#9065)
The mobile New DM picker listed the first 50 relay profiles alphabetically, mostly identities the viewer doesn't know. It ran its own debounced directory search with no cache, and its rows disappeared on every keystroke until the search returned. Mention autocomplete in the composer already solves the same problem well, so New DM and Add members now use its implementation. Add members was reusing the same New DM directory search. ### What changes - **Same candidates and order as mention autocomplete.** The chooser's candidate building, ranking, row stability, 200 ms debounced search and search cache now back both surfaces. New DM is treated like a stream with no members yet: the viewer's own agents and agents shared with them appear up front, people are found by name, and agents that couldn't answer the viewer are left out. Typing a name shows the same people in the same order as `@name` in a stream. - **Results stay on screen while a search runs.** A query searched before shows its people immediately, and a longer query starts from the shorter query's results. A failed search keeps its rows and adds a retry row below them. - **Presentation matches the mention rows.** Rows show the name, and agents show "agent · managed by …". Npub lines are gone. - **Sheet chrome.** The title is "New DM", like the menu item that opens it. Both pickers keep their grouped cards but drop the "People and agents" and "Selected" section titles and the empty header bands above them (selected recipients stay in their own card at the top with checkmarks on iOS, as chips on Android). The native iOS picker now focuses search once it appears, which iOS used to ignore. In New DM a pick clears the query, as an inserted mention ends its query. - **Add members keeps what is specific to it.** Existing members and members just added are never offered, names are still compared with the channel roster so a same-name candidate is told apart, the query stays after a pick so several matches can be added in a row, and agents that don't answer the viewer can still be added, since a channel can hold them. While the WebSocket reconnects, the relay agent directory and its owners keep their last read in the community instead of going empty, so shared agents already found stay eligible in both New DM and the composer chooser. The debug-only offline preview directory and the old directory listing and search providers are removed, since no picker reads them any more. ### Validation Added tests: the New DM widget journey now drives the real mention search through a fake relay session. It covers the empty-query state, the debounce, rows kept while a longer query searches, cached results shown again at once, selection, chips and submit. The layout journey covers the 50-row cap, and the native-bridge journey covers title, rows without key detail lines, the selection limit and failure handling. The full `mobile/test/features/channels` suite passes. Automated app run (iPhone 17 Pro simulator, iOS 27, debug build, Remote Agents Pilot community): opened New DM from the menu, confirmed the keyboard comes up with only the viewer's own agents listed, searched for people and an agent, selected both and confirmed the query cleared after each pick. Also exercised the composer mention chooser (same results and order for the same query) and the shared Add members sheet (plain style, autofocus, search, query kept after a pick). Captures show real community members, so they're shared internally rather than here. The DM was not actually created, to avoid a stray conversation; submit is covered by the widget tests. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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f09956179d |
fix(mobile): keep the composer focused through iOS inactive spells (#9055)
On iPhone, opening Control Center or the app switcher while the composer is focused can leave the keyboard up over a collapsed composer. The orphaned keyboard then stays put while you navigate, for example back from a thread to its channel, and it clips the composer pill. ### Cause iOS reports a zero keyboard inset while the app is inactive and restores the keyboard natively when the app returns. The composer treated any inset drop as a user dismissal: it collapsed, unfocused and removed its text field. When the keyboard came back, it was attached to no Flutter field, so nothing could dismiss it. Flutter's own report of the native side is [flutter/flutter#189051](https://github.com/flutter/flutter/issues/189051). ### Change The composer's keyboard observer ignores metrics while the app is not resumed. iOS reports `resumed` with the inset still at zero and brings the keyboard back a few hundred milliseconds later, so when a keyboard that was up hasn't returned at resume, the composer waits a one-second grace before treating it as dismissed. Any nonzero inset in that window cancels the wait. A restored keyboard leaves the composer expanded and focused; a keyboard that really stayed down still collapses the composer once the grace passes. ### Validation - Extended the existing "returns to the compact capsule when the keyboard drops" widget journey with both inactive cases in the order iOS reports them: resumed at zero with the keyboard returning about 400 ms later (composer stays focused), and resumed with the keyboard staying down (composer collapses after the grace). It fails without