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## Summary Follow-up to #9005, addressing the review findings that merged unaddressed. None of them affect a relay. `buzz-ws-client` gains one method. Each one skews what the desktop client measures when the relay is slow, which is the case the load generator exists for. - **Reads stop at the stop.** A desktop HTTP read (including NIP-11) now races the run's stop and is abandoned there without being recorded, as EOSE waits already were. Before, a read that outlived the 15 s shutdown grace got its client cancelled and failed an otherwise healthy run. `Fetcher::finish` also keeps the read task's handle until the task ends, so a client cancelled during the join still aborts the task instead of detaching it. - **Root lookups are bounded.** The desktop's seeded-root lookups, for thread recovery and replies, now run under the desktop's 30 s read timeout and stop, not reqwest's 60 s. `roots()` takes an optional bound, and the basic human passes none. If the stop cuts a reply's lookup short, the reply isn't published. That applies to the basic human too: a reply whose root lookup finishes after the stop is dropped. - **An EOSE that arrives in time stays in time.** While a publish waits for its OK, `NostrWsConnection` buffers every other frame. The session loop used to judge EOSE deadlines before reading that buffer, and read one frame per pass. It now handles every frame already in hand (at most 256 per pass) before judging deadlines. Each frame is judged by when it arrived, not when it is read. `NostrWsConnection` keeps each buffered frame's arrival time, and the new `next_event_received` returns it. So an EOSE that arrived after its deadline while an OK wait held it counts as a timeout, and so does a frame that answers the probe late. Past that cap, a pass defers due deadlines, for at most one timeout from the first pass that defers them. While it is deferring, the pass only drains, so another OK wait can't expire an EOSE that's already in hand, and sustained traffic can't postpone a missing EOSE forever. - **Presence and the silence probe.** Both modes now open the app's live-only `presence` route (`{"kinds":[20001],"authors":[…],"since":…,"limit":0}`, up to 256 co-members) alongside the profile and membership routes. As in the app, presence takes no part in establishment: it isn't resumed or carried, and if it fails it doesn't cut a renewal's carry for the other routes. After a tick with no frame since the previous one, they send the app's probe, `REQ probe-N {"kinds":[44100],"#p":[viewer],"limit":0}`, which shows up as `desktop_probe` and is closed at its EOSE. Only frames actually received count, including a publish's OK when it arrives before the probe's deadline. A reaction with no target or a publish whose OK timed out doesn't count. Expiry is judged after the drain against the probe still outstanding. If no frame arrives within the EOSE deadline, the session ends as failed and the client reconnects with backoff. Before this, desktop runs left out presence fan-out and idle-client probes, so they understated load. - **Seed log.** "memberships added (N people)" now reads "memberships ensured", since a rerun adds nobody. - **Docs.** `perf/LOADGEN.md` notes that the six-read cap and flat 30 s timeout are simplifications (the app has neither), and that `legacy` is a lower bound. The pre-fix app also opened a per-channel route for each open or non-member channel and re-sent every route each tick, and the model leaves both out. Not done: an explicit count of REQs abandoned at a renewal (report polish; planned cancellations still aren't errors). ### What got simpler Reads abandoned at the stop now go through one helper, `run::bounded`, which the desktop reads and the root lookup share. Before, each read had its own timeout and its own stop check. `global_reqs` returns the routes the client actually opens, not a fixed pair. The probe and presence routes add one `Route` variant, one op and about 40 lines of session code. `Route::establishes` is now the one place that says which routes take part in establishment, replacing the two `Replay` special cases. "Heard" used to be inferred by comparing activity schedules before and after each step. It now comes from frames only, so `publish` reports whether the relay answered and that comparison is gone. ## Testing