the fix and against the first revision of this PR. - Full mobile check and test suite pass. - iOS 27 simulator (iPhone 17 Pro, debug build of the first revision): focused the composer, typed, switched to Settings and back, opened and closed Control Center, sent a message, and left the channel. The composer stayed focused through each interruption, sending kept focus, and leaving dismissed the keyboard. Limitation: the simulator keeps the keyboard inset through these interruptions, so it reproduces neither the original bug nor the resume grace; the on-device inset drop is from the reporter's screen recording and the Flutter issue. Human app testing is waived under the mobile testing exception; the simulator pass above is the automated full-app run. buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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7157a55f5f |
fix(mobile): keep the iOS 27 header blur in long chats (#8971)
On iOS 27, the frosted header in a long conversation could flicker between blurred and sharp, most visibly right after returning to the app. ### Cause The native header mirrors Flutter's scroll depth into a hidden 10,000 pt `UIScrollView` so UIKit can draw its scroll-edge effect. For a reversed chat that depth is the loaded history above the viewport (`extentAfter`), which can exceed the mirror's range in a long channel. Past the end of that content, UIKit finds nothing under the bar and drops the blur and top fade. While the timeline reconnects and catches up, the lazy list's depth estimate moves back and forth across that point, so the header flips between blurred and sharp. ### Fix Cap the depth sent to the mirror at 1,000 pt. Only the first few hundred points change the header (scroll-under material alpha and large-title collapse), so pages behave the same below the cap. ### Validation - Reproduced in an iOS 27 simulator (iPhone 17 Pro) with a debug-only patch that cycled the reported depth through 0, 9,500, 10,500 and 20,000 pt. Without the fix, the header dropped its blur and top fade at the deep values, matching the device recording. With the fix, the blur stayed steady across the same cycle. - Backgrounded and resumed a channel in the simulator with the fixed build. The header stayed blurred through the reconnect and catch-up. - Not yet checked on a physical iOS 27 device; the report came from a device recording. Captures stay in Buzz because they show internal conversations. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> |
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041956ea44 |
fix(ios): saturate the push dedupe cutoff so extreme timestamps can't crash (#9010)
## Context Follow-up to [#8973](https://github.com/block/buzz/pull/8973), from Codex's [review](https://github.com/block/buzz/pull/8973#discussion_r4458876285) of its final head. The push dedupe cutoff subtracts the 15 minute reorder window from the newest shown time. A signed event can carry any `created_at`. One within 900 seconds of `Int.min` made that subtraction overflow and trap, crashing the Notification Service Extension. The claim was never saved, so every later push crashed the same way while the relay kept returning that event. The relay's own drift check normally rejects such timestamps, but the extension shouldn't depend on that. ## Change The cutoff now uses saturating subtraction (`BuzzNotificationCache.presentationCutoff(after:)`), in both the claim check and retention pruning. ## Validation - New test `testExtremeTimestampsDoNotCrashTheClaim` claims messages dated `Int.min`, `Int.min + 1`, now, and `Int.max`. It checks that each behaves like any other message and nothing crashes. With the plain subtraction restored, it crashes with signal 5 (overflow trap). - Full BuzzPushKit suite: 108 XCTest and 66 Swift Testing tests passed. - Automated app test: not run. This is a two-line arithmetic change inside the extension's cache. The live APNs run on [#8973](https://github.com/block/buzz/pull/8973) covers the flow. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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7b3c2f95f2 |
fix(mobile): bound notices to loaded message history (#9062)
## Summary Mobile reads system notices older than its loaded message window, even though those notices cannot yet appear. Bound notice reads by the oldest loaded message's timestamp to avoid fetching history outside the loaded time range. A short or empty bounded response finishes that time range, rather than all notice history. Preserve the full boundary second, resume when older message pages load, and keep notices before the first message available at the start of history. Enforce the 2,000-notice cap before fetching reactions. Reuse cached reactions and deletions when older pages reveal their notices. For channels with fewer than 500 notices, scrolling back can now require one bounded notice read per older message page. Previously, one unbounded read covered the channel. ### Related issue Related: #8962, which changed how mobile loads and displays membership notices. No duplicate notice-bound PR found in the open mobile-notice title search. ### Testing Mutation checks: removing the production `since` argument or restoring the old unconditional history-end flag each made all four notice-range cases fail. Command: `cd mobile && flutter test --no-pub --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example test/features/channels/channel_notices_journey_test.dart --name 'notice ranges'`. Replacing the captured message cursor with a fabricated maximum ID also fails the empty-range progress regression. Command: `cd mobile && flutter test --no-pub --dart-define=BUZZ_PUSH_GATEWAY_URL=https://push.example test/features/channels/channel_messages_provider_test.dart --name 'an empty notice range'`. A read-only prepared-query check on local Postgres 17.10 used a representative kind-40099 query. It held 22 event-related relation locks with `force_custom_plan` and 99 with `force_generic_plan`. The generic plan pruned seven of eight partitions during execution but retained the broader locks. These results do not establish lock reduction or throughput improvement under the relay's actual cached-plan workload; a relay load test remains pending. Native app scrolling against a live relay and human confirmation remain pending. For the device check, run `just mobile-dev` on a host with an iOS Simulator runtime. Connect to a local test relay and open a channel with more than 150 messages and interleaved topic notices. Scroll back through at least three message pages, then to the start. Check that visible notices remain in order and appear once. Disconnect during a page read, reconnect, and continue scrolling to check recovery. Generated with Codex --------- Signed-off-by: BuzzPRReviewAssistant1 <a581a7e8115222acdc32ffb14bfce55d48c24478d98e155f8eba126b69b83c7b@buzz.block.builderlab.xyz> Co-authored-by: BuzzPRReviewAssistant1 <a581a7e8115222acdc32ffb14bfce55d48c24478d98e155f8eba126b69b83c7b@buzz.block.builderlab.xyz> |
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99873459e9 |
Keep sign-in toasts usable at large text sizes (#9057)
At large text sizes, organization sign-in prompts could clip their message and push recovery actions off-screen. Stack actions below the message above 1.3× text, use fixed card corners, and skip the Dynamic Island morph for that layout. Follow-up to #9050, addressing [Wes’s large-text blocker](https://github.com/block/buzz/pull/9050#discussion_r4469530660). Normal-size styling and recovery callbacks are unchanged. Validation: extended existing sign-in/cancel/error journeys at 1×, 2× and 3× using Inter on a 320×568 viewport; assert text lies inside the painted clip and the card stays on-screen. Removing the fix fails all six enlarged-text cases. Mobile checks and full tests run through the push hook. Human device testing of this follow-up is pending. Local Flutter previews at 3× text (320×568): | Before | After | | --- | --- | |  |  | Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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ce94656b0d |
fix(mobile): use join template for community creation (#9072)
Community creation now uses the same mobile template, borderless iOS input, and keyboard-coordinated transition as joining, replacing the old welcome screen and boxed field. Name validation, separate form drafts, reduced motion, and accessible error announcements are preserved. Validation: analysis and 4,407 Flutter tests pass (45 skipped, four workers); independent review passed. Kenny approved the simulator preview. Agent verification of the full native transition remains pending; the after snapshot below is a Flutter widget render. | Before | After | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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90de03aa63 |
feat(mobile): back up nsec to org builderlab account (#9029)
The Block tenant links a member's existing key to their account the first time it issues them a relay assertion ([#8700](https://github.com/block/buzz/pull/8700)). Mobile never backed that key up. Desktop FI builds back up to the tenant, but on mobile a Block key that lives on just one phone can't be recovered once Block turns backups on. Mobile now backs up the organization relay's key to the organization account: - After every organization assertion, it reads `/v1/buzz/nsec-backups/status`. If the key is already listed, there's nothing to do. - If the bound key isn't listed, it enrolls, seals with HPKE and uploads, using the existing `HostedBackupService`. That service now uses its account client's own origin, so organization and hosted backups never share a pending envelope. Hosted storage keys and receipts don't change. - If the upload's outcome is unknown, the saved envelope is replayed exactly at the next assertion. - A tenant without backups answers 404 (Block production today). That, and other definitive refusals, stop attempts for that account and key until the next launch. Any other failure is retried at a later assertion, after a delay that doubles from 1 minute to at most 1 hour. Assertions renew while the app runs, so retries continue until the tenant lists the key. - Concurrent assertions share one attempt. - iOS 16 can't seal, so it sends nothing. Backup failures never affect the relay connection. There's no UI. As in mobile's hosted onboarding, the backup happens automatically. Desktop asks for an explicit backup choice first, so whether mobile should too is a product call. ### Validation Added tests (`organization_key_backup_test.dart`), which run through real `HostedRelayAuth` assertion issuance with only HTTP faked: - An uncertain upload is replayed with the same envelope at the next assertion, then nothing more is sent in that launch. - A key that's already listed