On a Blox workstation, at the tree of this PR's head: - `cargo fmt --all -- --check`, `cargo clippy -p buzz-test-client -p buzz-ws-client -p buzz-cli --all-targets -- -D warnings` - `cargo test -p buzz-test-client --lib` (parallel) and `cargo test -p buzz-ws-client`, plus the `loadgen::desktop` tests five more times New tests, each confirmed to fail when its fix is reverted: - `a_read_in_flight_at_the_stop_is_abandoned_not_waited_for`: an 8 s roster read at the stop. Without the stop race the client outlives `drive`'s 5 s stop limit. - `a_cancelled_finish_still_aborts_the_read_task`: aborting `finish()` mid-join ends the read task. With the old `take()`, the task is detached. - `an_eose_in_time_is_not_expired_behind_a_slow_ok`: EOSEs at 1.2 s, publish OKs at 3.5 s, deadline 2.5 s. Without the drain, all four routes time out. - `a_silent_tick_probes_and_an_unanswered_probe_reconnects`: the first connection never answers its probe, so the client reconnects and its next probe is answered. - `a_probe_answered_behind_a_late_ok_does_not_reconnect`: the probe's EOSE arrives in time, but it sits behind a heartbeat whose OK comes after the probe's deadline. With expiry judged against a deadline captured before the drain, the session fails and reconnects. - `a_publish_ok_in_time_answers_an_outstanding_probe`: no probe EOSE ever arrives, and heartbeat OKs answer each probe. - `a_reaction_with_no_target_is_not_heard_as_a_frame`: targetless reactions several times a second still leave the tick silent, so it probes. - `a_reply_whose_root_lookup_the_stop_cut_short_is_not_published`: the stop cuts an 8 s root search short, and OKs are withheld. No `kind 9` EVENT reaches the relay, and the client returns promptly. - `a_backlog_defers_deadlines_for_at_most_one_timeout`: the deferral bound and its reset. - `a_long_backlog_behind_slow_oks_keeps_its_timely_eoses`: 600 replayed events per REQ behind 3.5 s OKs, with a 1.5 s deadline and heartbeats every second. The test fails if the deferral is timed from the REQ instead of from the first pass that defers, and it fails if a second OK wait can run between the deferred passes. - `presence_is_a_live_only_global_only_while_someone_is_watched`: the route's order and its live-only filter in both modes, and that it's absent with nobody watched. - `a_late_eose_is_not_answered_behind_a_slow_ok`: the timely case above with EOSEs at 3 s instead, so all four routes time out, not succeed. - `a_probe_answered_late_behind_a_slow_ok_reconnects`: a probe's EOSE arrives 0.2 s after its deadline while a heartbeat waits for its OK, so the session fails and reconnects. The test also checks that a heartbeat followed that probe on the same connection, so the test can't pass on a probe that simply went unanswered. - `an_answered_probe_is_closed_at_its_eose`: `CLOSE probe-1` goes out before any next probe. - `routes_establish_once_and_a_renewal_holds_them_until_a_cut` gains a case: a renewal where presence times out keeps the other routes carried and establishes nothing. Each new test fails when its fix is reverted (seven mutants in the first round and six in the review round, run on Blox). The test harness now has a tick override that can go below the scenario's 1 s floor, and records EVENT frames by kind. The fake relay sends a REQ's replayed events after the REQ's delay, not before, and the fake API's slow reads sleep in `block_in_place`. No existing test changed behavior. Existing expectations moved for the presence route (one more live EOSE per client) and for reads now abandoned at the stop. 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Signed-off-by: Luke Tornquist <tornquist@squareup.com> Co-authored-by: Elrond <28d6302a099e5225b02c4155ac4236e4912603df2ab08dbfc2f4fef08ce598c8@buzz.block.builderlab.xyz> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
315 lines
18 KiB
Markdown
315 lines
18 KiB
Markdown
# Relay load generator
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`buzz-loadgen` (in `crates/buzz-test-client`) seeds a data shape and then
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drives a population of simulated humans and agents through a ramp of user
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multipliers, reporting latency percentiles, errors and rate-limit rejections
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per operation for each step.