sends no upload and drops a leftover envelope. - A tenant without backups is asked once per launch. - A device that can't seal sends nothing. - A failed status read is retried after the delay, not at the immediate re-assertion. A key the tenant bound to someone else is never uploaded, and its checks keep going at growing intervals. - Two concurrent assertions make one attempt. - A failing seal-capability check sends nothing. Removing the assertion hook fails 4 of the 6 tests. Removing the shared attempt or the retry delay fails its test. Full `mobile-check` and `mobile-test` pass. Device (iPhone 12 mini, release build) against bb-block staging, where backups are configured and the relay enforces NIP-FI, with an existing Block SSO session: - On launch the app asserts, reads backup status and finds this key listed, so it uploads nothing. The relay connection and channel list are unaffected. - A test-only build that ignored the listed shortcut enrolled, sealed with the staging tenant's real KMS-backed key and uploaded, with a stored response in about 360 ms. That re-stored my own test key. - The final build at this head was then reinstalled and relaunched with no backup failure logged. The device's staging community was added in an earlier run, because adding an enforcing organization relay by link is still blocked ([#8791](https://github.com/block/buzz/issues/8791)). An independent agent review ran; its should-fix items are addressed in the second commit. Codex's retry finding is addressed in the third, which changes only failure-path timing; the device-tested success path is unchanged. Wes's optional review notes are addressed in the last three: an exact-timing retry test, backup queues per account origin (a stalled organization backup no longer delays hosted onboarding's backup, with a test), and a subject check on each enrollment and upload request. Full `mobile-check` and `mobile-test` pass at the head. Human testing is waived under the mobile automated-testing policy; the device run above covers the at-risk flows (organization assertion, relay connection, backup status, enrollment, sealing and upload). buzz-review-completed 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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5b738eb647 |
Restyle mobile organization sign-in prompts as toasts (#9050)
Replace the mobile organization sign-in bottom card with the existing top toast treatment. Use shorter status copy, a solid-red Cancel button with white text in both modes, and stacked Retry / Use a different account buttons for denied access with 12 pt side and bottom padding. The account-switch action uses a dark secondary treatment. Recovery callbacks and visibility rules are preserved. Validation: `just mobile-install mobile-check mobile-test`; widget journeys cover sign-in/cancel/completion, saved-session errors, account switching at 200% text size, and transient-toast coordination. The cancel regression was verified to fail with its callback disabled. Local Flutter previews using production widgets, with synthetic state; not device captures. Manual test: sign in, cancel, retry, and switch accounts after denied access; verify each action remains reachable and the toast clears after successful sign-in. Before:  | Light mode · 375 pt | Dark mode · 375 pt | | --- | --- | |  |  | --------- Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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0bdad8ea96 |
mobile: simplify verified profiles and prioritize full names (#9051)
Simplifies mobile identity presentation: removes verification checkmarks from messages, threads, mentions and profiles, plus issuer/time/disclaimer copy. Profiles show the community-verified full name as the title and the display name below, with fallback when no full name exists. Validation: mobile formatting/analysis, full Flutter suite (4,401 passed, 45 skipped), all 4 unconfigured-push checks, and pre-push hooks passed. Independent review found no blockers. Device and human visual checks pending. <details> <summary>Before / after snapshots</summary> Real Flutter profile widget with synthetic data, light/dark themes; widget previews, not device screenshots. Images are PR attachments only. | Theme | Before | After | | --- | --- | --- | | Light |  |  | | Dark |  |  | </details> <details> <summary>Inline messages — before / after</summary> Actual Flutter channel and thread widgets with synthetic verified-user data; local widget previews, not device screenshots. | Screen | Before | After | | --- | --- | --- | | Channel · light |  |  | | Channel · dark |  |  | | Thread · light |  |  | | Thread · dark |  |  | </details> Signed-off-by: kenny lopez <klopez4212@gmail.com> Co-authored-by: Terp <5856f6900e8e0a4e0ea1f4f8d2ee33e4753d2119bc122f94ecafc660b46c0511@buzz.block.builderlab.xyz> |
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49fcab3324 | mobile: refine message avatars, metadata and reply gestures (#9046) | ||
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0dd778f800 |
mobile: start new agents on Sonnet at medium effort (#9034)
## Summary
The mobile create-agent screen opened with model and thinking effort
blank, so the easiest path was picking from the full catalog, expensive
models included. A new agent now starts on the first Sonnet model the
catalog offers, at medium effort when that model supports it. People can
still change either one.
- An agent link that suggests a model still wins when Builderlab offers
that model.
- A setup resumed after a failure keeps the choice it saved.
- If the catalog has no Sonnet model, both start blank like today. If
the Sonnet model has no medium effort, only effort is left blank.
Builderlab doesn't send a default or pricing, so the app matches on
"sonnet" in the model id rather than pinning a version. That keeps
working when the catalog moves to a newer Sonnet.
## Screenshots
Captured from the widget test harness with a catalog listing Opus first,
then Sonnet. The avatar preview is blank because the test doesn't load
network images.
| Narrow, light | Narrow, dark | Wide, light |
| --- | --- | --- |
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## Testing
- New unit tests cover the default, missing medium effort, no Sonnet,
draft model wins, and a draft model the catalog lacks.
- A new widget test checks the form opens on Sonnet at medium and only
needs a name before Create.
- Full mobile suite passes locally with the CI dart-defines
(`BUZZ_PUSH_GATEWAY_URL`, `BUZZ_AUTH_DOMAINS`) at
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f04fa0904c |
fix(mobile): close the community switcher when the org relay refuses the key (#9042)
## Summary Follow-up to #9028 (merged). #9028 closes the community switcher before content loads when organization sign-in is needed, but it checks the session status once. When the session is signed in and the relay then refuses the paired key (`AccountFailure.denied`, which #9001 now saves on purpose), the Home banner offers **Retry** and **Use a different account**, yet the switcher keeps covering it until the 20s "taking longer" timeout. - `organizationSignInPromptVisible()` in `shared/hosted/organization_sign_in.dart` is now the single rule for when the banner has an action. The banner uses it, and so does the switcher. - The switcher listens to the sign-in session and relay auth while it waits for content, and closes as soon as the rule turns true. Listeners are removed on every exit, including the timeout, and the content wait stops listening once the prompt wins. - Relay failures stay scoped to the new community's relay and pubkey, so a stale failure from the previous community can't close the switcher. - `checking` no longer closes the switcher early (the banner is hidden then); a later transition to signed out still does. ### Related issue Related to #9001, #9009 and #9028. No duplicate PR found. ### Testing - New widget test: signed in, switch to an organization relay with content pending, then the relay refuses the key, and the switcher closes. It fails with #9028's one-shot check. - `flutter analyze` is clean. The full mobile suite passes except 10 push and notification tests, which fail the same way on plain `main` on this Mac (local environment; CI covers them). - Pushed with `--no-verify` because of those 10 local failures. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Signed-off-by: Tom Brow <tomb@squareup.com> Co-authored-by: Tom Brow <tomb@squareup.com> Co-authored-by: studio <dc2fc481343672df31a689840c09299972e704dac592e0da6f18486646a7ee3e@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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ba7d7825ea |
fix(mobile): show organization sign-in after pairing (#9028)
## Summary Show organization sign-in after pairing. The community chooser closes before it waits for content when the organization session needs sign-in. A long press on **Scan a QR code** reveals the pairing-code option. ### Related issue Related to [#9001](https://github.com/block/buzz/pull/9001) and [#9009](https://github.com/block/buzz/pull/9009). No duplicate PR found. ### Testing On an iPhone 17 Pro simulator, paired with the Block relay using a build that includes both related PRs. The app showed **Sign in** on Home. Completing sign-in remains to be verified.  Generated with Codex Signed-off-by: Daniel Rouleau <drouleau@squareup.com> Co-authored-by: Zerra <345e287bf58aae2b5a483f744e2e362b7f7eea918b4c4427f7a1b3494881d475@buzz.block.builderlab.xyz> |
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14037e3278 |
fix(mobile): show progress after pairing QR scans (#9009)