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```bash
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cargo run --release -p buzz-test-client --bin buzz-loadgen -- seed perf/scenarios/local-smoke.toml
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cargo run --release -p buzz-test-client --bin buzz-loadgen -- run perf/scenarios/local-smoke.toml
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cargo run --release -p buzz-test-client --bin buzz-loadgen -- teardown perf/scenarios/<templated>.toml
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```
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## Scale vectors
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| Vector | Scenario knob |
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|---|---|
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| Communities | `shape.communities` (each provisioned through `POST /operator/communities`) |
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| Channels | `shape.channels_per_community`, `population.channels_per_member` |
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| History depth | `shape.history_messages_per_channel`, `human.history_limit` |
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| Deep threads | `shape.thread_roots_per_channel`, `shape.thread_depth`, `human.thread_reply_fraction` |
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| One hot thread | `[hot_thread]`: `seed_replies`, `authors`, `replies_per_hour`, `fetches_per_hour` |
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| Humans / agents | `population.humans`, `population.agents`, multiplied by each `[[ramp]]` step's `users` |
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| Throughput per client | `[human]` and `[agent]` rates |
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| Reconnect churn | `human.mean_session_secs`, `population.connect_rate_per_sec` |
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| Private membership | `shape.private_channels` |
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| Large channels | `shape.wide_channels`, `population.wide_member_fraction`, `population.wide_activity_share` |
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| Uneven membership | `population.tiers` |
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| Desktop clients | `[desktop]`: `fraction`, `mode`, `windows`, `threads`, `tick_secs`, `backstop_secs`, `renewal_secs` |
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`shape.thread_depth` seeds each thread as a chain: reply `k` replies to reply
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`k-1`, so the thread's deepest reply sits at depth `thread_depth`. The relay
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rejects depths above 100, so scenarios do too. Threads are seeded in parallel
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with each other.
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A scenario that cannot be scheduled is rejected when it is parsed: for
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example `seed_concurrency` of 0, `human.presence_interval_secs` below 1, or a
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`community_host_template` with a port while `target.connect_addr` is set (the
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override maps hostnames, so HTTP would ignore it).
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`[hot_thread]` models one thread that keeps growing, such as a conversation
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between busy agents. `seed` posts its root in community 0, channel 0 and
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then `seed_replies` replies directly under it, concurrently. During `run`,
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`authors` clients (multiplied by each ramp step's `users`, like humans and
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agents) reply to that root and read its newest 100 replies over HTTP. Their
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replies are timed, so humans subscribed to that channel record delivery.
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Leave `seed_replies` and `authors` at 0 to disable it.
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Members are assigned deterministically by global index, so every shard and
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`seed` agree on them without coordination:
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- `shape.wide_channels` reserves the first K channels of each community as
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wide channels. Each human joins them with probability
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`population.wide_member_fraction`, on top of its own channels. Agents never
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do.
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- `population.wide_activity_share`, when set, is the share of its typing,
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messages and reactions a member of the wide channels sends into them; the
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rest goes to its regular channels. Unset, typing and messages pick any of
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a member's channels equally, so a member of three wide and three regular
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channels sends half of them into the wide ones, and reactions go to the
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latest message the member saw. It has no effect on members outside the wide
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channels.
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- `population.tiers` is a list of `{ fraction, channels }`. That fraction of
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humans joins `channels` channels instead of `channels_per_member`. Fractions
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sum to at most 1; the rest keep `channels_per_member`.
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- A member's own channels are a run of consecutive channels after the wide
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ones, starting at its index. With no wide channels and no tiers this is the
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assignment of earlier versions.
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## What each client does
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- **Human**: authenticates over WebSocket and subscribes to its channels'
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messages, its mentions, typing, and ten peers' presence. On connect it
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fetches `history_limit` messages per channel. Then it sends presence
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heartbeats, typing indicators, messages (some as replies into seeded deep
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threads) and reactions on Poisson schedules.
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- **Agent**: authenticates with a NIP-OA tag from its owner, polls HTTP
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`/query` (channel window plus mentions), posts messages through HTTP
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`/events`, and sends encrypted kind:24200 observer frames to its owner.
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- **Desktop human**: the `desktop.fraction` of humans that model the desktop
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app instead of the basic human above. They keep the basic human's presence,
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typing, messages and reactions; the subscriptions and HTTP reads are the
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app's, described under [Desktop clients](#desktop-clients).
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- **Hot-thread author**: finds the seeded hot root, then posts replies to it
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through HTTP `/events` (`hot_reply`) and reads the thread through HTTP
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`/query` (`thread_fetch`). Until the root is found every attempt counts as
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a `thread_fetch` error, so a run without the seeded thread fails.
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Messages carry their send time, so every subscriber records publish→delivery
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latency (`deliver`). Across machines this depends on clock sync.
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## Modeling a deployment
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The `[human]` and `[agent]` defaults are round placeholders. To model a known
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deployment, divide its hourly event counts by its client counts and set the
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results as the scenario's rates. Then a ramp step's `users` reads as a
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multiple of that deployment's population. Keep such scenarios with that
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deployment's own configuration.
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## Targeting and membership
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`target.connect_addr` (`host:port`) applies only together with
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`target.community_host_template`: the generator then dials the community
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hosts there in plaintext, over both WebSocket and HTTP, such as a relay's
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in-cluster service. Set `ws_url` and `http_url` to the community's public
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scheme anyway (`wss://` and `https://` for a relay behind TLS): `Host`
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headers, NIP-98 `u` tags and the NIP-42 relay tag keep that scheme, which the
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relay checks against its own relay URL. Without a host template, the
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generator connects to `ws_url` and `http_url` as written and `connect_addr`
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has no effect.
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By default channels are open and seeded identities join nothing, so a relay
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that requires membership rejects both `seed` and `run`. With
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`shape.private_channels = true`, `seed` creates the channels private and adds
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every member: the humans and agents assigned to each channel up to the
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largest ramp step, and the hot-thread root and authors in its channel. It
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sends kind:9000 events of up to 100 members, `seed_concurrency` at a time,
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signed by the community owner, before posting any history. A rerun adds
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nobody new, and any member the relay refuses fails the seed. Seeded history
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in a private channel is posted by its own members.
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## Desktop clients
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A desktop client models the subscriptions and reads the desktop app makes,
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in two modes: `legacy`, the app before its client volume fixes, and
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`current` (default), after them. Each request type is its own operation in
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the report.
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On a **cold start** it:
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1. reads the relay's NIP-11 document (`desktop_nip11`);
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2. opens its profile and membership subscriptions, a live-only (`limit: 0`)
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presence subscription over up to 256 co-members, which replays nothing
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and recovers nothing, and its channel subscriptions
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(`desktop_live_eose`). With up to ten channels both modes
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open one per-channel batch that replays the newest 500 events. With more,
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`legacy` opens one such batch per ten channels; `current` opens one
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live-only subscription per 2048 channels and replays the channels ten at a
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time in separate subscriptions it closes at EOSE (`desktop_replay_eose`).
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At most four are set up at once, each with a 10 s EOSE timeout;
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3. reads over HTTP, at most six at a time with a 30 s timeout (a
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simplification: the app has no read limiter of its own, and its reads
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time out after 10 s or 20 s): its roster
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(`desktop_roster`, paged), channel names (`desktop_metadata`), sidebar
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preferences (`desktop_sidebar`), co-member profiles (`desktop_profiles`)
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and statuses (`desktop_statuses`), the custom emoji set
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(`desktop_emoji`), read state (`desktop_read_state`), unread repair in
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chunks of 128 channels (`desktop_unread`), reminders
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(`desktop_reminders`), and for each of `windows` open channels a window
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catch-up (`desktop_window`) and its notices (`desktop_notices`), and for
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each of `threads` open threads a seeded root lookup and its first thread
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page (`desktop_thread_root`, `desktop_thread_window`). The root lookup is
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the generator's own search for seeded roots (`http_query`), cached per
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channel; a reply's lookup runs on the socket, outside the six, with the
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same timeout. A window catch-up
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reads the head page, then follows the cursor in the relay's window
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bounds (kind 39006) for up to five older pages, until the bounds say
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history is exhausted.
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`legacy` makes all of these reads as it connects. `current` reads only
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NIP-11, names and sidebar preferences then, and the rest as each
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subscription reaches its EOSE ("establishes"): profiles, statuses and emoji
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with the profile subscription; roster, read state, unread repair and
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reminders with the membership subscription; windows and threads with the
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channel subscriptions.