## Summary After a pairing QR scan, the app shows connection progress until code entry or a connection error. A WebSocket handshake that remains pending stops after ten seconds. Cancel is available until storage starts. It resets pairing and restores the entry form. Pasted codes remain available after an error or cancellation. Back navigation stays blocked during identity transfer and storage. Cancel on Send identity to desktop returns to Settings, so another attempt starts through the authorization step. ### Related issue Related to [#9001](https://github.com/block/buzz/pull/9001), which covers organization sign-in after identity transfer. This change covers the earlier connection stage. ### Testing A simulator build with PR #9001 completes identity transfer and saves the community. The community chooser still blocks organization sign-in. [PR #9028](https://github.com/block/buzz/pull/9028) covers that step. Physical iPhone testing and successful real-relay checks in light and dark mode remain pending. On a build with this change, scan a desktop pairing QR code. Check that progress appears, Cancel returns to the entry form, and a fresh attempt reaches code entry. Paste a pairing code, cancel during connection, and check that the form keeps the code. Test a failed connection and retry. In Settings, open Send identity to desktop, start a recovery connection, and cancel. Check that Settings appears and another attempt asks for authorization. Camera recognition speed and the reported intermittent phone network failure remain unverified. Generated with Codex --------- Signed-off-by: Daniel Rouleau <drouleau@squareup.com> Co-authored-by: Sol <c35e7cc95f6fdbfb7e861dccc02bdca567b6d6b20f16b5115c3c6ae082bbeede@buzz.block.builderlab.xyz> |
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1055f79d04 |
fix(mobile): show a taken channel name plainly and keep invites working (#8807)
## Summary
The relay is starting to refuse a new open channel when another channel
in the community already has that name
(https://github.com/block/buzz/pull/8782). Mobile handled that refusal
badly in two places:
- **Creating a channel with a taken name** showed raw error text:
`Exception: invalid: an open channel named "Launch" already exists`. The
create sheet now shows `An open channel named "Launch" already exists`
and stays open, so the user can pick another name.
- **Joining a community by invite could fail.** After an invite join,
the app joins two starter channels, `#general` and `#welcome-everyone`,
and creates either one if it can't find it. If an archived channel or a
forum already holds one of those names, the relay now refuses the
create, and the whole join failed. Now the app skips a starter whose
name is held by a channel it can't use, and the join succeeds. If the
holder is a live channel the app didn't see at first, the app joins that
channel.
Screenshots from an Android emulator against a local relay built from
https://github.com/block/buzz/pull/8782 are in the Testing section.
## Details
- **Error text.** A new `relayErrorMessage` helper
(`lib/shared/relay/relay_closed_policy.dart`) removes the `Exception: `
wrapper and the relay's machine prefix (`invalid:`, `blocked:`,
`duplicate:` and the other standard prefixes), then capitalizes the
first letter. Only the create sheet uses it. The other error paths are
unchanged.
- **Starter channels** (`ensureStarterChannels` in `lib/app.dart`).
After a taken-name refusal, the app reloads the channel list and looks
for the channel that holds the name:
- A live open stream with that name: join it.
- An archived channel or a forum: skip that starter. An archived channel
can't be joined, and a forum is the wrong type for a starter.
- No visible holder: fail as before. The setup stays retryable, because
the holder may not be visible yet.
- **Which channel counts as the holder.** Only a channel that can hold
the name under the relay's rule counts: open, not unlisted, a stream or
forum. Channels now carry the relay's "unlisted" flag for this. An
unlisted channel with the same name (for example, an unlisted forum the
user is in) doesn't hold the name, so the app doesn't skip the starter
because of it.
- **A starter that was archived.** Desktop and mobile create each
starter at the same fixed id. When the starter at that id is archived,
the relay refuses a new create there with `invalid: channel is
archived`. The app treats that as an archived starter and skips it,
unless a live channel with the name exists. When the relay answers
`duplicate` and the reload doesn't show the channel, the app reads the
channel at the fixed id and skips the starter only if that channel is
archived.
- If `#welcome-everyone` is skipped, the join opens no particular
channel. Both callers already handle that.
### Related issue
None found. Client side of https://github.com/block/buzz/pull/8782.
### Testing
Android emulator, debug build of
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