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A subscription's replay is cut when it replays 500 events, or, for the
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live-only subscription, always: it replays nothing itself. A subscription
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that misses its EOSE deadline counts as cut, and so does one the previous
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connection never caught up. Only an EOSE catches a subscription up: one
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that missed its deadline is recovered, but the next connection cannot
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resume or carry it. When a `current` client reconnects, a profile or
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membership subscription whose replay was not cut resumed every change, so
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it skips its full read: profiles read nothing unless an earlier read is
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still owed, and membership only repairs unreads, without the read-state
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snapshot, unless a snapshot read failed since, which a full repair retries.
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A cut one reads as on a cold start. The channel subscriptions always
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recover the windows and threads.
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Every `tick_secs` the client runs a recovery tick, on its own clock across
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connections. In `legacy` each tick replaces its channel subscriptions and
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rereads roster, read state and unread. In `current` each of the three waits
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`backstop_secs` since it last ran: since the batches were last replaced,
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since the roster was last read in full, and since a full unread repair (with
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its read-state snapshot) was last asked for. A failed roster read, unread
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repair or read-state snapshot is owed and runs again on the next tick; a
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repair without the snapshot does not settle an owed snapshot. An owed
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profile read runs again when the profile subscription next establishes. A
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replacement is live-only and is opened before the subscription it replaces
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is closed. A replacement that misses its EOSE deadline is closed, the
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subscription it would have replaced stays, and the next tick tries again.
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A frame is judged by when it arrived, even if it is read later because a
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publish was waiting for its `OK`: an EOSE that arrived after its deadline is
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a timeout. A deadline that passes while frames received in time are still
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unread waits for them, for up to one more timeout, so under sustained
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traffic a missing EOSE times out up to one timeout late.
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In both modes, a tick with no frame from the relay since the previous tick
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sends a silence probe, a live-only REQ for the viewer's membership notices
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(`desktop_probe`), closed at its EOSE. Any frame that arrives within 10 s
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answers it, a publish's `OK` included; if none does, the session ends as
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failed and the client reconnects with backoff.
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`legacy` is a lower bound on the app before its fixes. That app also gave
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each open channel, and each channel it watched without being a member, a
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subscription of its own beside the batches, and re-sent every subscription
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on each tick; the generator models only the batches.
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Every `renewal_secs` (0 disables it; the first is jittered) the client renews
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its identity and reconnects. In `legacy` that is an ordinary reconnect, which
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rereads everything but channel names and sidebar preferences. In `current`
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the subscriptions are carried over: none establishes while their replays
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keep continuity, so nothing is read. Once any replay is cut, every
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subscription establishes as on a reconnect. With more than ten channels the
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live-only subscription is always cut, so the replays, windows, threads and
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an unread repair run again. A human's session end
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(`human.mean_session_secs`) is an ordinary reconnect in both modes. Resumed
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subscriptions start 960 s before the previous session ended, but not before
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300 s before the client started.
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Each client runs its reads in one task, at most six at a time. A read that
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comes due while the same read is running or queued is not added again, so a
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slow relay does not pile reads up behind it. A read leaves the running set
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as soon as it settles, so a failed one can retry while a slow one is still
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under way.
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The app also establishes the channel subscriptions when a tick's replacement
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reaches its EOSE; the generator does not model that.
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## Sharding
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`run --shard i/n` runs the clients whose global index `g` satisfies
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`g % n == i`. Identities, community hosts and channel ids derive from
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`run_id`, so shards need no coordination: run `seed` once, then start `n`
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processes, such as a Kubernetes Indexed Job, with the same scenario. Each
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shard reports its own clients; add counts and take the worst percentiles
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across shards.
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`ghcr.io/block/buzz-loadgen:main` (and `:sha-<7>`) packages the binary as the
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image entrypoint, published by `.github/workflows/loadgen-image.yml` from
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`Dockerfile.loadgen`. Mount the scenario and pass the subcommand as the
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container arguments, for example `run /etc/loadgen/scenario.toml --shard
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$(JOB_COMPLETION_INDEX)/30`. Pin `:sha-<7>` or a digest for runs you intend
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to compare; `:main` moves. The container runs as UID 10001 with `/` as its
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working directory and no home, so point `--report` at a writable mount.
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## Abort
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Each step reports every operation from the start of its ramp to the end of
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its hold, so connection failures during the ramp count. At the end of the
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hold, the run stops if any operation's p99 (publish→delivery included)
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exceeds `abort.max_p99_ms`, if any operation other than delivery has an
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error rate above `abort.max_error_rate`, or if a client exited unexpectedly.
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An operation still in flight when the hold ends is reported as `pending`
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but not judged: it has not failed yet. A relay `CLOSED` on a live
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subscription counts as a `subscribe_eose` error and ends that client's
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session. Each connect plus authentication must finish within
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`target.connect_timeout_secs` (default 10). Quota rejections, meaning an HTTP 429 or the relay's
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`rate-limited: quota exceeded` text, are reported as `throttled`, not errors.
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Every other rejection, including `rate-limited: shared admission unavailable`
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(the relay's admission store is down), counts as an error.
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Ramp steps must increase `users`, since clients are only ever added.
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When the run stops, clients get 15 seconds to settle what they have in flight
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and disconnect. An operation already under way runs to its own deadline
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instead of being abandoned: a connect attempt finishes within
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`target.connect_timeout_secs`, and a publish waits at most 30 seconds for its
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`OK`. A stalled connect therefore ends as a `connect timeout` error and a
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healthy one as a success. What settles after the last step is reported in the
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`shutdown` object (`ops`, `failures`, `abort_reason`) and judged by the same
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limits as a step, so a connect that never completes fails the run there. A client
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still busy when the grace period ends is cancelled; its in-flight operations
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are recorded as `unfinished at stop` errors, and the cancellation fails the run
|
|
whatever the limits. Keep `target.connect_timeout_secs` below 15, or a stalled
|
|
connect is cancelled instead of timing out. Publishes, history fetches and
|
|
HTTP requests can outlast the grace period (30 s, 30 s and 60 s deadlines), in
|
|
which case the client is cancelled and the run fails. Desktop reads, like
|
|
EOSE waits, are abandoned at the stop and not recorded, and a reply whose
|
|
thread-root lookup the stop cuts short is not published.
|
|
|
|
The process exits non-zero when a step aborts, a client panics, a client had to
|
|
be cancelled, or `shutdown.abort_reason` is set.
|
|
|
|
`seed` exits non-zero unless the relay accepted every planned post.
|
|
|
|
`seed` provisions each community with `create_only`, so it never rotates the
|
|
owner of an existing host. A host that already exists is reused only when the
|
|
fixture owner derived from `run_id` owns it (re-running `seed` for the same
|
|
scenario); otherwise `seed` fails. Use a fresh `run_id` or a host template
|
|
with `{run}` to avoid colliding with another community.
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|
|
|
## Teardown
|
|
|
|
`teardown <scenario>` removes the communities `seed` provisioned from
|
|
`target.community_host_template`, using the operator key `seed` used. For each
|
|
host it archives the community as its fixture owner, then requests owner
|
|
deletion with a request id derived from `run_id` and the host. The
|
|
relay's deletion drain does the deletion asynchronously; `teardown` reports
|
|
the requests by the stage the relay returned (`requested`), hosts this run's
|
|
fixture owner does not own (`absent`), and failures. It never touches a host
|
|
owned by anyone else, and refuses a scenario without a host template.
|
|
|
|
Re-running `teardown` replays the same request ids, so it retries failures
|
|
and reports progress without conflicting. It exits non-zero while any
|
|
community failed.
|
|
|
|
Deleted hosts stay reserved as tombstones, so a torn-down `run_id` cannot be
|
|
seeded again: `seed` fails on the first host. Give each fixture a new
|
|
`run_id`.
|
|
|
|
## Safety
|
|
|
|
The generator creates real communities, channels and events. Point it only at
|
|
environments built for load tests, never at a production relay. Use a fresh
|
|
`run_id` per fixture.
|